Commit Graph

9 Commits

Author SHA1 Message Date
lepelog 5c83d2532c Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
* data for c_angle

* data c_sxyz

* partially migrated c_xyz data

* c_xyz data

* c_xyz data decomp

* c_math data

* c_math data

* c_lib data, some cleanup

* rename some unnamed functions and create header for them

* header for string functions

* format and fix fabsf

* cleanup

* remove more unneded function prototypes

* move fpclassify to math.h
2021-02-19 10:51:02 -05:00
Erin Moon a072e71c33 Z2AudioLib misc decomp (#75)
* Z2SoundHandles: decomp portions

* start decomping: Z2SpeechMgr2, Z2SoundHandles

* Z2SoundHandles::stopAllSounds(): ok

* Z2SoundHandles::getHandleUserData(): ok

* Z2SoundInfo: header

* Z2SoundObjBase::framework(): ok

* Z2SoundObjBase::Z2SoundObjBase(), Z2SoundObjBase::init(): ok

* Z2SoundObjBase::~Z2SoundObjBase(): ok

* Z2SoundObjBase::stopOK(): ok

* Z2SoundObjBase::stopOK, incomplete Z2SoundObjBase::dispose()

* clang-format

* Z2SoundObjBase::dispose(): ok

* JAISound::operator->(): null assert

* JAIAudience: stub

* Z2SoundObject::{init, deleteObject, isAlive}: ok

* Z2SeMgr: elaborate struct (and decl JAISoundHandles to support this)

* start subclassing Z2SoundObjBase; nonmatching Z2SoundObjSimple::init()

* Z2SeMGr::{incrCrowdSize, decrCrowdSize}: ok

* Z2MultiSeMgr::resetMultiSePos(): ok

* Z2WolfHowlMgr.h: decls

* Z2SoundStarter: move to decls and fix postprocess.py symbol pass

* Z2AudioArcLoader: decls

* Z2SoundObjMgr: ok some fns
- deleteEnemyAll()
- isTwilightBattle()
- setGhostEnemyState()

additionally elaborates parts of the Z2Creature hierarchy

* delete unused .s files and add tool to find them (only runs on linux)

* run clang-format

* postprocess.py: comment out debugging

* add python step to ok-check workflow

* address review comments

* address review comments

Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>

Co-authored-by: Pheenoh <pheenoh@gmail.com>
Co-authored-by: notyourav <65437533+notyourav@users.noreply.github.com>
2021-01-21 23:16:51 -05:00
TakaRikka 8bd3d07e23 more daalink / d_item improvements (#79)
* some daalink funcs

* more d_item inlines / setShieldChange

* more daalink stuff

getlife, getrstatus, setitemlifecount, getrupee, setitemrupeecount

* format

* format
2021-01-09 19:59:35 -05:00
TakaRikka e9607ae760 add a lot of dComIfGs inlines (#65)
* item_func inlines

* some getcheck func inlines

* remove asm

* format

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-05 11:48:08 -05:00
Jonathan Wase d2e9db3748 Fixed _savegpr etc. (#54)
* renamed func_XXX to _savegpr_XX

* renamed func_XXX to _restgpr_XX

* renamed func_XXX to _savefpr_XX

* renamed func_XXX to _restfpr_XX

* cleanup functions.h and moved intrisics to mwcc.h

* formatting

* cleanup functions.h

* fix bad-formatting from master

Co-authored-by: Julgodis <>
2021-01-02 23:15:12 -05:00
Pheenoh 9e442d11ca move asm in TUs to files, add diff.py 2020-12-26 13:03:37 -05:00
Pheenoh 4c504d078d run clang-format 2020-12-26 11:31:49 -05:00
TakaRikka 22bda03652 more d_item / d_a_horse_static done (#32)
* more d_item funcs done / add dSv_info_c to gameinfo

* checkWait ok / remove asm
2020-12-14 14:07:29 -05:00
TakaRikka 2fbecbc1da d_item (#18)
* item_funcs ok

* item_getcheck_func ok

* remove unnecessary asm file

* execItemGet / checkItemGet ok, add enums for readability

* fix return types
2020-12-05 23:30:55 -05:00