/** * @file d_a_e_yk.cpp * * Enemy - Shadow Keese * */ #include "d/actor/d_a_e_yk.h" #include "d/d_com_inf_game.h" #include "d/actor/d_a_player.h" #include "d/d_s_play.h" #include "dol2asm.h" #include "SSystem/SComponent/c_math.h" // // Forward References: // extern "C" void __ct__12daE_YK_HIO_cFv(); extern "C" static void yk_disappear__FP10e_yk_class(); extern "C" static void anm_init__FP10e_yk_classifUcf(); extern "C" static void daE_YK_Draw__FP10e_yk_class(); extern "C" static void shot_b_sub__FPvPv(); extern "C" static void other_bg_check__FP10e_yk_classP10fopAc_ac_c(); extern "C" static void pl_check__FP10e_yk_classfs(); extern "C" static void damage_check__FP10e_yk_class(); extern "C" static void path_check__FP10e_yk_class(); extern "C" static void fly_move__FP10e_yk_class(); extern "C" static void e_yk_roof__FP10e_yk_class(); extern "C" static void e_yk_fight_fly__FP10e_yk_class(); extern "C" static void e_yk_fight__FP10e_yk_class(); extern "C" static void e_yk_attack__FP10e_yk_class(); extern "C" static void e_yk_fly__FP10e_yk_class(); extern "C" static void e_yk_return__FP10e_yk_class(); extern "C" static void e_yk_path_fly__FP10e_yk_class(); extern "C" static void e_yk_chance__FP10e_yk_class(); extern "C" static void e_yk_wolfbite__FP10e_yk_class(); extern "C" static void e_yk_wind__FP10e_yk_class(); extern "C" static void action__FP10e_yk_class(); extern "C" static void daE_YK_Execute__FP10e_yk_class(); extern "C" static bool daE_YK_IsDelete__FP10e_yk_class(); extern "C" static void daE_YK_Delete__FP10e_yk_class(); extern "C" static void useHeapInit__FP10fopAc_ac_c(); extern "C" static void daE_YK_Create__FP10fopAc_ac_c(); extern "C" void __dt__8cM3dGSphFv(); extern "C" void __dt__8cM3dGAabFv(); extern "C" void __dt__10dCcD_GSttsFv(); extern "C" void __dt__12dBgS_ObjAcchFv(); extern "C" void __dt__12dBgS_AcchCirFv(); extern "C" void __dt__10cCcD_GSttsFv(); extern "C" void __dt__12daE_YK_HIO_cFv(); extern "C" void __sinit_d_a_e_yk_cpp(); extern "C" static void func_80807864(); extern "C" static void func_8080786C(); extern "C" static void setMidnaBindEffect__FP13fopEn_enemy_cP15Z2CreatureEnemyP4cXyzP4cXyz(); extern "C" extern char const* const d_a_e_yk__stringBase0; // // External References: // extern "C" void mDoMtx_XrotM__FPA4_fs(); extern "C" void mDoMtx_YrotS__FPA4_fs(); extern "C" void mDoMtx_YrotM__FPA4_fs(); extern "C" void mDoMtx_ZrotM__FPA4_fs(); extern "C" void scaleM__14mDoMtx_stack_cFfff(); extern "C" void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl(); extern "C" void setAnm__16mDoExt_McaMorfSOFP15J3DAnmTransformiffff(); extern "C" void play__16mDoExt_McaMorfSOFUlSc(); extern "C" void entryDL__16mDoExt_McaMorfSOFv(); extern "C" void modelCalc__16mDoExt_McaMorfSOFv(); extern "C" void stopZelAnime__16mDoExt_McaMorfSOFv(); extern "C" void cDmrNowMidnaTalk__Fv(); extern "C" void __ct__10fopAc_ac_cFv(); extern "C" void fopAc_IsActor__FPv(); extern "C" void fopAcIt_Judge__FPFPvPv_PvPv(); extern "C" void fopAcM_delete__FP10fopAc_ac_c(); extern "C" void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl(); extern "C" void fopAcM_SetMin__FP10fopAc_ac_cfff(); extern "C" void fopAcM_SetMax__FP10fopAc_ac_cfff(); extern "C" void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c(); extern "C" void fopAcM_searchActorDistanceXZ__FPC10fopAc_ac_cPC10fopAc_ac_c(); extern "C" void fopAcM_createItemFromEnemyID__FUcPC4cXyziiPC5csXyzPC4cXyzPfPf(); extern "C" void fopAcM_effSmokeSet1__FPUlPUlPC4cXyzPC5csXyzfPC12dKy_tevstr_ci(); extern "C" void fpcEx_Search__FPFPvPv_PvPv(); extern "C" void fpcSch_JudgeForPName__FPvPv(); extern "C" void dComIfG_resLoad__FP30request_of_phase_process_classPCc(); extern "C" void dComIfG_resDelete__FP30request_of_phase_process_classPCc(); extern "C" void dComIfGp_getReverb__Fi(); extern "C" void onSwitch__10dSv_info_cFii(); extern "C" void isSwitch__10dSv_info_cCFii(); extern "C" void getRes__14dRes_control_cFPCclP11dRes_info_ci(); extern "C" void getEmitter__Q213dPa_control_c7level_cFUl(); extern "C" void set__13dPa_control_cFUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf(); extern "C" void set__13dPa_control_cFUlUcUsPC4cXyzPC12dKy_tevstr_cPC5csXyzPC4cXyzUcP18dPa_levelEcallBackScPC8_GXColorPC8_GXColorPC4cXyzf(); extern "C" void dPath_GetRoomPath__Fii(); extern "C" void StartShock__12dVibration_cFii4cXyz(); extern "C" void LineCross__4cBgSFP11cBgS_LinChk(); extern "C" void __ct__12dBgS_AcchCirFv(); extern "C" void SetWall__12dBgS_AcchCirFff(); extern "C" void __dt__9dBgS_AcchFv(); extern "C" void __ct__9dBgS_AcchFv(); extern "C" void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz(); extern "C" void CrrPos__9dBgS_AcchFR4dBgS(); extern "C" void __ct__11dBgS_LinChkFv(); extern "C" void __dt__11dBgS_LinChkFv(); extern "C" void Set__11dBgS_LinChkFPC4cXyzPC4cXyzPC10fopAc_ac_c(); extern "C" void SetObj__16dBgS_PolyPassChkFv(); extern "C" void __ct__10dCcD_GSttsFv(); extern "C" void Move__10dCcD_GSttsFv(); extern "C" void Init__9dCcD_SttsFiiP10fopAc_ac_c(); extern "C" void __ct__12dCcD_GObjInfFv(); extern "C" void ChkTgHit__12dCcD_GObjInfFv(); extern "C" void GetTgHitObj__12dCcD_GObjInfFv(); extern "C" void Set__8dCcD_SphFRC11dCcD_SrcSph(); extern "C" void cc_at_check__FP10fopAc_ac_cP11dCcU_AtInfo(); extern "C" void checkBoomerangCharge__9daPy_py_cFv(); extern "C" void settingTevStruct__18dScnKy_env_light_cFiP4cXyzP12dKy_tevstr_c(); extern "C" void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c(); extern "C" void dKy_darkworld_check__Fv(); extern "C" void Set__4cCcSFP8cCcD_Obj(); extern "C" void __pl__4cXyzCFRC3Vec(); extern "C" void __mi__4cXyzCFRC3Vec(); extern "C" void cM_atan2s__Fff(); extern "C" void cM_rndF__Ff(); extern "C" void cM_rndFX__Ff(); extern "C" void __dt__13cBgS_PolyInfoFv(); extern "C" void __dt__8cM3dGCirFv(); extern "C" void SetC__8cM3dGSphFRC4cXyz(); extern "C" void SetR__8cM3dGSphFf(); extern "C" void cLib_addCalc2__FPffff(); extern "C" void cLib_addCalc0__FPfff(); extern "C" void cLib_addCalcAngleS2__FPssss(); extern "C" void MtxPosition__FP4cXyzP4cXyz(); extern "C" void func_802807E0(); extern "C" void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc(); extern "C" void __ct__15Z2CreatureEnemyFv(); extern "C" void init__15Z2CreatureEnemyFP3VecP3VecUcUc(); extern "C" void setLinkSearch__15Z2CreatureEnemyFb(); extern "C" void setEnemyName__15Z2CreatureEnemyFPCc(); extern "C" void* __nw__FUl(); extern "C" void __dl__FPv(); extern "C" void checkPass__12J3DFrameCtrlFf(); extern "C" void _savegpr_19(); extern "C" void _savegpr_23(); extern "C" void _savegpr_27(); extern "C" void _savegpr_28(); extern "C" void _savegpr_29(); extern "C" void _restgpr_19(); extern "C" void _restgpr_23(); extern "C" void _restgpr_27(); extern "C" void _restgpr_28(); extern "C" void _restgpr_29(); extern "C" extern void* __vt__8dCcD_Sph[36]; extern "C" extern void* __vt__9dCcD_Stts[11]; extern "C" extern void* __vt__12cCcD_SphAttr[25]; extern "C" extern void* __vt__14cCcD_ShapeAttr[22]; extern "C" extern void* __vt__9cCcD_Stts[8]; extern "C" u8 now__14mDoMtx_stack_c[48]; extern "C" u8 m_midnaActor__9daPy_py_c[4]; // extern "C" extern u8 pauseTimer__9dScnPly_c[4]; extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */]; extern "C" void __register_global_object(); // // Declarations: // /* ############################################################################################## */ /* 80807C9C-80807CA0 000000 0004+00 20/20 0/0 0/0 .rodata @3941 */ SECTION_RODATA static f32 const lit_3941 = 100.0f; COMPILER_STRIP_GATE(0x80807C9C, &lit_3941); /* 80807CA0-80807CA4 000004 0004+00 1/15 0/0 0/0 .rodata @3942 */ SECTION_RODATA static u8 const lit_3942[4] = { 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80807CA0, &lit_3942); /* 80807CA4-80807CAC 000008 0004+04 1/17 0/0 0/0 .rodata @3943 */ SECTION_RODATA static f32 const lit_3943[1 + 1 /* padding */] = { 1.0f, /* padding */ 0.0f, }; COMPILER_STRIP_GATE(0x80807CA4, &lit_3943); /* 80807CAC-80807CB4 000010 0008+00 0/3 0/0 0/0 .rodata @3944 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_3944[8] = { 0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80807CAC, &lit_3944); #pragma pop /* 80807CB4-80807CBC 000018 0008+00 0/3 0/0 0/0 .rodata @3945 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_3945[8] = { 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80807CB4, &lit_3945); #pragma pop /* 80807CBC-80807CC4 000020 0008+00 0/3 0/0 0/0 .rodata @3946 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_3946[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80807CBC, &lit_3946); #pragma pop /* 80807CC4-80807CC8 000028 0004+00 0/1 0/0 0/0 .rodata @3947 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_3947 = 1.0f / 100.0f; COMPILER_STRIP_GATE(0x80807CC4, &lit_3947); #pragma pop /* 80807CC8-80807CCC 00002C 0004+00 0/3 0/0 0/0 .rodata @3962 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_3962 = 15.0f; COMPILER_STRIP_GATE(0x80807CC8, &lit_3962); #pragma pop /* 80807CCC-80807CD0 000030 0004+00 0/1 0/0 0/0 .rodata @3963 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_3963 = 250.0f; COMPILER_STRIP_GATE(0x80807CCC, &lit_3963); #pragma pop /* 80807CD0-80807CD4 000034 0004+00 0/2 0/0 0/0 .rodata @3964 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_3964 = 40.0f; COMPILER_STRIP_GATE(0x80807CD0, &lit_3964); #pragma pop /* 80807D70-80807D7C 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */ static u8 cNullVec__6Z2Calc[12] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; /* 80807D7C-80807D90 00000C 0004+10 0/0 0/0 0/0 .data @1787 */ #pragma push #pragma force_active on static u32 lit_1787[1 + 4 /* padding */] = { 0x02000201, /* padding */ 0x40080000, 0x00000000, 0x3FE00000, 0x00000000, }; #pragma pop /* 80807D90-80807D98 000020 0008+00 0/1 0/0 0/0 .data e_prim$3820 */ #pragma push #pragma force_active on static u8 e_prim[8] = { 0xFF, 0x78, 0x00, 0x00, 0xFF, 0x64, 0x78, 0x00, }; #pragma pop /* 80807D98-80807DA0 000028 0008+00 0/1 0/0 0/0 .data e_env$3821 */ #pragma push #pragma force_active on static u8 e_env[8] = { 0x5A, 0x2D, 0x2D, 0x00, 0x3C, 0x1E, 0x1E, 0x00, }; #pragma pop /* 80807DA0-80807DA8 000030 0006+02 0/1 0/0 0/0 .data eff_id$3829 */ #pragma push #pragma force_active on static u8 eff_id[6 + 2 /* padding */] = { 0x02, 0x9D, 0x02, 0x9E, 0x02, 0x9F, /* padding */ 0x00, 0x00, }; #pragma pop /* 80807DA8-80807DE4 -00001 003C+00 1/1 0/0 0/0 .data @4726 */ SECTION_DATA static void* lit_4726[15] = { (void*)(((char*)action__FP10e_yk_class) + 0x80), (void*)(((char*)action__FP10e_yk_class) + 0x8C), (void*)(((char*)action__FP10e_yk_class) + 0x98), (void*)(((char*)action__FP10e_yk_class) + 0xA8), (void*)(((char*)action__FP10e_yk_class) + 0xC4), (void*)(((char*)action__FP10e_yk_class) + 0xD0), (void*)(((char*)action__FP10e_yk_class) + 0xDC), (void*)(((char*)action__FP10e_yk_class) + 0x108), (void*)(((char*)action__FP10e_yk_class) + 0x108), (void*)(((char*)action__FP10e_yk_class) + 0x108), (void*)(((char*)action__FP10e_yk_class) + 0xE8), (void*)(((char*)action__FP10e_yk_class) + 0x108), (void*)(((char*)action__FP10e_yk_class) + 0x108), (void*)(((char*)action__FP10e_yk_class) + 0xF4), (void*)(((char*)action__FP10e_yk_class) + 0x100), }; /* 80807DE4-80807DE8 000074 0004+00 1/1 0/0 0/0 .data e_name$4766 */ static u16 e_name[2] = { 0x8432, 0x8433, }; /* 80807DE8-80807DF0 000078 0008+00 1/1 0/0 0/0 .data e_idx$4767 */ static u32 e_idx[2] = { 5, 9, }; /* 80807DF0-80807E30 000080 0040+00 1/1 0/0 0/0 .data cc_sph_src$4930 */ static u8 cc_sph_src[64] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0xD8, 0xFB, 0xFD, 0xFF, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x75, 0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x20, 0x00, 0x00, }; /* 80807E30-80807E50 -00001 0020+00 1/0 0/0 0/0 .data l_daE_YK_Method */ static actor_method_class l_daE_YK_Method = { (process_method_func)daE_YK_Create__FP10fopAc_ac_c, (process_method_func)daE_YK_Delete__FP10e_yk_class, (process_method_func)daE_YK_Execute__FP10e_yk_class, (process_method_func)daE_YK_IsDelete__FP10e_yk_class, (process_method_func)daE_YK_Draw__FP10e_yk_class }; /* 80807E50-80807E80 -00001 0030+00 0/0 0/0 1/0 .data g_profile_E_YK */ extern actor_process_profile_definition g_profile_E_YK = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_E_YK, // mProcName &g_fpcLf_Method.mBase, // sub_method sizeof(e_yk_class), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 188, // mPriority &l_daE_YK_Method, // sub_method 0x10050100, // mStatus fopAc_ENEMY_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType }; /* 80807E80-80807E8C 000110 000C+00 1/1 0/0 0/0 .data __vt__12dBgS_AcchCir */ SECTION_DATA extern void* __vt__12dBgS_AcchCir[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__12dBgS_AcchCirFv, }; /* 80807E8C-80807E98 00011C 000C+00 2/2 0/0 0/0 .data __vt__10cCcD_GStts */ SECTION_DATA extern void* __vt__10cCcD_GStts[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__10cCcD_GSttsFv, }; /* 80807E98-80807EA4 000128 000C+00 1/1 0/0 0/0 .data __vt__10dCcD_GStts */ SECTION_DATA extern void* __vt__10dCcD_GStts[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__10dCcD_GSttsFv, }; /* 80807EA4-80807EB0 000134 000C+00 2/2 0/0 0/0 .data __vt__8cM3dGSph */ SECTION_DATA extern void* __vt__8cM3dGSph[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__8cM3dGSphFv, }; /* 80807EB0-80807EBC 000140 000C+00 2/2 0/0 0/0 .data __vt__8cM3dGAab */ SECTION_DATA extern void* __vt__8cM3dGAab[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__8cM3dGAabFv, }; /* 80807EBC-80807EE0 00014C 0024+00 2/2 0/0 0/0 .data __vt__12dBgS_ObjAcch */ SECTION_DATA extern void* __vt__12dBgS_ObjAcch[9] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__12dBgS_ObjAcchFv, (void*)NULL, (void*)NULL, (void*)func_8080786C, (void*)NULL, (void*)NULL, (void*)func_80807864, }; /* 80807EE0-80807EEC 000170 000C+00 2/2 0/0 0/0 .data __vt__12daE_YK_HIO_c */ SECTION_DATA extern void* __vt__12daE_YK_HIO_c[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__12daE_YK_HIO_cFv, }; /* 8080482C-80804870 0000EC 0044+00 1/1 0/0 0/0 .text __ct__12daE_YK_HIO_cFv */ daE_YK_HIO_c::daE_YK_HIO_c() { field_0x04 = -1; field_0x08 = 1.0f; field_0x0c = 15.0f; field_0x10 = 250.0f; field_0x14 = 15.0f; field_0x18 = 40.0f; } /* ############################################################################################## */ /* 80807CD4-80807CD8 000038 0004+00 0/1 0/0 0/0 .rodata @4008 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4008 = 13.0f / 20.0f; COMPILER_STRIP_GATE(0x80807CD4, &lit_4008); #pragma pop /* 80807CD8-80807CDC 00003C 0004+00 1/2 0/0 0/0 .rodata @4009 */ SECTION_RODATA static f32 const lit_4009 = -1.0f; COMPILER_STRIP_GATE(0x80807CD8, &lit_4009); /* 80804870-808049E4 000130 0174+00 2/2 0/0 0/0 .text yk_disappear__FP10e_yk_class */ static void yk_disappear(e_yk_class* i_this) { cXyz pos(0.65f,0.65f,0.65f); dComIfGp_particle_set(0x826c,&i_this->current.pos,0,&pos); // float literal inline dComIfGp_particle_set(0x826d,&i_this->current.pos,0,&pos); // float literal inline fopAcM_seStart(i_this,Z2SE_DARK_VANISH,0); // float literal inline fopAcM_createItemFromEnemyID(1,&i_this->current.pos,0xffffffff,0xffffffff,0,0,0,0); s32 param = fopAcM_GetParam(i_this) >> 0x18; if (param != 0xff) { dComIfGs_onSwitch(param, fopAcM_GetRoomNo(i_this)); } } /* 808049E4-80804A90 0002A4 00AC+00 10/10 0/0 0/0 .text anm_init__FP10e_yk_classifUcf */ static void anm_init(e_yk_class* i_this, int i_resIdx, f32 param_2, u8 param_3, f32 param_4) { i_this->mpMorfSO->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("E_YK",i_resIdx),param_3,param_2,param_4,0.0f,-1.0f); i_this->mResIdx = i_resIdx; } /* 80804A90-80804B38 000350 00A8+00 1/0 0/0 0/0 .text daE_YK_Draw__FP10e_yk_class */ static int daE_YK_Draw(e_yk_class* i_this) { J3DModel* model = i_this->mpMorfSO->getModel(); g_env_light.settingTevStruct(2,&i_this->current.pos,&i_this->tevStr); g_env_light.setLightTevColorType_MAJI(model,&i_this->tevStr); dComIfGd_setListDark(); i_this->mpMorfSO->entryDL(); dComIfGd_setList(); return 1; } /* 80804B38-80804BB0 0003F8 0078+00 1/1 0/0 0/0 .text shot_b_sub__FPvPv */ static void* shot_b_sub(void* param_0, void* param_1) { if (fopAcM_IsActor(param_0) && fopAcM_GetName(param_0) == PROC_BOOMERANG && !dComIfGp_checkPlayerStatus0(0,0x80000) && daPy_py_c::checkBoomerangCharge() && fopAcM_GetParam(param_0) == 1) { return param_0; } return 0; } /* 80804BB0-80804C88 000470 00D8+00 1/1 0/0 0/0 .text other_bg_check__FP10e_yk_classP10fopAc_ac_c */ #ifdef NONMATCHING // regalloc + literals. i_actorP needs to load in first static bool other_bg_check(e_yk_class* i_this, fopAc_ac_c* i_actorP) { dBgS_LinChk lin_chk; cXyz yk_pos; cXyz actor_pos; actor_pos = i_actorP->current.pos; actor_pos.y += 100.0f; yk_pos = i_this->current.pos; yk_pos.y = i_this->eyePos.y; lin_chk.Set(&yk_pos,&actor_pos,i_this); if (dComIfG_Bgsp().LineCross(&lin_chk)) { return 1; } else { return 0; } } #else static int other_bg_check(e_yk_class* param_0, fopAc_ac_c* param_1) { // NONMATCHING } #endif /* ############################################################################################## */ /* 80807CDC-80807CE0 000040 0004+00 1/1 0/0 0/0 .rodata @4103 */ SECTION_RODATA static f32 const lit_4103 = 50000.0f; COMPILER_STRIP_GATE(0x80807CDC, &lit_4103); /* 80804C88-80804D38 000548 00B0+00 5/5 0/0 0/0 .text pl_check__FP10e_yk_classfs */ static int pl_check(e_yk_class* i_this, f32 i_distance, s16 i_angle) { if (i_distance >= 50000.0f) { return 1; } if (dComIfGp_getPlayer(0)->current.pos.y < i_this->current.pos.y && i_this->mDistanceXZFromPlayer < i_distance) { s16 angle_delta = i_this->shape_angle.y - i_this->mAngleFromPlayer; if (i_angle == 1 || angle_delta < i_angle && angle_delta > (s16)-i_angle){ if (!other_bg_check(i_this,dComIfGp_getPlayer(0))) { return 1; } } } return 0; } /* ############################################################################################## */ /* 80807CE0-80807CE4 000044 0004+00 0/2 0/0 0/0 .rodata @4151 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4151 = 70.0f; COMPILER_STRIP_GATE(0x80807CE0, &lit_4151); #pragma pop /* 80807CE4-80807CE8 000048 0004+00 0/4 0/0 0/0 .rodata @4152 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4152 = 10.0f; COMPILER_STRIP_GATE(0x80807CE4, &lit_4152); #pragma pop /* 80807CE8-80807CEC 00004C 0004+00 0/3 0/0 0/0 .rodata @4153 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4153 = 1.0f / 5.0f; COMPILER_STRIP_GATE(0x80807CE8, &lit_4153); #pragma pop /* 80804D38-80804F68 0005F8 0230+00 1/1 0/0 0/0 .text damage_check__FP10e_yk_class */ static void damage_check(e_yk_class* i_this) { fopAc_ac_c* player = dComIfGp_getPlayer(0); if (i_this->field_0x6aa == 0) { // Store current AtApid and TgApid then set them to 0 i_this->mCollisionStatus.Move(); // If keese Defense collider was hit if (i_this->mCollisionSphere.ChkTgHit()) { // Store the tg collider pointer as the current at collider in the info block i_this->mAtColliderInfo.mpCollider = i_this->mCollisionSphere.GetTgHitObj(); // If keese was hit by the boomerang if (i_this->mAtColliderInfo.mpCollider->ChkAtType(AT_TYPE_BOOMERANG)) { i_this->mAction = ACT_WIND; i_this->mActionPhase = 0; } else { // Run through the default Attack collider checks first cc_at_check(i_this,&i_this->mAtColliderInfo); // If keese was hit by Clawshot or Slingshot, subtract 1 from health if (i_this->mAtColliderInfo.mpCollider->ChkAtType(AT_TYPE_HOOKSHOT) || i_this->mAtColliderInfo.mpCollider->ChkAtType(AT_TYPE_SLINGSHOT)) { i_this->health--; } // If keese was hit by shield attack, set some fields and play controller vibration if (i_this->mAtColliderInfo.mpCollider->ChkAtType(AT_TYPE_SHIELD_ATTACK)) { i_this->mAction = ACT_CHANCE; i_this->mActionPhase = 0; i_this->field_0x694 = 70.0f; i_this->field_0x698 = i_this->shape_angle.y; i_this->field_0x6a0 = 0; dComIfGp_getVibration().StartShock(2,0x1f,cXyz(0.0f,1.0f,0.0f)); } else { // If keese was hit by wolf bite, set some fields, set pause timer to 0, // play keese wolf bit sound if (i_this->mAtColliderInfo.mpCollider->ChkAtType(AT_TYPE_WOLF_ATTACK) && (static_cast(player)->onWolfEnemyBiteAll(i_this,daPy_py_c::FLG2_UNK_8) != 0)) { i_this->mAction = ACT_WOLFBITE; i_this->mActionPhase = 0; i_this->field_0x6aa = 200; dScnPly_c::setPauseTimer(0); i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_BITE,-1); } else { // If it was unknown attack, set some fields if (i_this->mAtColliderInfo.mpCollider->ChkAtType(AT_TYPE_UNK)) { i_this->field_0x6aa = 20; } else { i_this->field_0x6aa = 10; } i_this->field_0x694 = cM_rndF(10.0f) + 70.0f; i_this->field_0x698 = i_this->mAtColliderInfo.mHitDirection; // If keese is dead, play death sound if (i_this->health <= 0) { i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_DEATH,-1); i_this->mpMorfSO->setPlaySpeed(0.2f); i_this->field_0x6a0 = 1; } } } } } } } /* ############################################################################################## */ /* 80807CEC-80807CF0 000050 0004+00 0/5 0/0 0/0 .rodata @4185 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4185 = 50.0f; COMPILER_STRIP_GATE(0x80807CEC, &lit_4185); #pragma pop /* 80807EF8-80807EFC 000008 0004+00 2/2 0/0 0/0 .bss None */ static u8 data_80807EF8; /* 80807EFC-80807F08 00000C 000C+00 1/1 0/0 0/0 .bss @3957 */ static u8 lit_3957[12]; /* 80807F08-80807F24 000018 001C+00 9/9 0/0 0/0 .bss l_HIO */ // static daE_YK_HIO_c l_HIO; static daE_YK_HIO_c_tmp l_HIO; /* 80807F24-80808023 000034 00FF+00 1/1 0/0 0/0 .bss check_index$4191 */ static u8 check_index[255]; /* 80804F68-808051D0 000828 0268+00 2/3 0/0 0/0 .text path_check__FP10e_yk_class */ #ifdef NONMATCHING // literals + float regalloc in the loops static int path_check(e_yk_class* i_this) { if (i_this->mpPath) { dBgS_LinChk lin_chk; cXyz current_keese_pos; cXyz path_point_pos; current_keese_pos = i_this->current.pos; current_keese_pos.y += 100.0f; dStage_dPnt_c* points = i_this->mpPath->m_points; // Set/update check_index array based on whether or not path points // were crossed for (int i = 0; i < i_this->mpPath->m_num; i++, points++) { path_point_pos.x = points->m_position.x; path_point_pos.y = points->m_position.y + 100.0f; path_point_pos.z = points->m_position.z; lin_chk.Set(¤t_keese_pos,&path_point_pos,i_this); if (!dComIfG_Bgsp().LineCross(&lin_chk)) { check_index[i] = 1; } else { check_index[i] = 0; } } f32 f = 0.0f; bool tmp = false; for (int i = 0; i < 100; i++, f+= 50.0f) { points = i_this->mpPath->m_points; for (int j = 0; j < i_this->mpPath->m_num; j++, points++) { if (check_index[j] != 0) { f32 x = i_this->current.pos.x - points->m_position.x; f32 y = i_this->current.pos.y - points->m_position.y; f32 z = i_this->current.pos.z - points->m_position.z; if (JMAFastSqrt(x*x + y*y + z*z) < f) { i_this->mPathPntIdx = j - i_this->field_0x5ba; u16 pathNum = i_this->mpPath->m_num; if (i_this->mPathPntIdx >= (s8)i_this->mpPath->m_num) { i_this->mPathPntIdx = i_this->mpPath->m_num; } else { if (0 > i_this->mPathPntIdx) { i_this->mPathPntIdx = 0; } } tmp = true; break; } } } if (tmp) break; } if (!tmp) { i_this->field_0x5b8 = 0; } else { i_this->field_0x5b8 = i_this->mPathIdx + 1; return 1; } } return 0; } #else static int path_check(e_yk_class* i_this) { // NONMATCHING } #endif /* ############################################################################################## */ /* 80807CF0-80807CF4 000054 0004+00 0/1 0/0 0/0 .rodata @4271 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4271 = 2000.0f; COMPILER_STRIP_GATE(0x80807CF0, &lit_4271); #pragma pop /* 80807CF4-80807CF8 000058 0004+00 0/1 0/0 0/0 .rodata @4272 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4272 = 1.0f / 25.0f; COMPILER_STRIP_GATE(0x80807CF4, &lit_4272); #pragma pop /* 808051D0-80805360 000A90 0190+00 5/5 0/0 0/0 .text fly_move__FP10e_yk_class */ static void fly_move(e_yk_class* i_this) { cXyz pos; f32 x = i_this->mPathPntPos.x - i_this->current.pos.x; f32 y = i_this->mPathPntPos.y - i_this->current.pos.y; f32 z = i_this->mPathPntPos.z - i_this->current.pos.z; s16 angle = cM_atan2s(x,z); f32 sqrt = JMAFastSqrt(x * x + z * z); // float literal inline s16 angle2 = -cM_atan2s(y,sqrt); cLib_addCalcAngleS2(&i_this->current.angle.y,angle,10,i_this->field_0x690 * i_this->field_0x68c); i_this->field_0x690 = 2000.0f; cLib_addCalcAngleS2(&i_this->current.angle.x,angle2,10,i_this->field_0x690 * i_this->field_0x68c); cLib_addCalc2(&i_this->field_0x68c,1.0f,1.0f,0.04f); pos.x = 0.0f; pos.y = 0.0f; pos.z = i_this->speedF; mDoMtx_YrotS((MtxP)calc_mtx,i_this->current.angle.y); cMtx_XrotM((MtxP)calc_mtx,i_this->current.angle.x); MtxPosition(&pos,&i_this->speed); i_this->current.pos += i_this->speed; } /* ############################################################################################## */ /* 80807CF8-80807CFC 00005C 0004+00 0/1 0/0 0/0 .rodata @4304 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4304 = 9.0f / 10.0f; COMPILER_STRIP_GATE(0x80807CF8, &lit_4304); #pragma pop /* 80807CFC-80807D00 000060 0004+00 0/2 0/0 0/0 .rodata @4305 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4305 = 1.0f / 10.0f; COMPILER_STRIP_GATE(0x80807CFC, &lit_4305); #pragma pop /* 80807D00-80807D04 000064 0004+00 0/6 0/0 0/0 .rodata @4306 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4306 = 0.5f; COMPILER_STRIP_GATE(0x80807D00, &lit_4306); #pragma pop /* 80805360-808054A8 000C20 0148+00 1/1 0/0 0/0 .text e_yk_roof__FP10e_yk_class */ static void e_yk_roof(e_yk_class* i_this) { switch (i_this->mActionPhase) { case 0: anm_init(i_this,9,15.0f,2,cM_rndF(0.1f) + 0.9f); // random number between 0.9 and 1.0 i_this->mActionPhase = 1; break; case 1: if ((i_this->field_0x66c & 0x1f) == 0 && cM_rndF(1.0f) < 0.5f) { i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_NAKU,-1); } } cLib_addCalc2(&i_this->current.pos.x,i_this->home.pos.x,0.5f,fabsf(i_this->speed.x)); cLib_addCalc2(&i_this->current.pos.y,i_this->home.pos.y,0.5f,fabsf(i_this->speed.y)); cLib_addCalc2(&i_this->current.pos.z,i_this->home.pos.z,0.5f,fabsf(i_this->speed.z)); if (pl_check(i_this,i_this->mPlayerTrigger,1)) { i_this->mAction = ACT_FIGHT_FLY; i_this->mActionPhase = 0; } } /* ############################################################################################## */ /* 80807D04-80807D08 000068 0004+00 0/6 0/0 0/0 .rodata @4334 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4334 = 3.0f; COMPILER_STRIP_GATE(0x80807D04, &lit_4334); #pragma pop /* 80807D08-80807D0C 00006C 0004+00 0/4 0/0 0/0 .rodata @4335 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4335 = 3.0f / 10.0f; COMPILER_STRIP_GATE(0x80807D08, &lit_4335); #pragma pop /* 808054A8-80805660 000D68 01B8+00 1/1 0/0 0/0 .text e_yk_fight_fly__FP10e_yk_class */ static void e_yk_fight_fly(e_yk_class* i_this) { fopAc_ac_c* player = dComIfGp_getPlayer(0); switch (i_this->mActionPhase) { case 0: anm_init(i_this,5,3.0f,2,1.0f); i_this->mActionPhase = 1; i_this->field_0x68c = 0.0f; break; case 1: if ((i_this->field_0x66c & 0xfU) == 0 && cM_rndF(1.0f) < 0.5f) { i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_NAKU,-1); } } cLib_addCalc2(&i_this->speedF,l_HIO.field_0x0c, 1.0f, 0.3f * l_HIO.field_0x0c); i_this->mPathPntPos = player->current.pos; fly_move(i_this); if (!pl_check(i_this,50.0f + i_this->mPlayerTrigger,1)) { if (!path_check(i_this)) { if (i_this->mParam1 == 0) { i_this->mAction = ACT_RETURN; i_this->mActionPhase = 0; } else { i_this->mAction = ACT_FLY; i_this->mActionPhase = 0; } } else { i_this->mAction = ACT_PATH_FLY; i_this->mActionPhase = 0; } } else { if (pl_check(i_this,l_HIO.field_0x10,1)) { i_this->mAction = ACT_FIGHT; i_this->mActionPhase = 0; } } } /* ############################################################################################## */ /* 80807D0C-80807D10 000070 0004+00 0/3 0/0 0/0 .rodata @4398 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4398 = 2.0f; COMPILER_STRIP_GATE(0x80807D0C, &lit_4398); #pragma pop /* 80807D10-80807D14 000074 0004+00 0/4 0/0 0/0 .rodata @4399 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4399 = 30.0f; COMPILER_STRIP_GATE(0x80807D10, &lit_4399); #pragma pop /* 80807D14-80807D18 000078 0004+00 0/1 0/0 0/0 .rodata @4400 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4400 = 12288.0f; COMPILER_STRIP_GATE(0x80807D14, &lit_4400); #pragma pop /* 80807D18-80807D1C 00007C 0004+00 0/2 0/0 0/0 .rodata @4401 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4401 = 150.0f; COMPILER_STRIP_GATE(0x80807D18, &lit_4401); #pragma pop /* 80805660-808059BC 000F20 035C+00 1/1 0/0 0/0 .text e_yk_fight__FP10e_yk_class */ static void e_yk_fight(e_yk_class* i_this) { fopAc_ac_c* player = dComIfGp_getPlayer(0); s16 player_shape_angle_y = player->shape_angle.y; switch (i_this->mActionPhase) { case 0: anm_init(i_this,8,2.0f,2,cM_rndF(0.1f) + 1.0f); i_this->mActionPhase = 1; i_this->field_0x6a2[0] = 0; i_this->field_0x6a2[1] = cM_rndF(100.0f) + 30.0f; break; case 1: if (i_this->field_0x6a2[0] == 0) { mDoMtx_YrotS((MtxP)calc_mtx,player_shape_angle_y + (s16)cM_rndFX(12288.0f)); cXyz pos; pos.x = 0.0f; pos.y = cM_rndF(100.0f) + 150.0f; pos.z = cM_rndF(150.0f) + 150.0f; MtxPosition(&pos,&i_this->mPathPntPos); i_this->mPathPntPos += player->current.pos; pos = i_this->mPathPntPos - i_this->current.pos; mDoMtx_YrotS((MtxP)calc_mtx,cM_atan2s(pos.x,pos.z)); cMtx_XrotM((MtxP)calc_mtx,-cM_atan2s(pos.y,JMAFastSqrt(pos.x*pos.x + pos.z*pos.z))); // float literal inline pos.x = 0.0f; pos.y = 0.0f; pos.z = l_HIO.field_0x14; MtxPosition(&pos,&i_this->speed); i_this->field_0x6a2[0] = cM_rndF(30.0f) + 10.0f; i_this->field_0x68c = 0.0f; } if (i_this->field_0x6a2[1] == 0) { i_this->field_0x6a2[1] = cM_rndF(100.0f) + 30.0f; i_this->mAction = ACT_ATTACK; i_this->mActionPhase = 0; } } cLib_addCalc2(&i_this->current.pos.x,i_this->mPathPntPos.x,0.2f,i_this->field_0x68c * fabsf(i_this->speed.x)); cLib_addCalc2(&i_this->current.pos.y,i_this->mPathPntPos.y,0.2f,i_this->field_0x68c * fabsf(i_this->speed.y)); cLib_addCalc2(&i_this->current.pos.z,i_this->mPathPntPos.z,0.2f,i_this->field_0x68c * fabsf(i_this->speed.z)); cLib_addCalc2(&i_this->field_0x68c,1.0f,1.0f,0.1f); cLib_addCalcAngleS2(&i_this->current.angle.y,i_this->mAngleFromPlayer,4,0x800); if (!pl_check(i_this,i_this->mPlayerTrigger + 50.0f,1)) { if (!path_check(i_this)) { if (i_this->mParam1 == 0) { i_this->mAction = ACT_RETURN; i_this->mActionPhase = 0; } else { i_this->mAction = ACT_FLY; i_this->mActionPhase = 0; } } else { i_this->mAction = ACT_PATH_FLY; i_this->mActionPhase = 0; } } } /* ############################################################################################## */ /* 80807D1C-80807D20 000080 0004+00 0/1 0/0 0/0 .rodata @4438 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4438 = 120.0f; COMPILER_STRIP_GATE(0x80807D1C, &lit_4438); #pragma pop /* 808059BC-80805BB4 00127C 01F8+00 1/1 0/0 0/0 .text e_yk_attack__FP10e_yk_class */ static void e_yk_attack(e_yk_class* i_this) { fopAc_ac_c* player = dComIfGp_getPlayer(0); f32 value = 0.0f; i_this->field_0x68c = 0.0f; switch (i_this->mActionPhase) { case 0: anm_init(i_this,5,3.0f,2,2.0f); i_this->mActionPhase = 1; i_this->field_0x6a2[1] = 0x14; break; case 1: i_this->mPathPntPos = player->current.pos; i_this->mPathPntPos.y += 120.0f; i_this->field_0x68c = 2.0f; if (i_this->field_0x6a2[1] == 0) { i_this->mActionPhase = 2; i_this->field_0x6a2[0] = 0xf; i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_ATTACK,-1); } break; case 2: value = l_HIO.field_0x18; if (i_this->mCollisionSphere.ChkAtShieldHit()) { i_this->mAction = ACT_CHANCE; i_this->mActionPhase = 0; i_this->field_0x694 = 70.0f; i_this->field_0x698 = i_this->shape_angle.y; i_this->field_0x6a0 = 0; dComIfGp_getVibration().StartShock(2,0x1f,cXyz(0.0f,1.0f,0.0f)); } else { if (i_this->field_0x6a2[0] == 0) { i_this->mActionPhase = 3; } } break; case 3: if ((i_this->speedF <= 1.0f)) { i_this->mAction = ACT_FIGHT; i_this->mActionPhase = 0; } } cLib_addCalc2(&i_this->speedF,value,1.0f,0.2f * l_HIO.field_0x18); fly_move(i_this); } /* ############################################################################################## */ /* 80807D20-80807D24 000084 0004+00 0/1 0/0 0/0 .rodata @4480 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4480 = 500.0f; COMPILER_STRIP_GATE(0x80807D20, &lit_4480); #pragma pop /* 80807D24-80807D28 000088 0004+00 0/3 0/0 0/0 .rodata @4481 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4481 = 200.0f; COMPILER_STRIP_GATE(0x80807D24, &lit_4481); #pragma pop /* 80805BB4-80805DE0 001474 022C+00 1/1 0/0 0/0 .text e_yk_fly__FP10e_yk_class */ static void e_yk_fly(e_yk_class* i_this) { switch (i_this->mActionPhase) { case 0: anm_init(i_this,5,3.0f,2,1.0f); i_this->mActionPhase = 1; break; case 1: if ((i_this->field_0x66c & 0x1f) == 0 && cM_rndF(1.0f) < 0.5f) { i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_NAKU,-1); } if (i_this->field_0x6a2[0] == 0) { i_this->mPathPntPos.x = i_this->home.pos.x + cM_rndFX(500.0f); i_this->mPathPntPos.y = i_this->home.pos.y + cM_rndFX(200.0f); i_this->mPathPntPos.z = i_this->home.pos.z + cM_rndFX(500.0f); cXyz pos = i_this->mPathPntPos - i_this->current.pos; mDoMtx_YrotS((MtxP)calc_mtx,cM_atan2s(pos.x,pos.z)); cMtx_XrotM((MtxP)calc_mtx,-cM_atan2s(pos.y,JMAFastSqrt(pos.x*pos.x + pos.z*pos.z))); // float literal inline pos.x = 0.0f; pos.y = 0.0f; pos.z = l_HIO.field_0x14; MtxPosition(&pos,&i_this->speed); i_this->field_0x6a2[0] = cM_rndF(30.0f) + 10.0f; i_this->field_0x68c = 0.0f; } } cLib_addCalc2(&i_this->speedF,l_HIO.field_0x0c,1.0f,0.3f * l_HIO.field_0x0c); fly_move(i_this); if (pl_check(i_this,i_this->mPlayerTrigger,1)) { i_this->mAction = ACT_FIGHT_FLY; i_this->mActionPhase = 0; } } /* 80805DE0-80805FF0 0016A0 0210+00 1/1 0/0 0/0 .text e_yk_return__FP10e_yk_class */ static void e_yk_return(e_yk_class* i_this) { switch (i_this->mActionPhase) { case 0: anm_init(i_this,5,3.0f,2,1.0f); i_this->mActionPhase = 1; i_this->field_0x68c = 0.0f; case 1: break; } cLib_addCalc2(&i_this->speedF,l_HIO.field_0x0c,1.0f, 0.3f * l_HIO.field_0x0c); i_this->mPathPntPos = i_this->home.pos; fly_move(i_this); cXyz pos = i_this->current.pos - i_this->mPathPntPos; if (pos.abs() < 100.0f) { // multiple float literal inlines i_this->mAction = ACT_ROOF; i_this->mActionPhase = 0; } else { if (pl_check(i_this,i_this->mPlayerTrigger,1)) { i_this->mAction = ACT_FIGHT_FLY; i_this->mActionPhase = 0; } } } /* 80805FF0-80806308 0018B0 0318+00 1/1 0/0 0/0 .text e_yk_path_fly__FP10e_yk_class */ static void e_yk_path_fly(e_yk_class* i_this) { switch (i_this->mActionPhase) { case 0: anm_init(i_this,5,3.0f,2,1.0f); i_this->mActionPhase = 1; case 1: if ((i_this->field_0x66c & 0x1fU) == 0 && cM_rndF(1.0f) < 0.5f) { i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_NAKU,-1); } i_this->mPathPntIdx += i_this->field_0x5ba; if (i_this->mPathPntIdx >= (s8)i_this->mpPath->m_num) { if ((dPath_ChkClose(i_this->mpPath)) != 0) { i_this->mPathPntIdx = 0; } else { i_this->field_0x5ba = 0xff; i_this->mPathPntIdx = i_this->mpPath->m_num - 2; } int roomNo = i_this->mpPath->m_nextID; if (roomNo != 0xFFFF) { i_this->mpPath = dPath_GetRoomPath(roomNo,fopAcM_GetRoomNo(i_this)); } } else { if (i_this->mPathPntIdx < 0) { i_this->field_0x5ba = 1; i_this->mPathPntIdx = 1; } } case 2: i_this->mActionPhase = 3; dStage_dPnt_c* point = i_this->mpPath->m_points; point = &point[i_this->mPathPntIdx]; i_this->field_0x68c = 0.0f; i_this->mPathPntPos.x = point->m_position.x + cM_rndFX(150.0f); i_this->mPathPntPos.y = point->m_position.y + cM_rndFX(150.0f); i_this->mPathPntPos.z = point->m_position.z + cM_rndFX(150.0f); break; case 3: cXyz pos = i_this->mPathPntPos - i_this->current.pos; if (pos.abs() < 200.0f) { // float literal inlines i_this->mActionPhase = 1; } } cLib_addCalc2(&i_this->speedF,l_HIO.field_0x0c,1.0f,0.3f * l_HIO.field_0x0c); fly_move(i_this); } /* ############################################################################################## */ /* 80807D28-80807D2C 00008C 0004+00 0/1 0/0 0/0 .rodata @4608 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4608 = 1.5f; COMPILER_STRIP_GATE(0x80807D28, &lit_4608); #pragma pop /* 80807D2C-80807D30 000090 0004+00 0/1 0/0 0/0 .rodata @4609 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4609 = 65536.0f; COMPILER_STRIP_GATE(0x80807D2C, &lit_4609); #pragma pop /* 80807D30-80807D34 000094 0004+00 0/1 0/0 0/0 .rodata @4610 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4610 = 4.0f / 5.0f; COMPILER_STRIP_GATE(0x80807D30, &lit_4610); #pragma pop /* 80806308-80806500 001BC8 01F8+00 1/1 0/0 0/0 .text e_yk_chance__FP10e_yk_class */ static void e_yk_chance(e_yk_class* i_this) { switch (i_this->mActionPhase) { case 0: anm_init(i_this,8,2.0f,2,1.5f); i_this->mActionPhase = 1; i_this->field_0x6a2[0] = cM_rndF(30.0f) + 100.0f; i_this->speed.x = 0.0f; i_this->speed.y = 0.0f; i_this->speed.z = 0.0f; i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_BITE,-1); break; case 1: if (i_this->field_0x708.ChkGroundHit()) { i_this->speed.y = cM_rndF(10.0f) + 10.0f; i_this->speed.x = cM_rndFX(10.0f); i_this->speed.z = cM_rndFX(10.0f); if (cM_rndF(1.0f) < 0.5f) { i_this->field_0x69a.z = 0; } else { i_this->field_0x69a.z = 0x8000; } i_this->field_0x69a.y = cM_rndF(65536.0f); fopAcM_effSmokeSet1(&i_this->field_0xa78,&i_this->field_0xa7c, &i_this->current.pos,&i_this->shape_angle, 0.8f,&i_this->tevStr,1); i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_FAINT,-1); } if (i_this->field_0x6a2[0] == 0) { i_this->current.angle.z = 0; i_this->mAction = ACT_FIGHT; i_this->mActionPhase = 0; return; } } i_this->current.pos += i_this->speed; i_this->speed.y -= 2.0f; cLib_addCalcAngleS2(&i_this->current.angle.y,i_this->field_0x69a.y,2,0x1000); cLib_addCalcAngleS2(&i_this->current.angle.z,i_this->field_0x69a.z,2,0x1000); } /* ############################################################################################## */ /* 80807D34-80807D38 000098 0004+00 0/1 0/0 0/0 .rodata @4650 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4650 = -20.0f; COMPILER_STRIP_GATE(0x80807D34, &lit_4650); #pragma pop /* 80807D38-80807D3C 00009C 0004+00 0/2 0/0 0/0 .rodata @4651 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4651 = 4.0f; COMPILER_STRIP_GATE(0x80807D38, &lit_4651); #pragma pop /* 80806500-80806740 001DC0 0240+00 1/1 0/0 0/0 .text e_yk_wolfbite__FP10e_yk_class */ static void e_yk_wolfbite(e_yk_class* i_this) { daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0); switch(i_this->mActionPhase) { case 0: anm_init(i_this,7,0.0f,2,1.0f); i_this->mActionPhase = 1; break; case 1: if (!player->checkWolfEnemyCatchOwn(i_this)) { if (player->checkWolfEnemyLeftThrow()) { i_this->current.angle.y = player->shape_angle.y + 0x4000; } else { i_this->current.angle.y = player->shape_angle.y - 0x4000; } i_this->speedF = 40.0f; i_this->speed.y = -20.0f; i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_DEATH,-1); anm_init(i_this,4,1.0f,0,1.0f); i_this->field_0x6a2[0] = 0x3c; i_this->mActionPhase = 2; } break; case 2: if (i_this->field_0x708.ChkGroundHit()) { i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_DEATH2,-1); i_this->mCreature.startCreatureSound(Z2SE_CM_BODYFALL_S,0,-1); i_this->mActionPhase = 3; } // break; case 3: if (i_this->field_0x6a2[0] == 0) { yk_disappear(i_this); fopAcM_delete(i_this); } } cXyz pos, pos2; pos.x = 0.0f; pos.y = 0.0f; pos.z = i_this->speedF; mDoMtx_YrotS((MtxP)calc_mtx,i_this->current.angle.y); MtxPosition(&pos, &pos2); i_this->speed.x = pos2.x; i_this->speed.z = pos2.z; i_this->current.pos += i_this->speed; i_this->speed.y -= 4.0f; if (i_this->field_0x708.ChkGroundHit()) { cLib_addCalc0(&i_this->speedF,1.0f,15.0f); } } /* ############################################################################################## */ /* 80807D3C-80807D40 0000A0 0004+00 0/1 0/0 0/0 .rodata @4675 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4675 = 15000.0f; COMPILER_STRIP_GATE(0x80807D3C, &lit_4675); #pragma pop /* 80807D40-80807D44 0000A4 0004+00 0/1 0/0 0/0 .rodata @4676 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4676 = 1000.0f; COMPILER_STRIP_GATE(0x80807D40, &lit_4676); #pragma pop /* 80807D44-80807D48 0000A8 0004+00 0/0 0/0 0/0 .rodata @4725 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4725 = 5.0f; COMPILER_STRIP_GATE(0x80807D44, &lit_4725); #pragma pop /* 80806740-808068E4 002000 01A4+00 1/1 0/0 0/0 .text e_yk_wind__FP10e_yk_class */ static void e_yk_wind(e_yk_class* i_this) { e_yk_class* yk = (e_yk_class*)fpcM_Search(shot_b_sub,i_this); i_this->speedF = 0.0f; switch(i_this->mActionPhase) { case 0: anm_init(i_this,6,3.0f,2,1.0f); i_this->mActionPhase = 1; i_this->mBoomrangXRotOffset = -(cM_rndFX(1000.0f) + 15000.0f); i_this->mBoomrangPosOffset.x = cM_rndFX(50.0f); i_this->mBoomrangPosOffset.y = cM_rndFX(50.0f); i_this->mBoomrangPosOffset.z = cM_rndFX(50.0f); case 1: if (!yk) { i_this->mActionPhase = 2; i_this->field_0x6a2[0] = 0x3c; break; } else { i_this->current.pos = yk->current.pos + i_this->mBoomrangPosOffset; i_this->mCreature.startCreatureVoiceLevel(Z2SE_EN_YK_V_SPIN,-1); break; } case 2: cLib_addCalcAngleS2(&i_this->mBoomrangXRotOffset,0,4,0x1c2); if (i_this->field_0x6a2[0] == 0) { i_this->mAction = ACT_FIGHT_FLY; i_this->mActionPhase = 0; } } i_this->current.angle.y += i_this->mBoomrangXRotOffset; i_this->shape_angle.y = i_this->current.angle.y; i_this->current.angle.z = 0; } /* 808068E4-80806B78 0021A4 0294+00 2/1 0/0 0/0 .text action__FP10e_yk_class */ static void action(e_yk_class* i_this) { cXyz pos; cXyz pos2; i_this->mAngleFromPlayer = fopAcM_searchPlayerAngleY(i_this); i_this->mDistanceXZFromPlayer = fopAcM_searchPlayerDistanceXZ(i_this); damage_check(i_this); i_this->mCollisionSphere.OffAtVsPlayerBit(); s8 searchForLink = 0; switch(i_this->mAction) { case ACT_ROOF: e_yk_roof(i_this); break; case ACT_FIGHT_FLY: e_yk_fight_fly(i_this); break; case ACT_FIGHT: e_yk_fight(i_this); searchForLink = 1; break; case ACT_ATTACK: e_yk_attack(i_this); i_this->mCollisionSphere.OnAtVsPlayerBit(); searchForLink = 1; break; case ACT_RETURN: e_yk_return(i_this); break; case ACT_FLY: e_yk_fly(i_this); break; case ACT_PATH_FLY: e_yk_path_fly(i_this); break; case ACT_CHANCE: e_yk_chance(i_this); break; case ACT_WOLFBITE: e_yk_wolfbite(i_this); break; case ACT_WIND: e_yk_wind(i_this); } searchForLink ? i_this->mCreature.setLinkSearch(true) : i_this->mCreature.setLinkSearch(false); if (i_this->field_0x694 > 0.1f) { cXyz pos; cXyz pos2; pos.x = 0.0f; pos.y = 0.0f; pos.z = -i_this->field_0x694; mDoMtx_YrotS((MtxP)calc_mtx,i_this->field_0x698); MtxPosition(&pos,&pos2); i_this->current.pos += pos2; cLib_addCalc0(&i_this->field_0x694,1.0f,5.0f); if (i_this->field_0x6a0 != 0) { i_this->shape_angle.y += 0x1300; i_this->shape_angle.z += 0x1700; if (i_this->field_0x694 <= 1.0f || i_this->field_0x708.ChkWallHit()) { yk_disappear(i_this); fopAcM_delete(i_this); } } } else { if (i_this->mAction != ACT_WIND) { cLib_addCalcAngleS2(&i_this->shape_angle.y,i_this->current.angle.y,4,0x2000); cLib_addCalcAngleS2(&i_this->shape_angle.x,0,4,0x2000); cLib_addCalcAngleS2(&i_this->shape_angle.z,i_this->current.angle.z,4,0x2000); } } i_this->current.pos.y -= 30.0f; i_this->old.pos.y -= 30.0f; i_this->field_0x708.CrrPos(dComIfG_Bgsp()); i_this->current.pos.y += 30.0f; i_this->old.pos.y += 30.0f; } /* ############################################################################################## */ /* 80807D48-80807D4C 0000AC 0004+00 0/1 0/0 0/0 .rodata @4867 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4867 = 20.0f; COMPILER_STRIP_GATE(0x80807D48, &lit_4867); #pragma pop /* 80807D4C-80807D50 0000B0 0004+00 0/1 0/0 0/0 .rodata @4868 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4868 = 20000.0f; COMPILER_STRIP_GATE(0x80807D4C, &lit_4868); #pragma pop /* 80806B78-8080708C 002438 0514+00 2/1 0/0 0/0 .text daE_YK_Execute__FP10e_yk_class */ #ifdef NONMATCHING // float literals / regalloc static void setMidnaBindEffect(fopEn_enemy_c* param_0, Z2CreatureEnemy* param_1, cXyz* param_2, cXyz* param_3); static int daE_YK_Execute(e_yk_class* i_this) { cXyz pos, pos2; if (cDmrNowMidnaTalk()) { return 1; } else { fopAc_ac_c* player = dComIfGp_getPlayer(0); i_this->field_0x66c++; for (int i = 0; i < 4; i++) { if (i_this->field_0x6a2[i] != 0) { i_this->field_0x6a2[i]--; } } if (i_this->field_0x6aa != 0) { i_this->field_0x6aa--; } action(i_this); i_this->mpMorfSO->play(0,dComIfGp_getReverb(fopAcM_GetRoomNo(i_this))); J3DModel* model = i_this->mpMorfSO->getModel(); if (i_this->mAction == ACT_WOLFBITE && i_this->mActionPhase < 2) { fopAcM_OffStatus(i_this,0); i_this->attention_info.flags = 0; // need to define inline here MTXCopy(daPy_getLinkPlayerActorClass()->getWolfMouthMatrix(),mDoMtx_stack_c::now); model->setBaseTRMtx(mDoMtx_stack_c::get()); mDoMtx_stack_c::multVecZero(&i_this->current.pos); } else { if (i_this->health > 0 && i_this->field_0x6a0 == 0 && i_this->current.pos.y < player->current.pos.y) { i_this->attention_info.flags = 4; } else { fopAcM_OffStatus(i_this,0); i_this->attention_info.flags = 0; } mDoMtx_stack_c::transS(i_this->current.pos.x,i_this->current.pos.y,i_this->current.pos.z); mDoMtx_stack_c::YrotM(i_this->shape_angle.y); mDoMtx_stack_c::ZrotM(i_this->shape_angle.z); mDoMtx_stack_c::scaleM(l_HIO.field_0x08,l_HIO.field_0x08,l_HIO.field_0x08); model->setBaseTRMtx(mDoMtx_stack_c::get()); } i_this->mpMorfSO->modelCalc(); int res_idx = i_this->mResIdx; if (res_idx == 8 || res_idx == 5) { if (i_this->mpMorfSO->checkFrame(4.0f)) { if (i_this->mResIdx == 8) { i_this->mCreature.startCreatureSound(Z2SE_EN_YK_WING,0,-1); } else { i_this->mCreature.startCreatureSound(Z2SE_EN_YK_WING,0,-1); } } } else if (res_idx == 6 && i_this->mpMorfSO->checkFrame(0.0)) { i_this->mCreature.startCreatureVoice(Z2SE_EN_YK_V_FURA,-1); } if (i_this->mResIdx != 4) { i_this->field_0xa80 = dComIfGp_particle_set(i_this->field_0xa80,0x8434,&i_this->current.pos,0,0); if (i_this->mResIdx != 9) { for (int i = 0; i < 2; i++) { i_this->mParticleEmitterIds[i] = dComIfGp_particle_set(i_this->mParticleEmitterIds[i],e_name[i],&i_this->current.pos,0,0); JPABaseEmitter* emitter = dComIfGp_particle_getEmitter(i_this->mParticleEmitterIds[i]); if (emitter) { emitter->setGlobalRTMatrix(model->getAnmMtx(e_idx[i])); }; } } } MTXCopy(model->getAnmMtx(2),(MtxP)calc_mtx); pos.set(0.0f,0.0f,0.0f); MtxPosition(&pos,&i_this->eyePos); i_this->attention_info.position = i_this->eyePos; i_this->attention_info.position.y += 20.0f; pos.set(0.0f,0.0f,0.0f); MtxPosition(&pos,&pos2); if (i_this->field_0x6aa != 0) { pos2.z -= 20000.0f; } i_this->mCollisionSphere.SetC(pos2); i_this->mCollisionSphere.SetR(30.0f * l_HIO.field_0x08); dComIfG_Ccsp()->Set(&i_this->mCollisionSphere); setMidnaBindEffect(i_this,&i_this->mCreature,&i_this->eyePos,&cXyz(0.5f,0.5f,0.5f)); } return 1; } #else static int daE_YK_Execute(e_yk_class* i_this) { // NONMATCHING } #endif /* 8080708C-80807094 00294C 0008+00 1/0 0/0 0/0 .text daE_YK_IsDelete__FP10e_yk_class */ static int daE_YK_IsDelete(e_yk_class* param_0) { return 1; } /* 80807094-808070FC 002954 0068+00 1/0 0/0 0/0 .text daE_YK_Delete__FP10e_yk_class */ static int daE_YK_Delete(e_yk_class* i_this) { dComIfG_resDelete(&i_this->mPhase,"E_YK"); if (i_this->field_0xa8c != 0) { data_80807EF8 = 0; } if (i_this->heap) { i_this->mpMorfSO->stopZelAnime(); } return 1; } /* 808070FC-808071F4 0029BC 00F8+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */ static int useHeapInit(fopAc_ac_c* i_this) { e_yk_class* yk = (e_yk_class*)i_this; yk->mpMorfSO = new mDoExt_McaMorfSO((J3DModelData*)dComIfG_getObjectRes("E_YK", 12), NULL, NULL, (J3DAnmTransform*)dComIfG_getObjectRes("E_YK",9), 2, 1.0f, 0, -1, &yk->mCreature, 0x80000,0x11000084); if (!yk->mpMorfSO || !yk->mpMorfSO->mpModel) { return 0; } return 1; } /* ############################################################################################## */ /* 80807D50-80807D54 0000B4 0004+00 0/1 0/0 0/0 .rodata @5027 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_5027 = 100000.0f; COMPILER_STRIP_GATE(0x80807D50, &lit_5027); #pragma pop /* 80807D54-80807D58 0000B8 0004+00 0/1 0/0 0/0 .rodata @5028 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_5028 = -200.0f; COMPILER_STRIP_GATE(0x80807D54, &lit_5028); #pragma pop /* 80807D58-80807D5C 0000BC 0004+00 0/1 0/0 0/0 .rodata @5029 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_5029 = 65535.0f; COMPILER_STRIP_GATE(0x80807D58, &lit_5029); #pragma pop /* 80807D5C-80807D64 0000C0 0008+00 0/1 0/0 0/0 .rodata @5031 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_5031[8] = { 0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80807D5C, &lit_5031); #pragma pop /* 80807D64-80807D64 0000C8 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80807D69 = "E_yk"; #pragma pop /* 808071F4-808075CC 002AB4 03D8+00 1/0 0/0 0/0 .text daE_YK_Create__FP10fopAc_ac_c */ static int daE_YK_Create(fopAc_ac_c* i_this) { fopAcM_SetupActor(i_this, e_yk_class); e_yk_class* yk = (e_yk_class*)i_this; int phase_step = dComIfG_resLoad(&yk->mPhase,"E_YK"); if (phase_step == cPhs_COMPLEATE_e) { s32 param = fopAcM_GetParam(yk) >> 24; if (param != 0xFF && dComIfGs_isSwitch(param,fopAcM_GetRoomNo(yk))) { return cPhs_ERROR_e; } yk->mParam1 = fopAcM_GetParam(yk); yk->mPlayerTriggerBase = (fopAcM_GetParam(yk) >> 8) & 0xf; yk->mPathIdx = fopAcM_GetParam(yk) >> 16; if (yk->mParam1 == 0xff) { yk->mParam1 = 0; } if (yk->mPlayerTriggerBase == 0xf) { yk->mPlayerTriggerBase = 10; } yk->mPlayerTrigger = 100.0f * yk->mPlayerTriggerBase; if (fopAcM_SearchByName(PROC_E_PZ)) { // For phantom zant fights. Used in pl_check above yk->mPlayerTrigger = 100000.0f; } if (!fopAcM_entrySolidHeap(yk,useHeapInit,0x1740)) { return cPhs_ERROR_e; } else { if (yk->mPathIdx != 0xff) { yk->mpPath = dPath_GetRoomPath(yk->mPathIdx,fopAcM_GetRoomNo(yk)); if (!yk->mpPath) { return cPhs_ERROR_e; } yk->field_0x5b8 = yk->mPathIdx + 1; yk->field_0x5ba = 1; yk->mAction = ACT_PATH_FLY; } else { if (yk->mParam1 == 1) { yk->mAction = ACT_FLY; } } if (data_80807EF8 == 0) { yk->field_0xa8c = 1; data_80807EF8 = 1; l_HIO.field_0x04 = -1; } yk->attention_info.flags = 4; fopAcM_SetMtx(yk,yk->mpMorfSO->getModel()->getBaseTRMtx()); fopAcM_SetMin(yk,-200.0f,-200.0f,-200.0f); fopAcM_SetMax(yk,200.0f,200.0f,200.0f); yk->health = 1; yk->field_0x560 = 1; yk->mCollisionStatus.Init(0x1e,0,yk); yk->mCollisionSphere.Set(*(dCcD_SrcSph*)&e_idx); // something weird going on here yk->mCollisionSphere.SetStts(&yk->mCollisionStatus); yk->field_0x708.Set(fopAcM_GetPosition_p(yk), fopAcM_GetOldPosition_p(yk),yk,1, &yk->field_0x6c8, fopAcM_GetSpeed_p(yk), 0,0); yk->field_0x6c8.SetWall(50.0f,50.0f); yk->mCreature.init(&yk->current.pos,&yk->eyePos,3,1); yk->mCreature.setEnemyName("E_yk"); yk->mAtColliderInfo.mpSound = &yk->mCreature; yk->mAtColliderInfo.mPowerType = 1; yk->field_0x66c = cM_rndF(65535.0f); daE_YK_Execute(yk); } } return phase_step; } /* 808075CC-80807614 002E8C 0048+00 1/0 0/0 0/0 .text __dt__8cM3dGSphFv */ // cM3dGSph::~cM3dGSph() { extern "C" void __dt__8cM3dGSphFv() { // NONMATCHING } /* 80807614-8080765C 002ED4 0048+00 1/0 0/0 0/0 .text __dt__8cM3dGAabFv */ // cM3dGAab::~cM3dGAab() { extern "C" void __dt__8cM3dGAabFv() { // NONMATCHING } /* 8080765C-808076B8 002F1C 005C+00 1/0 0/0 0/0 .text __dt__10dCcD_GSttsFv */ // dCcD_GStts::~dCcD_GStts() { extern "C" void __dt__10dCcD_GSttsFv() { // NONMATCHING } /* 808076B8-80807728 002F78 0070+00 3/2 0/0 0/0 .text __dt__12dBgS_ObjAcchFv */ // dBgS_ObjAcch::~dBgS_ObjAcch() { extern "C" void __dt__12dBgS_ObjAcchFv() { // NONMATCHING } /* 80807728-80807798 002FE8 0070+00 1/0 0/0 0/0 .text __dt__12dBgS_AcchCirFv */ // dBgS_AcchCir::~dBgS_AcchCir() { extern "C" void __dt__12dBgS_AcchCirFv() { // NONMATCHING } /* 80807798-808077E0 003058 0048+00 1/0 0/0 0/0 .text __dt__10cCcD_GSttsFv */ // cCcD_GStts::~cCcD_GStts() { extern "C" void __dt__10cCcD_GSttsFv() { // NONMATCHING } /* 808077E0-80807828 0030A0 0048+00 2/1 0/0 0/0 .text __dt__12daE_YK_HIO_cFv */ daE_YK_HIO_c::~daE_YK_HIO_c() { // NONMATCHING } /* 80807828-80807864 0030E8 003C+00 0/0 1/0 0/0 .text __sinit_d_a_e_yk_cpp */ void __sinit_d_a_e_yk_cpp() { // NONMATCHING } #pragma push #pragma force_active on REGISTER_CTORS(0x80807828, __sinit_d_a_e_yk_cpp); #pragma pop /* 80807864-8080786C 003124 0008+00 1/0 0/0 0/0 .text @36@__dt__12dBgS_ObjAcchFv */ static void func_80807864() { // NONMATCHING } /* 8080786C-80807874 00312C 0008+00 1/0 0/0 0/0 .text @20@__dt__12dBgS_ObjAcchFv */ static void func_8080786C() { // NONMATCHING } /* 80807874-80807C88 003134 0414+00 1/1 0/0 0/0 .text * setMidnaBindEffect__FP13fopEn_enemy_cP15Z2CreatureEnemyP4cXyzP4cXyz */ static void setMidnaBindEffect(fopEn_enemy_c* param_0, Z2CreatureEnemy* param_1, cXyz* param_2, cXyz* param_3) { // NONMATCHING } /* 80807D64-80807D64 0000C8 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */