/** * d_bg_s_sph_chk.cpp * BG Collision Sphere Check */ #include "d/dolzel.h" // IWYU pragma: keep #include "d/d_bg_s_sph_chk.h" dBgS_SphChk::dBgS_SphChk() { SetPolyPassChk(GetPolyPassChkInfo()); SetGrpPassChk(GetGrpPassChkInfo()); SetActorPid(0xFFFFFFFF); ClearPi(); mCallback = NULL; } dBgS_SphChk::~dBgS_SphChk() {}