#ifndef RES_NPC_LF_H #define RES_NPC_LF_H enum dRes_INDEX_NPC_LF { /* BMDR */ dRes_INDEX_NPC_LF_BMD_LF2_e=0x3, }; enum dRes_ID_NPC_LF { /* BMDR */ dRes_ID_NPC_LF_BMD_LF2_e=0x3, }; enum LF2_JNT { LF2_JNT_WORLD_ROOT_e=0x0, LF2_JNT_BACKBONE1_e=0x1, LF2_JNT_BACKBONE2_e=0x2, LF2_JNT_TAIL_e=0x3, LF2_JNT_HEAD_e=0x4, }; #endif /* !RES_NPC_LF_H */