#ifndef D_A_OBJ_LV6SWTURN_H #define D_A_OBJ_LV6SWTURN_H #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_movebg_actor.h" /** * @ingroup actors-objects * @class daObjLv6SwTurn_c * @brief Temple of Time Turn Switch * * @details * */ class daObjLv6SwTurn_c : public dBgS_MoveBgActor { public: void initBaseMtx(); void setBaseMtx(); int Create(); int CreateHeap(); int create1st(); int Execute(Mtx**); void mode_proc_call(); void init_modeWait(); void modeWait(); void init_modeRotate(); void modeRotate(); int Draw(); int Delete(); u8 getSwbit() { return fopAcM_GetParamBit((void*)this, 0, 8); }; u8 getSwbit2() { return fopAcM_GetParamBit((void*)this, 8, 8); }; /* 0x5A0 */ request_of_phase_process_class unk5A0; /* 0x5A8 */ J3DModel* unk5A8; /* 0x5AC */ u8 mMode; /* 0x5AD */ u8 unk5AD; /* 0x5AE */ u8 unk5AE[2]; /* 0x5B0 */ s16 unk5B0; /* 0x5B2 */ s16 unk5B2; /* 0x5B4 */ s16 unk5B4; /* 0x5B6 */ s16 unk5B6; /* 0x5B8 */ int unk5B8; /* 0x5BC */ s8 unk5BC; /* 0x5BD */ u8 unk5BD; /* 0x5C0 */ u32 unk5C0; /* 0x5C4 */ dBgW_Base::PushPullLabel unk5C4; /* 0x5C8 */ s16 unk5C8; /* 0x5CA */ s16 unk5CA; }; STATIC_ASSERT(sizeof(daObjLv6SwTurn_c) == 0x5cc); #if DEBUG class daObjLv6SwTurn_HIO_c : public mDoHIO_entry_c { public: daObjLv6SwTurn_HIO_c(); void genMessage(JORMContext*); /* 0x6 */ u8 mWaitTime; /* 0x7 */ u8 mChargeTime; /* 0x8 */ s16 mRotationTime; /* 0xA */ u8 unkA; /* 0xB */ u8 mDrawFlag; }; #endif #endif /* D_A_OBJ_LV6SWTURN_H */