/** * @file d_a_obj_kbox.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/d_s_play.h" #include "d/actor/d_a_obj_kbox.h" #include "d/d_cc_d.h" #include "Z2AudioLib/Z2Instances.h" daObj_Kbox_HIO_c::daObj_Kbox_HIO_c() { mId = -1; mWidth = 2.0f; } #if DEBUG void daObj_Kbox_HIO_c::genMessage(JORMContext* ctx) { // Skull fish wooden box ctx->genLabel(" スカル魚木箱 ", 0x80000001); // Width ctx->genSlider("横幅", &mWidth, 0.0f, 3.0f); } #endif static bool hio_set; static daObj_Kbox_HIO_c l_HIO; static void ride_call_back(dBgW* param_1, fopAc_ac_c* param_2, fopAc_ac_c* param_3) { if (fopAcM_GetName(param_3) == PROC_ALINK) { obj_kbox_class* i_this = (obj_kbox_class*) param_2; if (i_this->field_0x5a0 == 0) { i_this->field_0x5a8 = -50.0f; } i_this->field_0x5a0 = 3; f32 xDiff = param_3->current.pos.x - param_2->current.pos.x; f32 zDiff = param_3->current.pos.z - param_2->current.pos.z; i_this->field_0x5b0 = cM_atan2s(xDiff, zDiff); s16 sVar4 = (20.0f ) * JMAFastSqrt(xDiff * xDiff + zDiff * zDiff)* l_HIO.mWidth; if (sVar4 > 0x1000) { sVar4 = 0x1000; } else if (sVar4 < -0x1000) { sVar4 = -0x1000; } cLib_addCalcAngleS2(&i_this->field_0x5b2, sVar4, 4, 0x2000); } } static void break_eff(obj_kbox_class* i_this) { static u16 const particle_id[3] = { 0x82AB, 0x82AC, 0x82AD, }; cXyz emitterPos(i_this->mActor.current.pos); cXyz particleScale(1.0f, 1.0f, 1.0f); J3DModelData* kibako_bmd = (J3DModelData*)dComIfG_getObjectRes("Always", "BreakWoodBox.bmd"); JUT_ASSERT(146, kibako_bmd != NULL); JPABaseEmitter* pEmitter = dComIfGp_particle_set(0x82af, &emitterPos, NULL, NULL, 0xff, &dPa_modelEcallBack::getEcallback(), fopAcM_GetRoomNo(&i_this->mActor), NULL, NULL, &particleScale); dPa_modelEcallBack::setModel(pEmitter, kibako_bmd, i_this->mActor.tevStr, 3, NULL, 0, 0); for (int i = 0; i < 3; i++) { dComIfGp_particle_set(particle_id[i], &emitterPos, 0, &particleScale, 0xff, 0, 0xffffffff, 0, 0, 0); } } static int daObj_Kbox_Draw(obj_kbox_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; g_env_light.settingTevStruct(8, &a_this->current.pos, &a_this->tevStr); g_env_light.setLightTevColorType_MAJI(i_this->mModel, &a_this->tevStr); J3DMaterial* material = i_this->mModel->getModelData()->getMaterialNodePointer(0); material->getTevKColor(1)->a = 125.0f - i_this->field_0x59c; mDoExt_modelUpdateDL(i_this->mModel); if (!fopAcM_checkCarryNow(a_this)) { cXyz cStack_38; cStack_38.set(a_this->current.pos.x, a_this->current.pos.y + 50.0f, a_this->current.pos.z); i_this->mShadowId = dComIfGd_setShadow( i_this->mShadowId, 1, i_this->mModel, &cStack_38, 500.0f, 0.0f, a_this->current.pos.y, i_this->mAcch.GetGroundH(), i_this->mAcch.m_gnd, &a_this->tevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex()); } return 1; } static void kbox_ground(obj_kbox_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; i_this->mSph.OnCoSetBit(); cLib_addCalc0(&a_this->speedF, 1.0f, 2.0f); cLib_onBit(a_this->attention_info.flags, fopAc_AttnFlag_CARRY_e); if (fopAcM_checkCarryNow(a_this)) { cLib_offBit(a_this->attention_info.flags, fopAc_AttnFlag_CARRY_e); i_this->field_0x57a = 1; i_this->field_0x57c = 0; a_this->speedF = 0.0f; i_this->mSph.OffCoSetBit(); } } static void kbox_carry(obj_kbox_class* i_this) { fopAc_ac_c* player = dComIfGp_getPlayer(0); fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; cXyz local_20; cXyz cStack_2c; if (!fopAcM_checkCarryNow(a_this)) { a_this->current.angle.y = player->shape_angle.y; if (fopAcM_GetSpeedF(a_this) > 1.0f || fopAcM_GetSpeedF(player) > 10.0f) { a_this->speedF = 17.0f + (fopAcM_GetSpeedF(player) * 0.1f); a_this->speed.y = 20.0f; cMtx_YrotS(*calc_mtx, a_this->current.angle.y); local_20.x = 0.0f; local_20.y = a_this->speed.y; local_20.z = a_this->speedF; MtxPosition(&local_20, &cStack_2c); a_this->current.pos += cStack_2c * 2.0f; i_this->field_0x57a = 2; i_this->field_0x57c = 0; i_this->field_0x57e[1] = 10; fopAcM_carryOffRevise(a_this); } else { a_this->speedF = 0.0f; a_this->speed.y = -10.0f; i_this->field_0x57a = 0; i_this->field_0x57c = 0; } } } static BOOL water_check(obj_kbox_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; dBgS_LinChk mLinChk; cXyz local_15c; local_15c.x = a_this->current.pos.x; local_15c.y = a_this->current.pos.y + 3000.0f; local_15c.z = a_this->current.pos.z; mLinChk.Set(&a_this->current.pos, &local_15c, a_this); if (dComIfG_Bgsp().LineCross(&mLinChk)) { local_15c.y = mLinChk.GetCross().y - 10.0f; } dBgS_ObjGndChk_Spl mGndChkSpl; dBgS_ObjGndChk mGndChk; Vec VStack_168; VStack_168 = local_15c; mGndChkSpl.SetPos(&VStack_168); f32 dVar8 = dComIfG_Bgsp().GroundCross(&mGndChkSpl); mGndChk.SetPos(&VStack_168); f32 dVar9 = dComIfG_Bgsp().GroundCross(&mGndChk); if (dVar8 > dVar9) { i_this->field_0x588 = dVar8; if (i_this->field_0x588 > a_this->current.pos.y) { return TRUE; } } return FALSE; } static int kbox_drop(obj_kbox_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; BOOL rv = TRUE; if (a_this->speedF > 10.0f && i_this->field_0x57e[0] == 0 && i_this->mAcch.ChkWallHit()) { i_this->field_0x57e[0] = 0x28; i_this->field_0x594 = 2000.0f; a_this->speedF *= -0.5f; } if (i_this->mAcch.ChkGroundHit()) { if (i_this->field_0x57c == 0) { i_this->field_0x57c = 1; a_this->speed.y = 15.0f; i_this->field_0x594 = 1000.0f; a_this->speedF *= 0.4f; } else { cLib_addCalc0(&a_this->speedF, 1.0f, 2.0f); if (i_this->field_0x594 == 0.0f) { i_this->field_0x57a = 0; i_this->field_0x57c = 0; } } } a_this->shape_angle.x = i_this->field_0x594 * cM_ssin(i_this->field_0x578 * 9000); a_this->shape_angle.z = i_this->field_0x594 * cM_ssin(i_this->field_0x578 * 8000); cLib_addCalc0(&i_this->field_0x594, 1.0f, 100.0f); if (i_this->field_0x57e[1] != 0) { rv = FALSE; } return rv; } static void kbox_float(obj_kbox_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; cLib_addCalc0(&a_this->speed.y, 1.0f, 0.25f); a_this->current.pos += a_this->speed; a_this->speed.x *= 0.95f; a_this->speed.z *= 0.95f; cXyz cStack_70(a_this->current.pos); cStack_70.y = i_this->field_0x588; f32 dVar9 = 0.05f; if (i_this->field_0x598) { dVar9 = 0.1f; i_this->field_0x59c = fabsf(i_this->field_0x5ac) * 2.5f; if (i_this->field_0x59c > 125.0f) { i_this->field_0x59c = 125.0f; } cXyz cStack_7c(0.5f, 0.5f, 0.5f); cXyz cStack_88(a_this->current.pos); cStack_88.y += i_this->field_0x5a4 + i_this->field_0x590 + i_this->field_0x58c + i_this->field_0x5ac; i_this->field_0x9e8 = dComIfGp_particle_set(i_this->field_0x9e8, 0x86c3, &cStack_88, &a_this->tevStr, &a_this->shape_angle, &cStack_7c, 0xff, 0, 0xffffffff, 0, 0, 0); if (i_this->field_0x5ac <= -50.0f) { fopAcM_delete(a_this); dComIfGp_particle_set(0x86c4, &cStack_88, &a_this->tevStr, &a_this->shape_angle, &cStack_7c); } } if (i_this->field_0x5b4.y + 60.0f > i_this->field_0x588) { fopAcM_effHamonSet(&i_this->field_0x9e0, &cStack_70, 2.0f, dVar9); } f32 dVar8 = i_this->field_0x594 * 0.004f; cLib_addCalc2(&a_this->current.pos.y, (i_this->field_0x588 - 25.0f) + dVar8 * cM_ssin(i_this->field_0x578 * 900), 0.1f, 10.0f); a_this->shape_angle.x = i_this->field_0x594 * cM_ssin((i_this->field_0x578 * 1000)); a_this->shape_angle.z = i_this->field_0x594 * cM_ssin((i_this->field_0x578 * 1100)); cLib_addCalc2(&i_this->field_0x594, 500.0f, 0.1f, 30.0f); a_this->shape_angle.x += (s16)(i_this->field_0x598 * cM_ssin((i_this->field_0x578 * 4000))); a_this->shape_angle.z += (s16)(i_this->field_0x598 * cM_ssin((i_this->field_0x578 * 4200))); cLib_addCalc2(&i_this->field_0x598, 0, 0.1f, 30.0f); i_this->field_0x58c = 30.0f; cLib_addCalc2(&i_this->field_0x5a4, i_this->field_0x5a8, 0.2f, 20.0f); f32 fVar10; if (i_this->field_0x5a0 != 0) { fVar10 = -20.0f; } else { fVar10 = 0.0f; } cLib_addCalc2(&i_this->field_0x5a8, fVar10, 1.0f, 5.0f); } static void action(obj_kbox_class* i_this) { fopAc_ac_c* player; s8 bVar2; s8 bVar3; s8 bVar4; s8 bVar5; fopAc_ac_c* a_this; cXyz* local_64; int local_77; s8 local_78; BOOL local_68; int i; a_this = (fopAc_ac_c*)&i_this->mActor; player = static_cast(dComIfGp_getPlayer(0)); cXyz local_38; cXyz local_44; bVar2 = 0; bVar3 = 0; bVar4 = 0; bVar5 = 0; local_77 = 1; local_78 = 0; f32 dVar10 = 0.0f; switch (i_this->field_0x57a) { case 0: kbox_ground(i_this); local_78 = 1; break; case 1: kbox_carry(i_this); bVar4 = 1; if (player->current.pos.y + 100.0f < a_this->current.pos.y) { dVar10 = TREG_F(2) + 10.0f; } local_77 = 0; break; case 2: local_77 = kbox_drop(i_this); local_78 = 2; break; case 3: kbox_float(i_this); bVar4 = 1; bVar5 = true; local_77 = 0; break; } cLib_addCalc2(&i_this->field_0x590, dVar10, 1.0f, 5.0f); if (!bVar4) { cMtx_YrotS(*calc_mtx, a_this->current.angle.y); local_38.x = 0.0f; local_38.y = 0.0f; local_38.z = a_this->speedF; MtxPosition(&local_38, &local_44); a_this->speed.x = local_44.x; a_this->speed.z = local_44.z; a_this->current.pos += a_this->speed; a_this->speed.y -= 4.0f; if (a_this->speed.y < -100.0f) { a_this->speed.y = -100.0f; } } if ((s8)local_77 != 0) { local_64 = i_this->mStts.GetCCMoveP(); if (local_64 != NULL) { a_this->current.pos.x += local_64->x * 0.5f; a_this->current.pos.z += local_64->z * 0.5f; } } i_this->mAcch.CrrPos(dComIfG_Bgsp()); local_68 = water_check(i_this); if (local_78 != 0 && local_68 != 0) { i_this->field_0x57a = 3; i_this->field_0x57c = 0; if (local_78 == 1) { i_this->field_0x594 = 1000.0f; cMtx_YrotS(*calc_mtx, a_this->current.angle.y); local_38.x = 0.0f; local_38.y = -2.0f; local_38.z = 2.5f; MtxPosition(&local_38, &a_this->speed); } else { a_this->current.pos.y = i_this->field_0x588 - TREG_F(11); a_this->speed.y = -5.0f + TREG_F(12); a_this->speed.x *= 0.5f; a_this->speed.z *= 0.5f; i_this->field_0x594 = 3000.0f; } static cXyz sc(1.25f, 1.25f, 1.25f); cXyz cStack_50(a_this->current.pos); cStack_50.y = i_this->field_0x588; for (i = 0; i < 4; i++) { static u16 w_eff_id[4] = { 0x01B8, 0x01B9, 0x01BA, 0x01BB, }; i_this->field_0x9d0[i] = dComIfGp_particle_set( i_this->field_0x9d0[i], w_eff_id[i], &cStack_50, &a_this->tevStr, &a_this->shape_angle, &sc, 0xff, 0, -1, 0, 0, 0); } i_this->mSound.startSound(Z2SE_CM_BODYFALL_WATER_S, 0, -1); } mDoMtx_stack_c::transS(a_this->current.pos.x, a_this->current.pos.y + i_this->field_0x5a4 + +i_this->field_0x590 + i_this->field_0x58c + i_this->field_0x5ac, a_this->current.pos.z); mDoMtx_stack_c::YrotM(i_this->field_0x5b0); mDoMtx_stack_c::XrotM(i_this->field_0x5b2); mDoMtx_stack_c::YrotM((s16)-i_this->field_0x5b0); mDoMtx_stack_c::YrotM((s16)a_this->shape_angle.y); mDoMtx_stack_c::XrotM((s16)a_this->shape_angle.x); mDoMtx_stack_c::ZrotM((s16)a_this->shape_angle.z); mDoMtx_stack_c::transM(0.0f, -i_this->field_0x58c, 0.0f); mDoMtx_stack_c::scaleM(0.5f, 0.5f, 0.5f); i_this->mModel->setBaseTRMtx(mDoMtx_stack_c::get()); local_38.set(0.0f, 0.0f, 0.0f); mDoMtx_stack_c::multVec(&local_38, &i_this->field_0x5b4); cXyz cStack_5c(i_this->field_0x5b4); cStack_5c.y += 15.0f + TREG_F(0); a_this->eyePos = cStack_5c; a_this->attention_info.position = cStack_5c; i_this->mSph.SetC(cStack_5c); i_this->mSph.SetR((40.0f + TREG_F(1)) * l_HIO.mWidth); if ((s8)local_77 != 0) { i_this->mSph.OnCoSetBit(); } else { i_this->mSph.OffCoSetBit(); } dComIfG_Ccsp()->Set(&i_this->mSph); if (!bVar5) { mDoMtx_stack_c::transM(0.0f, 20000.0f, 20000.0f); } else { mDoMtx_stack_c::scaleM(2.0f, 2.0f, 2.0f); mDoMtx_stack_c::transM(0.0f, 15.0f + JREG_F(17), 0.0f); } MTXCopy(mDoMtx_stack_c::get(), i_this->mBgMtx); i_this->mBgw->Move(); if (i_this->field_0x5a0 == 0) { cLib_addCalcAngleS2(&i_this->field_0x5b2, 0, 4, 0x800); } } static int daObj_Kbox_Execute(obj_kbox_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; i_this->field_0x578++; for (int i = 0; i < 2; i = i + 1) { if (i_this->field_0x57e[i] != 0) { i_this->field_0x57e[i]--; } } if (i_this->field_0x5a0 != 0) { i_this->field_0x5a0--; } action(i_this); i_this->mSound.framework(0, dComIfGp_getReverb(fopAcM_GetRoomNo(a_this))); if (i_this->mSph.ChkTgHit()) { i_this->mAtInfo.mpCollider = i_this->mSph.GetTgHitObj(); at_power_check(&i_this->mAtInfo); if (i_this->mAtInfo.mAttackPower >= 10) { fopAcM_delete(a_this); break_eff(i_this); dScnPly_c::setPauseTimer(3); mDoAud_seStart(Z2SE_OBJ_BREAK_WOOD_S, &a_this->current.pos, 0, 0); } } return 1; } static int daObj_Kbox_IsDelete(obj_kbox_class* i_this) { return 1; } static int daObj_Kbox_Delete(obj_kbox_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)&i_this->mActor; fopAcM_GetID(a_this); dComIfG_resDelete(&i_this->mPhase, "Obj_kbox"); if (i_this->mIsHIOOwner) { hio_set = false; mDoHIO_DELETE_CHILD(l_HIO.mId); } dComIfG_Bgsp().Release(i_this->mBgw); if (a_this->heap != NULL) { i_this->mSound.deleteObject(); } return 1; } static int useHeapInit(fopAc_ac_c* a_this) { obj_kbox_class* i_this = (obj_kbox_class*)a_this; J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Obj_kbox", 4); JUT_ASSERT(911, modelData != NULL); i_this->mModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (i_this->mModel == NULL) { return 0; } a_this->model = i_this->mModel; i_this->mBgw = new dBgW(); if (i_this->mBgw == NULL) { return 0; } if (i_this->mBgw->Set((cBgD_t*)dComIfG_getObjectRes("Obj_kbox", 7), 1, &i_this->mBgMtx) == 1) { return 0; } i_this->mBgw->SetCrrFunc(dBgS_MoveBGProc_Typical); i_this->mBgw->SetRideCallback(ride_call_back); return 1; } static int daObj_Kbox_Create(fopAc_ac_c* a_this) { obj_kbox_class* i_this = (obj_kbox_class*)a_this; fopAcM_ct(a_this, obj_kbox_class); int rv = dComIfG_resLoad(&i_this->mPhase, "Obj_kbox"); if (rv == cPhs_COMPLEATE_e) { OS_REPORT("OBJ_KBOX PARAM %x\n", fopAcM_GetParam(a_this)); i_this->field_0x570 = fopAcM_GetParam(a_this) & 0xff; if (i_this->field_0x570 == 0xff) { i_this->field_0x570 = 0; } OS_REPORT("OBJ_KBOX//////////////OBJ_KBOX SET 1 !!\n"); if (!fopAcM_entrySolidHeap(a_this, useHeapInit, 0xc10)) { OS_REPORT("//////////////OBJ_KBOX SET NON !!\n"); return cPhs_ERROR_e; } OS_REPORT("//////////////OBJ_KBOX SET 2 !!\n"); if (dComIfG_Bgsp().Regist(i_this->mBgw, a_this) != 0) { return cPhs_ERROR_e; } if (!hio_set) { i_this->mIsHIOOwner = true; hio_set = true; l_HIO.mId = mDoHIO_CREATE_CHILD("スカル魚専用木箱", &l_HIO); } fopAcM_SetMtx(a_this, i_this->mModel->getBaseTRMtx()); fopAcM_SetMin(a_this, -200.0f, -200.0f, -200.0f); fopAcM_SetMax(a_this, 200.0f, 200.0f, 200.0f); i_this->mStts.Init(200, 0, a_this); static dCcD_SrcSph cc_sph_src = { { {0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x3}, 0x75}}, // mObj {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { {{0.0f, 0.0f, 0.0f}, 40.0f} // mSph } // mSphAttr }; i_this->mSph.Set(cc_sph_src); i_this->mSph.SetStts(&i_this->mStts); i_this->mSph.OnTgNoHitMark(); i_this->mAcch.Set(fopAcM_GetPosition_p(a_this), fopAcM_GetOldPosition_p(a_this), a_this, 1, &i_this->mAcchCir, fopAcM_GetSpeed_p(a_this), NULL, NULL); i_this->mAcchCir.SetWall(60.0f, 60.0f); a_this->attention_info.distances[fopAc_attn_CARRY_e] = 0x2c; i_this->mSound.init(&a_this->current.pos, 2); i_this->field_0x578 = cM_rndF(65536.0f); daObj_Kbox_Execute(i_this); } return rv; } static actor_method_class l_daObj_Kbox_Method = { (process_method_func)daObj_Kbox_Create, (process_method_func)daObj_Kbox_Delete, (process_method_func)daObj_Kbox_Execute, (process_method_func)daObj_Kbox_IsDelete, (process_method_func)daObj_Kbox_Draw, }; actor_process_profile_definition g_profile_OBJ_KBOX = { fpcLy_CURRENT_e, // mLayerID 8, // mListID fpcPi_CURRENT_e, // mListPrio PROC_OBJ_KBOX, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(obj_kbox_class), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 43, // mPriority &l_daObj_Kbox_Method, // sub_method 0x00040100, // mStatus fopAc_ACTOR_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType }; AUDIO_INSTANCES;