/** * d_a_obj_prop.cpp * Object - Propeller */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_prop.h" #include "d/d_procname.h" static bool daObjProp_c_createHeap(fopAc_ac_c* i_this) { return static_cast(i_this)->createHeap(); } static const char* l_arcName = "L7Prop"; daObjProp_c::daObjProp_c() {} daObjProp_c::~daObjProp_c() { dComIfG_resDelete(this, l_arcName); } bool daObjProp_c::createHeap() { static const u32 BMD_IDX[] = {3, 4}; u32 nameArg = getNameArg_0(); u32 bmd = BMD_IDX[nameArg]; mpModel = mDoExt_J3DModel__create((J3DModelData*)dComIfG_getObjectRes(l_arcName, bmd), 0x80000, 0x11000084); return mpModel != NULL; } int daObjProp_c::create() { fopAcM_ct(this, daObjProp_c); int phase = dComIfG_resLoad(this, l_arcName); if (phase == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, (heapCallbackFunc)daObjProp_c_createHeap, 0x1000)) { return cPhs_ERROR_e; } else { init(); setModelMtx(); cullMtx = mpModel->getBaseTRMtx(); fopAcM_setCullSizeBox2(this, mpModel->getModelData()); } } return phase; } int daObjProp_c::Delete() { this->~daObjProp_c(); return 1; } int daObjProp_c::draw() { g_env_light.settingTevStruct(NULL, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); mDoExt_modelUpdate(mpModel); return 1; } int daObjProp_c::execute() { static const s16 ADD_ANGLE[] = {0x1800, -0x1800}; shape_angle.y += ADD_ANGLE[mArg]; setModelMtx(); return 1; } void daObjProp_c::init() { mArg = getArg_0() & 1; } void daObjProp_c::setModelMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::YrotM(shape_angle.y); MTXCopy(mDoMtx_stack_c::now, mpModel->mBaseTransformMtx); } static int daObjProp_create(daObjProp_c* i_this) { fopAcM_ct(i_this, daObjProp_c); return i_this->create(); } static int daObjProp_Delete(daObjProp_c* i_this) { return i_this->Delete(); } static int daObjProp_execute(daObjProp_c* i_this) { return i_this->execute(); } static int daObjProp_draw(daObjProp_c* i_this) { return i_this->draw(); } static actor_method_class daObjProp_METHODS = { (process_method_func)daObjProp_create, (process_method_func)daObjProp_Delete, (process_method_func)daObjProp_execute, (process_method_func)NULL, (process_method_func)daObjProp_draw, }; actor_process_profile_definition g_profile_Obj_Prop = { fpcLy_CURRENT_e, 7, fpcPi_CURRENT_e, PROC_Obj_Prop, &g_fpcLf_Method.base, sizeof(daObjProp_c), 0, 0, &g_fopAc_Method.base, 737, &daObjProp_METHODS, 0x40000, fopAc_ENV_e, fopAc_CULLBOX_CUSTOM_e, };