/** * @file d_a_npc_soldierA.cpp * */ #include "d/actor/d_a_npc_soldierA.h" #include "dol2asm.h" // // Forward References: // extern "C" void __ct__16daNpc_SoldierA_cFv(); extern "C" void __dt__8cM3dGCylFv(); extern "C" void __dt__8cM3dGAabFv(); extern "C" void __dt__16daNpc_SoldierA_cFv(); extern "C" void create__16daNpc_SoldierA_cFv(); extern "C" void CreateHeap__16daNpc_SoldierA_cFv(); extern "C" void Delete__16daNpc_SoldierA_cFv(); extern "C" void Execute__16daNpc_SoldierA_cFv(); extern "C" void Draw__16daNpc_SoldierA_cFv(); extern "C" void ctrlJoint__16daNpc_SoldierA_cFP8J3DJointP8J3DModel(); extern "C" void createHeapCallBack__16daNpc_SoldierA_cFP10fopAc_ac_c(); extern "C" void ctrlJointCallBack__16daNpc_SoldierA_cFP8J3DJointi(); extern "C" void setParam__16daNpc_SoldierA_cFv(); extern "C" void main__16daNpc_SoldierA_cFv(); extern "C" bool ctrlBtk__16daNpc_SoldierA_cFv(); extern "C" void setAttnPos__16daNpc_SoldierA_cFv(); extern "C" void setMotionAnm__16daNpc_SoldierA_cFif(); extern "C" void setMotion__16daNpc_SoldierA_cFifi(); extern "C" bool drawDbgInfo__16daNpc_SoldierA_cFv(); extern "C" void drawOtherMdls__16daNpc_SoldierA_cFv(); extern "C" void getTypeFromParam__16daNpc_SoldierA_cFv(); extern "C" void isDelete__16daNpc_SoldierA_cFv(); extern "C" void reset__16daNpc_SoldierA_cFv(); extern "C" void playMotion__16daNpc_SoldierA_cFv(); extern "C" void chkAction__16daNpc_SoldierA_cFM16daNpc_SoldierA_cFPCvPvPv_i(); extern "C" void setAction__16daNpc_SoldierA_cFM16daNpc_SoldierA_cFPCvPvPv_i(); extern "C" void selectAction__16daNpc_SoldierA_cFv(); extern "C" void doNormalAction__16daNpc_SoldierA_cFi(); extern "C" void doEvent__16daNpc_SoldierA_cFv(); extern "C" void setLookMode__16daNpc_SoldierA_cFi(); extern "C" void lookat__16daNpc_SoldierA_cFv(); extern "C" void wait__16daNpc_SoldierA_cFPv(); extern "C" void talk__16daNpc_SoldierA_cFPv(); extern "C" void ECut_talkLake__16daNpc_SoldierA_cFi(); extern "C" void ECut_listenLake__16daNpc_SoldierA_cFi(); extern "C" void test__16daNpc_SoldierA_cFPv(); extern "C" static void daNpc_SoldierA_Create__FPv(); extern "C" static void daNpc_SoldierA_Delete__FPv(); extern "C" static void daNpc_SoldierA_Execute__FPv(); extern "C" static void daNpc_SoldierA_Draw__FPv(); extern "C" static bool daNpc_SoldierA_IsDelete__FPv(); extern "C" void __dt__18daNpcF_ActorMngr_cFv(); extern "C" void __ct__18daNpcF_ActorMngr_cFv(); extern "C" void __dt__15daNpcF_Lookat_cFv(); extern "C" void __dt__5csXyzFv(); extern "C" void __ct__5csXyzFv(); extern "C" void __dt__4cXyzFv(); extern "C" void __ct__4cXyzFv(); extern "C" void __dt__8daNpcF_cFv(); extern "C" void __ct__8daNpcF_cFv(); extern "C" void __dt__12dBgS_AcchCirFv(); extern "C" void __dt__10dCcD_GSttsFv(); extern "C" void __dt__12dBgS_ObjAcchFv(); extern "C" void __dt__12J3DFrameCtrlFv(); extern "C" void adjustShapeAngle__8daNpcF_cFv(); extern "C" void setCollisions__8daNpcF_cFv(); extern "C" bool setExpressionAnm__8daNpcF_cFib(); extern "C" bool setExpressionBtp__8daNpcF_cFi(); extern "C" void setExpression__8daNpcF_cFif(); extern "C" void __dt__10cCcD_GSttsFv(); extern "C" void __sinit_d_a_npc_soldierA_cpp(); extern "C" void __dt__22daNpc_SoldierA_Param_cFv(); extern "C" static void func_80AF26C4(); extern "C" static void func_80AF26CC(); extern "C" u8 const m__22daNpc_SoldierA_Param_c[108]; extern "C" extern char const* const d_a_npc_soldierA__stringBase0; extern "C" void* mEvtCutNameList__16daNpc_SoldierA_c[3]; extern "C" u8 mEvtCutList__16daNpc_SoldierA_c[36]; // // External References: // extern "C" void mDoMtx_ZXYrotM__FPA4_fsss(); extern "C" void mDoMtx_YrotS__FPA4_fs(); extern "C" void mDoMtx_YrotM__FPA4_fs(); extern "C" void mDoMtx_ZrotM__FPA4_fs(); extern "C" void transS__14mDoMtx_stack_cFRC4cXyz(); extern "C" void scaleM__14mDoMtx_stack_cFRC4cXyz(); extern "C" void mDoExt_modelUpdateDL__FP8J3DModel(); extern "C" void __ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl(); extern "C" void stopZelAnime__16mDoExt_McaMorfSOFv(); extern "C" void mDoExt_J3DModel__create__FP12J3DModelDataUlUl(); extern "C" void __ct__10fopAc_ac_cFv(); extern "C" void __dt__10fopAc_ac_cFv(); extern "C" void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl(); extern "C" void fopAcM_setCullSizeBox__FP10fopAc_ac_cffffff(); extern "C" void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c(); extern "C" void fopAcM_setEffectMtx__FPC10fopAc_ac_cPC12J3DModelData(); extern "C" void dComIfG_resLoad__FP30request_of_phase_process_classPCc(); extern "C" void dComIfG_resDelete__FP30request_of_phase_process_classPCc(); extern "C" void dComIfGs_wolfeye_effect_check__Fv(); extern "C" void getRes__14dRes_control_cFPCclP11dRes_info_ci(); extern "C" void reset__14dEvt_control_cFv(); extern "C" void endCheck__16dEvent_manager_cFs(); extern "C" void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci(); extern "C" void getIsAddvance__16dEvent_manager_cFi(); extern "C" void getMyActIdx__16dEvent_manager_cFiPCPCciii(); extern "C" void getMySubstanceP__16dEvent_manager_cFiPCci(); extern "C" void cutEnd__16dEvent_manager_cFi(); extern "C" void ChkPresentEnd__16dEvent_manager_cFv(); extern "C" void addReal__21dDlst_shadowControl_cFUlP8J3DModel(); extern "C" void __ct__12dBgS_AcchCirFv(); extern "C" void SetWallR__12dBgS_AcchCirFf(); extern "C" void SetWall__12dBgS_AcchCirFff(); extern "C" void __dt__9dBgS_AcchFv(); extern "C" void __ct__9dBgS_AcchFv(); extern "C" void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz(); extern "C" void CrrPos__9dBgS_AcchFR4dBgS(); extern "C" void __ct__11dBgS_GndChkFv(); extern "C" void __dt__11dBgS_GndChkFv(); extern "C" void __ct__11dBgS_LinChkFv(); extern "C" void __dt__11dBgS_LinChkFv(); extern "C" void SetObj__16dBgS_PolyPassChkFv(); extern "C" void __ct__10dCcD_GSttsFv(); extern "C" void Init__9dCcD_SttsFiiP10fopAc_ac_c(); extern "C" void __ct__12dCcD_GObjInfFv(); extern "C" void __dt__12dCcD_GObjInfFv(); extern "C" void Set__8dCcD_CylFRC11dCcD_SrcCyl(); extern "C" void initialize__18daNpcF_ActorMngr_cFv(); extern "C" void entry__18daNpcF_ActorMngr_cFP10fopAc_ac_c(); extern "C" void getActorP__18daNpcF_ActorMngr_cFv(); extern "C" void initialize__15daNpcF_Lookat_cFv(); extern "C" void setParam__15daNpcF_Lookat_cFffffffffffffsP4cXyz(); extern "C" void calc__15daNpcF_Lookat_cFP10fopAc_ac_cPA4_fPP5csXyziii(); extern "C" void execute__8daNpcF_cFv(); extern "C" void draw__8daNpcF_cFiifP11_GXColorS10i(); extern "C" void tgHitCallBack__8daNpcF_cFP10fopAc_ac_cP12dCcD_GObjInfP10fopAc_ac_cP12dCcD_GObjInf(); extern "C" void srchAttnActor1__8daNpcF_cFPvPv(); extern "C" void setMtx__8daNpcF_cFv(); extern "C" void setMtx2__8daNpcF_cFv(); extern "C" void initialize__8daNpcF_cFv(); extern "C" void getTrnsfrmKeyAnmP__8daNpcF_cFPci(); extern "C" void setMcaMorfAnm__8daNpcF_cFP18J3DAnmTransformKeyffiii(); extern "C" void setEnvTevColor__8daNpcF_cFv(); extern "C" void setRoomNo__8daNpcF_cFv(); extern "C" void playMotionAnm__8daNpcF_cFPPPQ28daNpcF_c18daNpcF_anmPlayData(); extern "C" void setLookatMtx__8daNpcF_cFiPif(); extern "C" void hitChk2__8daNpcF_cFP8dCcD_Cylii(); extern "C" void setDamage__8daNpcF_cFiii(); extern "C" void ctrlMsgAnm__8daNpcF_cFRiRiP10fopAc_ac_ci(); extern "C" void orderEvent__8daNpcF_cFiPcUsUsUcUs(); extern "C" void changeEvent__8daNpcF_cFPcPcUsUs(); extern "C" void initTalk__8daNpcF_cFiPP10fopAc_ac_c(); extern "C" void talkProc__8daNpcF_cFPiiPP10fopAc_ac_c(); extern "C" void step__8daNpcF_cFsiii(); extern "C" void getDistTableIdx__8daNpcF_cFii(); extern "C" void getAttnActorP__8daNpcF_cFiPFPvPv_Pvffffsii(); extern "C" void setLightTevColorType_MAJI__18dScnKy_env_light_cFP12J3DModelDataP12dKy_tevstr_c(); extern "C" void dKy_darkworld_check__Fv(); extern "C" void __ct__10dMsgFlow_cFv(); extern "C" void __dt__10dMsgFlow_cFv(); extern "C" void Set__4cCcSFP8cCcD_Obj(); extern "C" void __mi__4cXyzCFRC3Vec(); extern "C" void cM_atan2s__Fff(); extern "C" void __ct__11cBgS_GndChkFv(); extern "C" void __dt__11cBgS_GndChkFv(); extern "C" void __dt__13cBgS_PolyInfoFv(); extern "C" void __dt__8cM3dGCirFv(); extern "C" void SetC__8cM3dGCylFRC4cXyz(); extern "C" void SetH__8cM3dGCylFf(); extern "C" void SetR__8cM3dGCylFf(); extern "C" void cLib_addCalc2__FPffff(); extern "C" void cLib_chaseS__FPsss(); extern "C" void cLib_targetAngleY__FPC3VecPC3Vec(); extern "C" void cLib_targetAngleX__FPC4cXyzPC4cXyz(); extern "C" void __ct__10Z2CreatureFv(); extern "C" void __dt__10Z2CreatureFv(); extern "C" void init__10Z2CreatureFP3VecP3VecUcUc(); extern "C" void* __nw__FUl(); extern "C" void __dl__FPv(); extern "C" void init__12J3DFrameCtrlFs(); extern "C" void __destroy_arr(); extern "C" void __construct_array(); extern "C" void __ptmf_test(); extern "C" void __ptmf_cmpr(); extern "C" void __ptmf_scall(); extern "C" void _savegpr_24(); extern "C" void _savegpr_26(); extern "C" void _savegpr_27(); extern "C" void _savegpr_28(); extern "C" void _savegpr_29(); extern "C" void _restgpr_24(); extern "C" void _restgpr_26(); extern "C" void _restgpr_27(); extern "C" void _restgpr_28(); extern "C" void _restgpr_29(); extern "C" extern u8 const __ptmf_null[12 + 4 /* padding */]; extern "C" extern void* __vt__8dCcD_Cyl[36]; extern "C" extern void* __vt__9dCcD_Stts[11]; extern "C" u8 mCcDCyl__8daNpcF_c[68]; extern "C" extern void* __vt__8daNpcF_c[18]; extern "C" extern void* __vt__12cCcD_CylAttr[25]; extern "C" extern void* __vt__14cCcD_ShapeAttr[22]; extern "C" extern void* __vt__9cCcD_Stts[8]; extern "C" u8 now__14mDoMtx_stack_c[48]; extern "C" u8 mCurrentMtx__6J3DSys[48]; extern "C" u8 sincosTable___5JMath[65536]; extern "C" void __register_global_object(); // // Declarations: // /* ############################################################################################## */ /* 80AF2864-80AF2864 00017C 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80AF2864 = "TALK_LAKE"; SECTION_DEAD static char const* const stringBase_80AF286E = "chtSolA"; SECTION_DEAD static char const* const stringBase_80AF2876 = ""; SECTION_DEAD static char const* const stringBase_80AF2877 = "LISTEN_LAKE"; #pragma pop /* 80AF2888-80AF2894 000000 000C+00 3/3 0/0 0/0 .data cNullVec__6Z2Calc */ SECTION_DATA static u8 cNullVec__6Z2Calc[12] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; /* 80AF2894-80AF28A8 00000C 0004+10 0/0 0/0 0/0 .data @1787 */ #pragma push #pragma force_active on SECTION_DATA static u32 lit_1787[1 + 4 /* padding */] = { 0x02000201, /* padding */ 0x40080000, 0x00000000, 0x3FE00000, 0x00000000, }; #pragma pop /* 80AF28A8-80AF28B8 000020 0010+00 1/1 0/0 0/0 .data l_bmdGetParamList */ SECTION_DATA static u8 l_bmdGetParamList[16] = { 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x00, }; /* 80AF28B8-80AF28F0 000030 0038+00 1/1 0/0 0/0 .data l_bckGetParamList */ SECTION_DATA static u8 l_bckGetParamList[56] = { 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, }; /* 80AF28F0-80AF2900 000068 0010+00 0/2 0/0 0/0 .data l_evtGetParamList */ #pragma push #pragma force_active on SECTION_DATA static u8 l_evtGetParamList[16] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, }; #pragma pop /* 80AF2900-80AF2908 -00001 0008+00 0/2 0/0 0/0 .data l_evtNames */ #pragma push #pragma force_active on SECTION_DATA static void* l_evtNames[2] = { (void*)NULL, (void*)&d_a_npc_soldierA__stringBase0, }; #pragma pop /* 80AF2908-80AF2914 000080 000C+00 1/0 0/0 0/0 .data l_loadRes_SOLDIERaa */ SECTION_DATA static u8 l_loadRes_SOLDIERaa[12] = { 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, }; /* 80AF2914-80AF2920 00008C 000C+00 1/0 0/0 0/0 .data l_loadRes_SOLDIERa0 */ SECTION_DATA static u8 l_loadRes_SOLDIERa0[12] = { 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, }; /* 80AF2920-80AF2930 -00001 0010+00 2/2 0/0 0/0 .data l_loadRes_list */ SECTION_DATA static void* l_loadRes_list[4] = { (void*)&l_loadRes_SOLDIERaa, (void*)&l_loadRes_SOLDIERaa, (void*)&l_loadRes_SOLDIERaa, (void*)&l_loadRes_SOLDIERa0, }; /* 80AF2930-80AF2934 -00001 0004+00 4/6 0/0 0/0 .data l_resNames */ SECTION_DATA static void* l_resNames = (void*)(((char*)&d_a_npc_soldierA__stringBase0) + 0xA); /* 80AF2934-80AF2938 -00001 0004+00 0/1 0/0 0/0 .data l_myName */ #pragma push #pragma force_active on SECTION_DATA static void* l_myName = (void*)(((char*)&d_a_npc_soldierA__stringBase0) + 0xA); #pragma pop /* 80AF2938-80AF2944 -00001 000C+00 0/1 0/0 0/0 .data mEvtCutNameList__16daNpc_SoldierA_c */ #pragma push #pragma force_active on SECTION_DATA void* daNpc_SoldierA_c::mEvtCutNameList[3] = { (void*)(((char*)&d_a_npc_soldierA__stringBase0) + 0x12), (void*)&d_a_npc_soldierA__stringBase0, (void*)(((char*)&d_a_npc_soldierA__stringBase0) + 0x13), }; #pragma pop /* 80AF2944-80AF2950 -00001 000C+00 0/1 0/0 0/0 .data @4018 */ #pragma push #pragma force_active on SECTION_DATA static void* lit_4018[3] = { (void*)NULL, (void*)0xFFFFFFFF, (void*)ECut_talkLake__16daNpc_SoldierA_cFi, }; #pragma pop /* 80AF2950-80AF295C -00001 000C+00 0/1 0/0 0/0 .data @4019 */ #pragma push #pragma force_active on SECTION_DATA static void* lit_4019[3] = { (void*)NULL, (void*)0xFFFFFFFF, (void*)ECut_listenLake__16daNpc_SoldierA_cFi, }; #pragma pop /* 80AF295C-80AF2980 0000D4 0024+00 0/2 0/0 0/0 .data mEvtCutList__16daNpc_SoldierA_c */ #pragma push #pragma force_active on SECTION_DATA u8 daNpc_SoldierA_c::mEvtCutList[36] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; #pragma pop /* 80AF2980-80AF298C -00001 000C+00 1/1 0/0 0/0 .data @4463 */ SECTION_DATA static void* lit_4463[3] = { (void*)NULL, (void*)0xFFFFFFFF, (void*)test__16daNpc_SoldierA_cFPv, }; /* 80AF298C-80AF2998 -00001 000C+00 1/1 0/0 0/0 .data @4961 */ SECTION_DATA static void* lit_4961[3] = { (void*)NULL, (void*)0xFFFFFFFF, (void*)test__16daNpc_SoldierA_cFPv, }; /* 80AF2998-80AF29A4 -00001 000C+00 1/1 0/0 0/0 .data @4965 */ SECTION_DATA static void* lit_4965[3] = { (void*)NULL, (void*)0xFFFFFFFF, (void*)wait__16daNpc_SoldierA_cFPv, }; /* 80AF29A4-80AF29B0 -00001 000C+00 0/1 0/0 0/0 .data @5005 */ #pragma push #pragma force_active on SECTION_DATA static void* lit_5005[3] = { (void*)NULL, (void*)0xFFFFFFFF, (void*)talk__16daNpc_SoldierA_cFPv, }; #pragma pop /* 80AF29B0-80AF29BC -00001 000C+00 0/1 0/0 0/0 .data @5016 */ #pragma push #pragma force_active on SECTION_DATA static void* lit_5016[3] = { (void*)NULL, (void*)0xFFFFFFFF, (void*)talk__16daNpc_SoldierA_cFPv, }; #pragma pop /* 80AF29BC-80AF29DC -00001 0020+00 1/0 0/0 0/0 .data daNpc_SoldierA_MethodTable */ static actor_method_class daNpc_SoldierA_MethodTable = { (process_method_func)daNpc_SoldierA_Create__FPv, (process_method_func)daNpc_SoldierA_Delete__FPv, (process_method_func)daNpc_SoldierA_Execute__FPv, (process_method_func)daNpc_SoldierA_IsDelete__FPv, (process_method_func)daNpc_SoldierA_Draw__FPv, }; /* 80AF29DC-80AF2A0C -00001 0030+00 0/0 0/0 1/0 .data g_profile_NPC_SOLDIERa */ extern actor_process_profile_definition g_profile_NPC_SOLDIERa = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_NPC_SOLDIERa, // mProcName &g_fpcLf_Method.mBase, // sub_method sizeof(daNpc_SoldierA_c), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 399, // mPriority &daNpc_SoldierA_MethodTable, // sub_method 0x00044100, // mStatus fopAc_NPC_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType }; /* 80AF2A0C-80AF2A54 000184 0048+00 2/2 0/0 0/0 .data __vt__16daNpc_SoldierA_c */ SECTION_DATA extern void* __vt__16daNpc_SoldierA_c[18] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__16daNpc_SoldierA_cFv, (void*)setParam__16daNpc_SoldierA_cFv, (void*)main__16daNpc_SoldierA_cFv, (void*)ctrlBtk__16daNpc_SoldierA_cFv, (void*)adjustShapeAngle__8daNpcF_cFv, (void*)setMtx__8daNpcF_cFv, (void*)setMtx2__8daNpcF_cFv, (void*)setAttnPos__16daNpc_SoldierA_cFv, (void*)setCollisions__8daNpcF_cFv, (void*)setExpressionAnm__8daNpcF_cFib, (void*)setExpressionBtp__8daNpcF_cFi, (void*)setExpression__8daNpcF_cFif, (void*)setMotionAnm__16daNpc_SoldierA_cFif, (void*)setMotion__16daNpc_SoldierA_cFifi, (void*)drawDbgInfo__16daNpc_SoldierA_cFv, (void*)drawOtherMdls__16daNpc_SoldierA_cFv, }; /* 80AF2A54-80AF2A60 0001CC 000C+00 3/3 0/0 0/0 .data __vt__12J3DFrameCtrl */ SECTION_DATA extern void* __vt__12J3DFrameCtrl[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__12J3DFrameCtrlFv, }; /* 80AF2A60-80AF2A84 0001D8 0024+00 3/3 0/0 0/0 .data __vt__12dBgS_ObjAcch */ SECTION_DATA extern void* __vt__12dBgS_ObjAcch[9] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__12dBgS_ObjAcchFv, (void*)NULL, (void*)NULL, (void*)func_80AF26CC, (void*)NULL, (void*)NULL, (void*)func_80AF26C4, }; /* 80AF2A84-80AF2A90 0001FC 000C+00 3/3 0/0 0/0 .data __vt__10cCcD_GStts */ SECTION_DATA extern void* __vt__10cCcD_GStts[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__10cCcD_GSttsFv, }; /* 80AF2A90-80AF2A9C 000208 000C+00 2/2 0/0 0/0 .data __vt__10dCcD_GStts */ SECTION_DATA extern void* __vt__10dCcD_GStts[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__10dCcD_GSttsFv, }; /* 80AF2A9C-80AF2AA8 000214 000C+00 2/2 0/0 0/0 .data __vt__12dBgS_AcchCir */ SECTION_DATA extern void* __vt__12dBgS_AcchCir[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__12dBgS_AcchCirFv, }; /* 80AF2AA8-80AF2AB4 000220 000C+00 4/4 0/0 0/0 .data __vt__18daNpcF_ActorMngr_c */ SECTION_DATA extern void* __vt__18daNpcF_ActorMngr_c[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__18daNpcF_ActorMngr_cFv, }; /* 80AF2AB4-80AF2AC0 00022C 000C+00 3/3 0/0 0/0 .data __vt__8cM3dGCyl */ SECTION_DATA extern void* __vt__8cM3dGCyl[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__8cM3dGCylFv, }; /* 80AF2AC0-80AF2ACC 000238 000C+00 3/3 0/0 0/0 .data __vt__8cM3dGAab */ SECTION_DATA extern void* __vt__8cM3dGAab[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__8cM3dGAabFv, }; /* 80AF2ACC-80AF2AD8 000244 000C+00 3/3 0/0 0/0 .data __vt__15daNpcF_Lookat_c */ SECTION_DATA extern void* __vt__15daNpcF_Lookat_c[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__15daNpcF_Lookat_cFv, }; /* 80AEF58C-80AEF710 0000EC 0184+00 1/1 0/0 0/0 .text __ct__16daNpc_SoldierA_cFv */ daNpc_SoldierA_c::daNpc_SoldierA_c() { // NONMATCHING } /* 80AEF710-80AEF758 000270 0048+00 1/0 0/0 0/0 .text __dt__8cM3dGCylFv */ // cM3dGCyl::~cM3dGCyl() { extern "C" void __dt__8cM3dGCylFv() { // NONMATCHING } /* 80AEF758-80AEF7A0 0002B8 0048+00 1/0 0/0 0/0 .text __dt__8cM3dGAabFv */ // cM3dGAab::~cM3dGAab() { extern "C" void __dt__8cM3dGAabFv() { // NONMATCHING } /* 80AEF7A0-80AEF9A0 000300 0200+00 1/0 0/0 0/0 .text __dt__16daNpc_SoldierA_cFv */ daNpc_SoldierA_c::~daNpc_SoldierA_c() { // NONMATCHING } /* ############################################################################################## */ /* 80AF26E8-80AF2754 000000 006C+00 12/12 0/0 0/0 .rodata m__22daNpc_SoldierA_Param_c */ SECTION_RODATA u8 const daNpc_SoldierA_Param_c::m[108] = { 0x41, 0xF0, 0x00, 0x00, 0xC0, 0x80, 0x00, 0x00, 0x3F, 0x80, 0x00, 0x00, 0x44, 0x16, 0x00, 0x00, 0x43, 0x7F, 0x00, 0x00, 0x43, 0x70, 0x00, 0x00, 0x42, 0x0C, 0x00, 0x00, 0x42, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x20, 0x00, 0x00, 0xC1, 0x20, 0x00, 0x00, 0x41, 0xF0, 0x00, 0x00, 0xC1, 0xF0, 0x00, 0x00, 0x42, 0x34, 0x00, 0x00, 0xC2, 0x34, 0x00, 0x00, 0x3F, 0x19, 0x99, 0x9A, 0x41, 0x40, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x07, 0x00, 0x06, 0x43, 0x34, 0x00, 0x00, 0x43, 0xFA, 0x00, 0x00, 0x43, 0x96, 0x00, 0x00, 0xC3, 0x96, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF26E8, &daNpc_SoldierA_Param_c::m); /* 80AF2754-80AF2758 00006C 0004+00 0/1 0/0 0/0 .rodata @4394 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4394 = -300.0f; COMPILER_STRIP_GATE(0x80AF2754, &lit_4394); #pragma pop /* 80AF2758-80AF275C 000070 0004+00 0/1 0/0 0/0 .rodata @4395 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4395 = -50.0f; COMPILER_STRIP_GATE(0x80AF2758, &lit_4395); #pragma pop /* 80AF275C-80AF2760 000074 0004+00 0/1 0/0 0/0 .rodata @4396 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4396 = 300.0f; COMPILER_STRIP_GATE(0x80AF275C, &lit_4396); #pragma pop /* 80AF2760-80AF2764 000078 0004+00 0/1 0/0 0/0 .rodata @4397 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4397 = 450.0f; COMPILER_STRIP_GATE(0x80AF2760, &lit_4397); #pragma pop /* 80AEF9A0-80AEFC80 000500 02E0+00 1/1 0/0 0/0 .text create__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::create() { // NONMATCHING } /* ############################################################################################## */ /* 80AF2764-80AF2768 00007C 0004+00 2/2 0/0 0/0 .rodata @4448 */ SECTION_RODATA static f32 const lit_4448 = 1.0f; COMPILER_STRIP_GATE(0x80AF2764, &lit_4448); /* 80AF2768-80AF276C 000080 0004+00 4/6 0/0 0/0 .rodata @4449 */ SECTION_RODATA static u8 const lit_4449[4] = { 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF2768, &lit_4449); /* 80AEFC80-80AEFE4C 0007E0 01CC+00 1/1 0/0 0/0 .text CreateHeap__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::CreateHeap() { // NONMATCHING } /* 80AEFE4C-80AEFE80 0009AC 0034+00 1/1 0/0 0/0 .text Delete__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::Delete() { // NONMATCHING } /* 80AEFE80-80AEFEA0 0009E0 0020+00 2/2 0/0 0/0 .text Execute__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::Execute() { // NONMATCHING } /* 80AEFEA0-80AEFF14 000A00 0074+00 1/1 0/0 0/0 .text Draw__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::Draw() { // NONMATCHING } /* ############################################################################################## */ /* 80AF276C-80AF2778 000084 000C+00 1/1 0/0 0/0 .rodata @4472 */ SECTION_RODATA static u8 const lit_4472[12] = { 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, }; COMPILER_STRIP_GATE(0x80AF276C, &lit_4472); /* 80AEFF14-80AF0110 000A74 01FC+00 1/1 0/0 0/0 .text * ctrlJoint__16daNpc_SoldierA_cFP8J3DJointP8J3DModel */ void daNpc_SoldierA_c::ctrlJoint(J3DJoint* param_0, J3DModel* param_1) { // NONMATCHING } /* 80AF0110-80AF0130 000C70 0020+00 1/1 0/0 0/0 .text * createHeapCallBack__16daNpc_SoldierA_cFP10fopAc_ac_c */ void daNpc_SoldierA_c::createHeapCallBack(fopAc_ac_c* param_0) { // NONMATCHING } /* 80AF0130-80AF017C 000C90 004C+00 1/1 0/0 0/0 .text * ctrlJointCallBack__16daNpc_SoldierA_cFP8J3DJointi */ void daNpc_SoldierA_c::ctrlJointCallBack(J3DJoint* param_0, int param_1) { // NONMATCHING } /* 80AF017C-80AF02B0 000CDC 0134+00 1/0 0/0 0/0 .text setParam__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::setParam() { // NONMATCHING } /* 80AF02B0-80AF0428 000E10 0178+00 1/0 0/0 0/0 .text main__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::main() { // NONMATCHING } /* 80AF0428-80AF0430 000F88 0008+00 1/0 0/0 0/0 .text ctrlBtk__16daNpc_SoldierA_cFv */ bool daNpc_SoldierA_c::ctrlBtk() { return false; } /* ############################################################################################## */ /* 80AF2778-80AF277C 000090 0004+00 0/1 0/0 0/0 .rodata @4789 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4789 = 20.0f; COMPILER_STRIP_GATE(0x80AF2778, &lit_4789); #pragma pop /* 80AF277C-80AF2780 000094 0004+00 0/1 0/0 0/0 .rodata @4790 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4790 = 1.0f / 10.0f; COMPILER_STRIP_GATE(0x80AF277C, &lit_4790); #pragma pop /* 80AF2780-80AF2788 000098 0004+04 0/1 0/0 0/0 .rodata @4791 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_4791[1 + 1 /* padding */] = { 125.0f, /* padding */ 0.0f, }; COMPILER_STRIP_GATE(0x80AF2780, &lit_4791); #pragma pop /* 80AF2788-80AF2790 0000A0 0008+00 0/1 0/0 0/0 .rodata @4792 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4792[8] = { 0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF2788, &lit_4792); #pragma pop /* 80AF2790-80AF2798 0000A8 0008+00 0/1 0/0 0/0 .rodata @4793 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4793[8] = { 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF2790, &lit_4793); #pragma pop /* 80AF2798-80AF27A0 0000B0 0008+00 0/1 0/0 0/0 .rodata @4794 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4794[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF2798, &lit_4794); #pragma pop /* 80AF2AF0-80AF2AF4 000008 0001+03 1/1 0/0 0/0 .bss @1109 */ static u8 lit_1109[1 + 3 /* padding */]; /* 80AF2AF4-80AF2AF8 00000C 0001+03 0/0 0/0 0/0 .bss @1107 */ #pragma push #pragma force_active on static u8 lit_1107[1 + 3 /* padding */]; #pragma pop /* 80AF2AF8-80AF2AFC 000010 0001+03 0/0 0/0 0/0 .bss @1105 */ #pragma push #pragma force_active on static u8 lit_1105[1 + 3 /* padding */]; #pragma pop /* 80AF2AFC-80AF2B00 000014 0001+03 0/0 0/0 0/0 .bss @1104 */ #pragma push #pragma force_active on static u8 lit_1104[1 + 3 /* padding */]; #pragma pop /* 80AF2B00-80AF2B04 000018 0001+03 0/0 0/0 0/0 .bss @1099 */ #pragma push #pragma force_active on static u8 lit_1099[1 + 3 /* padding */]; #pragma pop /* 80AF2B04-80AF2B08 00001C 0001+03 0/0 0/0 0/0 .bss @1097 */ #pragma push #pragma force_active on static u8 lit_1097[1 + 3 /* padding */]; #pragma pop /* 80AF2B08-80AF2B0C 000020 0001+03 0/0 0/0 0/0 .bss @1095 */ #pragma push #pragma force_active on static u8 lit_1095[1 + 3 /* padding */]; #pragma pop /* 80AF2B0C-80AF2B10 000024 0001+03 0/0 0/0 0/0 .bss @1094 */ #pragma push #pragma force_active on static u8 lit_1094[1 + 3 /* padding */]; #pragma pop /* 80AF2B10-80AF2B14 000028 0001+03 0/0 0/0 0/0 .bss @1057 */ #pragma push #pragma force_active on static u8 lit_1057[1 + 3 /* padding */]; #pragma pop /* 80AF2B14-80AF2B18 00002C 0001+03 0/0 0/0 0/0 .bss @1055 */ #pragma push #pragma force_active on static u8 lit_1055[1 + 3 /* padding */]; #pragma pop /* 80AF2B18-80AF2B1C 000030 0001+03 0/0 0/0 0/0 .bss @1053 */ #pragma push #pragma force_active on static u8 lit_1053[1 + 3 /* padding */]; #pragma pop /* 80AF2B1C-80AF2B20 000034 0001+03 0/0 0/0 0/0 .bss @1052 */ #pragma push #pragma force_active on static u8 lit_1052[1 + 3 /* padding */]; #pragma pop /* 80AF2B20-80AF2B24 000038 0001+03 0/0 0/0 0/0 .bss @1014 */ #pragma push #pragma force_active on static u8 lit_1014[1 + 3 /* padding */]; #pragma pop /* 80AF2B24-80AF2B28 00003C 0001+03 0/0 0/0 0/0 .bss @1012 */ #pragma push #pragma force_active on static u8 lit_1012[1 + 3 /* padding */]; #pragma pop /* 80AF2B28-80AF2B2C 000040 0001+03 0/0 0/0 0/0 .bss @1010 */ #pragma push #pragma force_active on static u8 lit_1010[1 + 3 /* padding */]; #pragma pop /* 80AF2B2C-80AF2B30 000044 0001+03 0/0 0/0 0/0 .bss @1009 */ #pragma push #pragma force_active on static u8 lit_1009[1 + 3 /* padding */]; #pragma pop /* 80AF2B30-80AF2B3C 000048 000C+00 1/1 0/0 0/0 .bss @4017 */ static u8 lit_4017[12]; /* 80AF2B3C-80AF2B40 000054 0004+00 1/1 0/0 0/0 .bss l_HIO */ static u8 l_HIO[4]; /* 80AF2B40-80AF2B50 000058 000C+04 0/1 0/0 0/0 .bss @4641 */ #pragma push #pragma force_active on static u8 lit_4641[12 + 4 /* padding */]; #pragma pop /* 80AF2B50-80AF2B5C 000068 000C+00 0/1 0/0 0/0 .bss eyeOffset$4640 */ #pragma push #pragma force_active on static u8 eyeOffset[12]; #pragma pop /* 80AF0430-80AF0928 000F90 04F8+00 1/0 0/0 0/0 .text setAttnPos__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::setAttnPos() { // NONMATCHING } /* 80AF0928-80AF0A38 001488 0110+00 1/0 0/0 0/0 .text setMotionAnm__16daNpc_SoldierA_cFif */ void daNpc_SoldierA_c::setMotionAnm(int param_0, f32 param_1) { // NONMATCHING } /* 80AF0A38-80AF0A7C 001598 0044+00 1/0 0/0 0/0 .text setMotion__16daNpc_SoldierA_cFifi */ void daNpc_SoldierA_c::setMotion(int param_0, f32 param_1, int param_2) { // NONMATCHING } /* 80AF0A7C-80AF0A84 0015DC 0008+00 1/0 0/0 0/0 .text drawDbgInfo__16daNpc_SoldierA_cFv */ bool daNpc_SoldierA_c::drawDbgInfo() { return false; } /* 80AF0A84-80AF0B30 0015E4 00AC+00 1/0 0/0 0/0 .text drawOtherMdls__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::drawOtherMdls() { // NONMATCHING } /* 80AF0B30-80AF0B7C 001690 004C+00 1/1 0/0 0/0 .text getTypeFromParam__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::getTypeFromParam() { // NONMATCHING } /* 80AF0B7C-80AF0BB0 0016DC 0034+00 1/1 0/0 0/0 .text isDelete__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::isDelete() { // NONMATCHING } /* 80AF0BB0-80AF0D34 001710 0184+00 1/1 0/0 0/0 .text reset__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::reset() { // NONMATCHING } /* ############################################################################################## */ /* 80AF27A0-80AF27AC 0000B8 000C+00 0/1 0/0 0/0 .rodata @4914 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4914[12] = { 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27A0, &lit_4914); #pragma pop /* 80AF27AC-80AF27B0 0000C4 0004+00 0/1 0/0 0/0 .rodata @4915 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4915[4] = { 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27AC, &lit_4915); #pragma pop /* 80AF27B0-80AF27BC 0000C8 000C+00 0/1 0/0 0/0 .rodata @4916 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4916[12] = { 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, }; COMPILER_STRIP_GATE(0x80AF27B0, &lit_4916); #pragma pop /* 80AF27BC-80AF27C8 0000D4 000C+00 0/1 0/0 0/0 .rodata @4917 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4917[12] = { 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27BC, &lit_4917); #pragma pop /* 80AF27C8-80AF27D0 0000E0 0008+00 0/1 0/0 0/0 .rodata @4918 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4918[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27C8, &lit_4918); #pragma pop /* 80AF27D0-80AF27DC 0000E8 000C+00 0/1 0/0 0/0 .rodata @4919 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4919[12] = { 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, }; COMPILER_STRIP_GATE(0x80AF27D0, &lit_4919); #pragma pop /* 80AF27DC-80AF27E8 0000F4 000C+00 0/1 0/0 0/0 .rodata @4920 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4920[12] = { 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27DC, &lit_4920); #pragma pop /* 80AF27E8-80AF27F0 000100 0008+00 0/1 0/0 0/0 .rodata @4921 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4921[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27E8, &lit_4921); #pragma pop /* 80AF27F0-80AF27FC 000108 000C+00 0/1 0/0 0/0 .rodata @4922 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4922[12] = { 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27F0, &lit_4922); #pragma pop /* 80AF27FC-80AF2800 000114 0004+00 0/1 0/0 0/0 .rodata @4923 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4923[4] = { 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF27FC, &lit_4923); #pragma pop /* 80AF2800-80AF280C 000118 000C+00 0/1 0/0 0/0 .rodata @4924 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4924[12] = { 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, }; COMPILER_STRIP_GATE(0x80AF2800, &lit_4924); #pragma pop /* 80AF280C-80AF2818 000124 000C+00 0/1 0/0 0/0 .rodata @4925 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4925[12] = { 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF280C, &lit_4925); #pragma pop /* 80AF2818-80AF2820 000130 0008+00 0/1 0/0 0/0 .rodata @4926 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4926[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF2818, &lit_4926); #pragma pop /* 80AF2820-80AF282C 000138 000C+00 0/1 0/0 0/0 .rodata @4927 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4927[12] = { 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF2820, &lit_4927); #pragma pop /* 80AF282C-80AF2830 000144 0004+00 0/1 0/0 0/0 .rodata @4928 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4928[4] = { 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF282C, &lit_4928); #pragma pop /* 80AF0D34-80AF0F50 001894 021C+00 1/1 0/0 0/0 .text playMotion__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::playMotion() { // NONMATCHING } /* 80AF0F50-80AF0F7C 001AB0 002C+00 2/2 0/0 0/0 .text * chkAction__16daNpc_SoldierA_cFM16daNpc_SoldierA_cFPCvPvPv_i */ void daNpc_SoldierA_c::chkAction(int (daNpc_SoldierA_c::*param_0)(void*)) { // NONMATCHING } /* 80AF0F7C-80AF1024 001ADC 00A8+00 2/2 0/0 0/0 .text * setAction__16daNpc_SoldierA_cFM16daNpc_SoldierA_cFPCvPvPv_i */ void daNpc_SoldierA_c::setAction(int (daNpc_SoldierA_c::*param_0)(void*)) { // NONMATCHING } /* 80AF1024-80AF10A4 001B84 0080+00 1/1 0/0 0/0 .text selectAction__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::selectAction() { // NONMATCHING } /* 80AF10A4-80AF11B8 001C04 0114+00 1/1 0/0 0/0 .text doNormalAction__16daNpc_SoldierA_cFi */ void daNpc_SoldierA_c::doNormalAction(int param_0) { // NONMATCHING } /* ############################################################################################## */ /* 80AF2830-80AF2848 000148 0018+00 0/0 0/0 0/0 .rodata @4929 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_4929[24] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF2830, &lit_4929); #pragma pop /* 80AF2848-80AF284C 000160 0004+00 4/4 0/0 0/0 .rodata @5059 */ SECTION_RODATA static f32 const lit_5059 = -1.0f; COMPILER_STRIP_GATE(0x80AF2848, &lit_5059); /* 80AF11B8-80AF1488 001D18 02D0+00 1/1 0/0 0/0 .text doEvent__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::doEvent() { // NONMATCHING } /* 80AF1488-80AF14AC 001FE8 0024+00 4/4 0/0 0/0 .text setLookMode__16daNpc_SoldierA_cFi */ void daNpc_SoldierA_c::setLookMode(int param_0) { // NONMATCHING } /* ############################################################################################## */ /* 80AF284C-80AF2858 000164 000C+00 0/1 0/0 0/0 .rodata @5071 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_5071[12] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80AF284C, &lit_5071); #pragma pop /* 80AF2858-80AF285C 000170 0004+00 0/1 0/0 0/0 .rodata @5124 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_5124 = -80.0f; COMPILER_STRIP_GATE(0x80AF2858, &lit_5124); #pragma pop /* 80AF285C-80AF2860 000174 0004+00 0/1 0/0 0/0 .rodata @5125 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_5125 = 80.0f; COMPILER_STRIP_GATE(0x80AF285C, &lit_5125); #pragma pop /* 80AF2860-80AF2864 000178 0004+00 0/1 0/0 0/0 .rodata @5126 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_5126 = 40.0f; COMPILER_STRIP_GATE(0x80AF2860, &lit_5126); #pragma pop /* 80AF14AC-80AF1734 00200C 0288+00 1/1 0/0 0/0 .text lookat__16daNpc_SoldierA_cFv */ void daNpc_SoldierA_c::lookat() { // NONMATCHING } /* 80AF1734-80AF18B0 002294 017C+00 1/0 0/0 0/0 .text wait__16daNpc_SoldierA_cFPv */ void daNpc_SoldierA_c::wait(void* param_0) { // NONMATCHING } /* 80AF18B0-80AF1A48 002410 0198+00 2/0 0/0 0/0 .text talk__16daNpc_SoldierA_cFPv */ void daNpc_SoldierA_c::talk(void* param_0) { // NONMATCHING } /* ############################################################################################## */ /* 80AF2864-80AF2864 00017C 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80AF2883 = "prm"; #pragma pop /* 80AF1A48-80AF1B8C 0025A8 0144+00 1/0 0/0 0/0 .text ECut_talkLake__16daNpc_SoldierA_cFi */ void daNpc_SoldierA_c::ECut_talkLake(int param_0) { // NONMATCHING } /* 80AF1B8C-80AF1CA4 0026EC 0118+00 1/0 0/0 0/0 .text ECut_listenLake__16daNpc_SoldierA_cFi */ void daNpc_SoldierA_c::ECut_listenLake(int param_0) { // NONMATCHING } /* 80AF1CA4-80AF1D58 002804 00B4+00 2/0 0/0 0/0 .text test__16daNpc_SoldierA_cFPv */ void daNpc_SoldierA_c::test(void* param_0) { // NONMATCHING } /* 80AF1D58-80AF1D78 0028B8 0020+00 1/0 0/0 0/0 .text daNpc_SoldierA_Create__FPv */ static void daNpc_SoldierA_Create(void* param_0) { // NONMATCHING } /* 80AF1D78-80AF1D98 0028D8 0020+00 1/0 0/0 0/0 .text daNpc_SoldierA_Delete__FPv */ static void daNpc_SoldierA_Delete(void* param_0) { // NONMATCHING } /* 80AF1D98-80AF1DB8 0028F8 0020+00 1/0 0/0 0/0 .text daNpc_SoldierA_Execute__FPv */ static void daNpc_SoldierA_Execute(void* param_0) { // NONMATCHING } /* 80AF1DB8-80AF1DD8 002918 0020+00 1/0 0/0 0/0 .text daNpc_SoldierA_Draw__FPv */ static void daNpc_SoldierA_Draw(void* param_0) { // NONMATCHING } /* 80AF1DD8-80AF1DE0 002938 0008+00 1/0 0/0 0/0 .text daNpc_SoldierA_IsDelete__FPv */ static bool daNpc_SoldierA_IsDelete(void* param_0) { return true; } /* 80AF1DE0-80AF1E28 002940 0048+00 5/4 0/0 0/0 .text __dt__18daNpcF_ActorMngr_cFv */ // daNpcF_ActorMngr_c::~daNpcF_ActorMngr_c() { extern "C" void __dt__18daNpcF_ActorMngr_cFv() { // NONMATCHING } /* 80AF1E28-80AF1E64 002988 003C+00 2/2 0/0 0/0 .text __ct__18daNpcF_ActorMngr_cFv */ // daNpcF_ActorMngr_c::daNpcF_ActorMngr_c() { extern "C" void __ct__18daNpcF_ActorMngr_cFv() { // NONMATCHING } /* 80AF1E64-80AF1F34 0029C4 00D0+00 1/0 0/0 0/0 .text __dt__15daNpcF_Lookat_cFv */ // daNpcF_Lookat_c::~daNpcF_Lookat_c() { extern "C" void __dt__15daNpcF_Lookat_cFv() { // NONMATCHING } /* 80AF1F34-80AF1F70 002A94 003C+00 5/5 0/0 0/0 .text __dt__5csXyzFv */ // csXyz::~csXyz() { extern "C" void __dt__5csXyzFv() { // NONMATCHING } /* 80AF1F70-80AF1F74 002AD0 0004+00 2/2 0/0 0/0 .text __ct__5csXyzFv */ // csXyz::csXyz() { extern "C" void __ct__5csXyzFv() { /* empty function */ } /* 80AF1F74-80AF1FB0 002AD4 003C+00 6/6 0/0 0/0 .text __dt__4cXyzFv */ // cXyz::~cXyz() { extern "C" void __dt__4cXyzFv() { // NONMATCHING } /* 80AF1FB0-80AF1FB4 002B10 0004+00 2/2 0/0 0/0 .text __ct__4cXyzFv */ // cXyz::cXyz() { extern "C" void __ct__4cXyzFv() { /* empty function */ } /* 80AF1FB4-80AF2200 002B14 024C+00 1/1 0/0 0/0 .text __dt__8daNpcF_cFv */ // daNpcF_c::~daNpcF_c() { extern "C" void __dt__8daNpcF_cFv() { // NONMATCHING } /* 80AF2200-80AF23F0 002D60 01F0+00 1/1 0/0 0/0 .text __ct__8daNpcF_cFv */ // daNpcF_c::daNpcF_c() { extern "C" void __ct__8daNpcF_cFv() { // NONMATCHING } /* 80AF23F0-80AF2460 002F50 0070+00 1/0 0/0 0/0 .text __dt__12dBgS_AcchCirFv */ // dBgS_AcchCir::~dBgS_AcchCir() { extern "C" void __dt__12dBgS_AcchCirFv() { // NONMATCHING } /* 80AF2460-80AF24BC 002FC0 005C+00 1/0 0/0 0/0 .text __dt__10dCcD_GSttsFv */ // dCcD_GStts::~dCcD_GStts() { extern "C" void __dt__10dCcD_GSttsFv() { // NONMATCHING } /* 80AF24BC-80AF252C 00301C 0070+00 3/2 0/0 0/0 .text __dt__12dBgS_ObjAcchFv */ // dBgS_ObjAcch::~dBgS_ObjAcch() { extern "C" void __dt__12dBgS_ObjAcchFv() { // NONMATCHING } /* 80AF252C-80AF2574 00308C 0048+00 1/0 0/0 0/0 .text __dt__12J3DFrameCtrlFv */ // J3DFrameCtrl::~J3DFrameCtrl() { extern "C" void __dt__12J3DFrameCtrlFv() { // NONMATCHING } /* 80AF2574-80AF2578 0030D4 0004+00 1/0 0/0 0/0 .text adjustShapeAngle__8daNpcF_cFv */ // void daNpcF_c::adjustShapeAngle() { extern "C" void adjustShapeAngle__8daNpcF_cFv() { /* empty function */ } /* 80AF2578-80AF257C 0030D8 0004+00 1/0 0/0 0/0 .text setCollisions__8daNpcF_cFv */ // void daNpcF_c::setCollisions() { extern "C" void setCollisions__8daNpcF_cFv() { /* empty function */ } /* 80AF257C-80AF2584 0030DC 0008+00 1/0 0/0 0/0 .text setExpressionAnm__8daNpcF_cFib */ // bool daNpcF_c::setExpressionAnm(int param_0, bool param_1) { extern "C" bool setExpressionAnm__8daNpcF_cFib() { return true; } /* 80AF2584-80AF258C 0030E4 0008+00 1/0 0/0 0/0 .text setExpressionBtp__8daNpcF_cFi */ // bool daNpcF_c::setExpressionBtp(int param_0) { extern "C" bool setExpressionBtp__8daNpcF_cFi() { return true; } /* 80AF258C-80AF2590 0030EC 0004+00 1/0 0/0 0/0 .text setExpression__8daNpcF_cFif */ // void daNpcF_c::setExpression(int param_0, f32 param_1) { extern "C" void setExpression__8daNpcF_cFif() { /* empty function */ } /* 80AF2590-80AF25D8 0030F0 0048+00 1/0 0/0 0/0 .text __dt__10cCcD_GSttsFv */ // cCcD_GStts::~cCcD_GStts() { extern "C" void __dt__10cCcD_GSttsFv() { // NONMATCHING } /* ############################################################################################## */ /* 80AF2AD8-80AF2AE4 000250 000C+00 2/2 0/0 0/0 .data __vt__22daNpc_SoldierA_Param_c */ SECTION_DATA extern void* __vt__22daNpc_SoldierA_Param_c[3] = { (void*)NULL /* RTTI */, (void*)NULL, (void*)__dt__22daNpc_SoldierA_Param_cFv, }; /* 80AF25D8-80AF267C 003138 00A4+00 0/0 1/0 0/0 .text __sinit_d_a_npc_soldierA_cpp */ void __sinit_d_a_npc_soldierA_cpp() { // NONMATCHING } #pragma push #pragma force_active on REGISTER_CTORS(0x80AF25D8, __sinit_d_a_npc_soldierA_cpp); #pragma pop /* 80AF267C-80AF26C4 0031DC 0048+00 2/1 0/0 0/0 .text __dt__22daNpc_SoldierA_Param_cFv */ daNpc_SoldierA_Param_c::~daNpc_SoldierA_Param_c() { // NONMATCHING } /* 80AF26C4-80AF26CC 003224 0008+00 1/0 0/0 0/0 .text @36@__dt__12dBgS_ObjAcchFv */ static void func_80AF26C4() { // NONMATCHING } /* 80AF26CC-80AF26D4 00322C 0008+00 1/0 0/0 0/0 .text @20@__dt__12dBgS_ObjAcchFv */ static void func_80AF26CC() { // NONMATCHING } /* ############################################################################################## */ /* 80AF2B5C-80AF2B60 000074 0004+00 0/0 0/0 0/0 .bss * sInstance__40JASGlobalInstance<19JASDefaultBankTable> */ #pragma push #pragma force_active on static u8 data_80AF2B5C[4]; #pragma pop /* 80AF2B60-80AF2B64 000078 0004+00 0/0 0/0 0/0 .bss * sInstance__35JASGlobalInstance<14JASAudioThread> */ #pragma push #pragma force_active on static u8 data_80AF2B60[4]; #pragma pop /* 80AF2B64-80AF2B68 00007C 0004+00 0/0 0/0 0/0 .bss sInstance__27JASGlobalInstance<7Z2SeMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B64[4]; #pragma pop /* 80AF2B68-80AF2B6C 000080 0004+00 0/0 0/0 0/0 .bss sInstance__28JASGlobalInstance<8Z2SeqMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B68[4]; #pragma pop /* 80AF2B6C-80AF2B70 000084 0004+00 0/0 0/0 0/0 .bss sInstance__31JASGlobalInstance<10Z2SceneMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B6C[4]; #pragma pop /* 80AF2B70-80AF2B74 000088 0004+00 0/0 0/0 0/0 .bss sInstance__32JASGlobalInstance<11Z2StatusMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B70[4]; #pragma pop /* 80AF2B74-80AF2B78 00008C 0004+00 0/0 0/0 0/0 .bss sInstance__31JASGlobalInstance<10Z2DebugSys> */ #pragma push #pragma force_active on static u8 data_80AF2B74[4]; #pragma pop /* 80AF2B78-80AF2B7C 000090 0004+00 0/0 0/0 0/0 .bss * sInstance__36JASGlobalInstance<15JAISoundStarter> */ #pragma push #pragma force_active on static u8 data_80AF2B78[4]; #pragma pop /* 80AF2B7C-80AF2B80 000094 0004+00 0/0 0/0 0/0 .bss * sInstance__35JASGlobalInstance<14Z2SoundStarter> */ #pragma push #pragma force_active on static u8 data_80AF2B7C[4]; #pragma pop /* 80AF2B80-80AF2B84 000098 0004+00 0/0 0/0 0/0 .bss * sInstance__33JASGlobalInstance<12Z2SpeechMgr2> */ #pragma push #pragma force_active on static u8 data_80AF2B80[4]; #pragma pop /* 80AF2B84-80AF2B88 00009C 0004+00 0/0 0/0 0/0 .bss sInstance__28JASGlobalInstance<8JAISeMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B84[4]; #pragma pop /* 80AF2B88-80AF2B8C 0000A0 0004+00 0/0 0/0 0/0 .bss sInstance__29JASGlobalInstance<9JAISeqMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B88[4]; #pragma pop /* 80AF2B8C-80AF2B90 0000A4 0004+00 0/0 0/0 0/0 .bss * sInstance__33JASGlobalInstance<12JAIStreamMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B8C[4]; #pragma pop /* 80AF2B90-80AF2B94 0000A8 0004+00 0/0 0/0 0/0 .bss sInstance__31JASGlobalInstance<10Z2SoundMgr> */ #pragma push #pragma force_active on static u8 data_80AF2B90[4]; #pragma pop /* 80AF2B94-80AF2B98 0000AC 0004+00 0/0 0/0 0/0 .bss * sInstance__33JASGlobalInstance<12JAISoundInfo> */ #pragma push #pragma force_active on static u8 data_80AF2B94[4]; #pragma pop /* 80AF2B98-80AF2B9C 0000B0 0004+00 0/0 0/0 0/0 .bss * sInstance__34JASGlobalInstance<13JAUSoundTable> */ #pragma push #pragma force_active on static u8 data_80AF2B98[4]; #pragma pop /* 80AF2B9C-80AF2BA0 0000B4 0004+00 0/0 0/0 0/0 .bss * sInstance__38JASGlobalInstance<17JAUSoundNameTable> */ #pragma push #pragma force_active on static u8 data_80AF2B9C[4]; #pragma pop /* 80AF2BA0-80AF2BA4 0000B8 0004+00 0/0 0/0 0/0 .bss * sInstance__33JASGlobalInstance<12JAUSoundInfo> */ #pragma push #pragma force_active on static u8 data_80AF2BA0[4]; #pragma pop /* 80AF2BA4-80AF2BA8 0000BC 0004+00 0/0 0/0 0/0 .bss sInstance__32JASGlobalInstance<11Z2SoundInfo> */ #pragma push #pragma force_active on static u8 data_80AF2BA4[4]; #pragma pop /* 80AF2BA8-80AF2BAC 0000C0 0004+00 0/0 0/0 0/0 .bss * sInstance__34JASGlobalInstance<13Z2SoundObjMgr> */ #pragma push #pragma force_active on static u8 data_80AF2BA8[4]; #pragma pop /* 80AF2BAC-80AF2BB0 0000C4 0004+00 0/0 0/0 0/0 .bss sInstance__31JASGlobalInstance<10Z2Audience> */ #pragma push #pragma force_active on static u8 data_80AF2BAC[4]; #pragma pop /* 80AF2BB0-80AF2BB4 0000C8 0004+00 0/0 0/0 0/0 .bss sInstance__32JASGlobalInstance<11Z2FxLineMgr> */ #pragma push #pragma force_active on static u8 data_80AF2BB0[4]; #pragma pop /* 80AF2BB4-80AF2BB8 0000CC 0004+00 0/0 0/0 0/0 .bss sInstance__31JASGlobalInstance<10Z2EnvSeMgr> */ #pragma push #pragma force_active on static u8 data_80AF2BB4[4]; #pragma pop /* 80AF2BB8-80AF2BBC 0000D0 0004+00 0/0 0/0 0/0 .bss sInstance__32JASGlobalInstance<11Z2SpeechMgr> */ #pragma push #pragma force_active on static u8 data_80AF2BB8[4]; #pragma pop /* 80AF2BBC-80AF2BC0 0000D4 0004+00 0/0 0/0 0/0 .bss * sInstance__34JASGlobalInstance<13Z2WolfHowlMgr> */ #pragma push #pragma force_active on static u8 data_80AF2BBC[4]; #pragma pop /* 80AF2864-80AF2864 00017C 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */