#ifndef D_A_E_AI_H #define D_A_E_AI_H #include "Z2AudioLib/Z2Creature.h" #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_ai_class * @brief Armos * * @details * */ class e_ai_class : public fopEn_enemy_c { public: /* 806791BC */ void initCcCylinder(); /* 80679284 */ void setCcCylinder(); /* 80679350 */ void anm_init(int, f32, u8, f32); /* 806793FC */ void Draw(); /* 806794F4 */ void player_way_check(); /* 80679538 */ void other_bg_check(fopAc_ac_c*); /* 80679610 */ void pl_check(f32, s16); /* 8067968C */ void damage_check(); /* 80679DC8 */ void e_ai_damage(); /* 8067A2CC */ void e_ai_attack(); /* 8067A54C */ void e_ai_move(); /* 8067AA48 */ void e_ai_wait(); /* 8067ACA0 */ void e_ai_return(); /* 8067B024 */ void action(); /* 8067B2B0 */ void PlayerWaySet(); /* 8067B31C */ void AttentionSet(); /* 8067B378 */ void Execute(); /* 8067B598 */ void setBaseMtx(); /* 8067B620 */ void Delete(); /* 8067B6F0 */ void CreateHeap(); /* 8067B8E4 */ void Create(); /* 8067BAEC */ e_ai_class(); private: /* 0x5AC */ JPABaseEmitter* mpEmitter; /* 0x5B0 */ request_of_phase_process_class mPhaseReq; /* 0x5B8 */ u8 field_0x5B8[0x5B9 - 0x5B8]; /* 0x5B9 */ u8 field_0x5b9; /* 0x5BA */ u8 field_0x5ba; /* 0x5BC */ cXyz mUnused; // The offset of this member is a guess. Debug only says that it // exists, unsure of offset in retail /* 0x5C8 */ mDoExt_brkAnm* mpBrkAnm; /* 0x5CC */ u8 field_0x5cc; /* 0x5D0 */ mDoExt_McaMorfSO* mpMorfSO; /* 0x5D4 */ Z2CreatureEnemy mCreatureSound; /* 0x678 */ u8 field_0x678[0x67C - 0x678]; /* 0x67C */ u8 field_0x67c; /* 0x680 */ u32 mShadowKey; /* 0x684 */ s32 field_0x684; /* 0x688 */ u8 field_0x688[0x68C - 0x688]; /* 0x68C */ s16 field_0x68c; /* 0x68E */ s16 field_0x68e; /* 0x690 */ s16 field_0x690; /* 0x692 */ s16 field_0x692; /* 0x694 */ s16 field_0x694; /* 0x696 */ s16 field_0x696; /* 0x698 */ u8 field_0x698; /* 0x699 */ cXyz mUnused2; // The offset of this member is a guess. Also unused in debug but // exists, unsure of offset in retail /* 0x6A8 */ s16 field_0x6a8; /* 0x6AA */ s16 field_0x6aa; /* 0x6AC */ f32 field_0x6ac; /* 0x6B0 */ s16 field_0x6b0[4]; /* 0x6B8 */ s16 field_0x6b8; /* 0x6BA */ s16 field_0x6ba; /* 0x6BC */ s16 field_0x6bc; /* 0x6C0 */ f32 field_0x6c0; /* 0x6C4 */ u8 field_0x6C4[0x6C8 - 0x6C4]; /* 0x6C8 */ dBgS_AcchCir mAcchCir; /* 0x708 */ dBgS_ObjAcch mObjAcch; /* 0x8E0 */ dCcD_Stts mAtStts; /* 0x91C */ dCcD_Stts mShieldStts; /* 0x958 */ dCcD_Sph mAtSphere; /* 0xA90 */ dCcD_Sph mShieldSphere; /* 0xBC8 */ dCcD_Cyl mCylinder; /* 0xD04 */ dCcU_AtInfo mAtInfo; /* 0xD28 */ u8 field_0xd28; /* 0xD29 */ s8 field_0xd29; /* 0xD2C */ u32 field_0xd2c; /* 0xD30 */ u32 field_0xd30; /* 0xD34 */ u32 field_0xd34; /* 0xD38 */ u32 field_0xd38; /* 0xD3C */ u8 field_0xD3C[0xD40 - 0xD3C]; /* 0xD40 */ u8 mHIOInit; }; STATIC_ASSERT(sizeof(e_ai_class) == 0xd44); class daE_AI_HIO_c : public JORReflexible { public: /* 8067916C */ daE_AI_HIO_c(); /* 8067BF40 */ virtual ~daE_AI_HIO_c(); void genMessage(JORMContext*); /* 0x04 */ s8 field_0x4; /* 0x08 */ f32 model_size; /* 0x0C */ f32 movement_speed; /* 0x10 */ f32 pl_recognition_distance; /* 0x14 */ f32 attack_range_1; /* 0x18 */ f32 attack_range_2; /* 0x1C */ f32 home_distance; }; #endif /* D_A_E_AI_H */