/** * @file d_a_npc_p2.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_npc_p2.h" static bool daNpc_P2Create(void* param_0) { return true; } static bool daNpc_P2Delete(void* param_0) { return true; } static bool daNpc_P2Execute(void* param_0) { return true; } static bool daNpc_P2Draw(void* param_0) { return true; } static bool daNpc_P2IsDelete(void* param_0) { return true; } static actor_method_class daNpc_P2MethodTable = { (process_method_func)daNpc_P2Create, (process_method_func)daNpc_P2Delete, (process_method_func)daNpc_P2Execute, (process_method_func)daNpc_P2IsDelete, (process_method_func)daNpc_P2Draw, }; actor_process_profile_definition g_profile_NPC_P2 = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_NPC_P2, // mProcName &g_fpcLf_Method.base, // sub_method 0x00000001, // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 428, // mPriority &daNpc_P2MethodTable, // sub_method 0x020C4407, // mStatus fopAc_ACTOR_e, // mActorType fopAc_CULLBOX_0_e, // cullType };