#include "JSystem/JSystem.h" // IWYU pragma: keep #include "JSystem/J3DU/J3DUMotion.h" #include "JSystem/J3DGraphAnimator/J3DJoint.h" #include "JSystem/J3DGraphLoader/J3DModelLoader.h" #include "JSystem/JMath/JMath.h" static void dummy(J3DMtxCalcJ3DSysInitSoftimage* img, Vec* vec) { Mtx mtx; img->init(*vec, mtx); checkScaleOne(*vec); J3DMtxCalc::getMtxBuffer(); JMAFastReciprocal(0.0f); JMath::fastReciprocal(0.0f); }