// // Generated By: dol2asm // Translation Unit: d/com/d_com_inf_actor // #include "d/com/d_com_inf_actor.h" #include "dol2asm.h" #include "dolphin/types.h" // // Forward References: // extern "C" extern u8 g_dComIfAc_gameInfo[8]; extern "C" extern u8 g_dComIfGoat_gameInfo[4 + 4 /* padding */]; // // External References: // // // Declarations: // /* ############################################################################################## */ /* 80450610-80450618 0008+00 s=0 e=1 z=0 None .sdata g_dComIfAc_gameInfo */ SECTION_SDATA u8 g_dComIfAc_gameInfo[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; /* 80450618-80450620 0004+04 s=0 e=2 z=7 None .sdata g_dComIfGoat_gameInfo */ SECTION_SDATA u8 g_dComIfGoat_gameInfo[4 + 4 /* padding */] = { 0x00, 0x00, 0x00, 0x00, /* padding */ 0x00, 0x00, 0x00, 0x00, };