#ifndef D_A_SWLBALL_H #define D_A_SWLBALL_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-unsorted * @class daSwLBall_c * @brief Switch L Ball * * @details * */ class daSwLBall_c : public fopAc_ac_c { public: /* 80D4EB8C */ void checkArea_sub(fopAc_ac_c*); /* 80D4ECCC */ void checkArea(); /* 80D4ED80 */ void search_lb(); /* 80D4EEAC */ void Create(); /* 80D4EEF8 */ void create(); /* 80D4EF60 */ void execute(); /* 80D4F008 */ void actionInit(); /* 80D4F080 */ void actionRun(); /* 80D4F220 */ void actionStop(); /* 80D4F224 */ void PutCrrPos(); /* 80D4F444 */ bool _delete(); private: /* 0x568 */ u8 field_0x568[0x578 - 0x568]; }; STATIC_ASSERT(sizeof(daSwLBall_c) == 0x578); #endif /* D_A_SWLBALL_H */