#ifndef RES_E_RD_H #define RES_E_RD_H enum dRes_INDEX_E_RD { /* BCK */ dRes_INDEX_E_RD_BCK_RD_ARMAMENT_e=0x4, dRes_INDEX_E_RD_BCK_RD_ATTACK01_e=0x5, dRes_INDEX_E_RD_BCK_RD_AVOID_e=0x6, dRes_INDEX_E_RD_BCK_RD_BOW_READY_e=0x7, dRes_INDEX_E_RD_BCK_RD_BOW_RREADY_e=0x8, dRes_INDEX_E_RD_BCK_RD_BOW_RSHOOT_e=0x9, dRes_INDEX_E_RD_BCK_RD_BOW_SHOOT_e=0xA, dRes_INDEX_E_RD_BCK_RD_DAMAGE_L_e=0xB, dRes_INDEX_E_RD_BCK_RD_DAMAGE_R_e=0xC, dRes_INDEX_E_RD_BCK_RD_DAMAGE_S_e=0xD, dRes_INDEX_E_RD_BCK_RD_DAMAGE_W_e=0xE, dRes_INDEX_E_RD_BCK_RD_DEAD_ARROW_e=0xF, dRes_INDEX_E_RD_BCK_RD_DIEA_e=0x10, dRes_INDEX_E_RD_BCK_RD_DIEA_UP_e=0x11, dRes_INDEX_E_RD_BCK_RD_DIEB_e=0x12, dRes_INDEX_E_RD_BCK_RD_DIEB_UP_e=0x13, dRes_INDEX_E_RD_BCK_RD_DROWNEDA_e=0x14, dRes_INDEX_E_RD_BCK_RD_DROWNEDB_e=0x15, dRes_INDEX_E_RD_BCK_RD_FURA2_e=0x16, dRes_INDEX_E_RD_BCK_RD_GOSIGN_e=0x17, dRes_INDEX_E_RD_BCK_RD_JUMP_A_e=0x18, dRes_INDEX_E_RD_BCK_RD_JUMP_B_e=0x19, dRes_INDEX_E_RD_BCK_RD_JUMP_C_e=0x1A, dRes_INDEX_E_RD_BCK_RD_KAMAE_e=0x1B, dRes_INDEX_E_RD_BCK_RD_KICK_e=0x1C, dRes_INDEX_E_RD_BCK_RD_KYORO2_e=0x1D, dRes_INDEX_E_RD_BCK_RD_RATTACK01_e=0x1E, dRes_INDEX_E_RD_BCK_RD_RATTACK01_WAIT_e=0x1F, dRes_INDEX_E_RD_BCK_RD_RATTACK02_e=0x20, dRes_INDEX_E_RD_BCK_RD_RATTACK02_WAIT_e=0x21, dRes_INDEX_E_RD_BCK_RD_RATTACK03_e=0x22, dRes_INDEX_E_RD_BCK_RD_RATTACK04_e=0x23, dRes_INDEX_E_RD_BCK_RD_RDAMAGE_e=0x24, dRes_INDEX_E_RD_BCK_RD_RDAMAGE_BACK_e=0x25, dRes_INDEX_E_RD_BCK_RD_RRUN_e=0x26, dRes_INDEX_E_RD_BCK_RD_RRUN02_BACK_e=0x27, dRes_INDEX_E_RD_BCK_RD_RRUN_BACK_e=0x28, dRes_INDEX_E_RD_BCK_RD_RSHOOT_e=0x29, dRes_INDEX_E_RD_BCK_RD_RSHOOT_READY_e=0x2A, dRes_INDEX_E_RD_BCK_RD_RSHOOT_WAIT_e=0x2B, dRes_INDEX_E_RD_BCK_RD_RSHOOT_WAIT02_e=0x2C, dRes_INDEX_E_RD_BCK_RD_RSTEP_BACK_e=0x2D, dRes_INDEX_E_RD_BCK_RD_RSTEP_L_e=0x2E, dRes_INDEX_E_RD_BCK_RD_RSTEP_LBACK_e=0x2F, dRes_INDEX_E_RD_BCK_RD_RSTEP_R_e=0x30, dRes_INDEX_E_RD_BCK_RD_RSTEP_RBACK_e=0x31, dRes_INDEX_E_RD_BCK_RD_RUN_e=0x32, dRes_INDEX_E_RD_BCK_RD_RUN02_e=0x33, dRes_INDEX_E_RD_BCK_RD_RWAIT_e=0x34, dRes_INDEX_E_RD_BCK_RD_RWAIT_BACK_e=0x35, dRes_INDEX_E_RD_BCK_RD_RWALK_e=0x36, dRes_INDEX_E_RD_BCK_RD_RWALK_BACK_e=0x37, dRes_INDEX_E_RD_BCK_RD_SHOOT_e=0x38, dRes_INDEX_E_RD_BCK_RD_SHOOT_READY_e=0x39, dRes_INDEX_E_RD_BCK_RD_SHOOT_WAIT_e=0x3A, dRes_INDEX_E_RD_BCK_RD_SHOUT_e=0x3B, dRes_INDEX_E_RD_BCK_RD_SIGN_e=0x3C, dRes_INDEX_E_RD_BCK_RD_SLEEP_LOOKAROUND_e=0x3D, dRes_INDEX_E_RD_BCK_RD_SLEEP_STANDUP_e=0x3E, dRes_INDEX_E_RD_BCK_RD_SLEEP_WAIT_e=0x3F, dRes_INDEX_E_RD_BCK_RD_WAIT01_e=0x40, dRes_INDEX_E_RD_BCK_RD_WALK_e=0x41, /* BMDR */ dRes_INDEX_E_RD_BMD_RD_e=0x44, dRes_INDEX_E_RD_BMD_RD_ARROW_e=0x45, dRes_INDEX_E_RD_BMD_RD_BARROW_e=0x46, dRes_INDEX_E_RD_BMD_RD_BOW_e=0x47, dRes_INDEX_E_RD_BMD_RD_CLUB_e=0x48, dRes_INDEX_E_RD_BMD_RD_CLUBB_e=0x49, dRes_INDEX_E_RD_BMD_RD_EYE_e=0x4A, }; enum dRes_ID_E_RD { /* BCK */ dRes_ID_E_RD_BCK_RD_ARMAMENT_e=0x4, dRes_ID_E_RD_BCK_RD_ATTACK01_e=0x5, dRes_ID_E_RD_BCK_RD_AVOID_e=0x6, dRes_ID_E_RD_BCK_RD_BOW_READY_e=0x7, dRes_ID_E_RD_BCK_RD_BOW_RREADY_e=0x8, dRes_ID_E_RD_BCK_RD_BOW_RSHOOT_e=0x9, dRes_ID_E_RD_BCK_RD_BOW_SHOOT_e=0xA, dRes_ID_E_RD_BCK_RD_DAMAGE_L_e=0xB, dRes_ID_E_RD_BCK_RD_DAMAGE_R_e=0xC, dRes_ID_E_RD_BCK_RD_DAMAGE_S_e=0xD, dRes_ID_E_RD_BCK_RD_DAMAGE_W_e=0xE, dRes_ID_E_RD_BCK_RD_DEAD_ARROW_e=0xF, dRes_ID_E_RD_BCK_RD_DIEA_e=0x10, dRes_ID_E_RD_BCK_RD_DIEA_UP_e=0x11, dRes_ID_E_RD_BCK_RD_DIEB_e=0x12, dRes_ID_E_RD_BCK_RD_DIEB_UP_e=0x13, dRes_ID_E_RD_BCK_RD_DROWNEDA_e=0x14, dRes_ID_E_RD_BCK_RD_DROWNEDB_e=0x15, dRes_ID_E_RD_BCK_RD_FURA2_e=0x16, dRes_ID_E_RD_BCK_RD_GOSIGN_e=0x17, dRes_ID_E_RD_BCK_RD_JUMP_A_e=0x18, dRes_ID_E_RD_BCK_RD_JUMP_B_e=0x19, dRes_ID_E_RD_BCK_RD_JUMP_C_e=0x1A, dRes_ID_E_RD_BCK_RD_KAMAE_e=0x1B, dRes_ID_E_RD_BCK_RD_KICK_e=0x1C, dRes_ID_E_RD_BCK_RD_KYORO2_e=0x1D, dRes_ID_E_RD_BCK_RD_RATTACK01_e=0x1E, dRes_ID_E_RD_BCK_RD_RATTACK01_WAIT_e=0x1F, dRes_ID_E_RD_BCK_RD_RATTACK02_e=0x20, dRes_ID_E_RD_BCK_RD_RATTACK02_WAIT_e=0x21, dRes_ID_E_RD_BCK_RD_RATTACK03_e=0x22, dRes_ID_E_RD_BCK_RD_RATTACK04_e=0x23, dRes_ID_E_RD_BCK_RD_RDAMAGE_e=0x24, dRes_ID_E_RD_BCK_RD_RDAMAGE_BACK_e=0x25, dRes_ID_E_RD_BCK_RD_RRUN_e=0x26, dRes_ID_E_RD_BCK_RD_RRUN02_BACK_e=0x27, dRes_ID_E_RD_BCK_RD_RRUN_BACK_e=0x28, dRes_ID_E_RD_BCK_RD_RSHOOT_e=0x29, dRes_ID_E_RD_BCK_RD_RSHOOT_READY_e=0x2A, dRes_ID_E_RD_BCK_RD_RSHOOT_WAIT_e=0x2B, dRes_ID_E_RD_BCK_RD_RSHOOT_WAIT02_e=0x2C, dRes_ID_E_RD_BCK_RD_RSTEP_BACK_e=0x2D, dRes_ID_E_RD_BCK_RD_RSTEP_L_e=0x2E, dRes_ID_E_RD_BCK_RD_RSTEP_LBACK_e=0x2F, dRes_ID_E_RD_BCK_RD_RSTEP_R_e=0x30, dRes_ID_E_RD_BCK_RD_RSTEP_RBACK_e=0x31, dRes_ID_E_RD_BCK_RD_RUN_e=0x32, dRes_ID_E_RD_BCK_RD_RUN02_e=0x33, dRes_ID_E_RD_BCK_RD_RWAIT_e=0x34, dRes_ID_E_RD_BCK_RD_RWAIT_BACK_e=0x35, dRes_ID_E_RD_BCK_RD_RWALK_e=0x36, dRes_ID_E_RD_BCK_RD_RWALK_BACK_e=0x37, dRes_ID_E_RD_BCK_RD_SHOOT_e=0x38, dRes_ID_E_RD_BCK_RD_SHOOT_READY_e=0x39, dRes_ID_E_RD_BCK_RD_SHOOT_WAIT_e=0x3A, dRes_ID_E_RD_BCK_RD_SHOUT_e=0x3B, dRes_ID_E_RD_BCK_RD_SIGN_e=0x3C, dRes_ID_E_RD_BCK_RD_SLEEP_LOOKAROUND_e=0x3D, dRes_ID_E_RD_BCK_RD_SLEEP_STANDUP_e=0x3E, dRes_ID_E_RD_BCK_RD_SLEEP_WAIT_e=0x3F, dRes_ID_E_RD_BCK_RD_WAIT01_e=0x40, dRes_ID_E_RD_BCK_RD_WALK_e=0x41, /* BMDR */ dRes_ID_E_RD_BMD_RD_e=0x44, dRes_ID_E_RD_BMD_RD_ARROW_e=0x45, dRes_ID_E_RD_BMD_RD_BARROW_e=0x46, dRes_ID_E_RD_BMD_RD_BOW_e=0x47, dRes_ID_E_RD_BMD_RD_CLUB_e=0x48, dRes_ID_E_RD_BMD_RD_CLUBB_e=0x49, dRes_ID_E_RD_BMD_RD_EYE_e=0x4A, }; enum RD_JNT { RD_JNT_KOSI_e=0x0, RD_JNT_HIP1_e=0x1, RD_JNT_KOKAL_e=0x2, RD_JNT_MOMOL_e=0x3, RD_JNT_SUNEL1_e=0x4, RD_JNT_ASIL_e=0x5, RD_JNT_KOKAR_e=0x6, RD_JNT_MOMORR_e=0x7, RD_JNT_SUNER1_e=0x8, RD_JNT_ASIR_e=0x9, RD_JNT_MUNE1_e=0xA, RD_JNT_MUNE2_e=0xB, RD_JNT_KUBI_e=0xC, RD_JNT_HEAD_e=0xD, RD_JNT_HIMOL_e=0xE, RD_JNT_HIMOR_e=0xF, RD_JNT_SHOULDERL_e=0x10, RD_JNT_ARML1_e=0x11, RD_JNT_ARML2_e=0x12, RD_JNT_HANDL_e=0x13, RD_JNT_YUBIL_e=0x14, RD_JNT_SHOULDERR_e=0x15, RD_JNT_ARMR1_e=0x16, RD_JNT_ARMR2_e=0x17, RD_JNT_HANDR_e=0x18, RD_JNT_YUBIR_e=0x19, }; enum RD_ARROW_JNT { RD_ARROW_JNT_RD_ARROW_e=0x0, }; enum RD_BARROW_JNT { RD_BARROW_JNT_RD_BARROW_e=0x0, }; enum RD_BOW_JNT { RD_BOW_JNT_BOW_LOC_e=0x0, RD_BOW_JNT_CENTER_e=0x1, RD_BOW_JNT_BOW_1_e=0x2, RD_BOW_JNT_BOW_2_e=0x3, RD_BOW_JNT_LINE_e=0x4, }; enum RD_CLUB_JNT { RD_CLUB_JNT_RD_CLUB_e=0x0, }; enum RD_CLUBB_JNT { RD_CLUBB_JNT_CLUB_LOC_e=0x0, RD_CLUBB_JNT_RD_CLUBB_MODEL_e=0x1, }; enum RD_EYE_JNT { RD_EYE_JNT_ENEMY_EYE_e=0x0, }; #endif /* !RES_E_RD_H */