#ifndef RES_ALSUMOU_H #define RES_ALSUMOU_H enum dRes_INDEX_ALSUMOU { /* BCK */ dRes_INDEX_ALSUMOU_BCK_ALS_DOWN_e=0x6, dRes_INDEX_ALSUMOU_BCK_ALS_FIGHT_STEP_e=0x7, dRes_INDEX_ALSUMOU_BCK_ALS_FIGHT_STEPL_e=0x8, dRes_INDEX_ALSUMOU_BCK_ALS_FIGHT_STEPR_e=0x9, dRes_INDEX_ALSUMOU_BCK_ALS_FIGHT_WAIT_e=0xA, dRes_INDEX_ALSUMOU_BCK_ALS_FLOSE_e=0xB, dRes_INDEX_ALSUMOU_BCK_ALS_FPULLBACK_e=0xC, dRes_INDEX_ALSUMOU_BCK_ALS_FPUNCH_SHOCK_e=0xD, dRes_INDEX_ALSUMOU_BCK_ALS_FPUNCHMISS_TACKLESHOCK_e=0xE, dRes_INDEX_ALSUMOU_BCK_ALS_FPUNCHSHOCK_RETURN_e=0xF, dRes_INDEX_ALSUMOU_BCK_ALS_FPUSHBACK_e=0x10, dRes_INDEX_ALSUMOU_BCK_ALS_FTACKLE_SHOCK_e=0x11, dRes_INDEX_ALSUMOU_BCK_ALS_FTACKLE_STAGGER_e=0x12, dRes_INDEX_ALSUMOU_BCK_ALS_FTACKLESHOCK_RETURN_e=0x13, dRes_INDEX_ALSUMOU_BCK_ALS_HEAD_UP_e=0x14, dRes_INDEX_ALSUMOU_BCK_ALS_LOSE_e=0x15, dRes_INDEX_ALSUMOU_BCK_ALS_LOSE_GRD_e=0x16, dRes_INDEX_ALSUMOU_BCK_ALS_PULLBACK_e=0x17, dRes_INDEX_ALSUMOU_BCK_ALS_PULLBACK_GRD_e=0x18, dRes_INDEX_ALSUMOU_BCK_ALS_PUNCH_e=0x19, dRes_INDEX_ALSUMOU_BCK_ALS_PUNCH_SHOCK_e=0x1A, dRes_INDEX_ALSUMOU_BCK_ALS_PUNCHMISS_TACKLESHOCK_e=0x1B, dRes_INDEX_ALSUMOU_BCK_ALS_PUNCHSHOCK_RETURN_e=0x1C, dRes_INDEX_ALSUMOU_BCK_ALS_PUSHBACK_e=0x1D, dRes_INDEX_ALSUMOU_BCK_ALS_SHIKO_e=0x1E, dRes_INDEX_ALSUMOU_BCK_ALS_SHIKO_WAIT_e=0x1F, dRes_INDEX_ALSUMOU_BCK_ALS_STAGGER_e=0x20, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_e=0x21, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_B_e=0x22, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_GRD_e=0x23, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_MISS_e=0x24, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_SHOCK_e=0x25, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_STAGGER_e=0x26, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_STAGGER_GRD_e=0x27, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_WAIT_e=0x28, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLE_WAIT_GRD_e=0x29, dRes_INDEX_ALSUMOU_BCK_ALS_TACKLESHOCK_RETURN_e=0x2A, dRes_INDEX_ALSUMOU_BCK_ALS_WIN_e=0x2B, dRes_INDEX_ALSUMOU_BCK_ALS_WIN_GRD_e=0x2C, dRes_INDEX_ALSUMOU_BCK_S_HAKEYOI_e=0x2D, dRes_INDEX_ALSUMOU_BCK_S_MIAU_e=0x2E, /* BMDR */ dRes_INDEX_ALSUMOU_BMD_BLS_e=0x31, dRes_INDEX_ALSUMOU_BMD_BLS_HANDS_e=0x32, dRes_INDEX_ALSUMOU_BMD_BLS_HEAD_e=0x33, /* BTK */ dRes_INDEX_ALSUMOU_BTK_ALS_FPULLBACK_e=0x36, dRes_INDEX_ALSUMOU_BTK_ALS_FPUNCH_SHOCK_e=0x37, dRes_INDEX_ALSUMOU_BTK_ALS_FPUNCHMISS_TACKLESHOCK_e=0x38, dRes_INDEX_ALSUMOU_BTK_ALS_FPUNCHSHOCK_RETURN_e=0x39, dRes_INDEX_ALSUMOU_BTK_ALS_FPUSHBACK_e=0x3A, dRes_INDEX_ALSUMOU_BTK_ALS_FTACKLE_SHOCK_e=0x3B, dRes_INDEX_ALSUMOU_BTK_ALS_FTACKLESHOCK_RETURN_e=0x3C, /* BTP */ dRes_INDEX_ALSUMOU_BTP_ALS_FLOSE_e=0x3F, dRes_INDEX_ALSUMOU_BTP_ALS_FPULLBACK_e=0x40, dRes_INDEX_ALSUMOU_BTP_ALS_FPUNCH_SHOCK_e=0x41, dRes_INDEX_ALSUMOU_BTP_ALS_FPUNCHMISS_TACKLESHOCK_e=0x42, dRes_INDEX_ALSUMOU_BTP_ALS_FPUNCHSHOCK_RETURN_e=0x43, dRes_INDEX_ALSUMOU_BTP_ALS_FPUSHBACK_e=0x44, dRes_INDEX_ALSUMOU_BTP_ALS_FTACKLE_SHOCK_e=0x45, dRes_INDEX_ALSUMOU_BTP_ALS_FTACKLE_STAGGER_e=0x46, dRes_INDEX_ALSUMOU_BTP_ALS_FTACKLESHOCK_RETURN_e=0x47, }; enum dRes_ID_ALSUMOU { /* BCK */ dRes_ID_ALSUMOU_BCK_ALS_DOWN_e=0x6, dRes_ID_ALSUMOU_BCK_ALS_FIGHT_STEP_e=0x7, dRes_ID_ALSUMOU_BCK_ALS_FIGHT_STEPL_e=0x8, dRes_ID_ALSUMOU_BCK_ALS_FIGHT_STEPR_e=0x9, dRes_ID_ALSUMOU_BCK_ALS_FIGHT_WAIT_e=0xA, dRes_ID_ALSUMOU_BCK_ALS_FLOSE_e=0xB, dRes_ID_ALSUMOU_BCK_ALS_FPULLBACK_e=0xC, dRes_ID_ALSUMOU_BCK_ALS_FPUNCH_SHOCK_e=0xD, dRes_ID_ALSUMOU_BCK_ALS_FPUNCHMISS_TACKLESHOCK_e=0xE, dRes_ID_ALSUMOU_BCK_ALS_FPUNCHSHOCK_RETURN_e=0xF, dRes_ID_ALSUMOU_BCK_ALS_FPUSHBACK_e=0x10, dRes_ID_ALSUMOU_BCK_ALS_FTACKLE_SHOCK_e=0x11, dRes_ID_ALSUMOU_BCK_ALS_FTACKLE_STAGGER_e=0x12, dRes_ID_ALSUMOU_BCK_ALS_FTACKLESHOCK_RETURN_e=0x13, dRes_ID_ALSUMOU_BCK_ALS_HEAD_UP_e=0x14, dRes_ID_ALSUMOU_BCK_ALS_LOSE_e=0x15, dRes_ID_ALSUMOU_BCK_ALS_LOSE_GRD_e=0x16, dRes_ID_ALSUMOU_BCK_ALS_PULLBACK_e=0x17, dRes_ID_ALSUMOU_BCK_ALS_PULLBACK_GRD_e=0x18, dRes_ID_ALSUMOU_BCK_ALS_PUNCH_e=0x19, dRes_ID_ALSUMOU_BCK_ALS_PUNCH_SHOCK_e=0x1A, dRes_ID_ALSUMOU_BCK_ALS_PUNCHMISS_TACKLESHOCK_e=0x1B, dRes_ID_ALSUMOU_BCK_ALS_PUNCHSHOCK_RETURN_e=0x1C, dRes_ID_ALSUMOU_BCK_ALS_PUSHBACK_e=0x1D, dRes_ID_ALSUMOU_BCK_ALS_SHIKO_e=0x1E, dRes_ID_ALSUMOU_BCK_ALS_SHIKO_WAIT_e=0x1F, dRes_ID_ALSUMOU_BCK_ALS_STAGGER_e=0x20, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_e=0x21, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_B_e=0x22, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_GRD_e=0x23, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_MISS_e=0x24, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_SHOCK_e=0x25, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_STAGGER_e=0x26, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_STAGGER_GRD_e=0x27, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_WAIT_e=0x28, dRes_ID_ALSUMOU_BCK_ALS_TACKLE_WAIT_GRD_e=0x29, dRes_ID_ALSUMOU_BCK_ALS_TACKLESHOCK_RETURN_e=0x2A, dRes_ID_ALSUMOU_BCK_ALS_WIN_e=0x2B, dRes_ID_ALSUMOU_BCK_ALS_WIN_GRD_e=0x2C, dRes_ID_ALSUMOU_BCK_S_HAKEYOI_e=0x2D, dRes_ID_ALSUMOU_BCK_S_MIAU_e=0x2E, /* BMDR */ dRes_ID_ALSUMOU_BMD_BLS_e=0x31, dRes_ID_ALSUMOU_BMD_BLS_HANDS_e=0x32, dRes_ID_ALSUMOU_BMD_BLS_HEAD_e=0x33, /* BTK */ dRes_ID_ALSUMOU_BTK_ALS_FPULLBACK_e=0x36, dRes_ID_ALSUMOU_BTK_ALS_FPUNCH_SHOCK_e=0x37, dRes_ID_ALSUMOU_BTK_ALS_FPUNCHMISS_TACKLESHOCK_e=0x38, dRes_ID_ALSUMOU_BTK_ALS_FPUNCHSHOCK_RETURN_e=0x39, dRes_ID_ALSUMOU_BTK_ALS_FPUSHBACK_e=0x3A, dRes_ID_ALSUMOU_BTK_ALS_FTACKLE_SHOCK_e=0x3B, dRes_ID_ALSUMOU_BTK_ALS_FTACKLESHOCK_RETURN_e=0x3C, /* BTP */ dRes_ID_ALSUMOU_BTP_ALS_FLOSE_e=0x3F, dRes_ID_ALSUMOU_BTP_ALS_FPULLBACK_e=0x40, dRes_ID_ALSUMOU_BTP_ALS_FPUNCH_SHOCK_e=0x41, dRes_ID_ALSUMOU_BTP_ALS_FPUNCHMISS_TACKLESHOCK_e=0x42, dRes_ID_ALSUMOU_BTP_ALS_FPUNCHSHOCK_RETURN_e=0x43, dRes_ID_ALSUMOU_BTP_ALS_FPUSHBACK_e=0x44, dRes_ID_ALSUMOU_BTP_ALS_FTACKLE_SHOCK_e=0x45, dRes_ID_ALSUMOU_BTP_ALS_FTACKLE_STAGGER_e=0x46, dRes_ID_ALSUMOU_BTP_ALS_FTACKLESHOCK_RETURN_e=0x47, }; enum BLS_JNT { BLS_JNT_CENTER_e=0x0, BLS_JNT_BACKBONE1_e=0x1, BLS_JNT_BACKBONE2_e=0x2, BLS_JNT_NECK_e=0x3, BLS_JNT_HEAD_e=0x4, BLS_JNT_POD_e=0x5, BLS_JNT_SHOULDERL_e=0x6, BLS_JNT_ARML1_e=0x7, BLS_JNT_ARML2_e=0x8, BLS_JNT_HANDL_e=0x9, BLS_JNT_WEAPONL_e=0xA, BLS_JNT_SHOULDERR_e=0xB, BLS_JNT_ARMR1_e=0xC, BLS_JNT_ARMR2_e=0xD, BLS_JNT_HANDR_e=0xE, BLS_JNT_WEAPONR_e=0xF, BLS_JNT_WAIST_e=0x10, BLS_JNT_CLOTCHL_e=0x11, BLS_JNT_LEGL1_e=0x12, BLS_JNT_LEGL2_e=0x13, BLS_JNT_FOOTL_e=0x14, BLS_JNT_TOEL_e=0x15, BLS_JNT_CLOTCHR_e=0x16, BLS_JNT_LEGR1_e=0x17, BLS_JNT_LEGR2_e=0x18, BLS_JNT_FOOTR_e=0x19, BLS_JNT_TOER_e=0x1A, BLS_JNT_FSKIRTL1_e=0x1B, BLS_JNT_FSKIRTL2_e=0x1C, BLS_JNT_FSKIRTR1_e=0x1D, BLS_JNT_FSKIRTR2_e=0x1E, BLS_JNT_RSKIRTL1_e=0x1F, BLS_JNT_RSKIRTL2_e=0x20, BLS_JNT_RSKIRTR1_e=0x21, BLS_JNT_RSKIRTR2_e=0x22, }; enum BLS_HANDS_JNT { BLS_HANDS_JNT_WORLD_ROOT_e=0x0, BLS_HANDS_JNT_BL_HANDSL_e=0x1, BLS_HANDS_JNT_BL_HANDSR_e=0x2, }; enum BLS_HEAD_JNT { BLS_HEAD_JNT_HEAD_ROOT_e=0x0, BLS_HEAD_JNT_HAIRL1_e=0x1, BLS_HEAD_JNT_HAIRL2_e=0x2, BLS_HEAD_JNT_HAIRR_e=0x3, BLS_HEAD_JNT_MOMIL_e=0x4, BLS_HEAD_JNT_MOMIR_e=0x5, }; #endif /* !RES_ALSUMOU_H */