#ifndef RES_BUOY_H #define RES_BUOY_H enum dRes_INDEX_BUOY { /* BMDR */ dRes_INDEX_BUOY_BMD_BUOY_A_e=0x3, dRes_INDEX_BUOY_BMD_BUOY_B_e=0x4, dRes_INDEX_BUOY_BMD_BUOY_C_e=0x5, dRes_INDEX_BUOY_BMD_BUOY_D_e=0x6, dRes_INDEX_BUOY_BMD_BUOY_PIECE_A_e=0x7, dRes_INDEX_BUOY_BMD_BUOY_PIECE_B_e=0x8, }; enum dRes_ID_BUOY { /* BMDR */ dRes_ID_BUOY_BMD_BUOY_A_e=0x3, dRes_ID_BUOY_BMD_BUOY_B_e=0x4, dRes_ID_BUOY_BMD_BUOY_C_e=0x5, dRes_ID_BUOY_BMD_BUOY_D_e=0x6, dRes_ID_BUOY_BMD_BUOY_PIECE_A_e=0x7, dRes_ID_BUOY_BMD_BUOY_PIECE_B_e=0x8, }; enum BUOY_A_JNT { BUOY_A_JNT_BUOY_A_e=0x0, BUOY_A_JNT_BALL_e=0x1, BUOY_A_JNT_BUOY_A_1_e=0x2, }; enum BUOY_B_JNT { BUOY_B_JNT_BUOY_B_e=0x0, BUOY_B_JNT_BALL_e=0x1, BUOY_B_JNT_BUOY_B_1_e=0x2, }; enum BUOY_C_JNT { BUOY_C_JNT_BUOY_C_e=0x0, BUOY_C_JNT_BALL_e=0x1, BUOY_C_JNT_BUOY_C_1_e=0x2, }; enum BUOY_D_JNT { BUOY_D_JNT_BUOY_D_e=0x0, BUOY_D_JNT_BALL_e=0x1, BUOY_D_JNT_BUOY_D_1_e=0x2, }; enum BUOY_PIECE_A_JNT { BUOY_PIECE_A_JNT_BUOY_PIECE_A_e=0x0, }; enum BUOY_PIECE_B_JNT { BUOY_PIECE_B_JNT_BUOY_PIECE_B_e=0x0, }; #endif /* !RES_BUOY_H */