#ifndef D_A_NPC_KNJ_H #define D_A_NPC_KNJ_H #include "d/actor/d_a_npc.h" struct daNpc_Knj_HIOParam { /* 0x00 */ daNpcT_HIOParam common; }; class daNpc_Knj_Param_c { public: virtual ~daNpc_Knj_Param_c() {} static const daNpc_Knj_HIOParam m; }; #if DEBUG class daNpc_Knj_HIO_c : public mDoHIO_entry_c { public: daNpc_Knj_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); daNpc_Knj_HIOParam m; }; #define NPC_KNJ_HIO_CLASS daNpc_Knj_HIO_c #else #define NPC_KNJ_HIO_CLASS daNpc_Knj_Param_c #endif /** * @ingroup actors-npcs * @class daNpc_Knj_c * @brief Sage * * @details * */ class daNpc_Knj_c : public daNpcT_c { public: typedef int (daNpc_Knj_c::*actionFunc)(void*); typedef int (daNpc_Knj_c::*cutFunc)(int); ~daNpc_Knj_c(); int create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); u8 getType(); int getFlowNodeNo(); BOOL isDelete(); void reset(); void setParam(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); BOOL drawDbgInfo(); bool afterSetMotionAnm(int, int, f32, int); void drawGhost(); int selectAction(); BOOL chkAction(actionFunc); int setAction(actionFunc); int wait(void*); int talk(void*); daNpc_Knj_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) {} static char* mCutNameList[1]; static cutFunc mCutList[1]; private: /* 0xE40 */ NPC_KNJ_HIO_CLASS* mpHIO; /* 0xE44 */ u8 mType; /* 0xE48 */ actionFunc mNextAction; /* 0xE54 */ actionFunc mAction; /* 0xE60 */ u8 field_0xe60[0xe64 - 0xe60]; /* 0xE64 */ int field_0xe64; }; STATIC_ASSERT(sizeof(daNpc_Knj_c) == 0xe68); #endif /* D_A_NPC_KNJ_H */