#ifndef D_A_NPC_MARO_H #define D_A_NPC_MARO_H #include "SSystem/SComponent/c_counter.h" #include "d/actor/d_a_npc.h" #include "d/d_shop_system.h" /** * @ingroup actors-npcs * @class daNpc_Maro_c * @brief Malo * * @details * */ class daNpc_Maro_c : public dShopSystem_c { public: typedef int (daNpc_Maro_c::*actionFunc)(void*); typedef int (daNpc_Maro_c::*cutFunc)(int); enum Type { TYPE_0, TYPE_1, TYPE_2, TYPE_3, TYPE_4, TYPE_5, TYPE_6, TYPE_7, TYPE_8, TYPE_9, TYPE_10, TYPE_11, TYPE_12, TYPE_13, TYPE_14, TYPE_15, TYPE_16, }; ~daNpc_Maro_c(); int create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); static void* srchArrow(void*, void*); fopAc_ac_c* getArrowP(); static void* srchItaMato(void*, void*); fopAc_ac_c* getItaMatoP(int); u8 getType(); int isDelete(); void reset(); void afterJntAnm(int); void setParam(); BOOL checkChangeEvt(); BOOL evtEndProc(); void setAfterTalkMotion(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); void setCollision(); BOOL drawDbgInfo(); void drawOtherMdl(); daNpcT_faceMotionAnmData_c getFaceMotionAnm(daNpcT_faceMotionAnmData_c); daNpcT_motionAnmData_c getMotionAnm(daNpcT_motionAnmData_c); int selectAction(); int chkAction(int (daNpc_Maro_c::*)(void*)); int setAction(int (daNpc_Maro_c::*)(void*)); int cutConversationAboutPachinko(int); int cutConversationAboutWoodSwd(int); int cutSwdTutorial(int); int cutHail(int); int cutFindMonkey(int); int cutGiveMeWoodSwd(int); int cutGetWoodSwd(int); int cutConversationWithMaro(int); int cutCacaricoConversation(int); int cutSurprise(int); int cutArrowTutorial(int); int cutBokinTalk(int); int cutMarosWhisper(int); int cutTagPush1(int); int cutNotGonnaLet(int); int cutTalkToKakashi(int); int wait(void*); int swdTutorial(void*); int talk_withTaro(void*); int choccai(void*); int tend(void*); int arrowTutorial(void*); int talk(void*); int shop(void*); daNpc_Maro_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) { OS_REPORT("|%06d:%x|daNpc_Maro_c -> コンストラクト\n", g_Counter.mCounter0, this); } u16 getEyeballMaterialNo() { return 1; } s32 getHeadJointNo() { return 4; } s32 getNeckJointNo() { return 3; } s32 getBackboneJointNo() { return 1; } BOOL checkChangeJoint(int arg0) { return arg0 == 4; }; BOOL checkRemoveJoint(int arg0) { return arg0 == 6; }; u8 getBitSW() { return (fopAcM_GetParam(this) & 0xFF0000) >> 16; } void lostPlayer() { mPlayerActorMngr.remove(); } BOOL checkNowMotionIsChoccai() { if (mMotionSeqMngr.getNo() == 5 || mMotionSeqMngr.getNo() == 6) { return TRUE; } return FALSE; } BOOL checkEndMotionIsChoccai() { if (checkNowMotionIsChoccai() == TRUE && mMotionSeqMngr.getStepNo() > 0) { return TRUE; } return FALSE; } void findPlayer() { mPlayerActorMngr.entry(daPy_getPlayerActorClass()); } void startChoccai() { field_0x1134 = 1; } void endChoccai() { field_0x1134 = 0; } static char* mCutNameList[17]; static cutFunc mCutList[17]; int getFlowNodeNo() { u16 nodeNo = home.angle.x; if (nodeNo == 0xffff) { return -1; } return nodeNo; } u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xf000000) >> 0x18; } private: /* 0x0F7C */ int field_0xf7c; /* 0x0F80 */ dCcD_Cyl mCyl1; /* 0x10BC */ int field_0x10bc; /* 0x10C0 */ u8 mType; /* 0x10C4 */ daNpcT_ActorMngr_c mActorMngr[9]; /* 0x110C */ actionFunc field_0x110c; /* 0x110C */ actionFunc field_0x1118; /* 0x1124 */ u8 field_0x1124[0x1128 - 0x1124]; /* 0x1128 */ int field_0x1128; /* 0x112C */ int field_0x112c; /* 0x1130 */ u8 field_0x1130; /* 0x1131 */ u8 field_0x1131; /* 0x1132 */ u8 field_0x1132; /* 0x1134 */ u8 field_0x1133; /* 0x1134 */ u8 field_0x1134; /* 0x1135 */ u8 field_0x1135; /* 0x1136 */ u8 field_0x1136; /* 0x1137 */ u8 field_0x1137; /* 0x1138 */ u8 field_0x1138; /* 0x1139 */ u8 field_0x1139; /* 0x113A */ u8 field_0x113a[0x113C - 0x113A]; /* 0x113C */ u8 field_0x113C[0x1140 - 0x113C]; }; STATIC_ASSERT(sizeof(daNpc_Maro_c) == 0x1140); struct daNpc_Maro_HIOParam { /* 0x00 */ daNpcT_HIOParam common; /* 0x8C */ u32 field_0x8c; }; class daNpc_Maro_Param_c { public: virtual ~daNpc_Maro_Param_c() {} static const daNpc_Maro_HIOParam m; }; #endif /* D_A_NPC_MARO_H */