#ifndef D_A_NPC_GRO_H #define D_A_NPC_GRO_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_grO_c * @brief Gor Ebizo * * @details * */ struct daNpc_grO_HIOParam { /* 0x0 */ daNpcF_HIOParam common; }; class daNpc_grO_Param_c { public: /* 809DEF10 */ virtual ~daNpc_grO_Param_c() {} static daNpc_grO_HIOParam const m; }; #if DEBUG class daNpc_grO_HIO_c : public mDoHIO_entry_c { public: daNpc_grO_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); /* 0x8 */ daNpc_grO_HIOParam m; }; #define NPC_GRO_HIO_CLASS daNpc_grO_HIO_c #else #define NPC_GRO_HIO_CLASS daNpc_grO_Param_c #endif class daNpc_grO_c : public daNpcF_c { public: typedef int (daNpc_grO_c::*actionFunc)(void*); typedef int (daNpc_grO_c::*cutFunc)(int); /* 809DA56C */ daNpc_grO_c(); /* 809DA780 */ ~daNpc_grO_c(); /* 809DA980 */ cPhs__Step create(); /* 809DAC58 */ int CreateHeap(); /* 809DB130 */ int Delete(); /* 809DB164 */ int Execute(); /* 809DB184 */ int Draw(); /* 809DB214 */ int ctrlJoint(J3DJoint*, J3DModel*); /* 809DB448 */ static int createHeapCallBack(fopAc_ac_c*); /* 809DB468 */ static int ctrlJointCallBack(J3DJoint*, int); /* 809DB4B4 */ void setParam(); /* 809DB5F4 */ BOOL main(); /* 809DB774 */ BOOL ctrlBtk(); /* 809DB854 */ void setAttnPos(); /* 809DBD58 */ bool setExpressionAnm(int, bool); /* 809DBFF4 */ bool setExpressionBtp(int); /* 809DC118 */ void setExpression(int, f32); /* 809DC144 */ void setMotionAnm(int, f32); /* 809DC2E4 */ void setMotion(int, f32, int); /* 809DC328 */ int drawDbgInfo(); /* 809DC330 */ void drawOtherMdls(); /* 809DC3DC */ u8 getTypeFromParam(); /* 809DC43C */ BOOL isDelete(); /* 809DC4F4 */ void reset(); /* 809DC67C */ void playExpression(); /* 809DCA68 */ void playMotion(); /* 809DCDA4 */ BOOL chkAction(actionFunc); /* 809DCDD0 */ BOOL setAction(actionFunc); /* 809DCE78 */ BOOL selectAction(); /* 809DCF44 */ void doNormalAction(int); /* 809DD070 */ BOOL doEvent(); /* 809DD3D8 */ void setLookMode(int); /* 809DD3FC */ void lookat(); /* 809DD684 */ void setExpressionTalkAfter(); /* 809DD758 */ int wait(void*); /* 809DD960 */ int bokinWait(void*); /* 809DDB68 */ int waitMaro(void*); /* 809DDCF8 */ int talk(void*); /* 809DE0D0 */ int ECut_bokinFinish(int); /* 809DE30C */ int cutPushOut(int); /* 809DE4EC */ int test(void*); /* 809DEF0C */ void adjustShapeAngle() {} static char* mEvtCutNameList[3]; static cutFunc mEvtCutList[3]; private: /* 0xB48 */ Z2Creature mSound; /* 0xBD8 */ J3DModel* mpOtherModel[1]; /* 0xBDC */ daNpcF_MatAnm_c* mpMatAnm; /* 0xBE0 */ daNpcF_Lookat_c mLookat; /* 0xC7C */ daNpcF_ActorMngr_c mActorMngrs[3]; /* 0xC94 */ NPC_GRO_HIO_CLASS* mpHIO; /* 0xC98 */ dCcD_Cyl mCyl; /* 0xDD4 */ actionFunc mNextAction; /* 0xDE0 */ actionFunc mAction; /* 0xDEC */ request_of_phase_process_class mPhases[4]; /* 0xE0C */ int field_0xe0c; /* 0xE10 */ int field_0xe10; /* 0xE14 */ int field_0xe14; /* 0xE18 */ int field_0xe18; /* 0xE1C */ int mMsgNo; /* 0xE20 */ s16 mLookMode; /* 0xE22 */ u16 mMode; /* 0xE24 */ u8 mType; /* 0xE28 */ fpc_ProcID mItemID; /* 0xE2C */ u8 mUnkFlag; }; STATIC_ASSERT(sizeof(daNpc_grO_c) == 0xe30); #endif /* D_A_NPC_GRO_H */