/** * @file d_a_e_ww.cpp * */ #include "d/dolzel_rel.h" #include "d/actor/d_a_e_ww.h" #include "f_op/f_op_camera_mng.h" #include "d/d_debug_viewer.h" #include "d/d_cc_uty.h" #include "f_op/f_op_actor_enemy.h" #include "Z2AudioLib/Z2Instances.h" enum E_ww_RES_File_ID { /* BCK */ /* 0x04 */ BCK_WW_APPEAR = 0x4, /* 0x05 */ BCK_WW_BACKSTEP, /* 0x06 */ BCK_WW_DAMAGE, /* 0x07 */ BCK_WW_DEAD, /* 0x08 */ BCK_WW_JUMPATTACKA, /* 0x09 */ BCK_WW_JUMPATTACKB, /* 0x0A */ BCK_WW_JUMPATTACKC, /* 0x0B */ BCK_WW_RUN, /* 0x0C */ BCK_WW_SIDESTEPL, /* 0x0D */ BCK_WW_SIDESTEPR, /* 0x0E */ BCK_WW_TURN, /* 0x0F */ BCK_WW_WAIT, /* 0x10 */ BCK_WW_WALK, /* BMDR */ /* 0x13 */ BMDR_WW = 0x13, }; enum Joint { /* 0x00 */ JNT_WORLD_ROOT, /* 0x01 */ JNT_BODY01, /* 0x02 */ JNT_BODY02, /* 0x03 */ JNT_NECK, /* 0x04 */ JNT_HEAD, /* 0x05 */ JNT_AGO, /* 0x06 */ JNT_EARL, /* 0x07 */ JNT_EARR, /* 0x08 */ JNT_SHOULDERL, /* 0x09 */ JNT_ARML01, /* 0x0A */ JNT_ARML02, /* 0x0B */ JNT_HANDL01, /* 0x0C */ JNT_HANDL02, /* 0x0D */ JNT_SHOULDERR, /* 0x0E */ JNT_ARMR01, /* 0x0F */ JNT_ARMR02, /* 0x10 */ JNT_HANDR01, /* 0x11 */ JNT_HANDR02, /* 0x12 */ JNT_WAIST, /* 0x13 */ JNT_LEGL01, /* 0x14 */ JNT_LEGL02, /* 0x15 */ JNT_LEGL03, /* 0x16 */ JNT_FOOTL, /* 0x17 */ JNT_LEGR01, /* 0x18 */ JNT_LEGR02, /* 0x19 */ JNT_LEGR03, /* 0x1A */ JNT_FOOTR, /* 0x1B */ JNT_TAIL01, /* 0x1C */ JNT_TAIL02, }; enum Action { /* 0x0 */ ACTION_MASTER, /* 0x1 */ ACTION_WAIT, /* 0x2 */ ACTION_ATTACK, /* 0x3 */ ACTION_CHASE, /* 0x4 */ ACTION_DAMAGE, /* 0x5 */ ACTION_MOVE_OUT, /* 0x6 */ ACTION_WALK, }; enum Action_Mode { /* 0x00 */ ACTION_MODE_0, /* 0x01 */ ACTION_MODE_1, /* 0x02 */ ACTION_MODE_2, /* 0x03 */ ACTION_MODE_3, /* 0x05 */ ACTION_MODE_5 = 0x5, /* 0x06 */ ACTION_MODE_6, /* 0x0A */ ACTION_MODE_10 = 0xA, /* 0x0B */ ACTION_MODE_11, /* 0x0C */ ACTION_MODE_12, /* 0x0D */ ACTION_MODE_13, /* 0x0E */ ACTION_MODE_14, /* 0x0F */ ACTION_MODE_15, /* 0x10 */ ACTION_MODE_16, /* 0x14 */ ACTION_MODE_20 = 0x14, /* 0x15 */ ACTION_MODE_21, /* 0x16 */ ACTION_MODE_22, /* 0x19 */ ACTION_MODE_25 = 0x19, /* 0x1A */ ACTION_MODE_26, /* 0x1B */ ACTION_MODE_27, /* 0x1C */ ACTION_MODE_28, /* 0xC8 */ ACTION_MODE_200 = 0xC8, }; class daE_WW_HIO_c : public JORReflexible { public: /* 807E76EC */ daE_WW_HIO_c(); /* 807EEEBC */ virtual ~daE_WW_HIO_c() {} void genMessage(JORMContext*); /* ホワイトウルフォス - White Werewolf */ /* 0x04 */ s8 field_0x04; /* 0x08 */ f32 model_size; // モデルサイズ - Model Size /* 0x0C */ f32 attack_interval; // 攻撃間隔 - Attack Interval /* 0x10 */ f32 run_anm; // 走りアニメーション - Run Animation /* 0x14 */ f32 walk_anm; // 歩きアニメーション - Walk Animation /* 0x18 */ f32 run_speed; // 走る速度 - Run Speed /* 0x1C */ f32 wolf_escape_speed; // 狼から逃亡速度 - Wolf Escape Speed /* 0x20 */ f32 link_escape_speed; // リンクから逃亡速度 - Link Escape Speed /* 0x24 */ u8 move_range_debug_display; // 移動範囲デバック表示 - Move Range Debug Display }; namespace { /* 807EF904-807EF944 000038 0040+00 1/1 0/0 0/0 .data cc_ww_src__22@unnamed@d_a_e_ww_cpp@ */ dCcD_SrcSph cc_ww_src = { { {0x0, {{0x400, 0x1, 0xC}, {0x0, 0x0}, 0x75}}, // mObj {dCcD_SE_METAL, 0x0, 0x0, 0x0, 0x0}, // mGObjAt {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { {{0.0f, 0.0f, 0.0f}, 40.0f} // mSph } // mSphAttr }; /* 807EF944-807EF984 000078 0040+00 1/1 0/0 0/0 .data cc_ww_tg_src__22@unnamed@d_a_e_ww_cpp@ */ dCcD_SrcSph cc_ww_tg_src = { { {0x0, {{0x0, 0x1, 0x0}, {0xD8FBFDFF, 0x43}, 0x0}}, // mObj {dCcD_SE_METAL, 0x0, 0x0, 0x0, 0x0}, // mGObjAt {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { {{0.0f, 0.0f, 0.0f}, 40.0f} // mSph } // mSphAttr }; } // namespace /* 807EFBF4-807EFBF8 00007C 0004+00 2/2 0/0 0/0 .bss None */ static u8 l_HIOInit; /* 807EFBCC-807EFBF4 000054 0028+00 7/8 0/0 0/0 .bss l_HIO */ static daE_WW_HIO_c l_HIO; static u8 lbl_237_bss_30; // What name for this variable ? /* 807E76EC-807E7748 0000EC 005C+00 1/1 0/0 0/0 .text __ct__12daE_WW_HIO_cFv */ daE_WW_HIO_c::daE_WW_HIO_c() { field_0x04 = -1; model_size = 1.0f; attack_interval = 150.0f; run_anm = 1.2f; walk_anm = 0.5f; run_speed = 40.0f; wolf_escape_speed = 25.0f; link_escape_speed = 40.0f; move_range_debug_display = 0; } #ifdef DEBUG void daE_WW_HIO_c::genMessage(JORMContext* mctx) { mctx->genLabel("ホワイトウルフォス", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genSlider("モデルサイズ", &model_size, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genSlider("攻撃間隔", &attack_interval, 0.0f, 2000.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genSlider("走りアニメーション", &run_anm, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genSlider("歩きアニメーション", &walk_anm, 0.0f, 10.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genSlider("走る速度", &run_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genSlider("狼から逃亡速度", &wolf_escape_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genSlider("リンクから逃亡速度", &link_escape_speed, 0.0f, 100.0f, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); mctx->genCheckBox("移動範囲デバック表示", &move_range_debug_display, 1, 0, NULL, 0xFFFF, 0xFFFF, 0x200, 24); } #endif /* 807E7748-807E7800 000148 00B8+00 1/1 0/0 0/0 .text ctrlJoint__8daE_WW_cFP8J3DJointP8J3DModel */ int daE_WW_c::ctrlJoint(J3DJoint* i_joint, J3DModel* i_model) { J3DJoint* _joint = i_joint; int jnt_no = _joint->getJntNo();; mDoMtx_stack_c::copy(i_model->getAnmMtx(jnt_no)); switch (jnt_no) { case JNT_NECK: case JNT_HEAD: mDoMtx_stack_c::YrotM(field_0x67c); mDoMtx_stack_c::ZrotM(field_0x67e); } i_model->setAnmMtx(jnt_no, mDoMtx_stack_c::get()); cMtx_copy(mDoMtx_stack_c::get(), J3DSys::mCurrentMtx); return 1; } /* 807E7800-807E784C 000200 004C+00 1/1 0/0 0/0 .text JointCallBack__8daE_WW_cFP8J3DJointi */ int daE_WW_c::JointCallBack(J3DJoint* i_joint, int param_2) { if (param_2 == 0) { J3DModel* model_p = j3dSys.getModel(); daE_WW_c* i_this = (daE_WW_c*)model_p->getUserArea(); if (i_this != NULL) { i_this->ctrlJoint(i_joint, model_p); } } return 1; } /* 807E784C-807E79D4 00024C 0188+00 1/1 0/0 0/0 .text setHeadAngle__8daE_WW_cFv */ void daE_WW_c::setHeadAngle() { cXyz player_eye_pos = daPy_getPlayerActorClass()->eyePos; cXyz temp_r1; // Zero position ? effpos effective pos ? if (mAction != ACTION_MASTER) { if (field_0x75a != 0) { mDoMtx_stack_c::copy(mpModelMorf->getModel()->getAnmMtx(JNT_HEAD)); mDoMtx_stack_c::multVecZero(&temp_r1); s16 var_r29 = cLib_targetAngleY(&temp_r1, &player_eye_pos) - shape_angle.y; if (var_r29 > 0x4000) { var_r29 = 0x4000; } if (var_r29 < -0x4000) { var_r29 = -0x4000; } cLib_addCalcAngleS(&field_0x67c, (int)var_r29/2, 4, 0x400, 0x100); s16 var_r28 = cLib_targetAngleX(&temp_r1, &player_eye_pos) - shape_angle.x; if (var_r28 > 0x3000) { var_r28 = 0x3000; } if (var_r28 < -0x3000) { var_r28 = -0x3000; } cLib_addCalcAngleS(&field_0x67a, (int)var_r28/2, 4, 0x400, 0x100); return; } cLib_addCalcAngleS(&field_0x67c, 0, 4, 0x400, 0x100); cLib_addCalcAngleS(&field_0x67a, 0, 4, 0x400, 0x100); } } /* 807E79D4-807E7ABC 0003D4 00E8+00 1/1 0/0 0/0 .text draw__8daE_WW_cFv */ int daE_WW_c::draw() { if (mAction == ACTION_MASTER) { #ifdef DEBUG if (l_HIO.move_range_debug_display != 0) { cXyz curr_pos = current.pos; curr_pos.y += 100.0f; GXColor circle1Color = { 200, 0, 0, 255 }; dDbVw_drawCircleOpa(curr_pos, field_0x6a8, circle1Color, 1, 0xC); curr_pos.y = current.pos.y - field_0x6ac; GXColor circle2Color = { 0, 0, 200, 255 }; dDbVw_drawCircleOpa(curr_pos, field_0x6a8, circle2Color, 1, 0xC); curr_pos.y = current.pos.y + field_0x6ac; GXColor circle3Color = { 0, 0, 200, 255 }; dDbVw_drawCircleOpa(curr_pos, field_0x6a8, circle3Color, 1, 0xC); } #endif return 1; } J3DModel* model_p = mpModelMorf->getModel(); g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(model_p, &tevStr); mpModelMorf->entryDL(); cXyz sp14; sp14.set(current.pos.x, 100.0f + current.pos.y, current.pos.z); field_0x6d0 = dComIfGd_setShadow(field_0x6d0, 1, model_p, &sp14, 700.0f + nREG_F(19), 0.0f, current.pos.y, mObjAcch.GetGroundH(), mObjAcch.m_gnd, &tevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex()); return 1; } /* 807E7ABC-807E7ADC 0004BC 0020+00 1/0 0/0 0/0 .text daE_WW_Draw__FP8daE_WW_c */ static int daE_WW_Draw(daE_WW_c* i_this) { return static_cast(i_this)->draw(); } /* 807E7ADC-807E7B80 0004DC 00A4+00 6/6 0/0 0/0 .text setBck__8daE_WW_cFiUcff */ void daE_WW_c::setBck(int i_index, u8 i_attr, f32 i_morf, f32 i_rate) { mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("E_WW", i_index), i_attr, i_morf, i_rate, 0.0f, -1.0f); } /* 807E7B80-807E7BDC 000580 005C+00 1/1 0/0 0/0 .text checkBck__8daE_WW_cFi */ bool daE_WW_c::checkBck(int i_index) { if (mpModelMorf->getAnm() == (J3DAnmTransform*)dComIfG_getObjectRes("E_WW", i_index)) { return 1; } return 0; } /* 807E7BDC-807E7C20 0005DC 0044+00 11/11 0/0 0/0 .text setActionMode__8daE_WW_cFii */ void daE_WW_c::setActionMode(int i_action_id, int i_attack_action_id) { gravity = -5.0f; mAction = i_action_id; mActionMode = i_attack_action_id; field_0x756 = 0; mObjAcch.ClrGrndNone(); mObjAcch.OnLineCheck(); mObjAcch.OffLineCheckNone(); } /* 807E7C20-807E7E74 000620 0254+00 1/1 0/0 0/0 .text damage_check__8daE_WW_cFv */ void daE_WW_c::damage_check() { if (field_0x724 == 0) { mCcStts.Move(); if (mSph1[1].ChkAtShieldHit() != 0) { mSph1[1].OffAtShieldHit(); if (daPy_getPlayerActorClass()->checkPlayerGuard()) { setActionMode(ACTION_DAMAGE, ACTION_MODE_0); return; } } cCcD_Obj* var_r29 = NULL; // ObjHit ? Where damage is applied ? if (mSph2[0].ChkTgHit() != 0) { var_r29 = mSph2[0].GetTgHitObj(); } if (mSph2[1].ChkTgHit() != 0) { var_r29 = mSph2[1].GetTgHitObj(); } if (var_r29 != NULL) { mAtInfo.mpCollider = var_r29; if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_IRON_BALL) != 0) { if (fopAcM_GetName(dCc_GetAc(mAtInfo.mpCollider->GetAc())) == PROC_Obj_Carry) { health += (s16) 150; } else if (dComIfGp_checkPlayerStatus0(0, 0x400) != 0) { health += (s16) 180; } else { health = 0; } } cc_at_check(this, &mAtInfo); if (mAtInfo.mpCollider->GetAtAtp() >= 1) { cXyz temp_r1; mDoMtx_stack_c::copy(mpModelMorf->getModel()->getAnmMtx(JNT_HEAD)); mDoMtx_stack_c::transM(-10.0f, -20.0f, 0.0f); mDoMtx_stack_c::multVecZero(&temp_r1); if (mAtInfo.mHitStatus == 0) { dComIfGp_setHitMark(1, this, &temp_r1, NULL, NULL, 0); } else { dComIfGp_setHitMark(3, this, &temp_r1, NULL, NULL, 0); } } if (mAtInfo.mpCollider->ChkAtType(AT_TYPE_UNK) != 0) { field_0x724 = 20; } else { field_0x724 = 10; } if (mAtInfo.mAttackPower <= 1) { field_0x724 = (u8)(KREG_S(8) + 10); } setActionMode(ACTION_DAMAGE, ACTION_MODE_0); } } } /* 807E7E74-807E7FCC 000874 0158+00 1/1 0/0 0/0 .text setRandamNumber__8daE_WW_cFv */ void daE_WW_c::setRandamNumber() { int var_r27 = 0; int var_r26 = field_0x6b6; if (field_0x6b6 < 5) { var_r26 = 5; } for (int i=0; i= 0x1800) { if (angle_y < 0) { return player_angle + 0x1800; } return player_angle - 0x1800; } return shape_angle.y; } /* 807E804C-807E830C 000A4C 02C0+00 1/1 0/0 0/0 .text setGroundAngle__8daE_WW_cFv */ void daE_WW_c::setGroundAngle() { if (field_0x75b != 0 && !mObjAcch.ChkGroundHit()) { cLib_addCalcAngleS(&field_0x674.x, 0, 4, 0x1000, 0x200); cLib_addCalcAngleS(&field_0x674.z, 0, 4, 0x1000, 0x200); cLib_addCalcAngleS(&field_0x6ce, 0, 4, 0x1000, 0x200); return; } cXyz sp14 = current.pos; sp14.y = mObjAcch.GetGroundH(); dBgS_GndChk gnd_chk; Vec gnd_pos; if (field_0x75c == 0) { gnd_pos.x = sp14.x + 100.0f * cM_ssin(shape_angle.y); gnd_pos.y = 150.0f + sp14.y; gnd_pos.z = sp14.z + 100.0f * cM_scos(shape_angle.y); gnd_chk.SetPos(&gnd_pos); gnd_pos.y = dComIfG_Bgsp().GroundCross(&gnd_chk); if (-1e9f == gnd_pos.y) { gnd_pos.y = (f32) sp14.y; } if (std::abs(gnd_pos.y - sp14.y) > 150.0f) { if (gnd_pos.y > sp14.y) { gnd_pos.y = sp14.y + 150.0f; } else { gnd_pos.y = sp14.y - 150.0f; } } field_0x6ce = -cLib_targetAngleX(&sp14, (cXyz*)&gnd_pos); field_0x674.x = 0; field_0x674.z = 0; } else { gnd_pos.x = sp14.x; gnd_pos.y = 150.0f + sp14.y; gnd_pos.z = 100.0f + sp14.z; gnd_chk.SetPos(&gnd_pos); gnd_pos.y = dComIfG_Bgsp().GroundCross(&gnd_chk); if (-1e9f != gnd_pos.y) { field_0x674.x = -cM_atan2s(gnd_pos.y - sp14.y, gnd_pos.z - sp14.z); } gnd_pos.x = sp14.x + 50.0f; gnd_pos.y = sp14.y + 150.0f; gnd_pos.z = sp14.z; gnd_chk.SetPos(&gnd_pos); gnd_pos.y = dComIfG_Bgsp().GroundCross(&gnd_chk); if (-1e9f != gnd_pos.y) { field_0x674.z = (s16)cM_atan2s(gnd_pos.y - sp14.y, gnd_pos.x - sp14.x); } field_0x6ce = 0; } } /* 807E830C-807E8518 000D0C 020C+00 3/3 0/0 0/0 .text checkCreateBg__8daE_WW_cF4cXyz */ f32 daE_WW_c::checkCreateBg(cXyz i_vector) { cXyz sp14 = i_vector; // gnd_check_pos ? sp14.y += field_0x6ac; dBgS_GndChk gnd_chk; gnd_chk.SetPos(&sp14); f32 temp_f1 = dComIfG_Bgsp().GroundCross(&gnd_chk); if (temp_f1 != -1e9f) { if (std::abs(temp_f1 - current.pos.y) > field_0x6ac) { return -1e9f; } if (dComIfG_Bgsp().GetSpecialCode(gnd_chk) == 5 || dComIfG_Bgsp().GetPolyAtt0(gnd_chk) == 0xD) { cXyz temp_r1 = daPy_getPlayerActorClass()->current.pos; temp_r1.y += 100.0f; sp14 = i_vector; sp14.y = 100.0f + temp_f1; dBgS_LinChk lin_chk; lin_chk.Set(&temp_r1, &sp14, NULL); if (dComIfG_Bgsp().LineCross(&lin_chk) != 0) { cM3dGPla plane; dComIfG_Bgsp().GetTriPla(lin_chk, &plane); return -1e9f; } return temp_f1; } } return -1e9f; } /* 807E8560-807E8624 000F60 00C4+00 3/3 0/0 0/0 .text checkAttackWall__8daE_WW_cFv */ bool daE_WW_c::checkAttackWall() { cXyz curr_pos = current.pos; curr_pos.y += 100.0f; cXyz player_eye_pos = daPy_getPlayerActorClass()->eyePos; dBgS_LinChk line_chk; line_chk.Set(&curr_pos, &player_eye_pos, NULL); if (dComIfG_Bgsp().LineCross(&line_chk)) { return false; } return true; } /* 807E8624-807E8700 001024 00DC+00 1/1 0/0 0/0 .text setBlurEffect__8daE_WW_cFv */ void daE_WW_c::setBlurEffect() { mParticleKey = dComIfGp_particle_set(mParticleKey, 0x8602, ¤t.pos, &tevStr); JPABaseEmitter* emitter = dComIfGp_particle_getEmitter(mParticleKey); if (emitter != NULL) { emitter->setGlobalSRTMatrix(mpModelMorf->getModel()->getAnmMtx(JNT_BODY02)); } } /* 807E8700-807E8A08 001100 0308+00 2/2 0/0 0/0 .text setAppearEffect__8daE_WW_cFv */ void daE_WW_c::setAppearEffect() { dBgS_ObjGndChk_All gnd_chk; cXyz gnd_pos; gnd_pos.set(100.0f * cM_ssin(shape_angle.y), 100.0f, 100.0f * cM_scos(shape_angle.y)); gnd_pos += current.pos; gnd_chk.SetPos(&gnd_pos); gnd_pos.y = dComIfG_Bgsp().GroundCross(&gnd_chk); if (gnd_pos.y != -1e9f) { csXyz sp10(0, 0, 0); cM3dGPla plane; dComIfG_Bgsp().GetTriPla(gnd_chk, &plane); cXyz* normal = plane.GetNP(); sp10.y = (s16) cM_atan2s(normal->x, normal->z); sp10.x = (s16) cM_atan2s(normal->absXZ(), normal->y); dComIfGp_particle_setPolyColor(0x8A56, gnd_chk, &gnd_pos, &tevStr, &sp10, NULL, 0, NULL, -1, NULL); dComIfGp_particle_setPolyColor(0x8A57, gnd_chk, &gnd_pos, &tevStr, &sp10, NULL, 0, NULL, -1, NULL); } } /* 807E8A80-807E8B2C 001480 00AC+00 1/1 0/0 0/0 .text s_child_ww__FPvPv */ static void* s_child_ww(void* i_actor, void* i_data) { if (i_actor != i_data && fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_WW && !fpcM_IsCreating(fopAcM_GetID(i_actor))) { if (fopAcM_GetLinkId((fopAc_ac_c*)i_actor) == fopAcM_GetID(i_data)) { lbl_237_bss_30++; } } return NULL; } /* 807E8B2C-807E8C54 00152C 0128+00 1/1 0/0 0/0 .text s_obj_sub__FPvPv */ static void* s_obj_sub(void* i_proc, void* i_data) { if (fopAcM_IsActor(i_proc) && !fpcM_IsCreating(fopAcM_GetID(i_proc)) && fopAcM_checkCarryNow((fopAc_ac_c *) i_proc) == 0) { f32 dist = fopAcM_searchActorDistance((fopAc_ac_c *) i_proc, (fopAc_ac_c *) i_data); if (dist < 100.0f) { f32 fVar2 = fopAcM_GetSpeedF((fopAc_ac_c *) i_proc); f32 fVar3 = 0.0f; if (fVar2 == fVar3) { f32 fVar4 = fopAcM_GetSpeed((fopAc_ac_c *) i_proc).y; if (fVar4 == fVar3) { if (fopAcM_GetName(i_proc) == PROC_Obj_Carry) { return i_proc; } if (fopAcM_GetName(i_proc) == PROC_NBOMB) { return i_proc; } } } } if (dist < 500.0f && (fopAcM_GetName(i_proc) == PROC_BOOMERANG || fopAcM_GetName(i_proc) == PROC_NBOMB)) { return i_proc; } if (dist < 700.0f && fopAcM_GetName(i_proc) == PROC_ARROW) { f32 fVar5 = fopAcM_GetSpeedF((fopAc_ac_c *) i_proc); f32 fVar6 = 0.0f; if (fVar5 != fVar6) { return i_proc; } } } return NULL; } /* 807E8C54-807E8E6C 001654 0218+00 4/4 0/0 0/0 .text checkSideStep__8daE_WW_cFv */ bool daE_WW_c::checkSideStep() { cXyz* temp_r3; if (dComIfGp_checkPlayerStatus0(0, 0x4000) != 0) { temp_r3 = daPy_getPlayerActorClass()->getHookshotTopPos(); if (temp_r3 != NULL && temp_r3->absXZ(current.pos) < 500.0f) { if ((s16)(cLib_targetAngleY(¤t.pos, temp_r3) - shape_angle.y) < 0) { field_0x6c0 = 0; } else { field_0x6c0 = 1; } return true; } } fopAc_ac_c* temp_r3_2 = (fopAc_ac_c*) fpcM_Search(s_obj_sub, this); if (temp_r3_2 != NULL) { if ((s16)(fopAcM_searchActorAngleY(this, temp_r3_2) - shape_angle.y) < 0) { field_0x6c0 = 0; } else { field_0x6c0 = 1; } return true; } return false; } /* 807E8E6C-807E8EEC 00186C 0080+00 1/1 0/0 0/0 .text s_attack_ww__FPvPv */ static void* s_attack_ww(void* i_actor, void* i_data) { if (i_actor != i_data && fopAcM_IsActor(i_actor) && fopAcM_GetName(i_actor) == PROC_E_WW && !fpcM_IsCreating(fopAcM_GetID(i_actor)) && ((daE_WW_c*)i_actor)->isAttack() != 0) { return i_actor; } return NULL; } /* 807E8EEC-807E905C 0018EC 0170+00 2/2 0/0 0/0 .text createWolf__8daE_WW_cF4cXyzUc */ void daE_WW_c::createWolf(cXyz param_0, u8 param_1) { fpc_ProcID var_r30; u8 var_r29; u8 var_r28; cXyz sp1C = daPy_getPlayerActorClass()->current.pos; csXyz sp14(0, cLib_targetAngleY(¶m_0, &sp1C) + cM_rndFX(4096.0f), 0); u8 temp_r27 = field_0x6a8 / 100.0f; if (param_1 == 0) { var_r30 = fopAcM_GetLinkId(this); var_r29 = 0; var_r28 = 2; } else { var_r30 = fopAcM_GetID(this); var_r29 = field_0x6c0; var_r28 = 1; } mChildID[var_r29] = fopAcM_createChild(PROC_E_WW, var_r30, (var_r28 << 24) | (field_0x6b4 | (0xF0FF0000 | 0xF000) | (temp_r27 * 0x10)), ¶m_0, fopAcM_GetRoomNo(this), &sp14, NULL, -1, NULL); } /* 807EFCAC-807EFD60 000134 00B4+00 1/2 0/0 0/0 .bss create_pos */ static cXyz create_pos[15] = { cXyz(1000.0f, 0.0f, 200.0f), cXyz(-700.0f, 0.0f, 100.0f), cXyz(700.0f, 0.0f, 100.0f), cXyz(-1000.0f, 0.0f, 200.0f), cXyz(-300.0f, 0.0f, -200.0f), cXyz(700.0f, 0.0f, -100.0f), cXyz(200.0f, 0.0f, 300.0f), cXyz(400.0f, 0.0f, -200.0f), cXyz(-700.0f, 0.0f, -100.0f), cXyz(-400.0f, 0.0f, 200.0f), cXyz(250.0f, 0.0f, 200.0f), cXyz(250.0f, 0.0f, -250.0f), cXyz(0.0f, 0.0f, 0.0f), cXyz(-250.0f, 0.0f, 250.0f), cXyz(-250.0f, 0.0f, -250.0f), }; /* 807E905C-807E972C 001A5C 06D0+00 1/1 0/0 0/0 .text executeMaster__8daE_WW_cFv */ void daE_WW_c::executeMaster() { camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0)); cXyz sp48 = daPy_getPlayerActorClass()->current.pos; f32 temp_f30 = sp48.absXZ(current.pos); cXyz sp3C; cXyz sp30; fopAcM_OffStatus(this, fopAcM_STATUS_UNK_004000); field_0x724 = 10; switch (mActionMode) { case ACTION_MODE_0: if ((field_0x6b4 != 0 || !(std::abs(current.pos.y - sp48.y) > 500.0f)) && temp_f30 < field_0x6a8) { if (field_0x6b4 == 0) { sp30.set(0.0f, 0.0f, 2500.0f + nREG_F(11)); } else { sp30.set(0.0f, 0.0f, 3000.0f); } cLib_offsetPos(&sp3C, &sp48, fopCamM_GetAngleY(camera), &sp30); if (current.pos.abs(sp3C) < field_0x6a8) { f32 temp_f31 = checkCreateBg(sp3C); if (-1e9f != temp_f31) { sp3C.y = temp_f31; int var_r30 = 0; lbl_237_bss_30 = 0; fpcM_Search(s_child_ww, this); if (lbl_237_bss_30 < field_0x6b6) { var_r30 = field_0x6b6 - lbl_237_bss_30; if (field_0x6b5 != 0xFF && var_r30 > (field_0x6b5 - field_0x6c8)) { var_r30 = field_0x6b5 - field_0x6c8; } } if (var_r30 > 0) { field_0x65c = sp3C; mActionMode = ACTION_MODE_1; field_0x6b7 = var_r30; field_0x6c0 = 0; setRandamNumber(); field_0x728 = 0; return; } } mActionMode = ACTION_MODE_10; field_0x728 = 30; } } break; case ACTION_MODE_1: if (field_0x728 == 0) { int var_r30_2; if (field_0x6b4 == 0) { var_r30_2 = field_0x6fc[field_0x6c0] + 5; } else { var_r30_2 = field_0x6fc[field_0x6c0]; } sp30 = create_pos[var_r30_2]; sp30.x += cM_rndFX(200.0f); cLib_offsetPos(&sp3C, &field_0x65c, (s16)fopCamM_GetAngleY(camera), &sp30); f32 temp_f31_2 = checkCreateBg(sp3C); if (-1e9f != temp_f31_2) { sp3C.y = temp_f31_2; } else { sp3C = field_0x65c; } createWolf(sp3C, 1); field_0x6c8++; field_0x6c0++; if (field_0x6c0 >= field_0x6b7) { mActionMode = ACTION_MODE_3; field_0x6c0 = 0; field_0x6c4 = 0; setRandamNumber(); field_0x728 = 20; return; } field_0x728 = field_0x6d4[field_0x6c0]; } break; case 2: if (field_0x728 == 0) { mActionMode = ACTION_MODE_3; field_0x6c0 = 0; field_0x6c4 = 0; setRandamNumber(); field_0x728 = 0; } break; case 3: if (field_0x728 == 0) { if (field_0x6fc[field_0x6c4] < field_0x6b7) { fopAc_ac_c* sp8; fopAcM_SearchByID(mChildID[field_0x6fc[field_0x6c4]], &sp8); if (sp8 != NULL) { ((daE_WW_c*)sp8)->setAttack(); } field_0x6c0++; if (field_0x6c0 >= field_0x6b7) { field_0x6c4 = 10; } } field_0x6c4++; if (field_0x6c4 >= 10) { mActionMode = ACTION_MODE_10; field_0x728 = 50; return; } if (field_0x6fc[field_0x6c4] < field_0x6b7) { field_0x728 = field_0x6d4[field_0x6c4] * 2; } } break; case 10: if (field_0x728 == 0) { mActionMode = ACTION_MODE_0; } if (field_0x6b5 != 0xFF && field_0x6c8 >= field_0x6b5) { fopAcM_delete(this); } break; } } /* 807E972C-807E99B8 00212C 028C+00 1/1 0/0 0/0 .text executeWait__8daE_WW_cFv */ void daE_WW_c::executeWait() { switch (mActionMode) { case ACTION_MODE_0: fopAcM_OnStatus(this, fopAcM_STATUS_UNK_004000); setBck(BCK_WW_APPEAR, J3DFrameCtrl::EMode_NONE, 0.0f, 1.0f); mActionMode = ACTION_MODE_1; break; case ACTION_MODE_1: if (mpModelMorf->checkFrame(3.0f)) { mSound.startCreatureSound(Z2SE_EN_WW_APPEAR, 0, -1); setAppearEffect(); } if (mpModelMorf->checkFrame(15.0f) || mpModelMorf->checkFrame(20.0f)) { mSound.startCreatureSound(Z2SE_EN_WW_FOOTNOTE, 0, -1); } if (mpModelMorf->isStop()) { if (field_0x758 != 0) { mActionMode = ACTION_MODE_10; return; } setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); return; } break; case ACTION_MODE_10: BOOL var_r28 = TRUE; if (checkAttackWall() == 0) { var_r28 = FALSE; } else if (field_0x6b4 == 1) { if (cM_rnd() < 0.3f) { var_r28 = FALSE; } } else if (field_0x6b4 == 0) { if (std::abs(current.pos.y - daPy_getPlayerActorClass()->current.pos.y) > 500.0f) { var_r28 = FALSE; } } fopAcM_OffStatus(this, fopAcM_STATUS_UNK_004000); if (var_r28) { setActionMode(ACTION_ATTACK, ACTION_MODE_0); field_0x756 = 1; return; } field_0x734 = l_HIO.attack_interval + cM_rndFX(30.0f); setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); setActionMode(ACTION_CHASE, ACTION_MODE_10); break; } } /* 807E99B8-807E9C1C 0023B8 0264+00 1/1 0/0 0/0 .text calcJumpSpeed__8daE_WW_cFv */ int daE_WW_c::calcJumpSpeed() { f32 var_f31 = field_0x65c.y - current.pos.y; int var_r28 = 0; int var_r29 = 0; int unused = 0; if (var_f31 > 0.0f) { while (var_f31 >= 35.0f) { var_f31 -= 35.0f + 3.0f * var_r28; var_r28++; var_r29++; } } else { while (var_f31 <= -35.0f) { var_f31 += 35.0f + 3.0f * var_r28; var_r29++; } } speed.y = 35.0f + 3.0f * var_r28 + nREG_F(7); field_0x75b = 2; speedF = current.pos.absXZ(field_0x65c) / (17.0f + var_r29 + nREG_F(8)); if (speedF < 20.0f + nREG_F(10)) { speedF = 20.0f + nREG_F(10); } gravity = -3.0f + nREG_F(9); return var_r29; // Jump speed ? } /* 807E9C1C-807EA474 00261C 0858+00 2/1 0/0 0/0 .text executeAttack__8daE_WW_cFv */ void daE_WW_c::executeAttack() { daPy_py_c* player_p = daPy_getPlayerActorClass(); switch (mActionMode) { case ACTION_MODE_0: setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); // Change BCK index to enum ? mActionMode = ACTION_MODE_1; field_0x728 = 10; speedF = l_HIO.run_speed; field_0x72c = 300; /* fallthrough */ case ACTION_MODE_1: field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 4, 0x800, 0x100); current.angle.y = shape_angle.y; if (checkAttackWall() == 0) { setActionMode(ACTION_CHASE, ACTION_MODE_2); } if (field_0x728 == 0) { if (checkMoveOut() != 0) { return; } if (fopAcM_searchPlayerDistance(this) < (800.0f + nREG_F(18) + mDistCheckModifier)) { mActionMode = ACTION_MODE_20; setBck(BCK_WW_JUMPATTACKA, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureVoice(Z2SE_EN_WW_V_ATTACK, -1); speed.y = 0.0f; speedF = 0.0f; } } if (mpModelMorf->getFrame() <= 5.0f && checkSideStep() != 0) { mActionMode = ACTION_MODE_10; speed.y = 0.0f; speedF = 0.0f; } if (field_0x72c == 0 && fopAcM_otherBgCheck(this, daPy_getPlayerActorClass()) != 0) { setActionMode(ACTION_CHASE, ACTION_MODE_2); return; } break; case ACTION_MODE_10: field_0x6cc = fopAcM_searchPlayerAngleY(this); shape_angle.y = field_0x6cc; if (field_0x6c0 == 0) { setBck(BCK_WW_SIDESTEPL, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); current.angle.y = field_0x6cc + 0x1800 + cM_rndFX(2000.0f); } else { setBck(BCK_WW_SIDESTEPR, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); current.angle.y = field_0x6cc - 0x1800 + cM_rndFX(2000.0f); } mActionMode = ACTION_MODE_11; /* fallthrough */ case ACTION_MODE_11: field_0x75a = 1; if (mpModelMorf->checkFrame(5.0f) != 0) { field_0x75b = 1; speed.y = 20.0f + nREG_F(15); speedF = nREG_F(16) + 40.0f + cM_rndFX(5.0f); mActionMode = ACTION_MODE_12; mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } break; case ACTION_MODE_12: field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 4, 0x800, 0x100); if (mObjAcch.ChkGroundHit() != 0) { speedF = 0.0f; if (mpModelMorf->isStop() != 0) { if (checkMoveOut() != 0) { return; } f32 var_f31 = 800.0f + nREG_F(18) + mDistCheckModifier; if (player_p->getSpeedF() >= 18.0f) { var_f31 = 1000.0f + nREG_F(18) + mDistCheckModifier; } if (fopAcM_searchPlayerDistance(this) < var_f31 && checkAttackWall() != 0) { mActionMode = ACTION_MODE_20; setBck(BCK_WW_JUMPATTACKA, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); // Change to ANM_JUMP ? mSound.startCreatureVoice(Z2SE_EN_WW_V_ATTACK, -1); } else { mActionMode = ACTION_MODE_0; } break; } } break; case ACTION_MODE_20: { cXyz sp2C(0.0f, 0.0f, (17.0f + nREG_F(8)) * player_p->getSpeedF()); cLib_offsetPos(&field_0x65c, &player_p->current.pos, player_p->shape_angle.y, &sp2C); cLib_addCalcAngleS(&shape_angle.y, cLib_targetAngleY(¤t.pos, &field_0x65c), 4, 0x1000, 0x100); current.angle.y = shape_angle.y; if (mpModelMorf->checkFrame(2.0f) != 0) { mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } if (mpModelMorf->isStop() != 0) { calcJumpSpeed(); if (field_0x6b4 == 0) { mActionMode = ACTION_MODE_21; field_0x756 = 0; } else { mActionMode = ACTION_MODE_25; field_0x756 = 0; mObjAcch.SetGrndNone(); mObjAcch.OffLineCheck(); mObjAcch.OnLineCheckNone(); } setBck(BCK_WW_JUMPATTACKB, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); shape_angle.x = cM_atan2s(speedF, speed.y) - 0x4000; } break; } case ACTION_MODE_21: mSph2[0].SetTgType(0xD8FBFDFF); mSph2[1].SetTgType(0xD8FBFDFF); cLib_chaseF(&speedF, 0.0f, 1.0f); mSph1[1].OnAtSetBit(); if (mObjAcch.ChkGroundHit()) { speedF = 20.0f + ZREG_F(0); setBck(BCK_WW_JUMPATTACKC, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mActionMode = ACTION_MODE_22; } break; case ACTION_MODE_22: cLib_chaseF(&speedF, 0.0f, 1.0f + ZREG_F(1)); if (mpModelMorf->checkFrame(2.0f) != 0) { mSound.startCreatureSound(Z2SE_EN_WW_FOOTNOTE, 0, -1); } if (mpModelMorf->isStop() != 0) { setActionMode(ACTION_CHASE, ACTION_MODE_0); } break; case ACTION_MODE_25: case ACTION_MODE_26: mObjAcch.ClrGroundHit(); mSph2[0].SetTgType(0xD8FBFDFF); mSph2[1].SetTgType(0xD8FBFDFF); cLib_chaseF(&speedF, 0.0f, 1.0f); mSph1[1].OnAtSetBit(); cXyz sp20(current.pos.x, 1000.0f + current.pos.y, current.pos.z); dBgS_GndChk gnd_chk; gnd_chk.SetPos(&sp20); sp20.y = dComIfG_Bgsp().GroundCross(&gnd_chk); if (-1e9f != sp20.y) { if (mActionMode == ACTION_MODE_25 && current.pos.y < sp20.y) { setAppearEffect(); mSound.startCreatureSound(Z2SE_EN_WW_HIDE, 0, -1); mActionMode = ACTION_MODE_26; } if (attention_info.position.y < sp20.y) { field_0x75d = 0; } if (current.pos.y < (sp20.y - 500.0f)) { fopAcM_delete(this); } } break; } if (mObjAcch.ChkGroundHit()) { cLib_addCalcAngleS(&shape_angle.x, 0, 4, 0x1000, 0x200); return; } cLib_addCalcAngleS(&shape_angle.x, cM_atan2s(speedF, speed.y) - 0x4000, 4, 0x800, 0x200); } /* 807EA474-807EA870 002E74 03FC+00 2/2 0/0 0/0 .text checkAttackStart__8daE_WW_cFv */ bool daE_WW_c::checkAttackStart() { if (field_0x734 == 0) { camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0)); s16 temp_r28 = (fopCamM_GetAngleY(camera) + 0x8000) - fopAcM_searchPlayerAngleY(this); cXyz sp14 = daPy_getPlayerActorClass()->current.pos; if (field_0x6b4 != 1) { if (fpcM_Search(s_attack_ww, this) != NULL) { return 0; } } else if (abs(temp_r28) > 0x5000) { if (current.pos.absXZ(sp14) > 1400.0f + nREG_F(18) + mDistCheckModifier) { fopAcM_delete(this); return 1; } } if (field_0x6b4 == 0 && std::abs(current.pos.y - sp14.y) > 500.0f) { return 0; } if (abs(temp_r28) < nREG_S(9) + 0x1555 && field_0x668.absXZ(sp14) < 800.0f + field_0x6a8) { if (checkCreateBg(current.pos) != -1e9f && checkAttackWall() != 0) { setActionMode(ACTION_ATTACK, ACTION_MODE_0); field_0x756 = 1; return 1; } } } return 0; } /* 807EA870-807EB650 003270 0DE0+00 1/1 0/0 0/0 .text executeChase__8daE_WW_cFv */ void daE_WW_c::executeChase() { s16 sp8; cXyz sp28 = daPy_getPlayerActorClass()->current.pos; f32 temp_f31 = sp28.absXZ(current.pos); switch (mActionMode) { case ACTION_MODE_5: if (temp_f31 > 1500.0f + nREG_F(18) + mDistCheckModifier) { mActionMode = ACTION_MODE_10; setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); return; } case ACTION_MODE_0: setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); mActionMode = ACTION_MODE_1; speedF = l_HIO.run_speed; field_0x734 = l_HIO.attack_interval + cM_rndFX(30.0f); field_0x728 = 150; // fallthrough case ACTION_MODE_1: { if (calcMoveDir(&sp8, fopAcM_searchPlayerAngleY(this) - 0x8000) != 0) { cLib_addCalcAngleS(&shape_angle.y, sp8, 4, 0x800, 0x100); } else { cLib_addCalcAngleS(&shape_angle.y, sp8, 8, 0x200, 0x80); } current.angle.y = shape_angle.y; BOOL var_r29 = FALSE; if (temp_f31 > 1500.0f + nREG_F(18) + mDistCheckModifier - 200.0f) { var_r29 = TRUE; } if (field_0x6b4 == 0 && field_0x728 == 0) { f32 fVar7 = daPy_getPlayerActorClass()->speedF; f32 fVar8 = 0.0f; if (fVar7 == fVar8) { var_r29 = TRUE; } } if (var_r29) { mActionMode = ACTION_MODE_2; setBck(BCK_WW_TURN, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } break; } case ACTION_MODE_2: { field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, getNearPlayerAngle(), 8, 0x800, 0x100); cLib_chaseF(&speedF, 0.0f, 1.5f); f32 fVar1 = 0.0f; if (speedF == fVar1 && abs((s16)(shape_angle.y - fopAcM_searchPlayerAngleY(this))) < 0x2000) { mActionMode = ACTION_MODE_10; setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); } break; } case ACTION_MODE_200: { field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, getNearPlayerAngle(), 8, 0x800, 0x100); cLib_chaseF(&speedF, 0.0f, 1.5f); f32 fVar2 = 0.0f; if (speedF == fVar2) { if (abs((s16)(shape_angle.y - fopAcM_searchPlayerAngleY(this))) < 0x2000) { speedF = 0.0f; setActionMode(ACTION_MOVE_OUT, ACTION_MODE_10); setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); } } break; } case ACTION_MODE_10: mActionMode = ACTION_MODE_11; field_0x740 = 30; /// fallthrough case ACTION_MODE_11: { field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, getNearPlayerAngle(), 4, 0x800, 0x100); current.angle.y = shape_angle.y; f32 fVar5 = daPy_getPlayerActorClass()->speedF; f32 fVar6 = 0.0f; if (fVar5 != fVar6) { if (temp_f31 < 1400.0f + nREG_F(18) + mDistCheckModifier) { if (field_0x730 != 0 || temp_f31 < 1200.0f + nREG_F(18) + mDistCheckModifier) { mActionMode = ACTION_MODE_12; setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); } else { setBck(BCK_WW_BACKSTEP, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); mActionMode = ACTION_MODE_15; speedF = -40.0f; speed.y = 25.0f; field_0x75b = 1; field_0x730 = 0x3C; } } else if (temp_f31 > 1800.0f + nREG_F(18) + mDistCheckModifier) { setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); mActionMode = ACTION_MODE_20; speedF = l_HIO.run_speed - 10.0f; } } if (checkSideStep() != 0) { mActionMode = ACTION_MODE_25; speed.y = 0.0f; speedF = 0.0f; } if (checkWalkStart()) { return; } if (checkAttackStart()) { return; } if (checkMoveOut()) { return; } break; } case 12: field_0x728 = 30; mActionMode = ACTION_MODE_13; // fallthrough case 13: if (daPy_getPlayerActorClass()->checkNowWolf() != 0) { speedF = l_HIO.wolf_escape_speed; } else { speedF = l_HIO.link_escape_speed; } if (calcMoveDir(&sp8, fopAcM_searchPlayerAngleY(this) - 0x8000) != 0) { cLib_addCalcAngleS(&shape_angle.y, sp8, 4, 0x800, 0x200); } else { cLib_addCalcAngleS(&shape_angle.y, sp8, 8, 0x200, 0x80); } current.angle.y = shape_angle.y; if (field_0x728 == 0) { mActionMode = ACTION_MODE_14; field_0x728 = 150; } break; case ACTION_MODE_14: { if (daPy_getPlayerActorClass()->checkNowWolf() != 0) { cLib_chaseF(&speedF, l_HIO.wolf_escape_speed, 1.0f); } else { cLib_chaseF(&speedF, l_HIO.link_escape_speed, 1.0f); } if (calcMoveDir(&sp8, (fopAcM_searchPlayerAngleY(this) - 0x8000)) != 0) { cLib_addCalcAngleS(&shape_angle.y, sp8, 4, 0x800, 0x200); } else { cLib_addCalcAngleS(&shape_angle.y, sp8, 8, 0x200, 0x80); } current.angle.y = shape_angle.y; if (field_0x668.absXZ(current.pos) > field_0x6a8) { mActionMode = ACTION_MODE_200; setBck(BCK_WW_TURN, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); return; } BOOL var_r29_2 = FALSE; if (temp_f31 > 1500.0f + nREG_F(18) + mDistCheckModifier) { var_r29_2 = TRUE; } if (field_0x6b4 == 0 && field_0x728 == 0) { f32 fVar3 = daPy_getPlayerActorClass()->speedF; f32 fVar4 = 0.0f; if (fVar3 == fVar4) { var_r29_2 = TRUE; } } if (var_r29_2) { mActionMode = ACTION_MODE_2; setBck(BCK_WW_TURN, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } break; } case ACTION_MODE_15: field_0x75a = 1; if (!mObjAcch.ChkGroundHit()) { cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 4, 0x800, 0x100); current.angle.y = shape_angle.y; } else { speedF = 0.0f; if (mpModelMorf->isStop()) { setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); mActionMode = ACTION_MODE_10; } } break; case ACTION_MODE_20: field_0x73c = 0; // fallthrough case ACTION_MODE_21: field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 4, 0x800, 0x100); current.angle.y = shape_angle.y; if (temp_f31 < 1600.0f + nREG_F(18) + mDistCheckModifier) { setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); mActionMode = ACTION_MODE_10; speedF = 0.0f; } if (mpModelMorf->getFrame() <= 5.0f) { if (checkSideStep() != 0) { mActionMode = ACTION_MODE_25; speed.y = 0.0f; speedF = 0.0f; } if (field_0x73c == 0 && checkMoveOut() != 0) { return; } } break; case ACTION_MODE_25: field_0x6cc = fopAcM_searchPlayerAngleY(this); shape_angle.y = field_0x6cc; if (field_0x6c0 == 0) { setBck(BCK_WW_SIDESTEPL, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); current.angle.y = field_0x6cc + 0x3800 + cM_rndFX(2000.0f); } else { setBck(BCK_WW_SIDESTEPR, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); current.angle.y = field_0x6cc - 0x3800 + cM_rndFX(2000.0f); } mActionMode = ACTION_MODE_27; // fallthrough case ACTION_MODE_27: field_0x75a = 1; if (mpModelMorf->checkFrame(5.0f) != 0) { speed.y = 20.0f + nREG_F(15); speedF = nREG_F(16) + (40.0f + cM_rndFX(5.0f)); field_0x75b = 1; mActionMode = ACTION_MODE_28; mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } break; case ACTION_MODE_28: field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 4, 0x800, 0x100); if (mObjAcch.ChkGroundHit() != 0) { speedF = 0.0f; if (mpModelMorf->isStop() != 0) { setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); mActionMode = ACTION_MODE_10; } } break; } cLib_addCalcAngleS(&shape_angle.x, 0, 8, 0x400, 0x100); } /* 807EB650-807EB964 004050 0314+00 1/1 0/0 0/0 .text executeDamage__8daE_WW_cFv */ void daE_WW_c::executeDamage() { if (health <= 0) { field_0x724 = 5; mSph2[0].OffTgSetBit(); mSph2[1].OffTgSetBit(); field_0x75d = 0; attention_info.flags = 0; } switch (mActionMode) { case ACTION_MODE_0: if (health > 0) { setBck(BCK_WW_DAMAGE, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureVoice(Z2SE_EN_WW_V_DAMAGE, -1); if (mObjAcch.ChkGroundHit()) { speed.y = 20.0f; } speedF = 40.0f; mActionMode = ACTION_MODE_1; } else { setBck(BCK_WW_DEAD, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureVoice(Z2SE_EN_WW_V_DEAD, -1); if (mObjAcch.ChkGroundHit()) { speed.y = 20.0f; } speedF = 30.0f; mActionMode = ACTION_MODE_5; field_0x75c = 1; } field_0x75b = 1; shape_angle.x = 0; current.angle.y = mAtInfo.mHitDirection.y + 0x8000; shape_angle.y = mAtInfo.mHitDirection.y; break; case ACTION_MODE_1: if (mpModelMorf->checkFrame(14.0f)) { mpModelMorf->setPlaySpeed(0.0f); } if (mObjAcch.ChkGroundHit()) { field_0x75b = 0; mActionMode = ACTION_MODE_2; mpModelMorf->setPlaySpeed(1.0f); } break; case ACTION_MODE_2: cLib_chaseF(&speedF, 0.0f, 2.0f); if (mpModelMorf->isStop()) { setActionMode(ACTION_CHASE, ACTION_MODE_0); } break; case ACTION_MODE_5: if (mpModelMorf->checkFrame(21.0f)) { mpModelMorf->setPlaySpeed(0.0f); } if (mObjAcch.ChkGroundHit()) { field_0x75b = 0; mActionMode = ACTION_MODE_6; mpModelMorf->setPlaySpeed(1.0f); } break; case ACTION_MODE_6: if (mObjAcch.ChkGroundHit()) { cLib_chaseF(&speedF, 0.0f, 2.0f); } if (mpModelMorf->isStop()) { fopAcM_createDisappear(this, ¤t.pos, 10, 0, 0x1B); fopAcM_delete(this); } break; } } /* 807EB964-807EBAE0 004364 017C+00 3/3 0/0 0/0 .text checkMoveOut__8daE_WW_cFv */ bool daE_WW_c::checkMoveOut() { if (field_0x668.absXZ(current.pos) > field_0x6a8) { setActionMode(ACTION_MOVE_OUT, ACTION_MODE_0); return true; } return false; } /* 807EBAE0-807EC940 0044E0 0E60+00 2/1 0/0 0/0 .text executeMoveOut__8daE_WW_cFv */ void daE_WW_c::executeMoveOut() { cXyz sp3c = daPy_getPlayerActorClass()->current.pos; switch (mActionMode) { case ACTION_MODE_0: field_0x728 = 30; field_0x734 = l_HIO.attack_interval + cM_rndFX(30.0f); // fallthrough case ACTION_MODE_10: { f32 fVar1 = sp3c.absXZ(current.pos); field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, getNearPlayerAngle(), 4, 0x800, 0x100); current.angle.y = shape_angle.y; if (field_0x668.absXZ((sp3c)) > field_0x6a8) { if (fVar1 < nREG_F(18) + 1200.0f + mDistCheckModifier) { if (field_0x728 == 0) { mActionMode = ACTION_MODE_11; } } else if (fVar1 > nREG_F(18) + 3000.0f + mDistCheckModifier) { if (fopAcM_CheckCondition(this, fopAcM_STATUS_UNK_000004)) { fopAcM_delete(this); break; } } else if (field_0x668.absXZ(current.pos) > field_0x6a8 + 200.0f && field_0x728 == 0) { mActionMode = ACTION_MODE_11; } } else if (fVar1 < nREG_F(18) + 1200.0f + mDistCheckModifier) { if (field_0x728 == 0) { mActionMode = ACTION_MODE_15; } } else { if (checkAttackStart() || checkWalkStart()) { break; } if (fVar1 > nREG_F(18) + 1800.0f + mDistCheckModifier) { setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); setActionMode(ACTION_CHASE, ACTION_MODE_21); speedF = l_HIO.run_speed - 10.0f; field_0x73c = 30; break; } } if (checkSideStep()) { mActionMode = ACTION_MODE_25; speed.y = 0.0f; speedF = 0.0f; } if (mActionMode == ACTION_MODE_0) { speedF = 0.0f; setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); mActionMode = ACTION_MODE_10; } break; } case ACTION_MODE_11: setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); speedF = l_HIO.run_speed; mActionMode = ACTION_MODE_12; field_0x728 = 60; // fallthrough case ACTION_MODE_12: cLib_addCalcAngleS(&shape_angle.y, cLib_targetAngleY(¤t.pos, &field_0x668), 4, 0x800, 0x100); current.angle.y = shape_angle.y; if (field_0x668.absXZ(current.pos) < field_0x6a8 - 100.0f && (field_0x728 == 0 || sp3c.absXZ(current.pos) > nREG_F(18) + 1500.0f + mDistCheckModifier)) { setActionMode(ACTION_CHASE, ACTION_MODE_2); setBck(BCK_WW_TURN, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } break; case ACTION_MODE_15: setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); speedF = l_HIO.run_speed; mActionMode = ACTION_MODE_16; field_0x728 = 60; if ((s16)(cLib_targetAngleY(¤t.pos, &field_0x668) - fopAcM_searchPlayerAngleY(this)) < 0) { field_0x6cc = 0x2000; } else { field_0x6cc = -0x2000; } // fallthrough case ACTION_MODE_16: cLib_addCalcAngleS(&shape_angle.y, field_0x6cc + cLib_targetAngleY(¤t.pos, &field_0x668), 4, 0x800, 0x100); current.angle.y = shape_angle.y; if (field_0x668.absXZ(current.pos) < field_0x6a8 - 100.0f && (field_0x728 == 0 || sp3c.absXZ(current.pos) > nREG_F(18) + 1500.0f + mDistCheckModifier)) { setActionMode(ACTION_CHASE, ACTION_MODE_2); setBck(BCK_WW_TURN, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } break; case ACTION_MODE_25: field_0x6cc = fopAcM_searchPlayerAngleY(this); shape_angle.y = field_0x6cc; if (field_0x6c0 == 0) { setBck(BCK_WW_SIDESTEPL, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); current.angle.y = field_0x6cc + 0x3800 + cM_rndFX(2000.0f); } else { setBck(BCK_WW_SIDESTEPR, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); current.angle.y = field_0x6cc - 0x3800 + cM_rndFX(2000.0f); } mActionMode = ACTION_MODE_27; // fallthrough case ACTION_MODE_27: field_0x75a = 1; if (mpModelMorf->checkFrame(5.0f)) { field_0x75b = 1; speed.y = nREG_F(15) + 20.0f; speedF = nREG_F(16) + cM_rndFX(5.0f) + 40.0f; mActionMode = ACTION_MODE_28; mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } break; case ACTION_MODE_28: field_0x75a = 1; cLib_addCalcAngleS(&shape_angle.y, fopAcM_searchPlayerAngleY(this), 4, 0x800, 0x100); if (mObjAcch.ChkGroundHit()) { speedF = 0.0f; if (mpModelMorf->isStop()) { setBck(BCK_WW_WAIT, J3DFrameCtrl::EMode_LOOP, 3.0f, 1.0f); mActionMode = ACTION_MODE_10; } } break; } } /* 807EC940-807ECE58 005340 0518+00 2/2 0/0 0/0 .text checkWalkStart__8daE_WW_cFv */ bool daE_WW_c::checkWalkStart() { if (field_0x6b4 != 0) { return false; } s16 angleY = fopCamM_GetAngleY(dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0))); cXyz spd0, spdc; cXyz spe8 = daPy_getPlayerActorClass()->current.pos; if (field_0x740 == 0) { field_0x740 = 30; s16 sVar3 = fopAcM_searchPlayerAngleY(this) - 0x8000; s16 sVar2 = angleY - sVar3; if (abs(sVar2) < 0x3000) { if (cM_rnd() < nREG_F(20) + 0.6f) { return false; } angleY = cM_rndFX(1024.0f) + 3072.0f; if (abs(sVar2) < 0x2000) { if (cM_rnd() < 0.5f) { angleY = -angleY; } } else if (sVar2 > 0) { angleY = -angleY; } f32 fVar2 = spe8.absXZ(current.pos); if (fVar2 < nREG_F(18) + 1400.0f + 100.0f) { fVar2 = nREG_F(18) + 1400.0f + 100.0f; } if (fVar2 > nREG_F(18) + 1800.0f - 100.0f) { fVar2 = nREG_F(18) + 1800.0f - 100.0f; } spdc.set(0.0f, 100.0f, fVar2); cLib_offsetPos(&spd0, &spe8, sVar3 + angleY, &spdc); cXyz spf4(current.pos.x, current.pos.y + 100.0f, current.pos.z); dBgS_LinChk lin_chk; lin_chk.Set(&spf4, &spd0, NULL); if (!dComIfG_Bgsp().LineCross(&lin_chk)) { field_0x65c = spd0; setActionMode(ACTION_WALK, ACTION_MODE_0); return true; } } else { if (cM_rnd() < nREG_F(20) + 0.7f) { return false; } u8 uVar1 = 0; spdc.set(0.0f, 100.0f, nREG_F(18) + 1500.0f + 100.0f); cLib_offsetPos(&spd0, &spe8, (s16)(angleY + 0x1400 + cM_rndFX(1024.0f)), &spdc); f32 fVar1 = checkCreateBg(spd0); if (fVar1 != -1e9f) { uVar1 = 1; spd0.y = fVar1; } cXyz sp100; cLib_offsetPos(&sp100, &spe8, (s16)(angleY - 0x1400 + cM_rndFX(1024.0f)), &spdc); fVar1 = checkCreateBg(sp100); if (fVar1 != -1e9f) { uVar1 |= 2; sp100.y = fVar1; } if (uVar1 == 0) { return false; } if (uVar1 == 3) { if (cM_rnd() < 0.5f) { spd0 = sp100; } } else if (uVar1 == 2) { spd0 = sp100; } createWolf(spd0, 0); fopAcM_delete(this); return true; } } return false; } /* 807ECE58-807ED674 005858 081C+00 1/1 0/0 0/0 .text executeWalk__8daE_WW_cFv */ void daE_WW_c::executeWalk() { f32 fVar1 = daPy_getPlayerActorClass()->current.pos.absXZ(current.pos); switch (mActionMode) { case ACTION_MODE_0: setBck(BCK_WW_WALK, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.walk_anm); mActionMode = ACTION_MODE_1; field_0x728 = 150; // fallthrough case ACTION_MODE_1: { if (mpModelMorf->checkFrame(5.0f) || mpModelMorf->checkFrame(10.0f) || mpModelMorf->checkFrame(15.0f) || mpModelMorf->checkFrame(20.0f)) { mSound.startCreatureSound(Z2SE_EN_WW_FOOTNOTE, 0, -1); } field_0x75a = 1; s16 sVar1 = cLib_targetAngleY(¤t.pos, &field_0x65c); cLib_addCalcAngleS(¤t.angle.y, sVar1, 8, 0x400, 0x100); s16 sVar2 = fopAcM_searchPlayerAngleY(this); if ((s16)(sVar1 - sVar2) > 0x4000) { sVar1 = sVar2 + 0x4000; } if ((s16)(sVar1 - sVar2) < -0x4000) { sVar1 = sVar2 - 0x4000; } cLib_addCalcAngleS(&shape_angle.y, sVar1, 8, 0x400, 0x100); cLib_chaseF(&speedF, nREG_F(1) + 5.0f, 1.0f); if (field_0x65c.absXZ(current.pos) < 150.0f || field_0x728 == 0) { setActionMode(ACTION_CHASE, ACTION_MODE_2); } if (fVar1 < nREG_F(18) + 1400.0f + mDistCheckModifier) { if (field_0x730 != 0 || fVar1 < nREG_F(18) + 1200.0f + mDistCheckModifier) { setActionMode(ACTION_CHASE, ACTION_MODE_12); setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); } else { setBck(BCK_WW_BACKSTEP, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); setActionMode(ACTION_CHASE, ACTION_MODE_15); speedF = -40.0f; speed.y = 25.0f; field_0x730 = 60; field_0x75b = 1; } } else if (fVar1 > nREG_F(18) + 1800.0f + mDistCheckModifier) { setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); setActionMode(ACTION_CHASE, ACTION_MODE_20); speedF = l_HIO.run_speed - 10.0f; } if (checkSideStep()) { setActionMode(ACTION_CHASE, ACTION_MODE_25); speed.y = 0.0f; speedF = 0.0f; } if (checkMoveOut()) return; break; } case ACTION_MODE_10: setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); mActionMode = ACTION_MODE_11; field_0x728 = 150; // fallthrough case ACTION_MODE_11: if (daPy_getPlayerActorClass()->checkNowWolf()) { speedF = l_HIO.wolf_escape_speed; } else { speedF = l_HIO.link_escape_speed; } s16 sVar1; if (calcMoveDir(&sVar1, cLib_targetAngleY(¤t.pos, &field_0x65c))) { cLib_addCalcAngleS(&shape_angle.y, sVar1, 4, 0x800, 0x200); } else { cLib_addCalcAngleS(&shape_angle.y, sVar1, 8, 0x200, 0x80); } current.angle.y = shape_angle.y; if (field_0x65c.abs(current.pos) < 300.0f || field_0x728 == 0) { if (fVar1 > nREG_F(18) + 1400.0f + mDistCheckModifier) { setActionMode(ACTION_CHASE, ACTION_MODE_2); setBck(BCK_WW_TURN, J3DFrameCtrl::EMode_NONE, 3.0f, 1.0f); mSound.startCreatureSound(Z2SE_EN_WW_JUMP, 0, -1); } else { setActionMode(ACTION_CHASE, ACTION_MODE_12); setBck(BCK_WW_RUN, J3DFrameCtrl::EMode_LOOP, 3.0f, l_HIO.run_anm); } } break; } } /* 807ED674-807ED78C 006074 0118+00 1/1 0/0 0/0 .text eWW_posMoveF__8daE_WW_cFv */ void daE_WW_c::eWW_posMoveF() { if (field_0x75b != 0 && speed.y < 0.0f && mObjAcch.ChkGroundHit()) { field_0x75b = 0; } switch (field_0x75b) { case 0: gravity = -30.0f + nREG_F(0); break; case 1: gravity = -5.0f; break; case 2: gravity = -3.0f; break; } f32 temp_f31 = speedF; if (mObjAcch.ChkGroundHit()) { cM3dGPla plane; dComIfG_Bgsp().GetTriPla(mObjAcch.m_gnd, &plane); speedF *= plane.GetNP()->y; } fopAcM_posMoveF(this,mCcStts.GetCCMoveP()); speedF = temp_f31; } /* 807ED78C-807EDA78 00618C 02EC+00 2/1 0/0 0/0 .text action__8daE_WW_cFv */ void daE_WW_c::action() { field_0x75a = 0; setGroundAngle(); damage_check(); mSph1[1].OffAtSetBit(); mSph2[0].SetTgType(0xD8000012); mSph2[1].SetTgType(0xD8000012); BOOL bVar1 = FALSE; s16 sVar1 = shape_angle.y; switch (mAction) { case ACTION_MASTER: executeMaster(); return; case ACTION_WAIT: executeWait(); break; case ACTION_ATTACK: executeAttack(); bVar1 = TRUE; break; case ACTION_CHASE: executeChase(); bVar1 = TRUE; break; case ACTION_DAMAGE: executeDamage(); bVar1 = TRUE; break; case ACTION_MOVE_OUT: executeMoveOut(); break; case ACTION_WALK: executeWalk(); bVar1 = TRUE; break; } setBlurEffect(); field_0x759 = 0; if (shape_angle.y != sVar1) { if ((s16)(shape_angle.y - sVar1) < 0) { field_0x759 = 1; } else { field_0x759 = 2; } } mSound.setLinkSearch(bVar1); if (field_0x75d) { dBgS_LinChk lin_chk; lin_chk.Set(&dComIfGp_getCamera(0)->lookat.eye, &attention_info.position, this); if (dComIfG_Bgsp().LineCross(&lin_chk)) { attention_info.flags &= 0xFFFFFFFB; } else { attention_info.flags |= 4; } } eWW_posMoveF(); mObjAcch.CrrPos(dComIfG_Bgsp()); mpModelMorf->play(0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); if (checkBck(0xB)) { if (mpModelMorf->checkFrame(0.0f) || mpModelMorf->checkFrame(6.0f) || mpModelMorf->checkFrame(8.0f) || mpModelMorf->checkFrame(13.0f)) { mSound.startCreatureSound(Z2SE_EN_WW_FOOTNOTE, 0, -1); } } else if (checkBck(0xF) && mpModelMorf->checkFrame(5.0f)) { mSound.startCreatureVoice(Z2SE_EN_WW_V_WAIT, -1); } } /* 807EDA78-807EDB00 006478 0088+00 1/1 0/0 0/0 .text mtx_set__8daE_WW_cFv */ void daE_WW_c::mtx_set() { mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::ZXYrotM(field_0x674); mDoMtx_stack_c::ZXYrotM(shape_angle); mDoMtx_stack_c::XrotM(field_0x6ce); mDoMtx_stack_c::scaleM(l_HIO.model_size, l_HIO.model_size, l_HIO.model_size); mpModelMorf->getModel()->setBaseTRMtx(mDoMtx_stack_c::get()); mpModelMorf->modelCalc(); } /* 807EDB00-807EDCC4 006500 01C4+00 1/1 0/0 0/0 .text cc_set__8daE_WW_cFv */ void daE_WW_c::cc_set() { cXyz sp8; if (mAction != ACTION_MASTER) { J3DModel* model_p = mpModelMorf->getModel(); mDoMtx_stack_c::copy(model_p->getAnmMtx(JNT_HEAD)); mDoMtx_stack_c::multVecZero(&eyePos); attention_info.position = eyePos; attention_info.position.y += 20.0f; mDoMtx_stack_c::copy(model_p->getAnmMtx(JNT_BODY01)); mDoMtx_stack_c::transM(0.0f, -20.0f, 0.0f); mDoMtx_stack_c::multVecZero(&sp8); mSph1[0].SetC(sp8); mSph1[0].SetR(40.0f); dComIfG_Ccsp()->Set(&mSph1[0]); mSph2[0].SetC(sp8); mSph2[0].SetR(70.0f + nREG_F(17)); dComIfG_Ccsp()->Set(&mSph2[0]); mDoMtx_stack_c::copy(model_p->getAnmMtx(JNT_HEAD)), mDoMtx_stack_c::transM(-10.0f, -20.0f, 0.0f); mDoMtx_stack_c::multVecZero(&sp8); mSph1[1].SetC(sp8); mSph1[1].SetR(40.0f); dComIfG_Ccsp()->Set(&mSph1[1]); mSph2[1].SetC(sp8); mSph2[1].SetR(70.0f + nREG_F(17)); dComIfG_Ccsp()->Set(&mSph2[1]); } } /* 807EDCC4-807EDE6C 0066C4 01A8+00 1/1 0/0 0/0 .text execute__8daE_WW_cFv */ int daE_WW_c::execute() { if (field_0x728 != 0) { field_0x728--; } if (field_0x72c != 0) { field_0x72c--; } if (field_0x724 != 0) { field_0x724--; } if (field_0x730 != 0) { field_0x730--; } if (field_0x734 != 0) { field_0x734--; } if (field_0x738 != 0) { field_0x738--; } if (field_0x73c != 0) { field_0x73c--; } if (field_0x740 != 0) { field_0x740--; } for (int i = 0; i++ != 0;) { if (field_0x744[i] != 0) { field_0x744[i]--; } } action(); mtx_set(); cc_set(); setHeadAngle(); cXyz i_effPos; mDoMtx_stack_c::copy(mpModelMorf->getModel()->getAnmMtx(JNT_BODY02)); mDoMtx_stack_c::transM(nREG_F(0), nREG_F(1), nREG_F(2)); mDoMtx_stack_c::multVecZero(&i_effPos); cXyz i_effSize(nREG_F(3) + 1.0f, nREG_F(4) + 1.0f, nREG_F(5) + 2.0f); setMidnaBindEffect(this, &mSound, &i_effPos, &i_effSize); return 1; } /* 807EDE6C-807EDE8C 00686C 0020+00 2/1 0/0 0/0 .text daE_WW_Execute__FP8daE_WW_c */ static int daE_WW_Execute(daE_WW_c* i_this) { return i_this->execute(); } /* 807EDE8C-807EE438 00688C 05AC+00 2/2 0/0 0/0 .text calcMoveDir__8daE_WW_cFPss */ bool daE_WW_c::calcMoveDir(s16* param_1, s16 param_2) { dBgS_LinChk lin_chk; cM3dGPla plane; s16 sVar4, sVar2[3], sVar3[3]; s16 sVar1[3] = {0, -0x2000, 0x2000}; f32 fVar1[3]; cXyz spc0, spcc; cXyz spd8(0.0f, 0.0f, 500.0f); spcc.set(current.pos.x, current.pos.y + 100.0f, current.pos.z); for (int i = 0; i < 3; i++) { fVar1[i] = 1000.0f; cLib_offsetPos(&spc0, &spcc, shape_angle.y + sVar1[i], &spd8); lin_chk.Set(&spcc, &spc0, NULL); sVar2[i] = 0; if (dComIfG_Bgsp().LineCross(&lin_chk)) { fVar1[i] = current.pos.abs(lin_chk.GetCross()); dComIfG_Bgsp().GetTriPla(lin_chk, &plane); if (plane.mNormal.y < 0.5f) { field_0x750[i] = sVar3[i] = cM_atan2s(plane.mNormal.x, plane.mNormal.z); sVar2[i] = 1; field_0x744[i] = nREG_S(0) + 30; } } } if (strcmp("D_MN11", dComIfGp_getStartStageName()) == 0 && dComIfGp_getStartStageRoomNo() == 4) { if (sVar2[0] != 0) { field_0x74c = 0; field_0x744[1] = 0; } else { if (field_0x744[1] != 0) { sVar3[1] = field_0x750[1]; sVar2[1] = 1; } if (field_0x74c != 0) { sVar3[2] = field_0x750[2]; sVar2[2] = 1; } } } if (sVar2[1] != 0 && sVar2[2] != 0) { if (sVar2[0] != 0) { if (field_0x759 == 1) { sVar4 = shape_angle.y - 0x2000; } else { sVar4 = shape_angle.y + 0x2000; } } else if (field_0x759 == 1) { sVar4 = shape_angle.y - 0x2000; } else if (field_0x759 == 2) { sVar4 = shape_angle.y + 0x2000; } else { sVar4 = param_2; } field_0x738 = 30; } else if (sVar2[0] != 0) { if (sVar2[1] != 0) { sVar4 = shape_angle.y + 0x2000; } else if (sVar2[2] != 0) { sVar4 = shape_angle.y - 0x2000; } else if ((s16)(sVar3[0] - shape_angle.y) > 0) { sVar4 = shape_angle.y + 0x2000; } else { sVar4 = shape_angle.y - 0x2000; } if (field_0x738 == 0) { if (abs((s16)(fopAcM_searchPlayerAngleY(this) - sVar4)) < 0x4000) { sVar4 = param_2; } } } else if (sVar2[1] != 0) { if ((s16)(sVar3[1] - shape_angle.y) < 0) { sVar4 = sVar3[1] + 0x4000; } else { sVar4 = sVar3[1] - 0x4000; } if (field_0x738 == 0) { if (abs((s16)(fopAcM_searchPlayerAngleY(this) - sVar4)) < 0x2000) { sVar4 = sVar3[1]; } } if (fVar1[1] < 300.0f) { sVar4 = sVar3[1]; } } else if (sVar2[2] != 0) { if ((s16)(sVar3[2] - shape_angle.y) < 0) { sVar4 = sVar3[2] + 0x4000; } else { sVar4 = sVar3[2] - 0x4000; } if (field_0x738 == 0) { if (abs((s16)(fopAcM_searchPlayerAngleY(this) - sVar4)) < 0x2000) { sVar4 = sVar3[2]; } } if (fVar1[2] < 300.0f) { sVar4 = sVar3[2]; } } else { sVar4 = param_2; } *param_1 = sVar4; for (int i = 0; i < 3; i++) { if (sVar2[i] != 0) { return true; } } return false; } /* 807EE438-807EE440 006E38 0008+00 1/0 0/0 0/0 .text daE_WW_IsDelete__FP8daE_WW_c */ static int daE_WW_IsDelete(daE_WW_c* i_this) { return 1; } /* 807EE440-807EE4B4 006E40 0074+00 1/1 0/0 0/0 .text _delete__8daE_WW_cFv */ int daE_WW_c::_delete() { dComIfG_resDelete(&mPhase, "E_WW"); if (field_0xec4 != 0) { l_HIOInit = false; mDoHIO_DELETE_CHILD(l_HIO.field_0x04); } if (heap != 0) { mSound.deleteObject(); } return 1; } /* 807EE4B4-807EE4D4 006EB4 0020+00 1/0 0/0 0/0 .text daE_WW_Delete__FP8daE_WW_c */ static int daE_WW_Delete(daE_WW_c* i_this) { fopAcM_RegisterDeleteID(i_this, "E_WW"); return static_cast(i_this)->_delete(); } /* 807EE4D4-807EE61C 006ED4 0148+00 1/1 0/0 0/0 .text CreateHeap__8daE_WW_cFv */ int daE_WW_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("E_WW", BMDR_WW); JUT_ASSERT(2823, modelData != 0); mpModelMorf = new mDoExt_McaMorfSO(modelData, NULL, NULL, (J3DAnmTransform*)dComIfG_getObjectRes("E_WW", BCK_WW_APPEAR), 0, 1.0f, 0, -1, &mSound, 0x80000, 0x11000084); if (mpModelMorf == NULL || mpModelMorf->getModel() == NULL) { return 0; } J3DModel* model = mpModelMorf->getModel(); model->setUserArea((u32)this); for (u16 i = JNT_BODY01; i < model->getModelData()->getJointNum(); i++) { if (i == JNT_NECK || i == JNT_HEAD) { model->getModelData()->getJointNodePointer(i)->setCallBack(JointCallBack); } } return 1; } /* 807EE61C-807EE63C 00701C 0020+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */ static int useHeapInit(fopAc_ac_c* i_this) { daE_WW_c* a_this = (daE_WW_c*) i_this; return a_this->CreateHeap(); } /* 807EE63C-807EEB38 00703C 04FC+00 1/1 0/0 0/0 .text create__8daE_WW_cFv */ int daE_WW_c::create() { fopAcM_SetupActor(this, daE_WW_c); int phase_state = dComIfG_resLoad(&mPhase, "E_WW"); if (phase_state == cPhs_COMPLEATE_e) { OS_REPORT("E_WW PARAM %x\n", fopAcM_GetParam(this)); field_0x6b4 = fopAcM_GetParam(this) & 0xF; if (field_0x6b4 == 0xF) { field_0x6b4 = 0; } u8 var_r26 = fopAcM_GetParam(this) >> 4; // Arg1 ? if (var_r26 == 0xFF || var_r26 == 0) { var_r26 = 30; } field_0x6a8 = 100.0f * var_r26; field_0x6b5 = fopAcM_GetParam(this) >> 0xC; if (field_0x6b5 == 0) { field_0x6b5 = 5; } field_0x6b6 = (fopAcM_GetParam(this) >> 0x14) & 0xF; if (field_0x6b6 == 0xF || field_0x6b6 == 0) { field_0x6b6 = 3; } if (field_0x6b6 > 10) { field_0x6b6 = 10; } field_0x757 = (fopAcM_GetParam(this) >> 0x18) & 0xF; if (field_0x757 == 0xF || field_0x757 == 0) { field_0x757 = 1; } else { if (field_0x757 == 2) { field_0x758 = 1; } field_0x757 = 0; } u8 var_r27 = current.angle.x; if (var_r27 == 0xFF || var_r27 == 0) { if (field_0x6b4 == 0) { var_r27 = 5; } else { var_r27 = 10; } } field_0x6ac = 100.0f * var_r27; shape_angle.x = 0; current.angle.x = 0; if (!fopAcM_entrySolidHeap(this, useHeapInit, 0x1F00)) { return cPhs_ERROR_e; } if (l_HIOInit == false) { l_HIOInit = true; field_0xec4 = 1; l_HIO.field_0x04 = mDoHIO_CREATE_CHILD("ホワイトウルフォス", (JORReflexible*)&l_HIO); } fopAcM_SetMtx(this, mpModelMorf->getModel()->getBaseTRMtx()); fopAcM_SetMin(this, -200.0f, -200.0f, -200.0f); fopAcM_SetMax(this, 200.0f, 200.0f, 200.0f); if (field_0x757 != 0) { setActionMode(ACTION_MASTER, ACTION_MODE_0); } else { mObjAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), NULL, NULL); mAcchCir.SetWall(65.0f, 130.0f); mObjAcch.OnLineCheck(); if (field_0x6b4 == 1) { health = 1; field_0x560 = 1; } else { health = 100; field_0x560 = 100; } mCcStts.Init(0xFE, 0, this); field_0x75d = 1; attention_info.flags = 4; mSph1[0].Set(cc_ww_src); mSph1[0].SetStts(&mCcStts); mSph1[1].Set(cc_ww_src); mSph1[1].SetStts(&mCcStts); mSph2[0].Set(cc_ww_tg_src); mSph2[0].SetStts(&mCcStts); mSph2[0].OnTgNoHitMark(); mSph2[1].Set(cc_ww_tg_src); mSph2[1].SetStts(&mCcStts); mSph2[1].OnTgNoHitMark(); mSound.init(¤t.pos, &eyePos, 3, 1); mSound.setEnemyName("E_ww"); mAtInfo.mpSound = &mSound; mAtInfo.mPowerType = 1; gravity = -5.0f; mDistCheckModifier = cM_rndFX(100.0f); field_0x668 = home.pos; fopAc_ac_c* actor_p; if (fopAcM_SearchByID(fopAcM_GetLinkId(this), (fopAc_ac_c**)&actor_p) != 0) { field_0x668 = actor_p->current.pos; } setActionMode(ACTION_WAIT, ACTION_MODE_0); } attention_info.distances[fopAc_attn_BATTLE_e] = 0x34; daE_WW_Execute(this); } return phase_state; } /* 807EEE54-807EEE74 007854 0020+00 1/0 0/0 0/0 .text daE_WW_Create__FP8daE_WW_c */ static int daE_WW_Create(daE_WW_c* i_this) { return static_cast(i_this)->create(); } /* 807EFA80-807EFAA0 -00001 0020+00 1/0 0/0 0/0 .data l_daE_WW_Method */ static actor_method_class l_daE_WW_Method = { (process_method_func)daE_WW_Create, (process_method_func)daE_WW_Delete, (process_method_func)daE_WW_Execute, (process_method_func)daE_WW_IsDelete, (process_method_func)daE_WW_Draw, }; /* 807EFAA0-807EFAD0 -00001 0030+00 0/0 0/0 1/0 .data g_profile_E_WW */ extern actor_process_profile_definition g_profile_E_WW = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_E_WW, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(daE_WW_c), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 209, // mPriority &l_daE_WW_Method, // sub_method 0x00044100, // mStatus fopAc_ENEMY_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType }; AUDIO_INSTANCES;