/** * @file d_a_npc_sola.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_npc_sola.h" enum Bans_RES_File_ID { /* BCK */ /* 0x04 */ BCK_SOLA_WAIT_A = 0x4, /* BMDE */ /* 0x07 */ BMDR_SOLA = 0x7, }; enum RES_Name { /* 0x0 */ NONE, /* 0x1 */ SOLA, }; static int l_bmdData[1][2] = { {BMDR_SOLA, SOLA}, }; static daNpcT_evtData_c l_evtList[2] = { {"", 0}, {"NO_RESPONSE", 0}, }; static char* l_resNameList[2] = { "", "solA", }; static s8 l_loadResPtrn0[2] = {1, -1}; static s8* l_loadResPtrnList[1] = {l_loadResPtrn0}; static daNpcT_faceMotionAnmData_c l_faceMotionAnmData[1] = { {-1, J3DFrameCtrl::EMode_NONE, NONE, -1, J3DFrameCtrl::EMode_NONE, NONE, FALSE}, }; static daNpcT_motionAnmData_c l_motionAnmData[1] = { {BCK_SOLA_WAIT_A, J3DFrameCtrl::EMode_LOOP, SOLA, -1, J3DFrameCtrl::EMode_NONE, NONE, 0, 0}, }; static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_faceMotionSequenceData[4] = { {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, }; static daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenceData[4] = { {0, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, }; char* daNpc_solA_c::mCutNameList[1] = {""}; daNpc_solA_c::cutFunc daNpc_solA_c::mCutList[1] = { NULL, }; daNpc_solA_HIOParam const daNpc_solA_Param_c::m = { 220.0f, -3.0f, 1.0f, 400.0f, 255.0f, 200.0f, 35.0f, 30.0f, 0.0f, 0.0f, 10.0f, -10.0f, 30.0f, -10.0f, 45.0f, -45.0f, 0.6f, 12.0f, 3, 6, 5, 6, 0.0f, 0.0f, 0.0f, 0.0f, 60, 8, 0, 0, 0, false, false, 4.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, }; static NPC_SOLA_HIO_CLASS l_HIO; #if DEBUG daNpc_solA_HIO_c::daNpc_solA_HIO_c() { m = daNpc_solA_Param_c::m; } void daNpc_solA_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) { // NONMATCHING } void daNpc_solA_HIO_c::genMessage(JORMContext* ctx) { // NONMATCHING } #endif daNpc_solA_c::~daNpc_solA_c() { if (heap != NULL) { mpMorf[0]->stopZelAnime(); } #if DEBUG if (mpHIO != NULL) { mpHIO->removeHIO(); } #endif deleteRes(l_loadResPtrnList[field_0xf80], (const char**)l_resNameList); } int daNpc_solA_c::create() { daNpcT_ct(this, daNpc_solA_c, l_faceMotionAnmData, l_motionAnmData, l_faceMotionSequenceData, 4, l_motionSequenceData, 4, l_evtList, l_resNameList); field_0xf80 = getType(); mFlowNodeNo = getFlowNodeNo(); mTwilight = false; int rv = loadRes(l_loadResPtrnList[field_0xf80], (const char**)l_resNameList); if (rv == cPhs_COMPLEATE_e) { if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0)) { return cPhs_ERROR_e; } if (isDelete()) { return cPhs_ERROR_e; } fopAcM_SetMtx(this, mpMorf[0]->getModel()->getBaseTRMtx()); fopAcM_setCullSizeBox(this, -300.0f, -50.0f, -300.0f, 300.0f, 450.0f, 300.0f); mSound.init(¤t.pos, &eyePos, 3, 1); #if DEBUG mpHIO = &l_HIO; mpHIO->entryHIO("ハイリア兵"); #endif mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this)); mAcch.CrrPos(dComIfG_Bgsp()); mGndChk = mAcch.m_gnd; mGroundH = mAcch.GetGroundH(); setEnvTevColor(); setRoomNo(); mCcStts.Init(mpHIO->m.common.weight, 0, this); mCyl.Set(mCcDCyl); mCyl.SetStts(&mCcStts); mCyl.SetTgHitCallback(tgHitCallBack); reset(); mCreating = true; Execute(); mCreating = false; } return rv; } int daNpc_solA_c::CreateHeap() { J3DModel* model; J3DModelData* mdlData_p; enum XXX { x0 = 0, x1 = 1 }; int bmd_get_idx = mTwilight == 1 ? x0 : x0; int res_name_idx = l_bmdData[bmd_get_idx][1]; int sp_0x2c = l_bmdData[bmd_get_idx][0]; mdlData_p = (J3DModelData*)dComIfG_getObjectRes(l_resNameList[res_name_idx], sp_0x2c); mpMorf[0] = new mDoExt_McaMorfSO(mdlData_p, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0x80000, 0x11020284); if (mpMorf[0] && mpMorf[0]->getModel() == NULL) { mpMorf[0]->stopZelAnime(); mpMorf[0] = NULL; } if (mpMorf[0] == NULL) { return 0; } else { model = mpMorf[0]->getModel(); for (u16 jointNo = 0; jointNo < mdlData_p->getJointNum(); jointNo++) { mdlData_p->getJointNodePointer(jointNo)->setCallBack(ctrlJointCallBack); } model->setUserArea((uintptr_t)this); if (setFaceMotionAnm(0, false) && setMotionAnm(0, 0.0f, FALSE)) { return 1; } } return 0; } int daNpc_solA_c::Delete() { fopAcM_GetID(this); this->~daNpc_solA_c(); return 1; } int daNpc_solA_c::Execute() { return execute(); } void daNpc_solA_c::Draw() { if (mpMatAnm[0] != NULL) { J3DModelData* mdlData_p = mpMorf[0]->getModel()->getModelData(); mdlData_p->getMaterialNodePointer(getEyeballMaterialNo())->setMaterialAnm(mpMatAnm[0]); } draw(FALSE, FALSE, mpHIO->m.common.real_shadow_size, NULL, 100.0f, FALSE, FALSE, FALSE); return; } BOOL daNpc_solA_c::createHeapCallBack(fopAc_ac_c* a_this) { return static_cast(a_this)->CreateHeap(); } BOOL daNpc_solA_c::ctrlJointCallBack(J3DJoint* i_joint, int param_1) { daNpc_solA_c* i_this; J3DModel* model; if (param_1 == 0) { model = j3dSys.getModel(); i_this = (daNpc_solA_c*)model->getUserArea(); if (i_this != NULL) { i_this->ctrlJoint(i_joint, model); } } return true; } bool daNpc_solA_c::getType() { return false; } int daNpc_solA_c::getFlowNodeNo() { u16 nodeNo = home.angle.x; if (nodeNo == 0xffff) { return -1; } return nodeNo; } int daNpc_solA_c::isDelete() { return field_0xf80 ? 1 : 0; } void daNpc_solA_c::reset() { initialize(); int size = (u8*)&field_0xf9c - (u8*)&mNextAction; memset(&mNextAction, 0, size); if (mpMatAnm[0] != NULL) { mpMatAnm[0]->initialize(); } setAngle(home.angle.y); } void daNpc_solA_c::setParam() { selectAction(); srchActors(); s16 talk_distance = mpHIO->m.common.talk_distance; s16 talk_angle = mpHIO->m.common.talk_angle; attention_info.distances[fopAc_attn_LOCK_e] = daNpcT_getDistTableIdx(mpHIO->m.common.attention_distance, mpHIO->m.common.attention_angle); attention_info.distances[fopAc_attn_TALK_e] = attention_info.distances[fopAc_attn_LOCK_e]; attention_info.distances[fopAc_attn_SPEAK_e] = daNpcT_getDistTableIdx(talk_distance, talk_angle); attention_info.flags = fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e; scale.set(mpHIO->m.common.scale, mpHIO->m.common.scale, mpHIO->m.common.scale); mAcchCir.SetWallR(mpHIO->m.common.width); mAcchCir.SetWallH(mpHIO->m.common.knee_length); mCcStts.SetWeight(mpHIO->m.common.weight); mCylH = mpHIO->m.common.height; mWallR = mpHIO->m.common.width; gravity = mpHIO->m.common.gravity; mExpressionMorfFrame = mpHIO->m.common.expression_morf_frame; mMorfFrames = mpHIO->m.common.morf_frame; } void daNpc_solA_c::setAfterTalkMotion() { mFaceMotionSeqMngr.setNo(0, -1.0f, 0, 0); } void daNpc_solA_c::srchActors() { /* empty function */ } BOOL daNpc_solA_c::evtTalk() { if (chkAction(&daNpc_solA_c::talk)) { (this->*(mAction))(NULL); } else { mPreItemNo = 0; if (dComIfGp_event_chkTalkXY()) { if (!dComIfGp_evmng_ChkPresentEnd()) { return 1; } mEvtNo = 1; evtChange(); return 1; } setAction(&daNpc_solA_c::talk); } return 1; } BOOL daNpc_solA_c::evtCutProc() { BOOL rv = 0; int staffID = dComIfGp_getEventManager().getMyStaffId("solA", this, -1); if (staffID != -1) { mStaffId = staffID; staffID = dComIfGp_getEventManager().getMyActIdx( mStaffId, (char**)&daNpc_solA_c::mCutNameList, 1, 0, 0); if ((this->*(mCutList[staffID]))(mStaffId)) { dComIfGp_getEventManager().cutEnd(mStaffId); } rv = 1; } return rv; } void daNpc_solA_c::action() { if (mNextAction != NULL) { if (mAction == mNextAction) { (this->*mAction)(NULL); } else { setAction(mNextAction); } } } void daNpc_solA_c::beforeMove() { if (checkHide() || mNoDraw) { attention_info.flags = 0; } } void daNpc_solA_c::setAttnPos() { cXyz local_38(30.0f, 0.0f, 0.0f); mJntAnm.setParam( this, mpMorf[0]->getModel(), &local_38, getBackboneJointNo(), getNeckJointNo(), getHeadJointNo(), mpHIO->m.common.body_angleX_min, mpHIO->m.common.body_angleX_max, mpHIO->m.common.body_angleY_min, mpHIO->m.common.body_angleY_max, mpHIO->m.common.head_angleX_min, mpHIO->m.common.head_angleX_max, mpHIO->m.common.head_angleY_min, mpHIO->m.common.head_angleY_max, mpHIO->m.common.neck_rotation_ratio, 0.0f, NULL); f32 fVar1 = cM_s2rad(mCurAngle.y - field_0xd7e.y); mJntAnm.calcJntRad(0.2f, 1.0f, fVar1); setMtx(); mDoMtx_stack_c::copy(mpMorf[0]->getModel()->getAnmMtx(getHeadJointNo())); mDoMtx_stack_c::multVec(&local_38, &eyePos); mJntAnm.setEyeAngleX(eyePos, 1.0f, 0); mJntAnm.setEyeAngleY(eyePos, mCurAngle.y, FALSE, 1.0f, 0); attention_info.position = current.pos; attention_info.position.y += mpHIO->m.common.attention_offset; } void daNpc_solA_c::setCollision() { cXyz pos; if (!mHide) { int prm = mTwilight == true ? 0x69 : 0x79; mCyl.SetCoSPrm(prm); pos = current.pos; f32 height = mpHIO->m.common.height; f32 width = mpHIO->m.common.width; mCyl.SetH(height); mCyl.SetR(width); mCyl.SetC(pos); dComIfG_Ccsp()->Set(&mCyl); } mCyl.ClrCoHit(); mCyl.ClrTgHit(); } int daNpc_solA_c::drawDbgInfo() { return false; } void daNpc_solA_c::drawOtherMdl() { /* empty function */ } int daNpc_solA_c::selectAction() { mNextAction = NULL; mNextAction = &daNpc_solA_c::wait; return 1; } int daNpc_solA_c::chkAction(int (daNpc_solA_c::*param_0)(void*)) { return mAction == param_0; } int daNpc_solA_c::setAction(int (daNpc_solA_c::*param_0)(void*)) { mMode = MODE_EXIT; if (mAction != NULL) { (this->*(mAction))(NULL); } mMode = MODE_ENTER; mAction = param_0; if (mAction != NULL) { (this->*(mAction))(NULL); } return 1; } int daNpc_solA_c::wait(void* param_0) { switch (mMode) { case MODE_ENTER: case MODE_INIT: mFaceMotionSeqMngr.setNo(0, -1.0f, FALSE, 0); mMotionSeqMngr.setNo(0, -1.0f, FALSE, 0); mMode = MODE_RUN; case MODE_RUN: if (srchPlayerActor()) { mJntAnm.lookPlayer(0); } else { if (home.angle.y != mCurAngle.y) { if (step(home.angle.y, -1, -1, 15, 0)) { mMode = MODE_INIT; } } mJntAnm.lookNone(0); } break; case MODE_EXIT: break; } return 1; } int daNpc_solA_c::talk(void* param_0) { int bVar1 = 0; switch (mMode) { case MODE_ENTER: case MODE_INIT: initTalk(mFlowNodeNo, NULL); mMode = MODE_RUN; case MODE_RUN: if (!mTwilight) { mJntAnm.lookPlayer(0); if (mCurAngle.y == fopAcM_searchPlayerAngleY(this)) { bVar1 = TRUE; } else { if (step(fopAcM_searchPlayerAngleY(this), -1, -1, 15, 0)) { bVar1 = TRUE; } } } else { bVar1 = TRUE; } if (bVar1 && talkProc(NULL, FALSE, NULL, FALSE)) { mPlayerActorMngr.entry(daPy_getPlayerActorClass()); dComIfGp_event_reset(); mMode = MODE_EXIT; } break; case MODE_EXIT: break; } return 0; } static int daNpc_solA_Create(void* param_0) { return static_cast(param_0)->create(); } static int daNpc_solA_Delete(void* param_0) { return static_cast(param_0)->Delete(); } static int daNpc_solA_Execute(void* param_0) { return static_cast(param_0)->Execute(); } static void daNpc_solA_Draw(void* param_0) { return static_cast(param_0)->Draw(); } static bool daNpc_solA_IsDelete(void* param_0) { return true; } static actor_method_class daNpc_solA_MethodTable = { (process_method_func)daNpc_solA_Create, (process_method_func)daNpc_solA_Delete, (process_method_func)daNpc_solA_Execute, (process_method_func)daNpc_solA_IsDelete, (process_method_func)daNpc_solA_Draw, }; actor_process_profile_definition g_profile_NPC_SOLA = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_NPC_SOLA, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(daNpc_solA_c), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 366, // mPriority &daNpc_solA_MethodTable, // sub_method 0x00044107, // mStatus fopAc_NPC_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType };