/** * @file d_a_obj_metalbox.cpp * */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_metalbox.h" #include "d/d_com_inf_game.h" static char const* l_arcName = "L_mbox_00"; void daObjMBox_c::initBaseMtx() { mpModel->setBaseScale(scale); setBaseMtx(); } void daObjMBox_c::setBaseMtx() { mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z); mDoMtx_stack_c::YrotM(shape_angle.y); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); PSMTXCopy(mDoMtx_stack_c::now, mBgMtx); } int daObjMBox_c::Create() { initBaseMtx(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); mAcchCir.SetWall(30.0f, 30.0f); mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), NULL, NULL); fopAcM_setCullSizeBox2(this, mpModel->getModelData()); return 1; } int daObjMBox_c::CreateHeap() { J3DModelData* objectRes = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4); mpModel = mDoExt_J3DModel__create(objectRes, 0x80000, 0x11000084); if (mpModel == NULL) { return 0; } return 1; } int daObjMBox_c::create() { fopAcM_ct(this, daObjMBox_c); int phase_state = dComIfG_resLoad(&mPhase, l_arcName); if (phase_state == cPhs_COMPLEATE_e) { phase_state = MoveBGCreate(l_arcName, 7, dBgS_MoveBGProc_TypicalRotY, 0xc40, 0); if (phase_state == cPhs_ERROR_e) { return phase_state; } } return phase_state; } int daObjMBox_c::Execute(Mtx** param_0) { *param_0 = &mBgMtx; setBaseMtx(); return 1; } int daObjMBox_c::Draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mpModel); dComIfGd_setList(); return 1; } int daObjMBox_c::Delete() { dComIfG_resDelete(&mPhase, l_arcName); return 1; } static int daObjMBox_Draw(daObjMBox_c* i_this) { return i_this->MoveBGDraw(); } static int daObjMBox_Execute(daObjMBox_c* i_this) { return i_this->MoveBGExecute(); } static int daObjMBox_Delete(daObjMBox_c* i_this) { return i_this->MoveBGDelete(); } static int daObjMBox_Create(fopAc_ac_c* i_this) { fopAcM_GetID(i_this); return static_cast(i_this)->create(); } static actor_method_class l_daObjMBox_Method = { (process_method_func)daObjMBox_Create, (process_method_func)daObjMBox_Delete, (process_method_func)daObjMBox_Execute, 0, (process_method_func)daObjMBox_Draw, }; actor_process_profile_definition g_profile_Obj_MetalBox = { fpcLy_CURRENT_e, // mLayerID 3, // mListID fpcPi_CURRENT_e, // mListPrio PROC_Obj_MetalBox, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(daObjMBox_c), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 498, // mPriority &l_daObjMBox_Method, // sub_method 0x00040100, // mStatus fopAc_ACTOR_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType };