/** * @file d_a_scene_exit.cpp * */ #include "d/actor/d_a_scene_exit.h" #include "dol2asm.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" // // Forward References: // extern "C" void checkWork__8daScex_cFv(); extern "C" static void daScex_Create__FP10fopAc_ac_c(); extern "C" static void daScex_Execute__FP8daScex_c(); extern "C" void execute__8daScex_cFv(); // // External References: // extern "C" void mDoMtx_YrotM__FPA4_fs(); extern "C" void __ct__10fopAc_ac_cFv(); extern "C" void isEventBit__11dSv_event_cCFUs(); extern "C" void onSwitch__10dSv_info_cFii(); extern "C" void isSwitch__10dSv_info_cCFii(); extern "C" void seStart__7Z2SeMgrF10JAISoundIDPC3VecUlScffffUc(); extern "C" void _savegpr_29(); extern "C" void _restgpr_29(); extern "C" u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */]; extern "C" u8 now__14mDoMtx_stack_c[48]; extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */]; // // Declarations: // /* 80485838-80485974 000078 013C+00 1/1 0/0 0/0 .text checkWork__8daScex_cFv */ int daScex_c::checkWork() { if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) { if (fopAcM_isSwitch(this, getSwNo())) { return 0; } } else if ((getArg1() == 1 || getArg1() == 2 || getArg1() == 4) && getSwNo() != 0xFF) { if (!fopAcM_isSwitch(this, getSwNo())) { return 0; } } u16 offBit = getOffEventBit(); if (offBit != 0x0FFF && dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[offBit])) { return 0; } u16 onBit = getOnEventBit(); if (onBit != 0x0FFF && !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[onBit])) { return 0; } return 1; } /* ############################################################################################## */ /* 80485C98-80485C9C 000000 0004+00 2/2 0/0 0/0 .rodata @3758 */ SECTION_RODATA static f32 const lit_3758 = 75.0f; COMPILER_STRIP_GATE(0x80485C98, &lit_3758); /* 80485C9C-80485CA0 000004 0004+00 1/1 0/0 0/0 .rodata @3759 */ SECTION_RODATA static f32 const lit_3759 = 150.0f; COMPILER_STRIP_GATE(0x80485C9C, &lit_3759); /* 80485974-80485A30 0001B4 00BC+00 1/0 0/0 0/0 .text daScex_Create__FP10fopAc_ac_c */ static int daScex_Create(fopAc_ac_c* i_this) { fopAcM_SetupActor(i_this, daScex_c); daScex_c* scex = static_cast(i_this); mDoMtx_stack_c::transS(scex->current.pos.x, scex->current.pos.y, scex->current.pos.z); mDoMtx_stack_c::YrotM(scex->shape_angle.y); MTXInverse(mDoMtx_stack_c::get(), scex->mMatrix); scex->scale.x *= 75.0f; scex->scale.z *= 75.0f; scex->scale.y *= 150.0f; return cPhs_COMPLEATE_e; } /* 80485A30-80485A50 000270 0020+00 1/0 0/0 0/0 .text daScex_Execute__FP8daScex_c */ static void daScex_Execute(daScex_c* param_0) { // NONMATCHING } /* ############################################################################################## */ /* 80485CA0-80485CA4 000008 0004+00 0/1 0/0 0/0 .rodata @3840 */ #pragma push #pragma force_active on SECTION_RODATA static u8 const lit_3840[4] = { 0x00, 0x00, 0x00, 0x00, }; COMPILER_STRIP_GATE(0x80485CA0, &lit_3840); #pragma pop /* 80485CA4-80485CA8 00000C 0004+00 0/1 0/0 0/0 .rodata @3841 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_3841 = 1.0f; COMPILER_STRIP_GATE(0x80485CA4, &lit_3841); #pragma pop /* 80485CA8-80485CAC 000010 0004+00 0/1 0/0 0/0 .rodata @3842 */ #pragma push #pragma force_active on SECTION_RODATA static f32 const lit_3842 = -1.0f; COMPILER_STRIP_GATE(0x80485CA8, &lit_3842); #pragma pop /* 80485A50-80485C90 000290 0240+00 1/1 0/0 0/0 .text execute__8daScex_cFv */ // regalloc // this matches debug but not retail :/ #ifdef NONMATCHING int daScex_c::execute() { daPy_py_c* player = daPy_getPlayerActorClass(); cXyz spC; if (checkWork()) { mDoMtx_multVec(mMatrix, &player->current.pos, &spC); if (spC.y >= 0.0f && spC.y <= scale.y && fabsf(spC.x) <= scale.x && fabsf(spC.z) <= scale.z) { switch (getArg1()) { case 0xFF: case 1: player->onSceneChangeArea(getArg0(), getPathID(), this); break; case 2: case 0: player->onSceneChangeAreaJump(getArg0(), getPathID(), this); break; case 3: case 4: player->onSceneChangeAreaJump(getArg0(), getPathID(), this); break; } } } if (mSceneChangeOK && player->checkSceneChangeAreaStart()) { if ((getArg1() == 3 || getArg1() == 4) && field_0x598 == 0) { mDoAud_seStart(Z2SE_FORCE_BACK, NULL, 0, 0); player->voiceStart(Z2SE_WL_V_FALL_TO_RESTART); field_0x598 = 1; } if (getArg1() == 0xFF || getArg1() == 0 || getArg1() == 3) { if (getSwNo() != 0xFF) { fopAcM_onSwitch(this, getSwNo()); } } } return 1; } #else int daScex_c::execute() { // NONMATCHING } #endif /* ############################################################################################## */ /* 80485CAC-80485CCC -00001 0020+00 1/0 0/0 0/0 .data l_daScex_Method */ static actor_method_class l_daScex_Method = { (process_method_func)daScex_Create__FP10fopAc_ac_c, 0, (process_method_func)daScex_Execute__FP8daScex_c, }; /* 80485CCC-80485D00 -00001 0034+00 0/0 0/0 1/0 .data g_profile_SCENE_EXIT */ extern actor_process_profile_definition2 g_profile_SCENE_EXIT = { fpcLy_CURRENT_e, // mLayerID 10, // mListID fpcPi_CURRENT_e, // mListPrio PROC_SCENE_EXIT, // mProcName &g_fpcLf_Method.base, // sub_method 0x0000059C, // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 761, // mPriority &l_daScex_Method, // sub_method 0x00060000, // mStatus fopAc_UNK_GROUP_5_e, // mActorType fopAc_CULLBOX_0_e, // cullType 0 // field_0x30 };