mirror of
https://github.com/zeldaret/tp
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a61e3491f7
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md
24 lines
443 B
C
24 lines
443 B
C
#ifndef JAISOUNDCHILD_H
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#define JAISOUNDCHILD_H
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#include "JSystem/JAudio2/JAISoundParams.h"
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struct JASTrack;
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/**
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* @ingroup jsystem-jaudio
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*
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*/
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struct JAISoundChild {
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/* 802A2AB0 */ void init();
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/* 802A2B28 */ void mixOut(JASTrack*);
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/* 802A2B7C */ void calc();
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JAISoundChild() { init(); }
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/* 0x00 */ JAISoundParamsMove mMove;
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/* 0x50 */ JASSoundParams mParams;
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}; // Size: 0x64
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#endif /* JAISOUNDCHILD_H */
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