Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

40 lines
1010 B
C

#ifndef RES_CSTAF_H
#define RES_CSTAF_H
enum dRes_INDEX_CSTAF {
/* BCK */
dRes_INDEX_CSTAF_BCK_CS_F_A_FALL_e=0x7,
dRes_INDEX_CSTAF_BCK_CS_F_A_SWING_REACTION_e=0x8,
dRes_INDEX_CSTAF_BCK_CS_F_A_WALK_e=0x9,
/* BMDR */
dRes_INDEX_CSTAF_BMD_CS_F_A_e=0xC,
/* BRK */
dRes_INDEX_CSTAF_BRK_CS_F_A_START_e=0xF,
dRes_INDEX_CSTAF_BRK_CS_F_A_STOP_e=0x10,
/* BTK */
dRes_INDEX_CSTAF_BTK_CS_F_A_START_e=0x13,
/* DZB */
dRes_INDEX_CSTAF_DZB_CS_F_A_e=0x16,
};
enum dRes_ID_CSTAF {
/* BCK */
dRes_ID_CSTAF_BCK_CS_F_A_FALL_e=0x7,
dRes_ID_CSTAF_BCK_CS_F_A_SWING_REACTION_e=0x8,
dRes_ID_CSTAF_BCK_CS_F_A_WALK_e=0x9,
/* BMDR */
dRes_ID_CSTAF_BMD_CS_F_A_e=0xC,
/* BRK */
dRes_ID_CSTAF_BRK_CS_F_A_START_e=0xF,
dRes_ID_CSTAF_BRK_CS_F_A_STOP_e=0x10,
/* BTK */
dRes_ID_CSTAF_BTK_CS_F_A_START_e=0x13,
/* DZB */
dRes_ID_CSTAF_DZB_CS_F_A_e=0x16,
};
enum CS_F_A_JNT {
CS_F_A_JNT_CS_F_A_e=0x0,
};
#endif /* !RES_CSTAF_H */