mirror of
https://github.com/zeldaret/tp
synced 2026-05-29 16:45:03 -04:00
da03a43cef
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
31 lines
599 B
C
31 lines
599 B
C
#ifndef RES_LM_H
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#define RES_LM_H
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enum dRes_INDEX_LM {
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/* BCK */
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dRes_INDEX_LM_BCK_LM_CLOSE_e=0x4,
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dRes_INDEX_LM_BCK_LM_MOUTHOPEN_e=0x5,
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/* BMDR */
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dRes_INDEX_LM_BMD_LM_e=0x8,
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};
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enum dRes_ID_LM {
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/* BCK */
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dRes_ID_LM_BCK_LM_CLOSE_e=0x4,
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dRes_ID_LM_BCK_LM_MOUTHOPEN_e=0x5,
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/* BMDR */
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dRes_ID_LM_BMD_LM_e=0x8,
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};
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enum LM_JNT {
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LM_JNT_WORLD_ROOT_e=0x0,
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LM_JNT_BACKBONE1_e=0x1,
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LM_JNT_BACKBONE2_e=0x2,
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LM_JNT_FIN_e=0x3,
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LM_JNT_FINL_e=0x4,
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LM_JNT_FINR1_e=0x5,
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LM_JNT_HEAD_e=0x6,
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LM_JNT_MOUTH1_e=0x7,
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};
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#endif /* !RES_LM_H */ |