Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

31 lines
599 B
C

#ifndef RES_LM_H
#define RES_LM_H
enum dRes_INDEX_LM {
/* BCK */
dRes_INDEX_LM_BCK_LM_CLOSE_e=0x4,
dRes_INDEX_LM_BCK_LM_MOUTHOPEN_e=0x5,
/* BMDR */
dRes_INDEX_LM_BMD_LM_e=0x8,
};
enum dRes_ID_LM {
/* BCK */
dRes_ID_LM_BCK_LM_CLOSE_e=0x4,
dRes_ID_LM_BCK_LM_MOUTHOPEN_e=0x5,
/* BMDR */
dRes_ID_LM_BMD_LM_e=0x8,
};
enum LM_JNT {
LM_JNT_WORLD_ROOT_e=0x0,
LM_JNT_BACKBONE1_e=0x1,
LM_JNT_BACKBONE2_e=0x2,
LM_JNT_FIN_e=0x3,
LM_JNT_FINL_e=0x4,
LM_JNT_FINR1_e=0x5,
LM_JNT_HEAD_e=0x6,
LM_JNT_MOUTH1_e=0x7,
};
#endif /* !RES_LM_H */