mirror of
https://github.com/zeldaret/tp
synced 2026-05-23 06:54:28 -04:00
da03a43cef
* add shield assets * add shieldD assets * add GCN US assets * add GCN JP asset enums * add GCN PAL asset enums * add WII asset enums * add WII Rev 2 asset enums * add all other files * change asset include directory to force "res/" prefix * remove wrong duplicate marks * Allow cpp files to reference arc enums * rename all resource files to not begin with "res_" * update res_arc tool to use argparse * remove Stage enums
22 lines
447 B
C
22 lines
447 B
C
#ifndef RES_OBJ_CB_H
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#define RES_OBJ_CB_H
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enum dRes_INDEX_OBJ_CB {
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/* BMDR */
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dRes_INDEX_OBJ_CB_BMD_M_CASTLEBLOCK00_e=0x4,
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/* DZB */
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dRes_INDEX_OBJ_CB_DZB_M_CASTLEBLOCK00_e=0x7,
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};
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enum dRes_ID_OBJ_CB {
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/* BMDR */
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dRes_ID_OBJ_CB_BMD_M_CASTLEBLOCK00_e=0x4,
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/* DZB */
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dRes_ID_OBJ_CB_DZB_M_CASTLEBLOCK00_e=0x7,
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};
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enum M_CASTLEBLOCK00_JNT {
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M_CASTLEBLOCK00_JNT_WORLD_ROOT_e=0x0,
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};
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#endif /* !RES_OBJ_CB_H */ |