Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

38 lines
1.2 KiB
C

#ifndef RES_ASH1_H
#define RES_ASH1_H
enum dRes_INDEX_ASH1 {
/* BCK */
dRes_INDEX_ASH1_BCK_ASH_ASK_e=0x3,
dRes_INDEX_ASH1_BCK_ASH_COOL_e=0x4,
dRes_INDEX_ASH1_BCK_ASH_EXPLAIN_A_e=0x5,
dRes_INDEX_ASH1_BCK_ASH_EXPLAIN_B_e=0x6,
dRes_INDEX_ASH1_BCK_ASH_F_ASK_e=0x7,
dRes_INDEX_ASH1_BCK_ASH_F_COOL_e=0x8,
dRes_INDEX_ASH1_BCK_ASH_F_EXPLAIN_A_e=0x9,
dRes_INDEX_ASH1_BCK_ASH_F_EXPLAIN_B_e=0xA,
dRes_INDEX_ASH1_BCK_ASH_F_SILENT_e=0xB,
dRes_INDEX_ASH1_BCK_ASH_F_TALK_B_e=0xC,
dRes_INDEX_ASH1_BCK_ASH_STEP_e=0xD,
dRes_INDEX_ASH1_BCK_ASH_WAIT_B_e=0xE,
dRes_INDEX_ASH1_BCK_ASH_WAIT_C_e=0xF,
};
enum dRes_ID_ASH1 {
/* BCK */
dRes_ID_ASH1_BCK_ASH_ASK_e=0x3,
dRes_ID_ASH1_BCK_ASH_COOL_e=0x4,
dRes_ID_ASH1_BCK_ASH_EXPLAIN_A_e=0x5,
dRes_ID_ASH1_BCK_ASH_EXPLAIN_B_e=0x6,
dRes_ID_ASH1_BCK_ASH_F_ASK_e=0x7,
dRes_ID_ASH1_BCK_ASH_F_COOL_e=0x8,
dRes_ID_ASH1_BCK_ASH_F_EXPLAIN_A_e=0x9,
dRes_ID_ASH1_BCK_ASH_F_EXPLAIN_B_e=0xA,
dRes_ID_ASH1_BCK_ASH_F_SILENT_e=0xB,
dRes_ID_ASH1_BCK_ASH_F_TALK_B_e=0xC,
dRes_ID_ASH1_BCK_ASH_STEP_e=0xD,
dRes_ID_ASH1_BCK_ASH_WAIT_B_e=0xE,
dRes_ID_ASH1_BCK_ASH_WAIT_C_e=0xF,
};
#endif /* !RES_ASH1_H */