Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

30 lines
623 B
C

#ifndef RES_ASH2_H
#define RES_ASH2_H
enum dRes_INDEX_ASH2 {
/* BCK */
dRes_INDEX_ASH2_BCK_ASH_BOWRUN_e=0x4,
dRes_INDEX_ASH2_BCK_ASH_BOWWAIT_e=0x5,
/* BMDR */
dRes_INDEX_ASH2_BMD_ASH_BOW_e=0x8,
dRes_INDEX_ASH2_BMD_ASH_QUIVER_e=0x9,
};
enum dRes_ID_ASH2 {
/* BCK */
dRes_ID_ASH2_BCK_ASH_BOWRUN_e=0x4,
dRes_ID_ASH2_BCK_ASH_BOWWAIT_e=0x5,
/* BMDR */
dRes_ID_ASH2_BMD_ASH_BOW_e=0x8,
dRes_ID_ASH2_BMD_ASH_QUIVER_e=0x9,
};
enum ASH_BOW_JNT {
ASH_BOW_JNT_ASH_BOW_MODEL_e=0x0,
};
enum ASH_QUIVER_JNT {
ASH_QUIVER_JNT_ASH_QUIVER_MODEL_e=0x0,
};
#endif /* !RES_ASH2_H */