Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

30 lines
1003 B
C

#ifndef RES_BALLOON2D_H
#define RES_BALLOON2D_H
enum dRes_INDEX_BALLOON2D {
/* SCRN */
dRes_INDEX_BALLOON2D_BLO_ZELDA_BALLOON_GAME_e=0x4,
/* TIMG */
dRes_INDEX_BALLOON2D_BTI_BLOCK8X8_e=0x7,
dRes_INDEX_BALLOON2D_BTI_IM_0_METAL_32X32_e=0x8,
dRes_INDEX_BALLOON2D_BTI_IM_1_METAL_32X32_e=0x9,
dRes_INDEX_BALLOON2D_BTI_IM_9_METAL_40X40_01_e=0xA,
dRes_INDEX_BALLOON2D_BTI_ST_ZORA_ICHIGO_e=0xB,
dRes_INDEX_BALLOON2D_BTI_ST_ZORA_ORANGE_e=0xC,
dRes_INDEX_BALLOON2D_BTI_ST_ZORA_SUIKA_e=0xD,
};
enum dRes_ID_BALLOON2D {
/* SCRN */
dRes_ID_BALLOON2D_BLO_ZELDA_BALLOON_GAME_e=0x4,
/* TIMG */
dRes_ID_BALLOON2D_BTI_BLOCK8X8_e=0x7,
dRes_ID_BALLOON2D_BTI_IM_0_METAL_32X32_e=0x8,
dRes_ID_BALLOON2D_BTI_IM_1_METAL_32X32_e=0x9,
dRes_ID_BALLOON2D_BTI_IM_9_METAL_40X40_01_e=0xA,
dRes_ID_BALLOON2D_BTI_ST_ZORA_ICHIGO_e=0xB,
dRes_ID_BALLOON2D_BTI_ST_ZORA_ORANGE_e=0xC,
dRes_ID_BALLOON2D_BTI_ST_ZORA_SUIKA_e=0xD,
};
#endif /* !RES_BALLOON2D_H */