Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

42 lines
995 B
C

#ifndef RES_BD_H
#define RES_BD_H
enum dRes_INDEX_BD {
/* BCK */
dRes_INDEX_BD_BCK_BD_FLY_e=0x5,
dRes_INDEX_BD_BCK_BD_KAKKU_e=0x6,
dRes_INDEX_BD_BCK_BD_KAKKU1_e=0x7,
dRes_INDEX_BD_BCK_BD_PITA_DOWN_e=0x8,
dRes_INDEX_BD_BCK_BD_PITA_LEFTUP_e=0x9,
dRes_INDEX_BD_BCK_BD_PITA_RIGHT_e=0xA,
dRes_INDEX_BD_BCK_BD_PYON_e=0xB,
/* BMDR */
dRes_INDEX_BD_BMD_BD_e=0xE,
/* BTK */
dRes_INDEX_BD_BTK_BD_e=0x11,
};
enum dRes_ID_BD {
/* BCK */
dRes_ID_BD_BCK_BD_FLY_e=0x5,
dRes_ID_BD_BCK_BD_KAKKU_e=0x6,
dRes_ID_BD_BCK_BD_KAKKU1_e=0x7,
dRes_ID_BD_BCK_BD_PITA_DOWN_e=0x8,
dRes_ID_BD_BCK_BD_PITA_LEFTUP_e=0x9,
dRes_ID_BD_BCK_BD_PITA_RIGHT_e=0xA,
dRes_ID_BD_BCK_BD_PYON_e=0xB,
/* BMDR */
dRes_ID_BD_BMD_BD_e=0xE,
/* BTK */
dRes_ID_BD_BTK_BD_e=0x11,
};
enum BD_JNT {
BD_JNT_CENTER_e=0x0,
BD_JNT_FOOT_e=0x1,
BD_JNT_HANE_L_e=0x2,
BD_JNT_HANE_R_e=0x3,
BD_JNT_SHIPO_e=0x4,
};
#endif /* !RES_BD_H */