Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

24 lines
722 B
C

#ifndef RES_COACH2D_H
#define RES_COACH2D_H
enum dRes_INDEX_COACH2D {
/* SCRN */
dRes_INDEX_COACH2D_BLO_ZELDA_GAME_IMAGE_FIRE_ICON_e=0x4,
dRes_INDEX_COACH2D_BRK_ZELDA_GAME_IMAGE_FIRE_ICON_e=0x5,
/* TIMG */
dRes_INDEX_COACH2D_BTI_TT_BASHA_TRY00_64X32_GRAY_e=0x8,
dRes_INDEX_COACH2D_BTI_TT_HAKUSHA_32_e=0x9,
dRes_INDEX_COACH2D_BTI_TT_NAVI_L_e=0xA,
};
enum dRes_ID_COACH2D {
/* SCRN */
dRes_ID_COACH2D_BLO_ZELDA_GAME_IMAGE_FIRE_ICON_e=0x4,
dRes_ID_COACH2D_BRK_ZELDA_GAME_IMAGE_FIRE_ICON_e=0x5,
/* TIMG */
dRes_ID_COACH2D_BTI_TT_BASHA_TRY00_64X32_GRAY_e=0x8,
dRes_ID_COACH2D_BTI_TT_HAKUSHA_32_e=0x9,
dRes_ID_COACH2D_BTI_TT_NAVI_L_e=0xA,
};
#endif /* !RES_COACH2D_H */