Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

48 lines
1.1 KiB
C

#ifndef RES_FR_H
#define RES_FR_H
enum dRes_INDEX_FR {
/* BCK */
dRes_INDEX_FR_BCK_FR_JUMP01_e=0x5,
dRes_INDEX_FR_BCK_FR_JUMP02_e=0x6,
dRes_INDEX_FR_BCK_FR_MOVE01_e=0x7,
dRes_INDEX_FR_BCK_FR_MOVE02_e=0x8,
dRes_INDEX_FR_BCK_FR_MOVE03_e=0x9,
dRes_INDEX_FR_BCK_FR_SWIM_e=0xA,
dRes_INDEX_FR_BCK_FR_WAIT_e=0xB,
/* BMDR */
dRes_INDEX_FR_BMD_FR_e=0xE,
/* BTK */
dRes_INDEX_FR_BTK_FR_e=0x11,
};
enum dRes_ID_FR {
/* BCK */
dRes_ID_FR_BCK_FR_JUMP01_e=0x5,
dRes_ID_FR_BCK_FR_JUMP02_e=0x6,
dRes_ID_FR_BCK_FR_MOVE01_e=0x7,
dRes_ID_FR_BCK_FR_MOVE02_e=0x8,
dRes_ID_FR_BCK_FR_MOVE03_e=0x9,
dRes_ID_FR_BCK_FR_SWIM_e=0xA,
dRes_ID_FR_BCK_FR_WAIT_e=0xB,
/* BMDR */
dRes_ID_FR_BMD_FR_e=0xE,
/* BTK */
dRes_ID_FR_BTK_FR_e=0x11,
};
enum FR_JNT {
FR_JNT_WAIST_e=0x0,
FR_JNT_ARM_e=0x1,
FR_JNT_ARM_END_e=0x2,
FR_JNT_LEG_L1_e=0x3,
FR_JNT_LEG_L2_e=0x4,
FR_JNT_LEG_LEND_e=0x5,
FR_JNT_LEG_R_e=0x6,
FR_JNT_LEG_R2_e=0x7,
FR_JNT_LEG_REND_e=0x8,
FR_JNT_NECK_e=0x9,
FR_JNT_WAIST_END_e=0xA,
};
#endif /* !RES_FR_H */