Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

30 lines
567 B
C

#ifndef RES_OBJ_KEY_H
#define RES_OBJ_KEY_H
enum dRes_INDEX_OBJ_KEY {
/* BMDR */
dRes_INDEX_OBJ_KEY_BMD_K_KEY00_e=0x3,
dRes_INDEX_OBJ_KEY_BMD_K_KUSARI00_e=0x4,
dRes_INDEX_OBJ_KEY_BMD_RK_e=0x5,
};
enum dRes_ID_OBJ_KEY {
/* BMDR */
dRes_ID_OBJ_KEY_BMD_K_KEY00_e=0x3,
dRes_ID_OBJ_KEY_BMD_K_KUSARI00_e=0x4,
dRes_ID_OBJ_KEY_BMD_RK_e=0x5,
};
enum K_KEY00_JNT {
K_KEY00_JNT_T_GD_KYE_e=0x0,
};
enum K_KUSARI00_JNT {
K_KUSARI00_JNT_K_KUSARI00_e=0x0,
};
enum RK_JNT {
RK_JNT_RING_KEY_MODEL_e=0x0,
};
#endif /* !RES_OBJ_KEY_H */