Files
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

27 lines
582 B
C

#ifndef RES_OBJ_KEYH_H
#define RES_OBJ_KEYH_H
enum dRes_INDEX_OBJ_KEYH {
/* BMDG */
dRes_INDEX_OBJ_KEYH_BMD_T_LOCKCHAIN_NORMAL_e=0x4,
/* BMDR */
dRes_INDEX_OBJ_KEYH_BMD_T_LOCK_NORMAL_e=0x7,
};
enum dRes_ID_OBJ_KEYH {
/* BMDG */
dRes_ID_OBJ_KEYH_BMD_T_LOCKCHAIN_NORMAL_e=0x4,
/* BMDR */
dRes_ID_OBJ_KEYH_BMD_T_LOCK_NORMAL_e=0x7,
};
enum T_LOCKCHAIN_NORMAL_JNT {
T_LOCKCHAIN_NORMAL_JNT_LOCK_KUSARI_e=0x0,
};
enum T_LOCK_NORMAL_JNT {
T_LOCK_NORMAL_JNT_LOCK_BODY_e=0x0,
T_LOCK_NORMAL_JNT_LOCK_BREAK_e=0x1,
};
#endif /* !RES_OBJ_KEYH_H */