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https://github.com/zeldaret/tp
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48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
#ifndef Z2AUDIOCS_SPKSPEAKERCTRL_H
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#define Z2AUDIOCS_SPKSPEAKERCTRL_H
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#include "Z2AudioCS/SpkMixingBuffer.h"
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#include <revolution/os.h>
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#include <revolution/types.h>
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#include <revolution/wenc.h>
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struct SpeakerInfo {
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/* 0x00 */ bool mIsConnected;
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/* 0x01 */ bool mIsPlaying;
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/* 0x02 */ WENCInfo mEncInfo;
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/* 0x22 */ bool field_0x22;
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/* 0x23 */ bool mIsMuted;
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#if VERSION != VERSION_WII_USA_R0
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/* 0x24 */ s32 mState;
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#endif
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/* 0x28 */ s32 mRadioSensitivityTimer;
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/* 0x2C */ s32 mExtensionTimer;
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/* 0x30 */ u8 mVolume;
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};
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class SpkSpeakerCtrl {
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public:
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static void setMixingBuffer(SpkMixingBuffer*);
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static void setup(void);
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static void connect(s32 chan);
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static void disconnect(s32 chan);
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static void setSpeakerOn(s32 chan);
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static void setSpeakerOnCallback(s32 chan, s32 param_1);
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static void setSpeakerPlay(s32 chan);
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static void startPlayCallback(s32 chan, s32 param_1);
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static void setSpeakerOff(s32 chan);
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static void retryConnection(s32 chan);
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static void framework(void);
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static void updateSpeaker(OSAlarm* alarm, OSContext* ctx);
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static bool isEnable(s32 chan);
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static void extensionProcess(s32 chan, s32 param_1);
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static bool updateExtensionProcess(s32 chan);
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static bool isSubmitPlayByExtensionConnect(s32 chan);
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static bool checkRadioSensitivity(s32 chan);
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static bool isSubmitPlayByRadioSensitivity(s32 chan);
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private:
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};
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#endif /* Z2AUDIOCS_SPKSPEAKERCTRL_H */
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