tp/include/d/d_camera.h

1340 lines
41 KiB
C++

#ifndef D_D_CAMERA_H
#define D_D_CAMERA_H
#include "d/d_attention.h"
#include "d/d_bg_s_gnd_chk.h"
#include "d/d_bg_s_lin_chk.h"
#include "d/d_cam_param.h"
#include "d/d_drawlist.h"
#include "d/d_spline_path.h"
#include "d/d_stage.h"
#include "d/actor/d_a_player.h"
#include "f_op/f_op_actor.h"
#include "m_Do/m_Do_graphic.h"
dAttention_c* dComIfGp_getAttention();
struct dCamMapToolData {
dCamMapToolData() { Clr(); }
int Set(s32, s32, fopAc_ac_c*, u16, u8);
dCamMapToolData& operator=(dCamMapToolData const& other) {
__memcpy(&mCamData, &other.mCamData, sizeof(stage_camera2_data_class));
__memcpy(&mArrowData, &other.mArrowData, sizeof(stage_arrow_data_class));
mArrowIndex = other.mArrowIndex;
mCameraIndex = other.mCameraIndex;
mpActor = other.mpActor;
mPriority = other.mPriority;
mFlags = other.mFlags;
mPathId = other.mPathId;
return *this;
}
void Clr() {
mArrowIndex = 0xFF;
mCameraIndex = 0xFF;
mFlags = 0;
mpActor = NULL;
mPathId = 0xFF;
mPriority = 0xFF;
}
/* 0x00 */ stage_camera2_data_class mCamData;
/* 0x18 */ stage_arrow_data_class mArrowData;
/* 0x2C */ int mArrowIndex;
/* 0x30 */ s32 mCameraIndex;
/* 0x34 */ fopAc_ac_c* mpActor;
/* 0x38 */ u16 mPriority;
/* 0x3A */ u8 mFlags;
/* 0x3B */ u8 mPathId;
};
struct dCamForcusLine {
void Init();
void Draw();
bool Off();
/* 0x00 */ dDlst_effectLine_c mEffectLine;
/* 0x38 */ cXyz field_0x38;
/* 0x44 */ GXColor field_0x44;
/* 0x48 */ u8 field_0x48;
/* 0x49 */ u8 field_0x49;
/* 0x4C */ int field_0x4c;
/* 0x50 */ int field_0x50;
/* 0x54 */ int field_0x54;
/* 0x58 */ u16 field_0x58;
/* 0x5A */ u16 field_0x5a;
/* 0x5C */ u16 field_0x5c;
/* 0x5E */ u16 field_0x5e;
/* 0x60 */ f32 field_0x60;
/* 0x64 */ f32 field_0x64;
/* 0x68 */ f32 field_0x68;
/* 0x6C */ f32 field_0x6c;
};
struct dCamera_FakeAngle_system {
/* 0x0 */ u8 field_0x0;
/* 0x2 */ cSAngle field_0x2;
/* 0x4 */ cSAngle field_0x4;
};
struct dCamera_monitoring_things {
/* 0x00 */ cXyz field_0x0;
/* 0x0C */ f32 field_0xc;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ cXyz field_0x14;
};
struct dCamera_event_param {
/* 0x00 */ char name[16];
/* 0x10 */ int field_0x10;
/* 0x14 */ int value;
};
struct dCamera_event_data {
/* 0x000 */ u8 field_0x0;
/* 0x004 */ int mStaffIdx;
/* 0x008 */ int field_0x8;
/* 0x00C */ int field_0xc;
/* 0x010 */ u8 field_0x10;
/* 0x014 */ int field_0x14;
/* 0x018 */ int field_0x18;
/* 0x01C */ int field_0x1c;
/* 0x020 */ int field_0x20;
/* 0x024 */ int field_0x24;
/* 0x028 */ u8 field_0x28[0x2C - 0x28];
/* 0x02C */ dCamera_event_param mEventParams[8];
/* 0x0EC */ dStage_MapEvent_dt_c* field_0xec;
/* 0x0F0 */ d2DBSplinePath field_0xf0;
}; // Size: 0x124
struct dCamera_type_data {
/* 0x00 */ char name[24];
/* 0x18 */ s16 field_0x18[2][11];
}; // Size: 0x44
struct camSphChkdata {
camSphChkdata(cXyz* i_center, cXyz* param_1, f32 i_radius) {
field_0x0 = i_center;
field_0x8 = param_1;
field_0xc = *i_center;
field_0x4 = i_radius;
field_0x1c = false;
field_0x18 = i_radius;
}
void Base(cXyz* param_0) {
field_0x0 = param_0;
field_0xc = *param_0;
}
/* 0x00 */ cXyz* field_0x0;
/* 0x04 */ f32 field_0x4;
/* 0x08 */ cXyz* field_0x8;
/* 0x0C */ cXyz field_0xc;
/* 0x18 */ f32 field_0x18;
/* 0x1C */ bool field_0x1c;
};
class camera_class;
class dCamera_c;
typedef bool (dCamera_c::*engine_fn)(s32);
class dCamera_c {
public:
class dCamInfo_c {
public:
dCamInfo_c() {}
~dCamInfo_c() {}
/* 0x00 */ cXyz mCenter;
/* 0x0C */ cXyz mEye;
/* 0x18 */ f32 mFovy;
/* 0x1C */ cSAngle mBank;
/* 0x1E */ s16 field_0x1e;
}; // Size: 0x20
struct dCamera_pad_info {
struct _stick {
/* 0x00 */ f32 mLastPosX;
/* 0x04 */ f32 mLastPosY;
/* 0x08 */ f32 mLastValue;
/* 0x0C */ f32 mPosXDelta;
/* 0x10 */ f32 mPosYDelta;
/* 0x14 */ f32 mValueDelta;
/* 0x18 */ cSAngle mAngle;
};
/* 0x00 */ _stick mMainStick;
/* 0x1C */ _stick mCStick;
};
struct BG {
class {
public:
/* 0x00 */ bool field_0x0;
/* 0x04 */ dBgS_CamGndChk field_0x4;
/* 0x58 */ f32 field_0x58;
} /* 0x000 */ field_0x0;
class {
public:
/* 0x00 */ bool field_0x0;
/* 0x04 */ dBgS_CamGndChk field_0x4;
/* 0x58 */ f32 field_0x58;
} /* 0x05C */ field_0x5c;
/* 0x0B8 */ u8 field_0xb8[0xC0 - 0xB8];
class {
public:
/* 0x00 */ u8 field_0x0;
/* 0x01 */ u8 field_0x1;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cSAngle field_0x1c;
/* 0x1E */ cSAngle field_0x1e;
/* 0x20 */ fopAc_ac_c* field_0x20;
/* 0x24 */ cSGlobe field_0x24;
/* 0x2C */ cSGlobe field_0x2c;
/* 0x34 */ int field_0x34;
/* 0x38 */ f32 field_0x38;
/* 0x3C */ int field_0x3c;
/* 0x40 */ int field_0x40;
/* 0x44 */ u8 field_0x44;
} /* 0x0C0 */ field_0xc0;
class {
public:
/* 0x0 */ int field_0x0;
/* 0x4 */ f32 field_0x4;
/* 0x8 */ cXyz field_0x8;
} /* 0x108 */ field_0x108;
};
struct Shake {
/* 0x00 */ u8 field_0x0[4];
/* 0x04 */ u8 field_0x4[4];
/* 0x08 */ u8 field_0x8[0xC - 0x8];
/* 0x0C */ s32 m_length;
/* 0x10 */ int field_0x10;
/* 0x14 */ u8 field_0x14[4];
/* 0x18 */ cXyz m_pos;
/* 0x24 */ cXyz field_0x24;
/* 0x30 */ cXyz mEyeShake;
/* 0x3C */ f32 field_0x3c;
/* 0x40 */ cSAngle field_0x40;
}; // Size: 0x44
struct ChaseData {
/* 0x00 */ int field_0x0;
/* 0x04 */ int field_0x4;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ f32 field_0xc;
/* 0x10 */ int field_0x10;
/* 0x14 */ int field_0x14;
/* 0x18 */ s16 field_0x18;
/* 0x1A */ s16 field_0x1a;
/* 0x1C */ s16 field_0x1c;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ f32 field_0x28;
/* 0x2C */ f32 field_0x2c;
/* 0x30 */ f32 field_0x30;
/* 0x34 */ f32 field_0x34;
/* 0x38 */ f32 field_0x38;
/* 0x3C */ f32 field_0x3c;
/* 0x40 */ f32 field_0x40;
/* 0x44 */ int field_0x44;
/* 0x48 */ f32 field_0x48;
/* 0x4C */ f32 field_0x4c;
/* 0x50 */ f32 field_0x50;
/* 0x54 */ f32 field_0x54;
/* 0x58 */ cXyz field_0x58;
/* 0x64 */ cXyz field_0x64;
/* 0x70 */ bool field_0x70;
/* 0x71 */ bool field_0x71;
/* 0x72 */ bool field_0x72;
/* 0x73 */ bool field_0x73;
/* 0x74 */ f32 field_0x74;
/* 0x78 */ f32 field_0x78;
/* 0x7C */ f32 field_0x7c;
/* 0x80 */ f32 field_0x80;
/* 0x84 */ f32 field_0x84;
/* 0x88 */ f32 field_0x88;
/* 0x8C */ int field_0x8c;
/* 0x90 */ bool field_0x90;
/* 0x91 */ bool field_0x91;
/* 0x92 */ bool field_0x92;
/* 0x93 */ bool field_0x93;
/* 0x94 */ bool field_0x94;
/* 0x95 */ bool field_0x95;
/* 0x96 */ cSAngle field_0x96;
/* 0x98 */ cSAngle field_0x98;
/* 0x9A */ cSAngle field_0x9a;
/* 0x9C */ int field_0x9c;
/* 0xA0 */ int field_0xa0;
/* 0xA4 */ f32 field_0xa4;
/* 0xA8 */ int field_0xa8;
/* 0xAC */ f32 field_0xac;
};
struct LockOnData {
/* 0x00 */ int field_0x0;
/* 0x04 */ u8 field_0x4[8];
/* 0x0C */ int field_0xc;
/* 0x10 */ f32 field_0x10;
/* 0x14 */ int field_0x14;
/* 0x18 */ bool field_0x18;
/* 0x1C */ cXyz field_0x1c;
/* 0x28 */ bool field_0x28;
/* 0x29 */ bool field_0x29;
/* 0x2A */ bool field_0x2a;
/* 0x2C */ int field_0x2c;
/* 0x30 */ int field_0x30;
/* 0x34 */ cSGlobe field_0x34;
/* 0x3C */ fpc_ProcID field_0x3c;
/* 0x40 */ bool field_0x40;
/* 0x42 */ cSAngle field_0x42;
/* 0x44 */ int field_0x44;
/* 0x48 */ f32 field_0x48;
/* 0x4C */ f32 field_0x4c;
/* 0x50 */ cSAngle field_0x50;
/* 0x54 */ f32 field_0x54;
/* 0x58 */ f32 field_0x58;
/* 0x5C */ f32 field_0x5c;
/* 0x60 */ f32 field_0x60;
};
struct TalkData {
/* 0x00 */ int field_0x0;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cXyz field_0x1c;
/* 0x28 */ cSGlobe field_0x28;
/* 0x30 */ cSGlobe field_0x30;
/* 0x38 */ int field_0x38;
/* 0x3C */ int field_0x3c;
/* 0x40 */ int field_0x40;
/* 0x44 */ int field_0x44;
/* 0x48 */ int field_0x48;
/* 0x4C */ f32 field_0x4c;
/* 0x50 */ f32 field_0x50;
/* 0x54 */ f32 field_0x54;
/* 0x58 */ f32 field_0x58;
/* 0x5C */ f32 field_0x5c;
/* 0x60 */ f32 field_0x60;
/* 0x64 */ f32 field_0x64;
/* 0x68 */ f32 field_0x68;
/* 0x6C */ f32 field_0x6c;
/* 0x70 */ fopAc_ac_c* field_0x70;
/* 0x74 */ fopAc_ac_c* field_0x74;
/* 0x78 */ fopAc_ac_c* field_0x78;
/* 0x7C */ f32 field_0x7c;
/* 0x80 */ f32 field_0x80;
/* 0x84 */ s16 field_0x84;
/* 0x86 */ s16 field_0x86;
/* 0x88 */ bool field_0x88;
/* 0x89 */ bool field_0x89;
/* 0x8C */ u32 field_0x8c;
/* 0x90 */ cXyz field_0x90;
/* 0x9C */ cXyz field_0x9c;
/* 0xA8 */ cSGlobe field_0xa8;
/* 0xB0 */ f32 field_0xb0;
/* 0xB4 */ cXyz field_0xb4;
/* 0xC0 */ cXyz field_0xc0;
/* 0xCC */ cXyz field_0xcc;
/* 0xD8 */ cXyz field_0xd8;
};
struct SubjectData {
/* 0x00 */ int field_0x0;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ int field_0x10;
/* 0x14 */ int field_0x14;
/* 0x18 */ int field_0x18;
/* 0x1C */ bool field_0x1c;
/* 0x1D */ bool field_0x1d;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 mZoomRatio;
/* 0x28 */ cSAngle field_0x28;
/* 0x2A */ cSAngle field_0x2a;
/* 0x2C */ cSAngle field_0x2c;
/* 0x2E */ cSAngle field_0x2e;
/* 0x30 */ cXyz field_0x30;
/* 0x3C */ cXyz field_0x3c;
/* 0x48 */ cSGlobe field_0x48;
};
struct MagneData {
/* 0x00 */ int field_0x0;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cSGlobe field_0x1c;
};
struct ColosseumData {
/* 0x00 */ u8 field_0x0[8];
/* 0x08 */ cXyz field_0x8;
/* 0x14 */ f32 field_0x14;
/* 0x18 */ int field_0x18;
};
struct TowerData {
/* 0x00 */ int field_0x0;
/* 0x04 */ int field_0x4;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ f32 field_0xc;
/* 0x10 */ int field_0x10;
/* 0x14 */ int field_0x14;
/* 0x18 */ f32 field_0x18;
/* 0x1C */ f32 field_0x1c;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ cSAngle field_0x28;
/* 0x2C */ f32 field_0x2c;
/* 0x30 */ f32 field_0x30;
/* 0x34 */ f32 field_0x34;
/* 0x38 */ int field_0x38;
/* 0x3C */ f32 field_0x3c;
/* 0x40 */ f32 field_0x40;
/* 0x44 */ f32 field_0x44;
/* 0x48 */ cXyz field_0x48;
/* 0x54 */ cXyz field_0x54;
/* 0x60 */ cSAngle field_0x60;
/* 0x64 */ int field_0x64;
/* 0x68 */ bool field_0x68;
/* 0x69 */ bool field_0x69;
/* 0x6A */ bool field_0x6a;
/* 0x6B */ bool field_0x6b;
/* 0x6C */ bool field_0x6c;
/* 0x70 */ f32 field_0x70;
/* 0x74 */ f32 field_0x74;
/* 0x78 */ f32 field_0x78;
/* 0x7C */ f32 field_0x7c;
/* 0x80 */ f32 field_0x80;
/* 0x84 */ f32 field_0x84;
};
struct HookshotData {
/* 0x00 */ int field_0x0;
/* 0x04 */ u8 field_0x4[4];
/* 0x08 */ cXyz field_0x8;
/* 0x14 */ cXyz field_0x14;
/* 0x20 */ bool field_0x20;
};
struct EventData {
/* 0x00 */ bool field_0x0;
/* 0x01 */ bool field_0x1;
/* 0x04 */ int field_0x4;
/* 0x08 */ int field_0x8;
/* 0x0C */ u8 field_0xc[0x10 - 0xc];
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ f32 mFovy;
/* 0x20 */ f32 mBank;
/* 0x24 */ fopAc_ac_c* mRelActor;
/* 0x28 */ char mRelUseMask;
/* 0x29 */ char field_0x29;
/* 0x2C */ int mTimer;
/* 0x30 */ bool field_0x30;
/* 0x34 */ cXyz mBasePos;
/* 0x40 */ char field_0x40;
/* 0x41 */ char field_0x41;
/* 0x42 */ u8 field_0x42[0x48 - 0x42];
/* 0x48 */ char field_0x48;
/* 0x49 */ u8 field_0x49[0x4c - 0x49];
/* 0x4C */ int field_0x4c;
/* 0x50 */ int field_0x50;
/* 0x54 */ u8 field_0x54[0x5c - 0x54];
/* 0x5C */ f32* field_0x5c;
/* 0x60 */ u8 field_0x60[0x6c - 0x60];
/* 0x6C */ int field_0x6c;
};
struct FixedFrameEvData {
/* 0x00 */ bool field_0x0;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ f32 field_0x1c;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ fopAc_ac_c* mpRelActor;
/* 0x28 */ char mRelUseMask[4];
/* 0x2C */ int mTimer;
/* 0x30 */ bool field_0x30;
/* 0x34 */ cXyz mBasePos;
};
struct StokerData {
/* 0x00 */ bool field_0x0;
/* 0x01 */ bool field_0x1;
/* 0x02 */ u8 field_0x2[2];
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ f32 field_0x1c;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ f32 field_0x28;
/* 0x2C */ fopAc_ac_c* field_0x2c;
/* 0x30 */ fopAc_ac_c* field_0x30;
/* 0x34 */ fpc_ProcID field_0x34;
/* 0x38 */ fpc_ProcID field_0x38;
/* 0x3C */ u8 field_0x3c[0x40 - 0x3c];
/* 0x40 */ int field_0x40;
};
struct RollingData {
/* 0x00 */ bool field_0x0;
/* 0x00 */ bool field_0x1;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cXyz mEye;
/* 0x28 */ cXyz mCenter;
/* 0x34 */ f32 mFovy;
/* 0x38 */ f32 mBank;
/* 0x3C */ fopAc_ac_c* mpRelActor;
/* 0x40 */ char mRelActor[4];
/* 0x44 */ int mTimer;
/* 0x48 */ int mTransType;
/* 0x4C */ f32 mRoll;
/* 0x50 */ f32 mRadiusAdd;
/* 0x54 */ f32 mLatitude;
/* 0x58 */ f32 mCtrCus;
};
struct FixedPosData {
/* 0x00 */ bool field_0x0;
/* 0x00 */ bool field_0x1;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cXyz field_0x1c;
/* 0x28 */ f32 field_0x28;
/* 0x2C */ f32 field_0x2c;
/* 0x30 */ f32 field_0x30;
/* 0x34 */ f32 field_0x34;
/* 0x38 */ f32 field_0x38;
/* 0x3C */ fopAc_ac_c* field_0x3c;
/* 0x40 */ fopAc_ac_c* field_0x40;
/* 0x44 */ fpc_ProcID field_0x44;
/* 0x48 */ char field_0x48;
/* 0x4C */ int field_0x4c;
};
struct TransData {
/* 0x00 */ cXyz mStartEye;
/* 0x0C */ cXyz mStartCenter;
/* 0x18 */ f32 mStartFovy;
/* 0x1C */ f32 field_0x1c;
/* 0x20 */ cXyz mEye;
/* 0x2C */ cXyz mCenter;
/* 0x38 */ f32 mFovy;
/* 0x3C */ f32 field_0x3c;
/* 0x40 */ fopAc_ac_c* mRelActor;
/* 0x44 */ fpc_ProcID mRelActorID;
/* 0x48 */ char mRelUseMask;
/* 0x49 */ char field_0x49;
/* 0x4A */ char field_0x4a;
/* 0x4B */ char field_0x4b;
/* 0x4C */ u8 field_0x4c[4];
/* 0x50 */ int mTimer;
/* 0x54 */ int mTransType;
/* 0x58 */ f32 mCushion;
/* 0x5C */ f32* mBSpPoints;
/* 0x60 */ cSGlobe field_0x60;
/* 0x68 */ bool field_0x68;
/* 0x6C */ int mBSpCurve;
};
struct ActorData {
/* 0x00 */ cXyz mCtrGap;
/* 0x0C */ cXyz field_0xc;
/* 0x18 */ f32 mCushion;
/* 0x1C */ int mNearTimer;
/* 0x20 */ f32 mNearDist;
/* 0x24 */ int mFarTimer;
/* 0x28 */ f32 mFarDist;
/* 0x2C */ f32 mZoomDist;
/* 0x30 */ f32 mZoomVAngle;
/* 0x34 */ fopAc_ac_c* mTargetActor;
/* 0x38 */ fpc_ProcID mTargetActorID;
/* 0x3C */ cSGlobe field_0x3c;
/* 0x44 */ int field_0x44;
/* 0x48 */ u8 field_0x48[4];
/* 0x4C */ cSGlobe field_0x4c;
/* 0x54 */ int field_0x54;
/* 0x58 */ int mBlure;
/* 0x5C */ f32 mFrontAngle;
/* 0x60 */ f32 mFovy;
/* 0x64 */ u8 field_0x64[4];
/* 0x68 */ int field_0x68;
};
struct RestorePosData {
/* 0x000 */ cXyz field_0x0;
/* 0x00C */ cXyz field_0xc;
/* 0x018 */ f32 field_0x18;
/* 0x01C */ int field_0x1c;
/* 0x020 */ f32 field_0x20;
/* 0x024 */ int field_0x24;
/* 0x028 */ f32 field_0x28;
/* 0x02C */ u8 field_0x2c[0x034 - 0x02C];
/* 0x034 */ fopAc_ac_c* field_0x34;
/* 0x038 */ cSGlobe field_0x38;
/* 0x040 */ int field_0x40;
/* 0x044 */ int field_0x44;
/* 0x048 */ dCamInfo_c field_0x48;
/* 0x068 */ int field_0x68;
};
struct GameOverData {
/* 0x00 */ int field_0x0;
/* 0x04 */ int field_0x4;
/* 0x08 */ int field_0x8;
/* 0x0C */ int mType;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cSGlobe field_0x1c;
/* 0x24 */ u8 field_0x24[0x3c - 0x24];
/* 0x3C */ bool field_0x3c;
};
struct TactData {
/* 0x00 */ int field_0x0;
/* 0x04 */ int field_0x4;
/* 0x08 */ int field_0x8;
/* 0x0C */ int field_0xc;
/* 0x10 */ u8 field_0x10[4];
/* 0x14 */ int field_0x14;
/* 0x18 */ u8 field_0x18[4];
/* 0x1C */ cXyz* field_0x1c;
/* 0x20 */ cXyz* field_0x20;
/* 0x24 */ int field_0x24;
/* 0x28 */ u8 field_0x28[4];
/* 0x2C */ f32 field_0x2c;
/* 0x30 */ cXyz field_0x30;
/* 0x3C */ cXyz field_0x3c;
};
struct LoadData {
/* 0x00 */ int mTimer;
/* 0x04 */ int mSlot;
/* 0x08 */ int mType;
/* 0x0C */ cSGlobe field_0xc;
/* 0x14 */ cSGlobe field_0x14;
/* 0x1C */ cXyz field_0x1c;
/* 0x28 */ cXyz field_0x28;
/* 0x34 */ cXyz field_0x34;
/* 0x40 */ cSAngle field_0x40;
/* 0x42 */ cSAngle field_0x42;
/* 0x44 */ f32 field_0x44;
/* 0x48 */ f32 field_0x48;
};
struct ItemData {
/* 0x00 */ int field_0x0;
/* 0x04 */ int field_0x4;
/* 0x08 */ int mType;
/* 0x0C */ cXyz field_0xc;
/* 0x18 */ f32 field_0x18;
/* 0x1C */ int field_0x1c;
/* 0x20 */ int field_0x20;
/* 0x24 */ cSGlobe field_0x24;
/* 0x2C */ cXyz field_0x2c;
/* 0x38 */ cXyz field_0x38;
/* 0x44 */ cXyz field_0x44;
/* 0x50 */ cXyz field_0x50;
/* 0x5C */ f32 field_0x5c;
};
struct GetItemData {
/* 0x000 */ u8 field_0x0[4];
/* 0x004 */ int mTimer;
/* 0x008 */ int field_0x8;
/* 0x00C */ fopAc_ac_c* mRelActor;
/* 0x010 */ fpc_ProcID mRelActorID;
/* 0x014 */ f32* mCurvePoints;
/* 0x018 */ int field_0x18;
/* 0x01C */ cXyz mStartCenter;
/* 0x028 */ cXyz mStartEye;
/* 0x034 */ u8 field_0x34[8];
/* 0x03C */ cSGlobe field_0x3c;
/* 0x044 */ cXyz field_0x44;
/* 0x050 */ cXyz field_0x50;
/* 0x05C */ u8 field_0x5C[8];
/* 0x064 */ cSGlobe field_0x64;
};
struct PossessedData {
/* 0x00 */ int field_0x0;
/* 0x04 */ int mType;
/* 0x08 */ int mTimer;
/* 0x0C */ int field_0xc;
/* 0x10 */ f32 mRadius;
/* 0x14 */ cSAngle mLatitude;
/* 0x16 */ cSAngle mLongitude;
/* 0x18 */ f32 mFovy;
/* 0x1C */ f32 mCushion;
/* 0x20 */ int mBlure;
/* 0x24 */ fopAc_ac_c* mTargetActor;
/* 0x28 */ cSGlobe field_0x28;
};
struct FixedFramesData {
/* 0x00 */ bool field_0x0;
/* 0x04 */ cXyz field_0x4;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cXyz* field_0x1c[2];
/* 0x24 */ f32* field_0x24;
/* 0x28 */ f32 field_0x28;
/* 0x2C */ fopAc_ac_c* mRelActor;
/* 0x30 */ char mRelUseMask;
/* 0x31 */ char field_0x31;
/* 0x34 */ int mTimer;
/* 0x38 */ int field_0x38;
/* 0x3C */ int mChoice;
};
struct BSplineData {
/* 0x00 */ cXyz* mCenters;
/* 0x04 */ cXyz* mEyes;
/* 0x08 */ f32* mFovys;
/* 0x0C */ int mTimer;
/* 0x10 */ int field_0x10;
/* 0x14 */ fopAc_ac_c* mRelActor;
/* 0x18 */ u8 field_0x18[4];
/* 0x1c */ bool field_0x1c;
};
struct TwoActor0Data {
/* 0x00 */ fopAc_ac_c* mActor1;
/* 0x04 */ fopAc_ac_c* mActor2;
/* 0x08 */ u8 field_0x8[4];
/* 0x0C */ fpc_ProcID mActor1ID;
/* 0x10 */ fpc_ProcID mActor2ID;
/* 0x14 */ f32 mCtrCus;
/* 0x18 */ f32 mEyeCus;
/* 0x1C */ f32 mRadiusMin;
/* 0x20 */ f32 mRadiusMax;
/* 0x24 */ f32 mLatitudeMin;
/* 0x28 */ f32 mLatitudeMax;
/* 0x2C */ f32 mLongitudeMin;
/* 0x30 */ f32 mLongitudeMax;
/* 0x34 */ int mLongitudeType;
/* 0x38 */ f32 mFovy;
/* 0x3C */ f32 mCtrRatio;
/* 0x40 */ cXyz mCtrGap;
/* 0x4C */ f32 field_0x4c;
/* 0x50 */ f32 field_0x50;
/* 0x54 */ cSAngle field_0x54;
/* 0x56 */ cSAngle field_0x56;
/* 0x58 */ cSAngle field_0x58;
/* 0x5A */ cSAngle field_0x5a;
};
struct DigHoleData {
/* 0x00 */ int field_0x0;
/* 0x04 */ int mType;
/* 0x08 */ int field_0x8;
/* 0x0C */ f32 field_0xc;
/* 0x10 */ u8 field_0x10;
/* 0x11 */ u8 field_0x11[3];
/* 0x14 */ cXyz field_0x14;
/* 0x20 */ cXyz field_0x20;
};
struct HintTalkData {
/* 0x00 */ fopAc_ac_c* mTeacher;
/* 0x04 */ fopAc_ac_c* mStudent;
/* 0x08 */ cXyz field_0x8;
/* 0x14 */ cXyz field_0x14;
/* 0x20 */ cSGlobe mDirection;
/* 0x28 */ cSGlobe field_0x28;
/* 0x30 */ f32 mRadius;
/* 0x34 */ f32 mFovy;
/* 0x38 */ f32 mCtrGapY;
/* 0x3C */ int mTimer;
/* 0x40 */ cXyz field_0x40;
};
struct BspTransData {
/* 0x00 */ int mTimer;
/* 0x04 */ f32* mBase;
/* 0x08 */ f32* mSet1;
/* 0x0C */ d2DBSplinePath mSplinePath1;
/* 0x40 */ f32* mSet2;
/* 0x44 */ d2DBSplinePath mSplinePath2;
/* 0x78 */ cXyz field_0x78;
/* 0x84 */ cXyz field_0x84;
/* 0x90 */ f32 field_0x90;
/* 0x94 */ cXyz field_0x94;
/* 0xA0 */ cXyz field_0xa0;
/* 0xAC */ f32 field_0xac;
/* 0xB0 */ fopAc_ac_c* mRelActor;
/* 0xB4 */ fpc_ProcID mRelActorID;
/* 0xB8 */ char mRelUseMask;
/* 0xB9 */ char field_0xb9;
/* 0xBC */ f32 mCushion;
/* 0xC0 */ u32 field_0xc0[6];
};
struct RailData {
/* 0x00 */ int field_0x00;
/* 0x04 */ fopAc_ac_c* field_0x04;
/* 0x08 */ fopAc_ac_c* field_0x08;
/* 0x0C */ u8 field_0x0c;
/* 0x0D */ u8 field_0x0d;
/* 0x0E */ u8 field_0xe[0x10 - 0x0e];
/* 0x10 */ f32 field_0x10;
/* 0x14 */ cXyz field_0x14;
/* 0x20 */ cXyz field_0x20;
};
struct ParaRailData {
/* 0x00 */ int field_0x00;
/* 0x04 */ fopAc_ac_c* field_0x04;
/* 0x08 */ fopAc_ac_c* field_0x08;
/* 0x0C */ u8 field_0x0c;
/* 0x0D */ u8 field_0x0d;
/* 0x0E */ cXyz field_0x10;
/* 0x1C */ f32 field_0x1c;
};
struct OneSideData {
/* 0x00 */ int field_0x00;
/* 0x04 */ u8 field_0x04[0x1c - 0x04];
/* 0x1C */ cXyz field_0x1c;
/* 0x28 */ u8 field_0x28;
/* 0x2C */ int field_0x2c;
/* 0x30 */ s16 field_0x30;
/* 0x30 */ cSAngle field_0x32;
/* 0x34 */ int field_0x34;
};
struct ObserveData {
/* 0x00 */ int field_0x00;
/* 0x04 */ cXyz field_0x04;
/* 0x10 */ cSGlobe field_0x10;
/* 0x18 */ u8 field_0x24[0x28 - 0x18];
/* 0x28 */ cXyz field_0x28;
};
struct FixedFrameData {
/* 0x00 */ int field_0x00;
/* 0x04 */ cXyz field_0x04;
/* 0x10 */ cSGlobe field_0x10;
/* 0x18 */ int field_0x18;
/* 0x1C */ f32 field_0x1c;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ int mArrowIndex;
/* 0x2C */ cXyz field_0x2c;
/* 0x38 */ cXyz field_0x38;
};
struct FixedPositionData {
/* 0x00 */ int field_0x00;
/* 0x04 */ s32 field_0x04;
/* 0x08 */ f32 field_0x08;
/* 0x08 */ f32 field_0x0c;
/* 0x10 */ cXyz field_0x10;
/* 0x1C */ cXyz field_0x1c;
/* 0x28 */ u8 field_0x28;
/* 0x2C */ int field_0x2c;
/* 0x30 */ int field_0x30;
};
struct RideData {
/* 0x00 */ int field_0x00;
/* 0x04 */ int prove;
/* 0x08 */ int field_0x08;
/* 0x0C */ u32 field_0x0c;
/* 0x10 */ int field_0x10;
/* 0x14 */ int field_0x14;
/* 0x18 */ int field_0x18;
/* 0x1C */ u8 field_0x1c;
/* 0x1D */ u8 field_0x1d;
/* 0x20 */ int field_0x20;
/* 0x24 */ cXyz field_0x24;
/* 0x30 */ cXyz field_0x30;
/* 0x3C */ cXyz field_0x3c;
/* 0x48 */ cSAngle field_0x48;
/* 0x4C */ f32 field_0x4c;
/* 0x50 */ f32 field_0x50;
/* 0x54 */ f32 field_0x54;
/* 0x58 */ f32 field_0x58;
/* 0x5C */ cXyz field_0x5c;
/* 0x68 */ cXyz field_0x68;
/* 0x74 */ f32 field_0x74;
/* 0x78 */ f32 field_0x78;
/* 0x7C */ f32 field_0x7c;
/* 0x80 */ f32 field_0x80;
/* 0x84 */ cXyz field_0x84;
/* 0x90 */ u8 field_0x90;
/* 0x91 */ u8 field_0x91;
/* 0x92 */ u8 field_0x92;
/* 0x93 */ bool field_0x93;
/* 0x94 */ fopAc_ac_c* field_0x94;
/* 0x98 */ daHorse_c* field_0x98;
/* 0x9C */ fopAc_ac_c* field_0x9c;
/* 0xA0 */ fopAc_ac_c* field_0xa0;
};
int StartEventCamera(int, int, ...);
int EndEventCamera(int);
int searchEventArgData(char*);
bool getEvIntData(int*, char*, int);
bool getEvIntData(int*, char*);
bool getEvFloatData(f32*, char*);
bool getEvFloatData(f32*, char*, f32);
int getEvFloatListData(f32**, char*);
int getEvXyzListData(cXyz**, char*);
char* getEvStringPntData(char*, char*);
char* getEvStringPntData(char*);
bool getEvXyzData(cXyz*, char*, cXyz);
bool getEvStringData(char*, char*, char*);
fopAc_ac_c* getEvActor(char*);
fopAc_ac_c* getEvActor(char*, char*);
bool pauseEvCamera();
bool fixedFrameEvCamera();
bool stokerEvCamera();
bool rollingEvCamera();
bool fixedPositionEvCamera();
bool uniformTransEvCamera();
bool uniformBrakeEvCamera();
bool uniformAcceleEvCamera();
bool transEvCamera(int);
bool watchActorEvCamera();
bool restorePosEvCamera();
bool talktoEvCamera();
bool maptoolIdEvCamera();
bool styleEvCamera();
bool gameOverEvCamera();
bool tactEvCamera();
bool turnToActorEvCamera();
bool stbWaitEvCamera();
bool saveEvCamera();
bool loadEvCamera();
bool useItem0EvCamera();
bool useItem1EvCamera();
bool getItemEvCamera();
bool possessedEvCamera();
bool fixedFramesEvCamera();
bool bSplineEvCamera();
bool twoActor0EvCamera();
bool peepHoleEvCamera();
bool digHoleEvCamera();
bool hintTalkEvCamera();
bool bspTransEvCamera();
bool portalWarpEvCamera();
cXyz attentionPos(fopAc_ac_c* i_this) { return i_this->attention_info.position; }
cSAngle directionOf(fopAc_ac_c* i_this) { return i_this->shape_angle.y; }
cXyz positionOf(fopAc_ac_c* i_this) { return i_this->current.pos; }
cXyz eyePos(fopAc_ac_c* i_this) { return i_this->eyePos; }
dCamera_c(camera_class*);
~dCamera_c();
void initialize(camera_class*, fopAc_ac_c*, u32, u32);
void Start();
void QuickStart();
void Stop();
void Stay();
bool ChangeModeOK(s32);
void initPad();
void updatePad();
void initMonitor();
void updateMonitor();
bool checkForceLockTarget();
void infoReport();
bool Run();
bool NotRun();
s16 V();
s16 U();
bool SetTrimSize(s32);
bool SetTrimTypeForce(s32);
void CalcTrimSize();
int Draw();
void setStageMapToolData();
void setMapToolData();
void SetTagData(fopAc_ac_c*, s32, u16, u8);
inline void setRoomMapToolData(dCamMapToolData*, s32, s32);
s32 nextMode(s32);
bool onModeChange(s32, s32);
int ModeFix(s32);
s32 nextType(s32);
bool onTypeChange(s32, s32);
bool onStyleChange(s32, s32);
int onRoomChange(s32);
fopAc_ac_c* getParamTargetActor(s32);
int GetCameraTypeFromMapToolID(s32, s32);
int GetCameraTypeFromCameraName(char const*);
int GetCameraTypeFromToolData(stage_camera2_data_class*);
void pushInfo(dCamera_c::dCamInfo_c*, s16);
void popInfo(dCamera_c::dCamInfo_c*);
f32 heightOf(fopAc_ac_c*);
cXyz relationalPos(fopAc_ac_c*, fopAc_ac_c*, cXyz*, f32);
cXyz relationalPos(fopAc_ac_c*, cXyz*);
void setUSOAngle();
cSAngle getUSOAngle(cSAngle);
bool pointInSight(cXyz*);
f32 radiusActorInSight(fopAc_ac_c*, fopAc_ac_c*, fopAc_ac_c*);
f32 radiusActorInSight(fopAc_ac_c*, fopAc_ac_c*, cXyz*, cXyz*, f32, s16, f32);
f32 groundHeight(cXyz*);
bool lineBGCheck(cXyz*, cXyz*, dBgS_LinChk*, u32);
bool lineBGCheck(cXyz*, cXyz*, u32);
bool lineBGCheck(cXyz*, cXyz*, cXyz*, u32);
u32 lineCollisionCheckBush(cXyz*, cXyz*);
cXyz compWallMargin(cXyz*, cXyz*, f32);
int defaultTriming();
void setView(f32, f32, f32, f32);
cSAngle forwardCheckAngle();
bool bumpCheck(u32);
bool lineBGCheckBoth(cXyz*, cXyz*, dBgS_LinChk*, u32);
BOOL jutOutCheck(cXyz*, f32);
void tooNearEscape(cXyz*);
f32 getWaterSurfaceHeight(cXyz*);
void checkGroundInfo();
bool chaseCamera(s32);
bool lockonCamera(s32);
fopAc_ac_c* getMsgCmdSpeaker();
s32 getMsgCmdCut(s32);
bool talktoCamera(s32);
bool CalcSubjectAngle(s16*, s16*);
bool SaveZoomRatio();
bool subjectCamera(s32);
bool magneCamera(s32);
bool colosseumCamera(s32);
bool test1Camera(s32);
bool test2Camera(s32);
bool towerCamera(s32);
bool hookshotCamera(s32);
bool railCamera(s32);
bool paraRailCamera(s32);
bool rideCamera(s32);
bool manualCamera(s32);
bool observeCamera(s32);
bool fixedFrameCamera(s32);
bool fixedPositionCamera(s32);
bool oneSideCamera(s32);
bool eventCamera(s32);
bool currentEvCamera();
bool letCamera(s32);
void setEventRecoveryTrans(s16);
s16 runEventRecoveryTrans();
void EventRecoverNotime();
int Set(cXyz, cXyz);
int Set(cXyz, cXyz, f32, s16);
int Set(cXyz, cXyz, s16, f32);
void Reset(cXyz, cXyz);
int Reset();
void Reset(cXyz, cXyz, f32, s16);
f32 shakeCamera();
int StartShake(s32, u8*, s32, cXyz);
int StopShake();
void StartBlure(int, fopAc_ac_c*, f32, f32);
void ResetBlure();
void SetBlureAlpha(f32);
void SetBlureScale(f32, f32, f32);
void SetBlurePosition(f32, f32, f32);
void SetBlureActor(fopAc_ac_c*);
int blureCamera();
void onHorseDush();
fopAc_ac_c* GetForceLockOnActor();
int ForceLockOn(fopAc_ac_c*);
int ForceLockOff(fpc_ProcID);
int ForceLockOff(fopAc_ac_c*);
cXyz Up();
cXyz Eye();
cXyz Center();
f32 footHeightOf(fopAc_ac_c* i_actor) { return i_actor->current.pos.y; }
cSAngle Bank() { return mBank + mShake.field_0x40; }
cXyz talkBasePos(fopAc_ac_c* i_actor) { return i_actor->current.pos; }
cXyz talkEyePos(fopAc_ac_c* i_actor) { return i_actor->eyePos; }
void debugDraw();
int CameraID() { return mCameraID; }
bool Active() { return mCurState == 0; }
f32 TrimHeight() { return mTrimHeight; }
int Type() { return mCurType; }
int Mode() { return mCurMode; }
f32 Fovy() { return mFovy + mShake.field_0x3c; }
bool isModeOK() { return mStyleSettle.mFinished; }
bool push_any_key() { return mCameraInputActive; }
bool chkFlag(u32 i_flag) { return (mEventFlags & i_flag) != 0; }
u32 setFlag(u32 i_flag) { return mEventFlags |= i_flag; }
u32 clrFlag(u32 i_flag) { return mEventFlags &= ~i_flag; }
bool CheckFlag(u32 i_flag) { return mEventFlags & i_flag; }
void ResetView() { setView(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT); }
void clearInfo(dCamInfo_c* i_info, s16 param_1) {
i_info->field_0x1e = param_1;
}
void EventFlag(int i_flag) {
mEventData.field_0x24 = i_flag;
}
void Att() {
dAttention_c* attn = dComIfGp_getAttention();
mpLockonTarget = attn->LockonTruth() ? attn->LockonTarget(0) : NULL;
attn->LockSoundOn();
}
void SetWindow(f32 param_0, f32 param_1) {
mWindowWidth = param_0;
mWindowHeight = param_1;
mWindowAspect = param_0 / param_1;
}
f32 R() {
if (chkFlag(0x10)) {
return mUpOverride.field_0x24.R();
} else {
return mDirection.R();
}
}
cXyz iCenter() { return mViewCache.mCenter; }
cXyz iEye() { return mViewCache.mEye; }
s16 iU() { return mViewCache.mDirection.U().Inv(); }
s16 iV() { return mViewCache.mDirection.V(); }
f32 iR() { return mViewCache.mDirection.R(); }
s16 U2() {
if (chkFlag(0x10)) {
return mViewCache.mDirection.U();
} else {
return mControlledYaw;
}
}
void U2(s16 i_val) { mControlledYaw = i_val; }
void CorrectCenter() { setFlag(0x40000000); }
static engine_fn engine_tbl[];
/* 0x000 */ camera_class* field_0x0;
#if DEBUG
cXyz dbg_field_0x04[16];
u8 dbg_field_c4[0xDC - 0xC4];
#endif
struct {
/* 0x00 */ int mRoomNo;
/* 0x04 */ cXyz field_0x04;
/* 0x10 */ cXyz field_0x10;
}
/* 0x004 */ mRoomCtx;
/* 0x020 */ u8 field_0x20;
/* 0x021 */ u8 field_0x21;
/* 0x022 */ u8 field_0x22[2];
/* 0x024 */ int mCurState;
/* 0x028 */ cSGlobe mDirection;
/* 0x030 */ cXyz mCenter;
/* 0x03C */ cXyz mEye;
/* 0x048 */ cXyz mUp;
/* 0x054 */ cSAngle mBank;
/* 0x058 */ f32 mFovy;
class {
public:
/* 0x00 */ cSGlobe mDirection;
/* 0x08 */ cXyz mCenter;
/* 0x14 */ cXyz mEye;
/* 0x20 */ cSAngle mBank;
/* 0x24 */ f32 mFovy;
}
/* 0x05C */ mViewCache;
/* 0x084 */ f32 field_0x84;
/* 0x088 */ u32 mBumpCheckFlags;
/* 0x08C */ cSAngle mControlledYaw;
/* 0x090 */ cXyz mLastHitPos;
/* 0x09C */ cXyz mCornerNormalSum;
/* 0x0A8 */ u32 mFrameCounter;
/* 0x0AC */ u32 mTicks;
/* 0x0B0 */ dCamInfo_c mSavedView;
/* 0x0D0 */ dCamInfo_c mSavedViewStack[2];
class {
public:
/* 0x00 */ int field_0x0;
/* 0x04 */ s16 field_0x4;
/* 0x08 */ dCamInfo_c field_0x8;
/* 0x28 */ cXyz field_0x28;
}
/* 0x110 */ mRecovery;
class {
public:
/* 0x0 */ cXyz field_0x0;
/* 0xC */ csXyz field_0xc;
}
/* 0x144 */ field_0x144;
class {
public:
/* 0x0 */ bool mFinished;
/* 0x2 */ cSAngle field_0x2;
/* 0x4 */ cSAngle field_0x4;
}
/* 0x158 */ mStyleSettle;
/* 0x160 */ u32 field_0x160;
/* 0x164 */ int field_0x164;
/* 0x168 */ u8 field_0x168;
/* 0x16C */ int field_0x16c;
/* 0x170 */ u32 field_0x170;
/* 0x174 */ u32 mCurCamStyleTimer; // this might be a signed int in ShieldD
/* 0x178 */ u32 mCameraID;
/* 0x17C */ u32 mPadID;
/* 0x180 */ fopAc_ac_c* mpPlayerActor;
/* 0x184 */ fopAc_ac_c* mpLockonTarget;
/* 0x188 */ fopAc_ac_c* mpAuxTargetActor1;
/* 0x18C */ fopAc_ac_c* mpAuxTargetActor2;
/* 0x190 */ int mIsWolf;
/* 0x194 */ bool mMidnaRidingAndVisible;
/* 0x198 */ fpc_ProcID mLockOnActorID;
/* 0x19C */ fopAc_ac_c* mpLockOnActor;
/* 0x1A0 */ int mForceLockTimer;
/* 0x1A4 */ int mCurMode;
/* 0x1A8 */ int mNextMode;
/* 0x1AC */ int mForcedMode;
/* 0x1B0 */ cSAngle mForwardTiltOffset;
/* 0x1B4 */ f32 mSightFitRadius;
/* 0x1B8 */ u8 field_0x1b8[4];
/* 0x1BC */ dCamera_pad_info mPadInfo;
/* 0x1F4 */ int mCStickYState;
/* 0x1F8 */ int mCStickYHoldCount;
/* 0x1FC */ int mCStickUpLatch;
/* 0x200 */ f32 mTriggerLeftLast;
/* 0x204 */ f32 mTriggerLeftDelta;
/* 0x208 */ u8 mHoldLockL;
/* 0x209 */ u8 mTrigLockL;
/* 0x20A */ u8 mLockLActive;
/* 0x20B */ u8 mLockLJustActivated;
/* 0x20C */ f32 mTriggerRightLast;
/* 0x210 */ f32 mTriggerRightDelta;
/* 0x214 */ u8 mHoldLockR;
/* 0x215 */ u8 mTrigLockR;
/* 0x216 */ u8 mLockRActive;
/* 0x217 */ u8 mLockRJustActivated;
/* 0x218 */ bool mHoldX;
/* 0x219 */ bool mTrigX;
/* 0x21A */ bool mHoldY;
/* 0x21B */ bool mTrigY;
/* 0x21C */ bool mHoldZ;
/* 0x21D */ bool mTrigZ;
/* 0x21E */ u8 field_0x21e;
/* 0x21F */ u8 field_0x21f;
/* 0x220 */ bool mHoldB;
/* 0x221 */ bool mTrigB;
/* 0x222 */ u8 field_0x222;
/* 0x223 */ u8 field_0x223;
/* 0x224 */ bool mCameraInputActive;
/* 0x228 */ dCamForcusLine mFocusLine;
/* 0x298 */ dCamera_FakeAngle_system mFakeAngleSys;
/* 0x2A0 */ dCamera_monitoring_things mMonitor;
/* 0x2C0 */ f32 field_0x2c0;
/* 0x2C4 */ int mIdleFrameCount;
/* 0x2C8 */ f32 field_0x2c8;
/* 0x2CC */ BG mBG;
/* 0x3E8 */ u8 mWork[0x100];
/* 0x4E8 */ dCamera_event_data mEventData;
/* 0x60C */ u32 mEventFlags;
/* 0x610 */ u8 mFastShotState;
/* 0x611 */ u8 field_0x611;
/* 0x612 */ u8 field_0x612[2];
class {
public:
/* 0x00 */ u8 field_0x0[8];
/* 0x08 */ cSGlobe field_0x8;
/* 0x10 */ u8 field_0x10[4];
}
/* 0x614 */ field_0x614[4];
/* 0x664 */ u8 field_0x664[4];
/* 0x668 */ int field_0x668;
/* 0x66C */ int field_0x66c;
/* 0x670 */ int field_0x670;
/* 0x674 */ int field_0x674;
/* 0x678 */ u8 field_0x678;
/* 0x67C */ int mCamStyle;
/* 0x680 */ int mEngineHoldState;
/* 0x684 */ dCamera_type_data* mCamTypeData;
/* 0x688 */ int mCamTypeNum;
/* 0x68C */ int mCurType;
/* 0x690 */ int mNextType;
/* 0x694 */ int mMapToolType;
/* 0x698 */ int field_0x698;
/* 0x69C */ int field_0x69c;
/* 0x6A0 */ u8 field_0x6a0[0x6b8 - 0x6a0];
/* 0x6B8 */ Shake mShake;
/* 0x6FC */ int field_0x6fc;
class {
public:
/* 0x00 */ u8 field_0x0[4];
/* 0x04 */ int field_0x4;
/* 0x08 */ csXyz field_0x8;
/* 0x10 */ fopAc_ac_c* mpActor;
/* 0x14 */ int field_0x14;
/* 0x18 */ cXyz mPosition;
/* 0x24 */ cXyz mScale;
/* 0x30 */ f32 mAlpha;
}
/* 0x700 */ mBlure;
/* 0x734 */ f32 field_0x734;
/* 0x738 */ f32 field_0x738;
/* 0x73C */ f32 mZoomRatio;
class {
public:
/* 0x00 */ cXyz field_0x0;
/* 0x0C */ cXyz field_0xc;
/* 0x18 */ cXyz field_0x18;
/* 0x24 */ cSGlobe field_0x24;
}
/* 0x740 */ mUpOverride;
/* 0x76C */ u8 field_0x76c[0x79c - 0x76c];
class {
public:
/* 0x0 */ u8 field_0x0[4];
/* 0x4 */ cXyz field_0x4;
}
/* 0x79C */ field_0x79c;
/* 0x7AC */ dCamMapToolData mRoomMapTool;
/* 0x7E8 */ dCamMapToolData mStageCamTool;
/* 0x824 */ dCamMapToolData mDefRoomCamTool;
/* 0x860 */ dCamMapToolData mTagCamTool;
/* 0x89C */ dCamMapToolData field_0x89c;
/* 0x8D8 */ dCamMapToolData field_0x8d8;
/* 0x914 */ f32 mWindowWidth;
/* 0x918 */ f32 mWindowHeight;
/* 0x91C */ f32 field_0x91c;
/* 0x920 */ f32 mTrimHeight;
/* 0x924 */ int mTrimSize;
/* 0x928 */ int mTrimTypeForce;
/* 0x92C */ f32 mWindowAspect;
/* 0x930 */ u8 field_0x930[0x930 - 0x92c];
/* 0x934 */ f32 mWallUpDist;
/* 0x938 */ int mWallRecoverStepCount;
/* 0x93C */ int field_0x93c;
/* 0x940 */ int mGear;
/* 0x944 */ u8 field_0x944;
/* 0x948 */ int mThrowTimer;
/* 0x94C */ cSAngle mBankOverride;
/* 0x950 */ int field_0x950;
/* 0x954 */ u8 field_0x954[0x958 - 0x954];
/* 0x958 */ int mLastBumpCase;
/* 0x95C */ cXyz field_0x95c;
/* 0x968 */ f32 field_0x968;
/* 0x96C */ f32 field_0x96c;
/* 0x970 */ dCamSetup_c mCamSetup;
#if DEBUG
u8 unk_debug_0xbc4[0x10];
#endif
/* 0xAEC */ dCamParam_c mCamParam;
/* 0xB0C */ u8 field_0xb0c;
/* 0xB0D */ u8 field_0xb0d[0xd58 - 0xb0d];
}; // Size: 0xD58
dCamera_c* dCam_getBody();
camera_class* dCam_getCamera();
s16 dCam_getControledAngleY(camera_class* param_0);
s16 dCam_getAngleX(camera_class* i_cam);
s16 dCam_getAngleY(camera_class* i_cam);
#endif /* D_D_CAMERA_H */