tp/include/d/d_shop_system.h

137 lines
4.4 KiB
C++

#ifndef D_SHOP_D_SHOP_SYSTEM_H
#define D_SHOP_D_SHOP_SYSTEM_H
#include "d/actor/d_a_npc.h"
#include "d/d_shop_item_ctrl.h"
#include "d/d_shop_camera.h"
class dSelect_cursor_c;
class STControl;
class dShopSystem_c : public daNpcT_c {
public:
enum {
/* 0x0 */ SEQ_WAIT,
/* 0x1 */ SEQ_START,
/* 0x2 */ SEQ_SELECT_WAIT,
/* 0x3 */ SEQ_SELECT_START,
/* 0x4 */ SEQ_SELECT,
/* 0x5 */ SEQ_MOVING,
/* 0x6 */ SEQ_DECIDE,
/* 0x7 */ SEQ_CHOOSE,
/* 0x8 */ SEQ_DECIDE_YES,
/* 0x9 */ SEQ_DECIDE_NO,
/* 0xA */ SEQ_FINISH,
};
enum {
ITEM_MAX_e = 7,
};
dShopSystem_c(daNpcT_faceMotionAnmData_c const* param_1, daNpcT_motionAnmData_c const* param_2,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_3, int param_4,
daNpcT_MotionSeqMngr_c::sequenceStepData_c const* param_5, int param_6, daNpcT_evtData_c const* param_7,
char** param_8) : daNpcT_c(param_1,param_2,param_3,param_4,param_5,param_6,param_7,param_8) {
OS_REPORT("|%06d:%x|dShopSystem_c -> コンストラクト\n", g_Counter.mCounter0, this);
initShopSystem();
}
void initShopSystem();
void onFlag(int);
void offFlag(int);
BOOL isFlag(int);
void onSoldOutItemFlag(int);
void offSoldOutItemFlag(int);
BOOL isSoldOutItemFlag(int);
int checkController(u8, dMsgFlow_c*);
int chooseItem3(u8);
int chooseItem5(u8);
int chooseItem4(u8);
int moveCursor(int, u8);
int moveCursor0(int, u8);
int moveCursor1(int, u8);
int drawCursor();
int itemRotate();
int itemZoom(cXyz*);
int seq_wait(fopAc_ac_c*, dMsgFlow_c*);
int seq_start(fopAc_ac_c*, dMsgFlow_c*);
int seq_select_wait(fopAc_ac_c*, dMsgFlow_c*);
int seq_select_start(fopAc_ac_c*, dMsgFlow_c*);
int seq_select(fopAc_ac_c*, dMsgFlow_c*);
int seq_moving(fopAc_ac_c*, dMsgFlow_c*);
int seq_decide(fopAc_ac_c*, dMsgFlow_c*);
int seq_choose(fopAc_ac_c*, dMsgFlow_c*);
int seq_decide_yes(fopAc_ac_c*, dMsgFlow_c*);
int seq_decide_no(fopAc_ac_c*, dMsgFlow_c*);
int seq_finish(fopAc_ac_c*, dMsgFlow_c*);
bool seq_event(fopAc_ac_c*, dMsgFlow_c*);
int shop_init(bool);
int shop_process(fopAc_ac_c*, dMsgFlow_c*);
void createShopItem(int);
void setSeq(u8);
void setSoldOutFlag();
void setSoldOut();
void setSoldOutItemHide();
void deleteObject();
bool searchItemActor();
int getFlowNodeNum();
void setSellItemMax(u8);
BOOL checkShopOpen();
bool checkLeftTrigger(STControl*);
bool checkRightTrigger(STControl*);
bool dpdMove();
virtual ~dShopSystem_c();
virtual bool getResName2(int) { return false; }
virtual int beforeStartSeqAction(dMsgFlow_c*, int) { return 1; }
virtual int beforeSelectSeqAction(dMsgFlow_c*, int) { return 1; }
bool chkSpMode() { return mSpMode == 1; }
void onSpMode() { mSpMode = 1; }
void offSpMode() { mSpMode = 0; }
u8 getEventParamU8(int param_0) { return (mEventParam >> (3 - param_0) * 8) & 0xFF; }
void setEventParam(u32 param) { mEventParam = param; }
void setMasterType(u8 master_type) { mMasterType = master_type; }
u8 getCursorPos() { return mCursorPos; }
dShopItemCtrl_c* getShopItemCtrlP() { return &mItemCtrl; }
u8 chkExplainItem() {
u8 rv = 0;
if (mSeq == 2 || mSeq == 3 || mSeq == 4 || mSeq == 5) {
rv = 1;
}
return rv;
}
public:
/* 0xE40 */ STControl* mpStick;
/* 0xE44 */ dSelect_cursor_c* mpDrawCursor;
/* 0xE48 */ dShopItemCtrl_c mItemCtrl;
/* 0xE78 */ ShopCam_action_c mShopCamAction;
/* 0xF54 */ u32 mEventParam;
/* 0xF58 */ int field_0xf58;
/* 0xF5C */ int field_0xf5c;
/* 0xF60 */ int field_0xf60;
/* 0xF64 */ int field_0xf64;
/* 0xF68 */ s16 field_0xf68;
/* 0xF6A */ u16 mFlag;
/* 0xF6C */ u16 field_0xf6c;
/* 0xF6E */ u8 mCursorPos;
/* 0xF6F */ u8 mLastCursorPos;
/* 0xF70 */ u8 mSeq;
/* 0xF71 */ u8 field_0xf71;
/* 0xF72 */ u8 mWaitTimer;
/* 0xF73 */ u8 mSoldOutFlag;
/* 0xF74 */ u8 mSoldOutItemFlags;
/* 0xF75 */ u8 mSpMode;
/* 0xF76 */ u8 field_0xf76;
/* 0xF77 */ u8 mMasterType;
/* 0xF78 */ u8 field_0xf78;
/* 0xF79 */ u8 field_0xf79;
/* 0xF7A */ u8 field_0xf7a;
};
typedef int (dShopSystem_c::*processFunc)(fopAc_ac_c*, dMsgFlow_c*);
#endif /* D_SHOP_D_SHOP_SYSTEM_H */