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Luke Street 9649319ec4 Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include <dolphin/x.h>` -> `<x.h>`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00

47 lines
1.2 KiB
C++

#ifndef M_DO_M_DO_MACHINE_H
#define M_DO_M_DO_MACHINE_H
#include <gx.h>
typedef struct OSContext OSContext;
class JKRHeap;
void myHeapCheckRecursive(JKRHeap*);
BOOL mDoMch_IsProgressiveMode();
void exceptionReadPad(u32*, u32*);
void exceptionRestart();
void myExceptionCallback(u16, OSContext*, u32, u32);
void my_SysPrintHeap(char const*, void*, u32);
void mDoMch_HeapCheckAll();
void mDoMch_HeapFreeFillAll();
int mDoMch_Create();
extern GXRenderModeObj g_ntscZeldaProg;
class mDoMch_render_c {
public:
static void setRenderModeObj(GXRenderModeObj* obj) { mRenderModeObj = obj; }
static void setProgressiveMode() { setRenderModeObj(&g_ntscZeldaProg); }
static u16 getEfbHeight() { return mRenderModeObj->efbHeight; }
static u16 getFbWidth() { return mRenderModeObj->fbWidth; }
static GXRenderModeObj* getRenderModeObj() { return mRenderModeObj; }
static GXRenderModeObj* mRenderModeObj;
};
namespace mDoMch {
extern u8 mDebugFill;
extern u8 mDebugFillNotUse;
extern u8 mDebugFillNew;
extern u8 mDebugFillDelete;
extern u8 myHeapVerbose;
extern u8 myHeapCallbackCheck;
extern u8 FpscrEnableBits;
extern u8 GXWarningLevel;
extern u8 GXWarningExecuteFrame;
};
#endif /* M_DO_M_DO_MACHINE_H */