Files
tp/assets/Shield/res/Object/@bg0035.h
T
roeming da03a43cef Adding tons of enum resource files (#2886)
* add shield assets

* add shieldD assets

* add GCN US assets

* add GCN JP asset enums

* add GCN PAL asset enums

* add WII asset enums

* add WII Rev 2 asset enums

* add all other files

* change asset include directory to force "res/" prefix

* remove wrong duplicate marks

* Allow cpp files to reference arc enums

* rename all resource files to not begin with "res_"

* update res_arc tool to use argparse

* remove Stage enums
2025-11-28 19:10:04 -08:00

32 lines
812 B
C

#ifndef RES__BG0035_H
#define RES__BG0035_H
enum dRes_INDEX__BG0035 {
/* BMDR */
dRes_INDEX__BG0035_BMD_MODEL0_e=0x6,
dRes_INDEX__BG0035_BMD_MODEL0_1_e=0x7,
/* BRK */
dRes_INDEX__BG0035_BRK_MODEL0_e=0xA,
dRes_INDEX__BG0035_BRK_MODEL0_1_e=0xB,
/* BTK */
dRes_INDEX__BG0035_BTK_MODEL0_e=0xE,
dRes_INDEX__BG0035_BTK_MODEL0_1_e=0xF,
/* SPEC */
dRes_INDEX__BG0035_DAT_SPEC_e=0x12,
};
enum dRes_ID__BG0035 {
/* BMDR */
dRes_ID__BG0035_BMD_MODEL0_e=0x6,
dRes_ID__BG0035_BMD_MODEL0_1_e=0x7,
/* BRK */
dRes_ID__BG0035_BRK_MODEL0_e=0xA,
dRes_ID__BG0035_BRK_MODEL0_1_e=0xB,
/* BTK */
dRes_ID__BG0035_BTK_MODEL0_e=0xE,
dRes_ID__BG0035_BTK_MODEL0_1_e=0xF,
/* SPEC */
dRes_ID__BG0035_DAT_SPEC_e=0x12,
};
#endif /* !RES__BG0035_H */