mirror of https://github.com/zeldaret/tp
828 lines
26 KiB
C++
828 lines
26 KiB
C++
#include "Z2AudioLib/Z2LinkMgr.h"
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#include "d/d_com_inf_game.h"
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#if PLATFORM_WII || PLATFORM_SHIELD
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#include "Z2AudioLib/Z2AudioCS.h"
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#endif
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void Z2CreatureLink::setLinkGroupInfo(u8) {}
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void Z2CreatureLink::setLinkHp(s32 linkHp, s32) {
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mLinkHp = linkHp;
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}
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void Z2CreatureLink::setLinkSwordType(s32 swordType, s32 param_1) {
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mLinkSwordType = swordType;
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mFlag3 = param_1 == 1;
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if (mLinkSwordType != 0) {
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if (mLinkShieldType != 0 && !mFlag4) {
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mFlag5 = true;
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return;
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}
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}
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mFlag5 = false;
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}
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void Z2CreatureLink::setLinkShieldType(s32 shieldType, s32 param_1) {
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mLinkShieldType = shieldType;
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mFlag4 = param_1 == 1;
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if (mLinkSwordType != 0) {
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if (mLinkShieldType != 0 && !mFlag4) {
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mFlag5 = true;
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return;
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}
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}
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mFlag5 = false;
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}
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void Z2CreatureLink::setLinkBootsType(s32 bootsType) {
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mLinkBootsType = bootsType;
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if (Z2GetSceneMgr()->isSceneExist()) {
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startLinkSound(Z2SE_AL_CHANGE_BOOTS, 0, -1);
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}
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}
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Z2CreatureLink* Z2CreatureLink::mLinkPtr;
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Z2CreatureLink::Z2CreatureLink() {
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mLinkState = 0;
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mLinkPtr = this;
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field_0xc1 = 0xFF;
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mWolfEyeOpen = false;
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mInWater = false;
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mMarkState = 0;
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mResumeAttack = false;
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setSoundStarter(this);
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mKantera.setSoundStarter(this);
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mLinkHp = 0;
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mLinkBootsType = 0;
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mKanteraState = 0;
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mLinkSwordType = 0;
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mLinkShieldType = 0;
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mFlag3 = false;
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mFlag4 = false;
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mFlag5 = false;
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mRiding = false;
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mMagnetized = false;
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mUsingIronBall = false;
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}
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inline Z2LinkSoundStarter::~Z2LinkSoundStarter() {}
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Z2CreatureLink::~Z2CreatureLink() {
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deleteObject();
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}
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void Z2CreatureLink::deleteObject() {
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if (mKantera.isAlive()) {
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deleteKantera();
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}
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Z2Creature::deleteObject();
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}
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void Z2CreatureLink::init(Vec* animePosPtr, Vec* simplePosPtr, Vec* simple2PosPtr) {
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OS_REPORT("[Z2CreatureLink::init]");
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Z2Creature::init(animePosPtr, simplePosPtr, simple2PosPtr, 6, 1, 2);
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Z2GetAudience()->getLinkMic()->setPosPtr(getCurrentPos());
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field_0xc1 = 0xFF;
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mWolfEyeOpen = false;
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mInWater = false;
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mMarkState = 0;
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mResumeAttack = false;
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mKanteraState = 0;
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mRiding = false;
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mMagnetized = false;
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mUsingIronBall = false;
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field_0xb4 = *animePosPtr;
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mMoveSpeed = 0;
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mMovingTime = 0;
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mSinkDepth = -1;
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}
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void Z2CreatureLink::initKantera(Vec* posPtr) {
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mKanteraState = 0;
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mKantera.init(posPtr, 2);
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}
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void Z2CreatureLink::deleteKantera() {
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mKanteraState = 0;
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mKantera.deleteObject();
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}
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void Z2CreatureLink::setKanteraState(u8 state) {
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mKanteraState = state;
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}
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void Z2CreatureLink::framework(u32 mapinfo, s8 reverb) {
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Z2Creature::framework(mapinfo, reverb);
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if (mKantera.isAlive()) {
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mKantera.framework(mapinfo, reverb);
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}
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if (field_0xc1 != 0xFF) {
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field_0xc1++;
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}
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if (mWolfEyeOpen) {
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Z2GetSeMgr()->seStartLevel(Z2SE_WOLF_SENSE_OPEN, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
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}
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if (isInWater()) {
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f32 var_f31 = Z2GetStatusMgr()->getCameraInWaterDepthRatio();
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if (var_f31 > 0.0f) {
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JAISoundHandle* var_r29 = startLinkSoundLevel(Z2SE_AL_UNDERWATER_BUBBLE, 0, -1);
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if (var_r29 != NULL && *var_r29) {
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(*var_r29)->getAuxiliary().moveVolume(var_f31, 0);
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}
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}
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}
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if (mMagnetized) {
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startLinkSoundLevel(Z2SE_AL_MAGNETIZED, 0, -1);
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}
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mMoveSpeed = 0;
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if (getCurrentPos() != NULL) {
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field_0xb4.y = getCurrentPos()->y;
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mMoveSpeed = sqrtf(VECSquareDistance(getCurrentPos(), &field_0xb4));
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field_0xb4.x = getCurrentPos()->x;
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field_0xb4.z = getCurrentPos()->z;
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}
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if (Z2GetStatusMgr()->getDemoStatus() == 10) {
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mMovingTime = 180;
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} else if (mMoveSpeed < 5) {
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if (mMovingTime < 180) {
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mMovingTime++;
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}
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} else if (mMovingTime != 0) {
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mMovingTime--;
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}
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}
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void Z2CreatureLink::setSinkDepth(s8 sinkDepth) {
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mSinkDepth = sinkDepth;
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}
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void Z2CreatureLink::setRiding(bool isRiding) {
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if (mRiding != isRiding) {
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if (isRiding) {
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OS_REPORT("[Z2CreatureLink::setRiding] true targetVol = 0.35f\n");
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Z2GetAudience()->setTargetVolume(0.35f, 0);
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} else {
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OS_REPORT("[Z2CreatureLink::setRiding] false targetVol = 0.0f\n");
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Z2GetAudience()->setTargetVolume(0.0f, 0);
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}
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mRiding = isRiding;
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}
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}
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void Z2CreatureLink::setMagnetized(bool isMagnetized) {
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mMagnetized = isMagnetized;
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}
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void Z2CreatureLink::setWolfEyeOpen(bool wolfEyeOpen) {
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mWolfEyeOpen = wolfEyeOpen;
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if (mWolfEyeOpen) {
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#if PLATFORM_WII || PLATFORM_SHIELD
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if (Z2GetSceneMgr()->isSceneExist()) {
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Z2AudioCS::start(0x55, 0);
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}
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#endif
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Z2GetSeMgr()->seStart(Z2SE_WOLF_SENSE_OPEN_START, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
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Z2GetFxLineMgr()->setFxForceOff(true);
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Z2GetSoundObjMgr()->setGhostEnemyState(32);
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} else {
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#if PLATFORM_WII || PLATFORM_SHIELD
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if (Z2GetSceneMgr()->isSceneExist()) {
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Z2AudioCS::start(0x56, 0);
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}
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#endif
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Z2GetSeMgr()->seStart(Z2SE_WOLF_SENSE_CLOSE, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
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Z2GetFxLineMgr()->setFxForceOff(false);
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Z2GetSoundObjMgr()->setGhostEnemyState(16);
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}
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}
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Z2SoundHandlePool* Z2CreatureLink::startLinkSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
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Z2SoundHandlePool* handle = startCreatureSound(soundID, mapinfo, reverb);
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switch (soundID) {
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case Z2SE_AL_DAMAGE_NORMAL:
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case Z2SE_AL_DAMAGE_LARGE:
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case Z2SE_AL_FREEZE:
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Z2GetSeqMgr()->onEnemyDamage();
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break;
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case Z2SE_LK_HS_SHOOT:
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mSoundObjAnime.stopSound(Z2SE_AL_HS_OPEN, 0);
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break;
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case Z2SE_AL_SINK_SAND_OUT:
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if (handle != NULL && *handle) {
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f32 volume = Z2Calc::linearTransform(mSinkDepth, 32.0f, 127.0f, 0.4f, 1.0f, false);
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f32 pitch = Z2Calc::linearTransform(mSinkDepth, 32.0f, 127.0f, 1.0f, 0.7f, false);
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(*handle)->getAuxiliary().moveVolume(volume, 0);
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(*handle)->getAuxiliary().movePitch(pitch, 0);
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}
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break;
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case Z2SE_AL_SINK_SNOW_OUT:
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if (handle != NULL && *handle) {
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f32 volume = Z2Calc::linearTransform(mSinkDepth, 0.0f, 23.0f, 0.5f, 1.0f, false);
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f32 pitch = Z2Calc::linearTransform(mSinkDepth, 0.0f, 23.0f, 1.0f, 0.7f, false);
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(*handle)->getAuxiliary().moveVolume(volume, 0);
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(*handle)->getAuxiliary().movePitch(pitch, 0);
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}
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break;
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}
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return handle;
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}
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JAISoundHandle* Z2CreatureLink::startLinkSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) {
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#if PLATFORM_WII || PLATFORM_SHIELD
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if (Z2GetSceneMgr()->isSceneExist()) {
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int iVar3 = -1;
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switch((u32)soundID) {
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case Z2SE_AL_REEL_SLOW_LOOP:
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iVar3 = 0x16;
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break;
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case Z2SE_AL_REEL_FAST_LOOP:
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iVar3 = 0x17;
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break;
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case Z2SE_LK_HS_WIND_UP:
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iVar3 = 0x19;
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break;
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}
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if (iVar3 >= 0 && Z2AudioCS::startLevel(iVar3, 0) != 0)
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{
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return NULL;
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}
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}
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#endif
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if (soundID == Z2SE_AL_LIGHTNING_SW_GLOW && (Z2GetStatusMgr()->getDemoStatus() == 2 || !Z2GetSceneMgr()->isInGame())) {
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return NULL;
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}
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Z2SoundHandlePool* handle = startCreatureSoundLevel((u32)soundID, mapinfo, reverb);
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if (handle != NULL && *handle) {
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f32 volume = 1.0f;
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f32 pitch = 1.0f;
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int volumeMoveSteps = 0;
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switch (soundID) {
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case Z2SE_AL_SINK_SAND_LEVEL:
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if (mSinkDepth > 0) {
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volume = Z2Calc::linearTransform(mSinkDepth, 0.0f, 127.0f, 0.4f, 1.0f, true);
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pitch = Z2Calc::linearTransform(mSinkDepth, 0.0f, 127.0f, 1.0f, 0.7f, true);
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}
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break;
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case Z2SE_AL_SINK_SNOW_LEVEL:
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if (mSinkDepth > 0) {
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volume = Z2Calc::linearTransform(mSinkDepth, 0.0f, 23.0f, 0.7f, 1.0f, true);
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pitch = Z2Calc::linearTransform(mSinkDepth, 0.0f, 23.0f, 1.0f, 0.7f, true);
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}
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break;
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case Z2SE_AL_SPINNER_RIDE:
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pitch = Z2Calc::getParamByExp(mMoveSpeed, 0.0f, 30.0f, 0.3f, 0.8f, 1.0f, Z2Calc::CURVE_NEGATIVE);
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if (mMoveSpeed == 0 && mMovingTime > 120) {
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volume = Z2Calc::getParamByExp(mMovingTime, 180.0f, 120.0f, 0.6f, 0.0f, 0.4f, Z2Calc::CURVE_NEGATIVE);
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} else {
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volume = Z2Calc::getParamByExp(mMoveSpeed, 0.0f, 30.0f, 0.6f, 0.4f, 1.0f, Z2Calc::CURVE_NEGATIVE);
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}
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break;
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case Z2SE_AL_SPINNER_RAIL:
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pitch = Z2Calc::getParamByExp(mMoveSpeed, 0.0f, 80.0f, 0.3f, 0.8f, 1.2f, Z2Calc::CURVE_NEGATIVE);
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break;
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case Z2SE_AL_SNOBO_RIDE:
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case Z2SE_AL_SNOBO_BREAK:
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/* dSv_event_flag_c::F_0266 - Snowpeak Ruins - Snowpeak Ruins clear */
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if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[266])
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&& Z2GetSeqMgr()->getSubBgmID() != Z2BGM_SNOW_BOARD) {
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volume = 0.0f;
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volumeMoveSteps = 0;
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} else if (mMoveSpeed == 0) {
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volume = 0.0f;
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volumeMoveSteps = 10;
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} else {
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volume = Z2Calc::getParamByExp(mMoveSpeed, 0.0f, 80.0f, 0.25f, 0.4f, 1.0f, Z2Calc::CURVE_NEGATIVE);
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}
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pitch = Z2Calc::getParamByExp(mMoveSpeed, 0.0f, 80.0f, 0.3f, 0.5f, 1.1f, Z2Calc::CURVE_NEGATIVE);
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break;
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case Z2SE_AL_LIGHTNING_SW_GLOW:
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f32 temp_f1_2 = (*handle)->getAuxiliary().transition_.volume_.targetValue_;
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if (Z2GetStatusMgr()->getDemoStatus() == 2 && temp_f1_2 != 0.3f) {
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volume = 0.3f;
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volumeMoveSteps = 45;
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} else if (temp_f1_2 != 1.0f) {
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volume = 1.0f;
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volumeMoveSteps = 45;
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}
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break;
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}
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(*handle)->getAuxiliary().moveVolume(volume, volumeMoveSteps);
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(*handle)->getAuxiliary().movePitch(pitch, 0);
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}
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return handle;
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}
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Z2SoundHandlePool* Z2CreatureLink::startLinkVoice(JAISoundID soundID, s8 reverb) {
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if (mLinkState == 1) {
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switch (soundID) {
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case Z2SE_WL_V_BREATH_WAIT:
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case Z2SE_WL_V_BREATH_TIRED:
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case Z2SE_WL_V_BREATH_SIT:
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if (Z2GetStatusMgr()->getDemoStatus() == 2 || !Z2GetSceneMgr()->isInGame()) {
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return NULL;
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}
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// fallthrough
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case Z2SE_WL_V_BREATH_WALK:
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case Z2SE_WL_V_BREATH_RUN:
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if (field_0xc1 < 5) {
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return NULL;
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}
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field_0xc1 = 0;
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break;
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case Z2SE_WL_V_BITE_ATTACK:
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if (mSoundObjSimple1.getHandleSoundID(Z2SE_WL_V_BITE_THROAT) != NULL) {
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return NULL;
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}
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break;
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}
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} else {
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if (soundID == Z2SE_AL_V_ATTACK_RUN) {
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if (field_0xc1 < 10) {
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return NULL;
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}
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field_0xc1 = 0;
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}
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if (mMarkState != 3 && Z2GetSoundObjMgr()->getEnemyNumNear() == 0 && !Z2GetSoundObjMgr()->isForceBattle())
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{
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switch (soundID) {
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case Z2SE_AL_V_ATTACK_S:
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soundID = Z2SE_AL_V_ATTACK_S_FREE;
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break;
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case Z2SE_AL_V_ATTACK_M:
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case Z2SE_AL_V_TATE_OSHI:
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soundID = Z2SE_AL_V_ATTACK_M_FREE;
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break;
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case Z2SE_AL_V_ATTACK_L:
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soundID = Z2SE_AL_V_ATTACK_L_FREE;
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break;
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case Z2SE_AL_V_KAITEN:
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soundID = Z2SE_AL_V_KAITEN_FREE;
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break;
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case Z2SE_AL_V_BACKTEN:
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case Z2SE_AL_V_SOTOMO_ROLL:
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soundID = Z2SE_AL_V_BACKTEN_FREE;
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break;
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case Z2SE_AL_V_ATTACK_RUN:
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soundID = Z2SE_AL_V_ATTACK_RUN_FREE;
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break;
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}
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} else {
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if (soundID == Z2SE_AL_V_JUMP_S) {
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soundID = Z2SE_AL_V_BACKTEN;
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}
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}
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if (isInWater()) {
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soundID = Z2SE_AL_V_UNDER_WATER;
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}
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}
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return startCreatureVoice(soundID, reverb);
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}
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Z2SoundHandlePool* Z2CreatureLink::startLinkVoiceLevel(JAISoundID soundID, s8 reverb) {
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if (mLinkState == 1) {
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switch (soundID) {
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case Z2SE_WL_V_ROAR:
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f32 volume = 0.0f;
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u8 port_data = 0;
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switch (mMarkState) {
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case 0:
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volume = 1.0f;
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port_data = 2;
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break;
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case 1:
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volume = 0.3f;
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port_data = 1;
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break;
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case 2:
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volume = 0.5f;
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port_data = 1;
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break;
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case 3:
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volume = 0.8f;
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port_data = 2;
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break;
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}
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Z2SoundHandlePool* handle = startCreatureVoiceLevel(Z2SE_WL_V_ROAR, reverb);
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if (handle != NULL && *handle) {
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(*handle)->getAuxiliary().moveVolume(volume, 0);
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Z2GetSoundStarter()->setPortData(handle, 8, port_data, -1);
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}
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return handle;
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}
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}
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return startCreatureVoiceLevel(soundID, reverb);
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}
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void Z2CreatureLink::startLinkSwordSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
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u32 sound_ID = soundID; // fakematch
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switch (sound_ID) {
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case Z2SE_SWORD_POWER_COME:
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#if PLATFORM_WII || PLATFORM_SHIELD
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if (Z2GetSceneMgr()->isSceneExist()) {
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Z2AudioCS::startLevel(0x2F, 0);
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}
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#endif
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startCreatureExtraSoundLevel(sound_ID, mapinfo, reverb);
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break;
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case Z2SE_WOLF_POWER_COME:
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#if PLATFORM_WII || PLATFORM_SHIELD
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if (Z2GetSceneMgr()->isSceneExist()) {
|
|
Z2AudioCS::startLevel(0x6B, 0);
|
|
}
|
|
#endif
|
|
startCreatureExtraSoundLevel(sound_ID, mapinfo, reverb);
|
|
break;
|
|
default:
|
|
startCreatureExtraSound(sound_ID, mapinfo, reverb);
|
|
break;
|
|
}
|
|
}
|
|
|
|
Z2SoundHandlePool* Z2CreatureLink::startCollisionSE(u32 hitID, u32 mapinfo) {
|
|
switch (mapinfo) {
|
|
case 0x28:
|
|
case 0x29:
|
|
case 0x2A:
|
|
Z2GetSeqMgr()->onEnemyDamage();
|
|
break;
|
|
case 0x20:
|
|
if (hitID == Z2SE_HIT_SWORD_STAB) {
|
|
Z2GetSeqMgr()->setBattleLastHit(0x14);
|
|
}
|
|
break;
|
|
}
|
|
|
|
return mSoundObjAnime.startCollisionSE(hitID, mapinfo, NULL);
|
|
}
|
|
|
|
Z2SoundHandlePool* Z2CreatureLink::startHitItemSE(u32 soundID, u32 mapinfo, Z2SoundObjBase* other, f32 speed) {
|
|
if (other == NULL) {
|
|
other = &mSoundObjSimple2;
|
|
}
|
|
|
|
if (soundID == Z2SE_HIT_SHIELD_ATTACK) {
|
|
return mSoundObjAnime.startCollisionSE(soundID, mapinfo, NULL);
|
|
}
|
|
|
|
Z2SoundHandlePool* handle = other->startCollisionSE(soundID, mapinfo, NULL);
|
|
if (speed >= 0.0f && handle != NULL && *handle) {
|
|
OS_REPORT("[Z2CreatureLink::startHitItemSE] speed:%.3f\n", speed);
|
|
if (speed >= 100.0f) {
|
|
speed = 100.0f;
|
|
}
|
|
|
|
f32 volume = speed / 100.0f;
|
|
(*handle)->getAuxiliary().moveVolume(volume, 0);
|
|
}
|
|
|
|
return handle;
|
|
}
|
|
|
|
void Z2CreatureLink::setResumeAttack(bool resumeAttack) {
|
|
mResumeAttack = resumeAttack;
|
|
}
|
|
|
|
Z2LinkSoundStarter::Z2LinkSoundStarter() : Z2SoundStarter(false) {}
|
|
|
|
bool Z2LinkSoundStarter::startSound(JAISoundID soundID, JAISoundHandle* handle,
|
|
const JGeometry::TVec3<f32>* posPtr, u32 mapinfo,
|
|
f32 fxMix, f32 pitch, f32 volume, f32 pan,
|
|
f32 dolby, u32 moveSteps) {
|
|
bool bVar2 = false;
|
|
bool bVar3 = false;
|
|
|
|
if (Z2GetLink()->isInWater() && Z2GetStatusMgr()->getCameraInWaterDepthRatio() > 0.0f) {
|
|
switch (soundID) {
|
|
case Z2SE_AL_SWIM:
|
|
case Z2SE_AL_DIVE_SWIM:
|
|
soundID = Z2SE_AL_SWIM_UNDERWATER;
|
|
break;
|
|
case Z2SE_AL_SWORD_SWING_S:
|
|
case Z2SE_AL_FINISH_SWING1:
|
|
case Z2SE_AL_FINISH_SWING2:
|
|
case Z2SE_AL_WAIT_SWORD_SWING:
|
|
soundID = Z2SE_AL_WATER_STROKE_S;
|
|
break;
|
|
case Z2SE_AL_SWORD_SWING_L:
|
|
soundID = Z2SE_AL_WATER_STROKE_L;
|
|
break;
|
|
case Z2SE_AL_SWORD_THRUST:
|
|
soundID = Z2SE_AL_WATER_STROKE_FAST;
|
|
break;
|
|
case Z2SE_AL_KAITENGIRI:
|
|
soundID = Z2SE_AL_WATER_STROKE_CIRCLE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (soundID.id_.info.type.parts.groupID == 3 && mapinfo > 26) {
|
|
if (mapinfo == 44) {
|
|
mapinfo = 23;
|
|
} else {
|
|
JUT_WARN_DEVICE(929, 1, "%s", "mapinfo > 26\n");
|
|
mapinfo = 0;
|
|
}
|
|
}
|
|
|
|
switch (soundID) {
|
|
case Z2SE_AL_INTO_WATER:
|
|
case Z2SE_AL_DIVE_INTO_WATER:
|
|
case Z2SE_WL_INTO_WATER:
|
|
if (Z2GetLink()->mSoundObjSimple1.isActive()) {
|
|
Z2GetLink()->mSoundObjSimple1.stopAllSounds(1);
|
|
}
|
|
break;
|
|
case Z2SE_FN_WALK_DUMMY:
|
|
case Z2SE_FN_LADDER_CLIMB:
|
|
case Z2SE_FN_LADDER_DOWN:
|
|
bVar2 = true;
|
|
// fallthrough
|
|
case Z2SE_GORON_FOOTNOTE:
|
|
case Z2SE_FN_GOB_JUMP:
|
|
if (Z2GetLink()->mLinkBootsType == 1) {
|
|
soundID = Z2SE_FN_WALK_HEAVY;
|
|
if (Z2GetLink()->mMagnetized) {
|
|
mapinfo = 127;
|
|
}
|
|
}
|
|
bVar3 = true;
|
|
break;
|
|
case Z2SE_FN_JUMP_DUMMY:
|
|
bVar2 = true;
|
|
bVar3 = true;
|
|
if (Z2GetLink()->mLinkBootsType == 1) {
|
|
soundID = Z2SE_FN_JUMP_HEAVY;
|
|
if (Z2GetLink()->mMagnetized) {
|
|
mapinfo = 127;
|
|
}
|
|
}
|
|
if (Z2GetLink()->mSoundObjSimple1.getHandleSoundID(Z2SE_AL_V_FALL) != NULL) {
|
|
Z2GetLink()->startLinkVoice(Z2SE_AL_V_FOOT_MISS, -1);
|
|
}
|
|
break;
|
|
case Z2SE_FN_BOUND_DUMMY:
|
|
case Z2SE_FN_HAND_DUMMY:
|
|
bVar2 = true;
|
|
break;
|
|
case Z2SE_BODY_FALL_DOWN:
|
|
if (Z2GetLink()->mSoundObjSimple1.getHandleSoundID(Z2SE_AL_V_FALL) != NULL) {
|
|
Z2GetLink()->startLinkVoice(Z2SE_AL_V_LANDING_FAIL, -1);
|
|
}
|
|
break;
|
|
case Z2SE_OBJ_ARROW_SHOT_NORMAL:
|
|
case Z2SE_OBJ_ARROW_SHOT_GAIN:
|
|
case Z2SE_OBJ_ARROWBOMB_SHOT:
|
|
case Z2SE_OBJ_ARROWBOMB_SHOTGAIN:
|
|
Z2GetLink()->mSoundObjAnime.stopSound(Z2SE_AL_DRAW_BOW, 0);
|
|
break;
|
|
}
|
|
|
|
if (Z2GetLink()->mSinkDepth > 0) {
|
|
switch (soundID) {
|
|
case Z2SE_FN_WALK_DUMMY:
|
|
case Z2SE_FN_JUMP_DUMMY:
|
|
case Z2SE_FN_BOUND_DUMMY:
|
|
case Z2SE_FN_HAND_DUMMY:
|
|
case Z2SE_FN_WALK_HEAVY:
|
|
case Z2SE_FN_JUMP_HEAVY:
|
|
case Z2SE_WL_WALK_L_DUMMY:
|
|
case Z2SE_WL_WALK_R_DUMMY:
|
|
case Z2SE_WL_RUN_L_DUMMY:
|
|
case Z2SE_WL_RUN_R_DUMMY:
|
|
if (mapinfo == 3) {
|
|
pitch *= Z2Calc::linearTransform(Z2GetLink()->mSinkDepth,
|
|
0.0f, 127.0f, 1.0f, 0.5f, true);
|
|
} else if (mapinfo == 25) {
|
|
pitch *= Z2Calc::linearTransform(Z2GetLink()->mSinkDepth,
|
|
0.0f, 23.0f, 1.0f, 0.7f, true);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool ret = Z2SoundStarter::startSound(soundID, handle, posPtr, mapinfo, fxMix, pitch,
|
|
volume, pan, dolby, moveSteps);
|
|
|
|
if (bVar2 && Z2GetSceneMgr()->getDemoSeWaveNum() != 114) {
|
|
if (Z2GetLink()->mFlag5) {
|
|
Z2GetLink()->startLinkSound(Z2SE_AL_SWORD_SHIELD_ADD, 0, fxMix * 127.0f);
|
|
}
|
|
|
|
if (Z2GetLink()->mUsingIronBall) {
|
|
Z2GetLink()->startLinkSound(Z2SE_AL_IB_CHAIN_ADD, 0, fxMix * 127.0f);
|
|
}
|
|
|
|
if (Z2GetLink()->mKanteraState != 0) {
|
|
Z2SoundHandlePool* handle =
|
|
Z2GetLink()->mKantera.startSound(Z2SE_AL_KANTERA_SWING_ADD, 0, fxMix * 127.0f);
|
|
if (Z2GetLink()->mKanteraState == 2 && handle != NULL && *handle) {
|
|
(*handle)->getAuxiliary().moveVolume(0.6f, 0);
|
|
(*handle)->getAuxiliary().movePitch(0.9f, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bVar3) {
|
|
if (Z2GetLink()->getLinkState() == 4) {
|
|
Z2GetLink()->startLinkSound(Z2SE_FN_ARMER_LIGHT_ADD, 0, fxMix * 127.0f);
|
|
} else if (Z2GetLink()->getLinkState() == 5) {
|
|
Z2GetLink()->startLinkSound(Z2SE_FN_ARMER_HEAVY_ADD, 0, fxMix * 127.0f);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
Z2CreatureRide::Z2CreatureRide() : Z2RideSoundStarter(this) {
|
|
mLinkRiding = false;
|
|
|
|
setSoundStarter(this);
|
|
}
|
|
|
|
Z2CreatureRide::~Z2CreatureRide() {
|
|
deleteObject();
|
|
}
|
|
|
|
void Z2CreatureRide::deleteObject() {
|
|
Z2Creature::deleteObject();
|
|
}
|
|
|
|
void Z2CreatureRide::init(Vec* animePosPtr, Vec* simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) {
|
|
Z2Creature::init(animePosPtr, simplePosPtr, animeHandleNum, simpleHandleNum);
|
|
}
|
|
|
|
void Z2CreatureRide::setLinkRiding(bool isRiding) {
|
|
mLinkRiding = isRiding;
|
|
}
|
|
|
|
Z2RideSoundStarter::Z2RideSoundStarter(Z2CreatureRide* ride) : Z2SoundStarter(false) {
|
|
mRide = ride;
|
|
JUT_ASSERT(1294, ride);
|
|
}
|
|
|
|
bool Z2RideSoundStarter::startSound(JAISoundID soundID, JAISoundHandle* handle,
|
|
const JGeometry::TVec3<f32>* posPtr, u32 mapinfo,
|
|
f32 fxMix, f32 pitch, f32 volume, f32 pan,
|
|
f32 dolby, u32 moveSteps) {
|
|
if (!Z2GetSceneMgr()->isInGame()) {
|
|
return false;
|
|
}
|
|
|
|
u8 uVar3 = 0;
|
|
switch (soundID) {
|
|
case Z2SE_HS_WALK_L_DUMMY:
|
|
case Z2SE_HS_WALK_R_DUMMY:
|
|
case Z2SE_HS_TROT_L_DUMMY:
|
|
case Z2SE_HS_TROT_R_DUMMY:
|
|
case Z2SE_HS_GALLOP_L_DUMMY:
|
|
uVar3 = 1;
|
|
break;
|
|
case Z2SE_WB_FRONT_L_DUMMY:
|
|
case Z2SE_WB_FRONT_R_DUMMY:
|
|
case Z2SE_WB_REAR_L_DUMMY:
|
|
uVar3 = 2;
|
|
break;
|
|
}
|
|
|
|
bool ret = Z2SoundStarter::startSound((u32)soundID, handle, posPtr, mapinfo, fxMix, pitch,
|
|
volume, pan, dolby, moveSteps);
|
|
|
|
if (mRide->isLinkRiding() && uVar3 != 0) {
|
|
if (Z2GetLink()->mFlag5) {
|
|
Z2GetLink()->startLinkSound(Z2SE_AL_SWORD_SHIELD_ADD, 0, fxMix * 127.0f);
|
|
}
|
|
|
|
if (Z2GetLink()->mKanteraState != 0) {
|
|
Z2SoundHandlePool* handle =
|
|
Z2GetLink()->mKantera.startSound(Z2SE_AL_KANTERA_SWING_ADD, 0, fxMix * 127.0f);
|
|
if (Z2GetLink()->mKanteraState == 2 && handle != NULL && *handle) {
|
|
(*handle)->getAuxiliary().moveVolume(0.6f, 0);
|
|
(*handle)->getAuxiliary().movePitch(0.9f, 0);
|
|
}
|
|
}
|
|
|
|
switch (uVar3) {
|
|
case 1:
|
|
Z2GetLink()->startLinkSound(Z2SE_AL_HARNESS_ADD_HS, 0, fxMix * 127.0f);
|
|
break;
|
|
case 2:
|
|
Z2GetLink()->startLinkSound(Z2SE_AL_HARNESS_ADD_WB, 0, fxMix * 127.0f);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
Z2SoundObjCoach::Z2SoundObjCoach() {
|
|
field_0x20 = 0.0f;
|
|
}
|
|
|
|
void Z2SoundObjCoach::init(Vec* posPtr, u8 handleNum) {
|
|
Z2SoundObjBase::init(posPtr, handleNum);
|
|
}
|
|
|
|
Z2SoundHandlePool* Z2SoundObjCoach::startWheelSound(f32 param_0) {
|
|
Z2SoundHandlePool* handle = NULL;
|
|
|
|
if (!(param_0 < 2.0f)) {
|
|
if (param_0 < 35.0f) {
|
|
handle = startLevelSound(Z2SE_COACH_WHEEL_ROLL_A, 0, -1);
|
|
if (handle != NULL && *handle) {
|
|
f32 pitch = Z2Calc::getParamByExp(param_0, 0.0f, 35.0f, 0.25f, 0.88f, 1.25f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().movePitch(pitch, 0);
|
|
f32 volume = Z2Calc::getParamByExp(param_0, 0.0f, 35.0f, 0.3f, 0.7f, 1.0f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().moveVolume(volume, 0);
|
|
}
|
|
} else {
|
|
handle = startLevelSound(Z2SE_COACH_WHEEL_ROLL_B, 0, -1);
|
|
if (handle != NULL && *handle) {
|
|
f32 pitch = Z2Calc::getParamByExp(param_0, 35.0f, 50.0f, 0.25f, 0.88f, 1.25f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().movePitch(pitch, 0);
|
|
f32 volume = Z2Calc::getParamByExp(param_0, 35.0f, 50.0f, 0.3f, 0.8f, 1.0f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().moveVolume(volume, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
field_0x20 = param_0;
|
|
return handle;
|
|
}
|
|
|
|
Z2SoundHandlePool* Z2SoundObjCoach::startFireSound(u16 param_0) {
|
|
Z2SoundHandlePool* handle = startLevelSound(Z2SE_COACH_FIRE, 0, -1);
|
|
|
|
if (handle != NULL && *handle) {
|
|
f32 pitch = Z2Calc::getParamByExp(param_0, 0.0f, 1500.0f, 0.2f, 0.85f, 1.25f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().movePitch(pitch, 0);
|
|
f32 volume = Z2Calc::getParamByExp(param_0, 0.0f, 1500.0f, 0.2f, 0.6f, 1.0f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().moveVolume(volume, 0);
|
|
}
|
|
|
|
return handle;
|
|
}
|
|
|
|
Z2SoundHandlePool* Z2SoundObjCoach::startSound(JAISoundID soundID, u32 mapinfo, s8 reverb) {
|
|
Z2SoundHandlePool* handle = Z2SoundObjBase::startSound(soundID, mapinfo, reverb);
|
|
|
|
if (handle != NULL && *handle && soundID == Z2SE_COACH_SHAKE) {
|
|
f32 pitch = Z2Calc::getParamByExp(field_0x20, 0.0f, 50.0f, 0.2f, 0.85f, 1.25f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().movePitch(pitch, 0);
|
|
f32 volume = Z2Calc::getParamByExp(field_0x20, 0.0f, 50.0f, 0.2f, 0.8f, 1.0f,
|
|
Z2Calc::CURVE_POSITIVE);
|
|
(*handle)->getAuxiliary().moveVolume(volume, 0);
|
|
}
|
|
|
|
return handle;
|
|
}
|