Files
tp/include/d/a/d_a_obj.h
T
TakaRikka e1c5bdb539 d_a_e_yd_leaf and d_a_e_ph done (#2070)
* d_a_e_yd_leaf done

* d_a_e_ph OK

* remove asm

* some e_ph doc

* match dBgS_Acch, fix f_op_actor_mng weak funcs

* dBgS_Acch done

* cleanup dBgS Chk TUs

* d_a_obj done
2024-02-13 11:21:57 -07:00

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689 B
C++

#ifndef D_A_D_A_OBJ_H
#define D_A_D_A_OBJ_H
#include "f_op/f_op_actor_mng.h"
class dCcD_GObjInf;
namespace daObj {
void eff_break_tsubo(fopAc_ac_c*, cXyz, int);
void make_eff_break_kotubo(fopAc_ac_c*);
void make_eff_break_kotubo2(fopAc_ac_c*);
void make_eff_break_gm_kotubo(fopAc_ac_c*);
void make_eff_break_gm_ootubo(fopAc_ac_c*);
void posMoveF_stream(fopAc_ac_c*, cXyz const*, cXyz const*, f32, f32);
void posMoveF_grade(fopAc_ac_c*, cXyz const*, cXyz const*, f32, f32, cXyz const*, f32, f32,
cXyz const*);
void quat_rotBaseY(Quaternion*, cXyz const&);
void HitSeStart(cXyz const*, int, dCcD_GObjInf const*, u32);
}; // namespace daObj
#endif /* D_A_D_A_OBJ_H */