mirror of
https://github.com/zeldaret/tp
synced 2026-05-25 07:23:14 -04:00
9eea9289b1
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
911 lines
29 KiB
C++
911 lines
29 KiB
C++
/**
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* @file d_a_obj_iceblock.cpp
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*
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*/
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#include "d/dolzel_rel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_iceblock.h"
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#include "SSystem/SComponent/c_math.h"
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#include "d/actor/d_a_player.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_camera.h"
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#include "d/actor/d_a_mirror.h"
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#include "f_op/f_op_camera_mng.h"
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enum PUSH_DIR {
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DIR_SOUTH,
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DIR_EAST,
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DIR_NORTH,
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DIR_WEST,
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};
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enum WALK_TYPE {
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WALK_PUSH = 1,
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WALK_IRON_BALL_HIT,
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};
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/* 80C21CD8-80C21DAC 000078 00D4+00 1/1 0/0 0/0 .text
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* PPCallBack__13daObjIceBlk_cFP10fopAc_ac_cP10fopAc_ac_csQ29dBgW_Base13PushPullLabel */
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void daObjIceBlk_c::PPCallBack(fopAc_ac_c* i_bgActor, fopAc_ac_c* i_pushActor, s16 i_angle,
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dBgW_Base::PushPullLabel i_label) {
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bool temp_r3 = cLib_checkBit<u8>(i_label, dBgW::PPLABEL_PUSH) != 0;
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bool temp_r3_2 = cLib_checkBit<u8>(i_label, dBgW::PPLABEL_PUSH) != 0;
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int push_dir = -1;
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if (temp_r3_2 && temp_r3) {
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if (i_angle >= -0x2000 && i_angle < 0x2000) {
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push_dir = DIR_SOUTH;
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} else if (i_angle >= 0x2000 && i_angle < 0x6000) {
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push_dir = DIR_EAST;
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} else if (i_angle < -0x2000 && i_angle >= -0x6000) {
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push_dir = DIR_WEST;
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} else if (i_angle < -0x6000 || i_angle >= 0x6000) {
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push_dir = DIR_NORTH;
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}
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}
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if (push_dir != -1) {
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for (int i = 0; i < 4; i++) {
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if (i == push_dir) {
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((daObjIceBlk_c*)i_bgActor)->mCounter[i]++;
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} else {
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((daObjIceBlk_c*)i_bgActor)->mCounter[i] = 0;
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}
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}
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}
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((daObjIceBlk_c*)i_bgActor)->mPPLabel = i_label;
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}
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/* 80C21DAC-80C21DC4 00014C 0018+00 1/1 0/0 0/0 .text
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* rideCallBack__FP4dBgWP10fopAc_ac_cP10fopAc_ac_c */
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static void rideCallBack(dBgW* i_bgw, fopAc_ac_c* i_bgActor, fopAc_ac_c* i_rideActor) {
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if (fopAcM_GetName(i_rideActor) == PROC_ALINK) {
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((daObjIceBlk_c*)i_bgActor)->mIsPlayerRide = true;
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}
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}
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/* 80C21DC4-80C21E24 000164 0060+00 1/1 0/0 0/0 .text initBaseMtx__13daObjIceBlk_cFv */
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void daObjIceBlk_c::initBaseMtx() {
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if (mpIceModel != NULL) {
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mpIceModel->setBaseScale(scale);
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}
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mpModel->setBaseScale(scale);
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setBaseMtx();
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}
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/* 80C21E24-80C21EA4 0001C4 0080+00 2/2 0/0 0/0 .text setBaseMtx__13daObjIceBlk_cFv */
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void daObjIceBlk_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos);
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mDoMtx_stack_c::YrotM(shape_angle.y);
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if (mpIceModel != NULL) {
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mpIceModel->setBaseTRMtx(mDoMtx_stack_c::get());
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}
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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MTXCopy(mDoMtx_stack_c::get(), mBgMtx);
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}
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/* 80C21EA4-80C21F2C 000244 0088+00 1/1 0/0 0/0 .text getPointNo__13daObjIceBlk_cFv */
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u16 daObjIceBlk_c::getPointNo() {
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u16 point_no = 0;
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for (int i = 0; i < mMaxSwNum; i++) {
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if (fopAcM_isSwitch(this, mSwbit + i)) {
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point_no |= (1 << i);
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}
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}
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return point_no;
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}
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/* 80C21F2C-80C21FC8 0002CC 009C+00 1/1 0/0 0/0 .text loadCurrentPos__13daObjIceBlk_cFv
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*/
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void daObjIceBlk_c::loadCurrentPos() {
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if (mpPath != NULL) {
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u16 point_no = getPointNo();
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if (point_no != 0) {
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dPnt* point = &mpPath->m_points[point_no - 1];
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home.pos = point->m_position;
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old.pos = home.pos;
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current.pos = home.pos;
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}
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}
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}
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/* 80C242F4-80C24324 000000 0030+00 8/8 0/0 0/0 .rodata l_dir_vec */
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static const Vec l_dir_vec[4] = {
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{0.0f, 0.0f, 1.0f},
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{1.0f, 0.0f, 0.0f},
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{0.0f, 0.0f, -1.0f},
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{-1.0f, 0.0f, 0.0f},
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};
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/* 80C24324-80C2432C 000030 0008+00 1/3 0/0 0/0 .rodata l_dir_angle */
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static const s16 l_dir_angle[4] = {0x0000, 0x4000, 0x8000, 0xC000};
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/* 80C2432C-80C24370 000038 0044+00 0/1 0/0 0/0 .rodata l_cyl_src */
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const static dCcD_SrcCyl l_cyl_src = {
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{
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{0x0, {{0x100, 0x1, 0x1d}, {0x400000, 0x11}, 0x0}}, // mObj
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{dCcD_SE_NONE, 0x0, 0x0, 0x2, 0x1}, // mGObjAt
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{dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x6}, // mGObjTg
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{0.0f, 0.0f, 0.0f}, // mCenter
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180.0f, // mRadius
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290.0f // mHeight
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} // mCyl
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};
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/* 80C21FC8-80C22200 000368 0238+00 2/2 0/0 0/0 .text saveCurrentPos__13daObjIceBlk_cFv
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*/
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int daObjIceBlk_c::saveCurrentPos() {
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int current_pos = -1;
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if (mpPath == NULL) {
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return current_pos;
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}
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dPnt* point = mpPath->m_points;
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f32 nearest_dist = 1000000.0f;
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int nearest_point_no = 0;
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for (int i = 0; i < mpPath->m_num; i++) {
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#ifdef DEBUG
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f32 dist = current.pos.absXZ(point->m_position);
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if (dist < nearest_dist) {
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nearest_point_no = i;
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nearest_dist = dist;
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}
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#endif
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if (current.pos.absXZ(point->m_position) < 5.0f) {
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current_pos = i + 1;
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break;
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}
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point++;
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}
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if (current_pos < 0) {
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// "Ice Block: No Path Point found nearby!\n"
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OS_REPORT_ERROR("氷ブロック:近くにパスポイントが見つかりませんでした!\n");
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// "Ice Block: Nearest Path Point No:<%d>:<%f>cm\n"
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OS_REPORT_ERROR("氷ブロック:一番近いパスポイントNo<%d>:<%f>cm\n", nearest_point_no,
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nearest_dist);
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// "Ice Block: Save Switch not activated\n"
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OS_REPORT_ERROR("氷ブロック:スイッチによるセーブは実行されませんでした\n");
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return current_pos;
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}
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for (int i = 0; i < mMaxSwNum; i++) {
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if (current_pos & (1 << i)) {
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fopAcM_onSwitch(this, mSwbit + i);
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} else {
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fopAcM_offSwitch(this, mSwbit + i);
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}
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}
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// "Ice Block: Saved at point<%d>!\n"
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OS_REPORT("氷ブロック:ポイント<%d>にセーブしました!\n", current_pos - 1);
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return current_pos;
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}
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/* 80C22200-80C2224C 0005A0 004C+00 1/1 0/0 0/0 .text enablePushPull__13daObjIceBlk_cFv
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*/
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void daObjIceBlk_c::enablePushPull() {
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if (mpBgW != NULL && mpBgW->ChkUsed()) {
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mpBgW->OnPushPullOk();
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}
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}
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/* 80C2224C-80C22298 0005EC 004C+00 2/2 0/0 0/0 .text disablePushPull__13daObjIceBlk_cFv
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*/
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void daObjIceBlk_c::disablePushPull() {
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if (mpBgW != NULL && mpBgW->ChkUsed()) {
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mpBgW->OffPushPullOk();
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}
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}
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/* 80C244F0-80C244F4 -00001 0004+00 3/3 0/0 0/0 .data l_arcName */
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static char* l_arcName = "Y_icecube";
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/* 80C22298-80C22618 000638 0380+00 1/0 0/0 0/0 .text Create__13daObjIceBlk_cFv */
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int daObjIceBlk_c::Create() {
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mpPath = dPath_GetRoomPath(getPathId(), fopAcM_GetRoomNo(this));
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mSwbit = getSwbit();
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if (mpPath == NULL || mSwbit == 0xFF) {
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// "Ice Block: No Path or Save spec so no save\n"
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OS_REPORT("[43;30m氷ブロック:パスorセーブ指定が無いのでセーブしません\n");
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mpPath = NULL;
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mSwbit = 0xFF;
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mMaxSwNum = 0;
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}
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if (mpPath != NULL) {
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u16 point_num = mpPath->m_num;
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if (point_num == 1) {
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mMaxSwNum = 1;
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} else if (point_num < 4) {
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mMaxSwNum = 2;
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} else if (point_num < 8) {
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mMaxSwNum = 3;
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} else if (point_num < 16) {
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mMaxSwNum = 4;
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} else if (point_num < 32) {
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mMaxSwNum = 5;
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} else if (point_num < 64) {
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mMaxSwNum = 6;
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} else if (point_num < 128) {
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mMaxSwNum = 7;
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} else if (point_num < 255) {
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mMaxSwNum = 8;
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} else {
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// "Ice Block: Too many path points!\n"
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OSReport_Error("氷ブロック:パスポイント数が多すぎます!\n");
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return 0;
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}
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// "Ice Block: Using switch<%d> of <%d>n\"
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OS_REPORT("氷ブロック:スイッチ<%d>から<%d>個使用します\n", mSwbit, mMaxSwNum);
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}
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loadCurrentPos();
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fopAcM_SetMtx(this, mpModel->getBaseTRMtx());
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mAcchCir.SetWall(30.0f, 30.0f);
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mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
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fopAcM_GetSpeed_p(this), NULL, NULL);
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mCcStts.Init(0xFF, 0xFF, this);
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mCcCyl.Set(l_cyl_src);
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mCcCyl.SetStts(&mCcStts);
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J3DJoint* pjoint = mpModel->getModelData()->getJointNodePointer(0);
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fopAcM_setCullSizeBox(this, scale.x * pjoint->getMin()->x, scale.y * -pjoint->getMax()->y,
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scale.z * pjoint->getMin()->z, scale.x * pjoint->getMax()->x,
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scale.y * pjoint->getMax()->y, scale.z * pjoint->getMax()->z);
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mpBgW->SetPushPullCallback((dBgW_Base::PushPull_CallBack)PPCallBack);
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mpBgW->SetRideCallback(rideCallBack);
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fopAcM_SetGravity(this, -6.0f);
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if (getSwbit2() != 0xFF) {
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if (!fopAcM_isSwitch(this, getSwbit2())) {
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if (mpBgW != NULL && mpBgW->ChkUsed()) {
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dComIfG_Bgsp().Release(mpBgW);
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}
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if (mpIceBgW != NULL && !mpIceBgW->ChkUsed()) {
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dComIfG_Bgsp().Regist(mpIceBgW, this);
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}
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if (mpIceBgW != NULL) {
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mpIceBgW->Move();
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}
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for (int i = 0; i < 2; i++) {
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static const u16 l_eff_id[] = {0x8AE1, 0x8AE2};
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mColdEffEmitters[i] =
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dComIfGp_particle_set(l_eff_id[i], ¤t.pos, &home.angle, &scale, 0xFF,
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NULL, -1, NULL, NULL, NULL);
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#ifdef DEBUG
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if (mColdEffEmitters[i] == NULL) {
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// "Ice Block: Cold Effect set failed\n"
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OS_REPORT("氷ブロック:冷気エフェクトセット失敗\n");
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return 0;
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}
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#endif
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}
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}
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}
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init_bgCheck();
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mode_init_wait();
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setAction(ACTION_WAIT_e);
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initBaseMtx();
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mHitCounter = 3;
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return 1;
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}
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/* 80C22618-80C227F4 0009B8 01DC+00 1/0 0/0 0/0 .text CreateHeap__13daObjIceBlk_cFv */
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int daObjIceBlk_c::CreateHeap() {
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static const int l_bmd[] = {5, 8};
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if (getSwbit2() != 0xFF && !fopAcM_isSwitch(this, getSwbit2())) {
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, l_bmd[0]);
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JUT_ASSERT(0, modelData != NULL);
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mpIceModel = mDoExt_J3DModel__create(modelData, 0, 0x11000084);
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if (mpIceModel == NULL) {
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return 0;
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}
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mpIceBgW = new dBgW();
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if (mpIceBgW != NULL &&
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!mpIceBgW->Set((cBgD_t*)dComIfG_getObjectRes(l_arcName, 11), dBgW::MOVE_BG_e, &mBgMtx))
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{
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mpIceBgW->SetCrrFunc(dBgS_MoveBGProc_Trans);
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} else {
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mpIceBgW = NULL;
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return 0;
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}
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} else {
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mpIceModel = NULL;
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}
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, l_bmd[1]);
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JUT_ASSERT(0, modelData != NULL);
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J3DModelData* shareModelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, l_bmd[0]);
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JUT_ASSERT(0, shareModelData != NULL);
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mDoExt_setupShareTexture(modelData, shareModelData);
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mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
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if (mpModel == NULL) {
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return 0;
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} else if (mpModel != NULL) {
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return 1;
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}
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return 1;
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}
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/* 80C227F4-80C228B4 000B94 00C0+00 1/1 0/0 0/0 .text create1st__13daObjIceBlk_cFv */
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int daObjIceBlk_c::create1st() {
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int phase = dComIfG_resLoad(&mPhase, l_arcName);
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if (phase == cPhs_COMPLEATE_e) {
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u32 heap_size = 0xC40;
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if (getSwbit2() != 0xFF && !fopAcM_isSwitch(this, getSwbit2())) {
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heap_size = 0x2940;
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}
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phase = MoveBGCreate(l_arcName, 12, dBgS_MoveBGProc_Trans, heap_size, NULL);
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if (phase == cPhs_ERROR_e) {
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return phase;
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}
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}
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return phase;
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}
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/* 80C228B4-80C2294C 000C54 0098+00 1/0 0/0 0/0 .text Execute__13daObjIceBlk_cFPPA3_A4_f
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*/
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int daObjIceBlk_c::Execute(Mtx** param_0) {
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mode_proc_call();
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event_proc_call();
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*param_0 = &mBgMtx;
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setBaseMtx();
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eyePos = current.pos;
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attention_info.position = current.pos;
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mPPLabel = dBgW::PPLABEL_NONE;
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mIsPlayerRide = false;
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mCcStts.Move();
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return 1;
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}
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/* 80C2294C-80C22B04 000CEC 01B8+00 1/1 0/0 0/0 .text checkWalk__13daObjIceBlk_cFv */
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int daObjIceBlk_c::checkWalk() {
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int push_dir = -1;
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if (getSwbit2() != 0xFF && !fopAcM_isSwitch(this, getSwbit2())) {
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return -1;
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}
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for (int i = 0; i < 4; i++) {
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if (mCounter[i] != 0) {
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push_dir = i;
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mWalkType = WALK_PUSH;
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}
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}
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if (mCcCyl.ChkTgHit()) {
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dCcD_GObjInf* hit_gobj = mCcCyl.GetTgHitGObj();
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if (!mIsPlayerRide && hit_gobj != NULL && hit_gobj->ChkAtType(AT_TYPE_IRON_BALL) &&
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hit_gobj->GetAtAtp() == 3)
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{
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cXyz sp38 = current.pos - daPy_getPlayerActorClass()->current.pos;
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s16 hit_angle = cM_atan2s(sp38.x, sp38.z);
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if (hit_angle >= -0x2000 && hit_angle < 0x2000) {
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push_dir = DIR_SOUTH;
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} else if (hit_angle >= 0x2000 && hit_angle < 0x6000) {
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push_dir = DIR_EAST;
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} else if (hit_angle < -0x2000 && hit_angle >= -0x6000) {
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push_dir = DIR_WEST;
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} else if (hit_angle < -0x6000 || hit_angle >= 0x6000) {
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push_dir = DIR_NORTH;
|
|
}
|
|
|
|
mWalkType = WALK_IRON_BALL_HIT;
|
|
}
|
|
}
|
|
|
|
if (push_dir != -1 && checkWallPre(l_dir_angle[push_dir]) >= 0) {
|
|
push_dir = -1;
|
|
}
|
|
|
|
return push_dir;
|
|
}
|
|
|
|
/* 80C22B04-80C22B28 000EA4 0024+00 3/3 0/0 0/0 .text clrCounter__13daObjIceBlk_cFv */
|
|
void daObjIceBlk_c::clrCounter() {
|
|
for (int i = 0; i < 4; i++) {
|
|
mCounter[i] = 0;
|
|
}
|
|
}
|
|
|
|
/* 80C22B28-80C22EF8 000EC8 03D0+00 1/1 0/0 0/0 .text mode_proc_call__13daObjIceBlk_cFv
|
|
*/
|
|
void daObjIceBlk_c::mode_proc_call() {
|
|
typedef void (daObjIceBlk_c::*modeProc)(void);
|
|
static modeProc l_func[] = {&mode_proc_wait, &mode_proc_walk};
|
|
|
|
if (getSwbit2() != 0xFF && !fopAcM_isSwitch(this, getSwbit2())) {
|
|
mCcCyl.OnAtSPrmBit(1);
|
|
disablePushPull();
|
|
|
|
if (mCcCyl.ChkTgHit()) {
|
|
dCcD_GObjInf* hit_gobj = mCcCyl.GetTgHitGObj();
|
|
|
|
if (hit_gobj->GetAtType() & AT_TYPE_IRON_BALL) {
|
|
BOOL break_ice = false;
|
|
if (hit_gobj->GetAtAtp() == 100 || hit_gobj->GetAtAtp() == 3) {
|
|
break_ice = true;
|
|
} else if (hit_gobj->GetAtAtp() == 2) {
|
|
mKezuruEmtrID = dComIfGp_particle_set(mKezuruEmtrID, 0x8678, ¤t.pos,
|
|
&shape_angle, NULL);
|
|
fopAcM_seStart(this, Z2SE_OBJ_ICE_KEZURU, 0);
|
|
|
|
mHitCounter--;
|
|
if (mHitCounter == 0) {
|
|
break_ice = true;
|
|
}
|
|
}
|
|
|
|
if (break_ice) {
|
|
if (mpIceBgW != NULL && mpIceBgW->ChkUsed()) {
|
|
dComIfG_Bgsp().Release(mpIceBgW);
|
|
}
|
|
|
|
if (mpBgW != NULL && !mpBgW->ChkUsed()) {
|
|
dComIfG_Bgsp().Regist(mpBgW, this);
|
|
}
|
|
|
|
setEffect();
|
|
fopAcM_onSwitch(this, getSwbit2());
|
|
fopAcM_seStart(this, Z2SE_OBJ_ICE_BREAK, 0);
|
|
enablePushPull();
|
|
}
|
|
}
|
|
}
|
|
|
|
mCcCyl.SetC(current.pos);
|
|
dComIfG_Ccsp()->Set(&mCcCyl);
|
|
return;
|
|
}
|
|
|
|
mCcCyl.OffAtSPrmBit(1);
|
|
|
|
cXyz prev_pos(current.pos);
|
|
fopAcM_posMoveF(this, NULL);
|
|
current.pos.x = prev_pos.x;
|
|
current.pos.z = prev_pos.z;
|
|
|
|
bgCheck();
|
|
|
|
(this->*l_func[mMode])();
|
|
|
|
if (cLib_checkBit<State_e>(mState, STATE_LAND_e)) {
|
|
dComIfGp_getVibration().StartShock(4, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
fopAcM_seStart(this, Z2SE_OBJ_IRONBLOCK_LAND, 0);
|
|
}
|
|
}
|
|
|
|
/* 80C22EF8-80C22F74 001298 007C+00 2/2 0/0 0/0 .text mode_init_wait__13daObjIceBlk_cFv
|
|
*/
|
|
void daObjIceBlk_c::mode_init_wait() {
|
|
int current_pos = saveCurrentPos();
|
|
if (current_pos - 1 == getCorrectPointNo()) {
|
|
disablePushPull();
|
|
// "Ice Block: Disable PushPull since correct position<%d>\n"
|
|
OS_REPORT("氷ブロック:正解位置なので押し引き不可になりました<%d>\n", current_pos);
|
|
} else {
|
|
// "Ice Block: Not in Correct<%d> position<%d>\n"
|
|
OS_REPORT("氷ブロック:正解位置<%d>ではありません<%d>\n", getCorrectPointNo(), current_pos);
|
|
}
|
|
|
|
fopAcM_SetSpeedF(this, 0.0f);
|
|
fopAcM_SetGravity(this, -6.0f);
|
|
|
|
mMoveDir = -1;
|
|
clrCounter();
|
|
mWalkType = 0;
|
|
mMode = MODE_PROC_WAIT_e;
|
|
}
|
|
|
|
/* 80C22F74-80C23058 001314 00E4+00 1/0 0/0 0/0 .text mode_proc_wait__13daObjIceBlk_cFv
|
|
*/
|
|
void daObjIceBlk_c::mode_proc_wait() {
|
|
int push_dir = checkWalk();
|
|
if (push_dir != -1) {
|
|
fopAcM_seStart(this, Z2SE_OBJ_IRONBLOCK_MOVE, 0);
|
|
mMoveDir = push_dir;
|
|
current.angle.y = l_dir_angle[push_dir];
|
|
mode_init_walk();
|
|
}
|
|
|
|
if (!cLib_checkBit<u8>(mPPLabel, dBgW::PPLABEL_PUSH)) {
|
|
clrCounter();
|
|
}
|
|
|
|
mCcCyl.SetC(current.pos);
|
|
dComIfG_Ccsp()->Set(&mCcCyl);
|
|
}
|
|
|
|
/* 80C23058-80C23088 0013F8 0030+00 1/1 0/0 0/0 .text mode_init_walk__13daObjIceBlk_cFv
|
|
*/
|
|
void daObjIceBlk_c::mode_init_walk() {
|
|
fopAcM_SetGravity(this, -6.0f);
|
|
mWalkInitPos = current.pos;
|
|
mMode = MODE_PROC_WALK_e;
|
|
}
|
|
|
|
/* 80C23088-80C23388 001428 0300+00 1/0 0/0 0/0 .text mode_proc_walk__13daObjIceBlk_cFv
|
|
*/
|
|
void daObjIceBlk_c::mode_proc_walk() {
|
|
if (mWalkType == WALK_PUSH) {
|
|
cLib_addCalc(&speedF, 21.0f, 0.05f, 1.0f, 0.01f);
|
|
} else if (mWalkType == WALK_IRON_BALL_HIT) {
|
|
cLib_chaseF(&speedF, 27.0f, 23.0f);
|
|
}
|
|
|
|
cXyz prev_pos(current.pos);
|
|
fopAcM_posMove(this, NULL);
|
|
current.pos.y = prev_pos.y;
|
|
|
|
if (checkWallPre(l_dir_angle[mMoveDir]) >= 0) {
|
|
current.pos.x -= mWallPrePos.x;
|
|
current.pos.z -= mWallPrePos.z;
|
|
dComIfGp_getVibration().StartShock(4, 31, cXyz(0.0f, 1.0f, 0.0f));
|
|
fopAcM_seStart(this, Z2SE_OBJ_IRONBLOCK_STOP, 0);
|
|
mode_init_wait();
|
|
} else if (!cLib_checkBit<State_e>(mState, STATE_2_e) && checkFall()) {
|
|
cXyz sp4C(speed);
|
|
|
|
int sp20;
|
|
if (mMoveDir == DIR_EAST) {
|
|
sp20 = (current.pos.x - mWalkInitPos.x) / 300.0f;
|
|
current.pos.x = mWalkInitPos.x + sp20 * 300.0f;
|
|
} else if (mMoveDir == DIR_WEST) {
|
|
sp20 = (mWalkInitPos.x - current.pos.x) / 300.0f;
|
|
current.pos.x = mWalkInitPos.x - sp20 * 300.0f;
|
|
} else if (mMoveDir == DIR_SOUTH) {
|
|
sp20 = (current.pos.z - mWalkInitPos.z) / 300.0f;
|
|
current.pos.z = mWalkInitPos.z + sp20 * 300.0f;
|
|
} else if (mMoveDir == DIR_NORTH) {
|
|
sp20 = (mWalkInitPos.z - current.pos.z) / 300.0f;
|
|
current.pos.z = mWalkInitPos.z - sp20 * 300.0f;
|
|
}
|
|
|
|
mode_init_wait();
|
|
}
|
|
|
|
clrCounter();
|
|
}
|
|
|
|
/* 80C23388-80C2350C 001728 0184+00 1/1 0/0 0/0 .text setEffect__13daObjIceBlk_cFv */
|
|
void daObjIceBlk_c::setEffect() {
|
|
static const u16 l_eff_break_b[] = {0x8679, 0x867A};
|
|
static const u16 l_eff_break_id[] = {0x8ADF, 0x8AE0};
|
|
|
|
field_0x9d4 = dComIfGp_particle_set(field_0x9d4, 0x867B, ¤t.pos, &shape_angle, NULL, 0xFF,
|
|
NULL, -1, NULL, NULL, NULL);
|
|
field_0x9d8 = dComIfGp_particle_set(field_0x9d8, l_eff_break_b[0], ¤t.pos, &shape_angle,
|
|
NULL, 0xFF, NULL, -1, NULL, NULL, NULL);
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
dComIfGp_particle_set(l_eff_break_id[i], ¤t.pos, &home.angle, &scale, 0xFF, NULL, -1,
|
|
NULL, NULL, NULL);
|
|
}
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
if (mColdEffEmitters[i] != NULL) {
|
|
mColdEffEmitters[i]->becomeInvalidEmitter();
|
|
mColdEffEmitters[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80C2350C-80C236C8 0018AC 01BC+00 2/2 0/0 0/0 .text checkWallPre__13daObjIceBlk_cFs */
|
|
int daObjIceBlk_c::checkWallPre(s16 i_angle) {
|
|
dBgS_ObjLinChk linchk;
|
|
cXyz start;
|
|
cXyz end;
|
|
cXyz spBC;
|
|
cXyz spC8;
|
|
|
|
int var_r29 = -1;
|
|
|
|
linchk.SetActorPid(base.base.id);
|
|
|
|
mDoMtx_stack_c::YrotS(i_angle);
|
|
mDoMtx_stack_c::multVec(&cXyz::BaseZ, &spBC);
|
|
spC8 = spBC * 150.0f;
|
|
spBC *= 155.0f;
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
static const Vec l_check_offsetXY[] = {
|
|
{-145.0f, 5.0f, 0.0f}, {-145.0f, 295.0f, 0.0f}, {145.0f, 295.0f, 0.0f},
|
|
{145.0f, 5.0f, 0.0f}, {0.0f, 150.0f, 0.0f},
|
|
};
|
|
|
|
mDoMtx_stack_c::transS(current.pos);
|
|
mDoMtx_stack_c::YrotM(i_angle);
|
|
mDoMtx_stack_c::multVec(&l_check_offsetXY[i], &start);
|
|
end = start + spBC;
|
|
|
|
linchk.Set(&start, &end, this);
|
|
if (dComIfG_Bgsp().LineCross(&linchk)) {
|
|
end = start + spC8;
|
|
mWallPrePos = end - linchk.GetCross();
|
|
var_r29 = i;
|
|
}
|
|
}
|
|
|
|
return var_r29;
|
|
}
|
|
|
|
/* 80C236C8-80C237B0 001A68 00E8+00 2/2 0/0 0/0 .text checkBgHit__13daObjIceBlk_cFv */
|
|
int daObjIceBlk_c::checkBgHit() {
|
|
cXyz check_pos;
|
|
mGroundY = -G_CM3D_F_INF;
|
|
|
|
int var_r29 = -1;
|
|
|
|
mGndChk.SetActorPid(base.base.id);
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
static const Vec l_check_offsetXZ[] = {
|
|
{-145.0f, 0.0f, -145.0f}, {-145.0f, 0.0f, 145.0f}, {145.0f, 0.0f, 145.0f},
|
|
{145.0f, 0.0f, -145.0f}, {0.0f, 0.0f, 0.0f},
|
|
};
|
|
|
|
check_pos = current.pos + l_check_offsetXZ[i];
|
|
check_pos.y += 100.0f;
|
|
|
|
mGndChk.SetPos(&check_pos);
|
|
f32 gnd_y = dComIfG_Bgsp().GroundCross(&mGndChk);
|
|
if (gnd_y > mGroundY) {
|
|
mGroundY = gnd_y;
|
|
var_r29 = i;
|
|
}
|
|
}
|
|
|
|
return var_r29;
|
|
}
|
|
|
|
/* 80C237B0-80C23860 001B50 00B0+00 1/1 0/0 0/0 .text bgCheck__13daObjIceBlk_cFv */
|
|
void daObjIceBlk_c::bgCheck() {
|
|
State_e prev_state = mState;
|
|
mState = STATE_0_e;
|
|
|
|
if (checkBgHit() < 0) {
|
|
// "Ice Block: No Floor!\n"
|
|
OS_REPORT("[43;30m氷ブロック:床がありません!\n");
|
|
}
|
|
|
|
if (mGroundY > current.pos.y) {
|
|
current.pos.y = mGroundY;
|
|
speed.y = 0.0f;
|
|
|
|
if (!cLib_checkBit<State_e>(prev_state, STATE_2_e)) {
|
|
cLib_onBit<State_e>(mState, STATE_LAND_e);
|
|
}
|
|
|
|
cLib_onBit<State_e>(mState, STATE_2_e);
|
|
dComIfG_Bgsp().RideCallBack(mGndChk, this);
|
|
} else {
|
|
if (cLib_checkBit<State_e>(prev_state, STATE_2_e)) {
|
|
cLib_onBit<State_e>(mState, STATE_4_e);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 80C23860-80C238B0 001C00 0050+00 1/1 0/0 0/0 .text init_bgCheck__13daObjIceBlk_cFv */
|
|
void daObjIceBlk_c::init_bgCheck() {
|
|
if (checkBgHit() >= 0) {
|
|
current.pos.y = mGroundY;
|
|
mState = STATE_0_e;
|
|
cLib_onBit<State_e>(mState, STATE_2_e);
|
|
} else {
|
|
// "Ice Block: No Floor!\n"
|
|
OS_REPORT("氷ブロック:床がありません!\n");
|
|
}
|
|
}
|
|
|
|
/* 80C238B0-80C23A08 001C50 0158+00 1/1 0/0 0/0 .text checkFall__13daObjIceBlk_cFv */
|
|
BOOL daObjIceBlk_c::checkFall() {
|
|
cXyz start;
|
|
cXyz end;
|
|
|
|
dBgS_ObjLinChk linchk;
|
|
linchk.SetActorPid(base.base.id);
|
|
|
|
for (int i = 0; i < 5; i++) {
|
|
static const Vec l_check_offsetXZ[] = {
|
|
{-145.0f, 0.0f, -145.0f}, {-145.0f, 0.0f, 145.0f}, {145.0f, 0.0f, 145.0f},
|
|
{145.0f, 0.0f, -145.0f}, {0.0f, 0.0f, 0.0f},
|
|
};
|
|
|
|
start = current.pos + l_check_offsetXZ[i];
|
|
end = start;
|
|
end.y -= 50.0f;
|
|
|
|
linchk.Set(&start, &end, this);
|
|
|
|
if (dComIfG_Bgsp().LineCross(&linchk)) {
|
|
cM3dGPla plane;
|
|
dComIfG_Bgsp().GetTriPla(linchk, &plane);
|
|
|
|
if (cBgW_CheckBGround(plane.mNormal.y)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* 80C23A50-80C23B0C 001DF0 00BC+00 1/1 0/0 0/0 .text event_proc_call__13daObjIceBlk_cFv
|
|
*/
|
|
void daObjIceBlk_c::event_proc_call() {
|
|
typedef void (daObjIceBlk_c::*actionFunc)(void);
|
|
static actionFunc l_func[] = {&actionWait, &actionOrderEvent, &actionEvent, &actionDead};
|
|
|
|
(this->*l_func[mAction])();
|
|
}
|
|
|
|
/* 80C23B0C-80C23B70 001EAC 0064+00 1/0 0/0 0/0 .text actionWait__13daObjIceBlk_cFv */
|
|
void daObjIceBlk_c::actionWait() {
|
|
if (mMode == MODE_PROC_WALK_e && mWalkType == WALK_PUSH) {
|
|
setAction(ACTION_ORDER_EVENT_e);
|
|
fopAcM_orderPotentialEvent(this, 2, 0, 0);
|
|
eventInfo.onCondition(fopAcCnd_NOEXEC_e);
|
|
}
|
|
}
|
|
|
|
/* 80C23B70-80C23C1C 001F10 00AC+00 1/0 0/0 0/0 .text actionOrderEvent__13daObjIceBlk_cFv
|
|
*/
|
|
void daObjIceBlk_c::actionOrderEvent() {
|
|
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
|
|
|
if (eventInfo.checkCommandDemoAccrpt()) {
|
|
setAction(ACTION_EVENT_e);
|
|
camera->mCamera.Stop();
|
|
camera->mCamera.SetTrimSize(1);
|
|
} else if (mMode == MODE_PROC_WALK_e) {
|
|
fopAcM_orderPotentialEvent(this, 2, 0, 0);
|
|
eventInfo.onCondition(fopAcCnd_NOEXEC_e);
|
|
} else {
|
|
setAction(ACTION_WAIT_e);
|
|
}
|
|
}
|
|
|
|
/* 80C23C1C-80C23CA0 001FBC 0084+00 1/0 0/0 0/0 .text actionEvent__13daObjIceBlk_cFv */
|
|
void daObjIceBlk_c::actionEvent() {
|
|
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
|
|
|
if (mMode != MODE_PROC_WALK_e) {
|
|
camera->mCamera.Start();
|
|
camera->mCamera.SetTrimSize(0);
|
|
setAction(ACTION_WAIT_e);
|
|
dComIfGp_event_reset();
|
|
}
|
|
}
|
|
|
|
/* 80C23CA0-80C23CA4 002040 0004+00 1/0 0/0 0/0 .text actionDead__13daObjIceBlk_cFv */
|
|
void daObjIceBlk_c::actionDead() {}
|
|
|
|
/* 80C23CA4-80C23DA8 002044 0104+00 1/0 0/0 0/0 .text Draw__13daObjIceBlk_cFv */
|
|
int daObjIceBlk_c::Draw() {
|
|
g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr);
|
|
|
|
dComIfGd_setListBG();
|
|
|
|
if (getSwbit2() != 0xFF && !fopAcM_isSwitch(this, getSwbit2())) {
|
|
if (mpIceModel != NULL) {
|
|
g_env_light.setLightTevColorType_MAJI(mpIceModel, &tevStr);
|
|
mDoExt_modelUpdateDL(mpIceModel);
|
|
daMirror_c::entry(mpIceModel);
|
|
}
|
|
} else {
|
|
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
|
|
mDoExt_modelUpdateDL(mpModel);
|
|
daMirror_c::entry(mpModel);
|
|
}
|
|
|
|
dComIfGd_setList();
|
|
return 1;
|
|
}
|
|
|
|
/* 80C23DA8-80C23E68 002148 00C0+00 1/0 0/0 0/0 .text Delete__13daObjIceBlk_cFv */
|
|
int daObjIceBlk_c::Delete() {
|
|
for (int i = 0; i < 2; i++) {
|
|
if (mColdEffEmitters[i] != NULL) {
|
|
mColdEffEmitters[i]->becomeInvalidEmitter();
|
|
mColdEffEmitters[i] = NULL;
|
|
}
|
|
}
|
|
|
|
if (mpIceBgW != NULL && mpIceBgW->ChkUsed()) {
|
|
dComIfG_Bgsp().Release(mpIceBgW);
|
|
}
|
|
|
|
saveCurrentPos();
|
|
mpBgW->SetPushPullCallback(NULL);
|
|
dComIfG_resDelete(&mPhase, l_arcName);
|
|
return 1;
|
|
}
|
|
|
|
/* 80C23E68-80C23FCC 002208 0164+00 1/0 0/0 0/0 .text daObjIceBlk_create1st__FP13daObjIceBlk_c */
|
|
static int daObjIceBlk_create1st(daObjIceBlk_c* i_this) {
|
|
fopAcM_SetupActor(i_this, daObjIceBlk_c);
|
|
return i_this->create1st();
|
|
}
|
|
|
|
/* 80C24210-80C24230 0025B0 0020+00 1/0 0/0 0/0 .text daObjIceBlk_MoveBGDelete__FP13daObjIceBlk_c
|
|
*/
|
|
static int daObjIceBlk_MoveBGDelete(daObjIceBlk_c* i_this) {
|
|
return i_this->MoveBGDelete();
|
|
}
|
|
|
|
/* 80C24230-80C24250 0025D0 0020+00 1/0 0/0 0/0 .text daObjIceBlk_MoveBGExecute__FP13daObjIceBlk_c
|
|
*/
|
|
static int daObjIceBlk_MoveBGExecute(daObjIceBlk_c* i_this) {
|
|
return i_this->MoveBGExecute();
|
|
}
|
|
|
|
/* 80C24250-80C2427C 0025F0 002C+00 1/0 0/0 0/0 .text daObjIceBlk_MoveBGDraw__FP13daObjIceBlk_c */
|
|
static int daObjIceBlk_MoveBGDraw(daObjIceBlk_c* i_this) {
|
|
return i_this->MoveBGDraw();
|
|
}
|
|
|
|
/* 80C24584-80C245A4 -00001 0020+00 1/0 0/0 0/0 .data daObjIceBlk_METHODS */
|
|
static actor_method_class daObjIceBlk_METHODS = {
|
|
(process_method_func)daObjIceBlk_create1st, (process_method_func)daObjIceBlk_MoveBGDelete,
|
|
(process_method_func)daObjIceBlk_MoveBGExecute, (process_method_func)NULL,
|
|
(process_method_func)daObjIceBlk_MoveBGDraw,
|
|
};
|
|
|
|
/* 80C245A4-80C245D4 -00001 0030+00 0/0 0/0 1/0 .data g_profile_Obj_IceBlock */
|
|
extern actor_process_profile_definition g_profile_Obj_IceBlock = {
|
|
fpcLy_CURRENT_e, // mLayerID
|
|
3, // mListID
|
|
fpcPi_CURRENT_e, // mListPrio
|
|
PROC_Obj_IceBlock, // mProcName
|
|
&g_fpcLf_Method.base, // sub_method
|
|
sizeof(daObjIceBlk_c), // mSize
|
|
0, // mSizeOther
|
|
0, // mParameters
|
|
&g_fopAc_Method.base, // sub_method
|
|
535, // mPriority
|
|
&daObjIceBlk_METHODS, // sub_method
|
|
0x00040500, // mStatus
|
|
fopAc_ACTOR_e, // mActorType
|
|
fopAc_CULLBOX_CUSTOM_e, // cullType
|
|
};
|