Files
tp/include/global.h
T
lepelog 0cf65151b3 Split SComponent (#45)
* split c_math

* split c_angle

* split c_API_controller_pad

* split c_API_graphic

* split c_bg_s_chk

* c_bg_s_gnd_chk split

* more c_bg split

* split c_cc_d

* delete asm

* split c_cc_s

* split c_lib

* split c_m2d and c_m3d_g_aab

* split c_m3d_g_cir

* split c_m3d_g_cps

* split rest of c_m3d_g

* split c_m3d

* split c_malloc

* split c_request

* split c_sxyz

* split and partly decompile c_xyz

* format

* c_angle.h

* begin c_angle decomp

* c_angle

* progress adding stub classes for SComponent

* more c_m3d

* remove some asm and format

* more m3d headers

* more c_angle decomp

* c_lib headers

* add public to classes

* fix csXyz member names

* c_sxyz partly OK

* move Zero csXyz to c_sxyz header

* c_API_graphic

* delete some unused asm

* move math extern data, decompile some functions

* delete unused asm

* fix duplicated c_angle.h

* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00

41 lines
843 B
C

#ifndef _global_h_
#define _global_h_
#define ARRAY_SIZE(o) (sizeof((o)) / sizeof(*(o)))
// Align X to the previous N bytes (N must be power of two)
#define ALIGN_PREV(X, N) ((X) & ~((N)-1))
// Align X to the next N bytes (N must be power of two)
#define ALIGN_NEXT(X, N) ALIGN_PREV(((X) + (N)-1), N)
#define JUT_ASSERT(...)
#define ASSERT(...)
extern float __fabsf(float);
inline double fabsf(double d) {
return __fabsf(d);
}
extern float __fsqrte(float);
inline double sqrt(double d) {
return __fsqrte(d);
}
#include "dolphin/types.h"
#include "ar/ARQ.h"
#include "functions.h"
#include "mwcc.h"
#include "os/OS.h"
#include "variables.h"
// hack to make functions that return comparisons as int match
extern int __cntlzw(unsigned int);
inline BOOL checkEqual(s32 a, s32 b) {
return (u32)__cntlzw(a - b) >> 5;
}
#endif