Files
tp/libs/SSystem/SComponent/c_lib.cpp
T
lepelog 0cf65151b3 Split SComponent (#45)
* split c_math

* split c_angle

* split c_API_controller_pad

* split c_API_graphic

* split c_bg_s_chk

* c_bg_s_gnd_chk split

* more c_bg split

* split c_cc_d

* delete asm

* split c_cc_s

* split c_lib

* split c_m2d and c_m3d_g_aab

* split c_m3d_g_cir

* split c_m3d_g_cps

* split rest of c_m3d_g

* split c_m3d

* split c_malloc

* split c_request

* split c_sxyz

* split and partly decompile c_xyz

* format

* c_angle.h

* begin c_angle decomp

* c_angle

* progress adding stub classes for SComponent

* more c_m3d

* remove some asm and format

* more m3d headers

* more c_angle decomp

* c_lib headers

* add public to classes

* fix csXyz member names

* c_sxyz partly OK

* move Zero csXyz to c_sxyz header

* c_API_graphic

* delete some unused asm

* move math extern data, decompile some functions

* delete unused asm

* fix duplicated c_angle.h

* fix an inlined function name, add more inlined functions for c_angle.h (currently unused)

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
2021-01-06 20:04:53 -05:00

200 lines
5.3 KiB
C++

/* c_lib.cpp autogenerated by split.py v0.3 at 2021-01-01 14:12:11.766106 */
#include "SComponent/c_lib.h"
// cLib_memCpy__FPvPCvUl
// cLib_memCpy(void*, const void*, unsigned long)
asm void cLib_memCpy(void*, const void*, unsigned long) {
nofralloc
#include "SComponent/c_lib/asm/func_8026F93C.s"
}
// cLib_memSet__FPviUl
// cLib_memSet(void*, int, unsigned long)
asm void cLib_memSet(void*, int, unsigned long) {
nofralloc
#include "SComponent/c_lib/asm/func_8026F95C.s"
}
// cLib_addCalc__FPfffff
// cLib_addCalc(float*, float, float, float, float)
asm float cLib_addCalc(float*, float, float, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_8026F97C.s"
}
// cLib_addCalc2__FPffff
// cLib_addCalc2(float*, float, float, float)
asm void cLib_addCalc2(float*, float, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_8026FA3C.s"
}
// cLib_addCalc0__FPfff
// cLib_addCalc0(float*, float, float)
asm void cLib_addCalc0(float*, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_8026FA80.s"
}
// cLib_addCalcPos__FP4cXyzRC4cXyzfff
// cLib_addCalcPos(cXyz*, const cXyz&, float, float, float)
asm float cLib_addCalcPos(cXyz*, const cXyz&, float, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_8026FAB8.s"
}
// cLib_addCalcPosXZ__FP4cXyzRC4cXyzfff
// cLib_addCalcPosXZ(cXyz*, const cXyz&, float, float, float)
asm float cLib_addCalcPosXZ(cXyz*, const cXyz&, float, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_8026FDF4.s"
}
// cLib_addCalcPos2__FP4cXyzRC4cXyzff
// cLib_addCalcPos2(cXyz*, const cXyz&, float, float)
asm void cLib_addCalcPos2(cXyz*, const cXyz&, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_80270178.s"
}
// cLib_addCalcPosXZ2__FP4cXyzRC4cXyzff
// cLib_addCalcPosXZ2(cXyz*, const cXyz&, float, float)
asm void cLib_addCalcPosXZ2(cXyz*, const cXyz&, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_80270350.s"
}
// cLib_addCalcAngleS__FPsssss
// cLib_addCalcAngleS(short*, short, short, short, short)
asm short cLib_addCalcAngleS(short*, short, short, short, short) {
nofralloc
#include "SComponent/c_lib/asm/func_80270540.s"
}
// cLib_addCalcAngleS2__FPssss
// cLib_addCalcAngleS2(short*, short, short, short)
asm void cLib_addCalcAngleS2(short*, short, short, short) {
nofralloc
#include "SComponent/c_lib/asm/func_80270608.s"
}
// cLib_chaseUC__FPUcUcUc
// cLib_chaseUC(unsigned char*, unsigned char, unsigned char)
asm int cLib_chaseUC(unsigned char*, unsigned char, unsigned char) {
nofralloc
#include "SComponent/c_lib/asm/func_8027065C.s"
}
// cLib_chaseS__FPsss
// cLib_chaseS(short*, short, short)
asm int cLib_chaseS(short*, short, short) {
nofralloc
#include "SComponent/c_lib/asm/func_802706D0.s"
}
// cLib_chaseF__FPfff
// cLib_chaseF(float*, float, float)
asm int cLib_chaseF(float*, float, float) {
nofralloc
#include "SComponent/c_lib/asm/func_80270740.s"
}
// cLib_chasePos__FP4cXyzRC4cXyzf
// cLib_chasePos(cXyz*, const cXyz&, float)
asm int cLib_chasePos(cXyz*, const cXyz&, float) {
nofralloc
#include "SComponent/c_lib/asm/func_802707AC.s"
}
// cLib_chasePosXZ__FP4cXyzRC4cXyzf
// cLib_chasePosXZ(cXyz*, const cXyz&, float)
asm int cLib_chasePosXZ(cXyz*, const cXyz&, float) {
nofralloc
#include "SComponent/c_lib/asm/func_80270990.s"
}
// cLib_chaseAngleS__FPsss
// cLib_chaseAngleS(short*, short, short)
asm int cLib_chaseAngleS(short*, short, short) {
nofralloc
#include "SComponent/c_lib/asm/func_80270B90.s"
}
// cLib_targetAngleY__FPC3VecPC3Vec
// cLib_targetAngleY(const Vec*, const Vec*)
asm short cLib_targetAngleY(const Vec*, const Vec*) {
nofralloc
#include "SComponent/c_lib/asm/func_80270C04.s"
}
// cLib_targetAngleY__FRC3VecRC3Vec
// cLib_targetAngleY(const Vec&, const Vec&)
asm short cLib_targetAngleY(const Vec&, const Vec&) {
nofralloc
#include "SComponent/c_lib/asm/func_80270C3C.s"
}
// cLib_targetAngleX__FPC4cXyzPC4cXyz
// cLib_targetAngleX(const cXyz*, const cXyz*)
asm short cLib_targetAngleX(const cXyz*, const cXyz*) {
nofralloc
#include "SComponent/c_lib/asm/func_80270C74.s"
}
// cLib_offsetPos__FP4cXyzPC4cXyzsPC4cXyz
// cLib_offsetPos(cXyz*, const cXyz*, short, const cXyz*)
asm void cLib_offsetPos(cXyz*, const cXyz*, short, const cXyz*) {
nofralloc
#include "SComponent/c_lib/asm/func_80270DC0.s"
}
// cLib_distanceAngleS__Fss
// cLib_distanceAngleS(short, short)
asm short cLib_distanceAngleS(short, short) {
nofralloc
#include "SComponent/c_lib/asm/func_80270E24.s"
}
// MtxInit__Fv
// MtxInit(void)
asm void MtxInit(void) {
nofralloc
#include "SComponent/c_lib/asm/func_80270E4C.s"
}
// MtxTrans__FfffUc
// MtxTrans(float, float, float, unsigned char)
asm void MtxTrans(float, float, float, unsigned char) {
nofralloc
#include "SComponent/c_lib/asm/func_80270E5C.s"
}
// MtxScale__FfffUc
// MtxScale(float, float, float, unsigned char)
asm void MtxScale(float, float, float, unsigned char) {
nofralloc
#include "SComponent/c_lib/asm/func_80270EA4.s"
}
// MtxPosition__FP4cXyzP4cXyz
// MtxPosition(cXyz*, cXyz*)
asm void MtxPosition(cXyz*, cXyz*) {
nofralloc
#include "SComponent/c_lib/asm/func_80270EEC.s"
}
// MtxPush__Fv
// MtxPush(void)
asm void MtxPush(void) {
nofralloc
#include "SComponent/c_lib/asm/func_80270F1C.s"
}
// MtxPull__Fv
// MtxPull(void)
asm Mtx* MtxPull(void) {
nofralloc
#include "SComponent/c_lib/asm/func_80270F58.s"
}