Files
tp/include/JSystem/J3DGraphLoader/J3DModelSaver.h
T
TakaRikka 850fae1aa3 m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
* m_Do_main / f_ap_game debug stuff

* revolution sdk compatibility

* f_op_actor debug work

* rename fopAcM_SetupActor to fopAcM_ct

* fix build

* fix jp/pal splits
2025-10-19 20:30:49 +03:00

15 lines
314 B
C++

#ifndef J3DMODELSAVER_H
#define J3DMODELSAVER_H
#include "JSystem/J3DGraphAnimator/J3DModel.h"
enum J3DBinaryDisplayListSaverFlag {
J3DBinaryDisplayListSaverFlag_UNK_1 = 1,
};
namespace J3DModelSaverDataBase {
void* saveBinaryDisplayList(const J3DModel*, J3DBinaryDisplayListSaverFlag, u32);
};
#endif