mirror of
https://github.com/zeldaret/tp
synced 2026-08-03 08:53:16 -04:00
12eb254d76
* switch to dtk setup * some cleanup / fixes * cleanup d_a_alink literals * Restore doxygen, update CI & README.md (#1) * Fix build image ref (#2) --------- Co-authored-by: Luke Street <luke@street.dev>
21 lines
623 B
C++
21 lines
623 B
C++
/**
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* f_op_scene_iter.cpp
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* Framework - Scene Process Iteration
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*/
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#include "f_op/f_op_scene_iter.h"
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#include "SSystem/SComponent/c_list_iter.h"
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#include "SSystem/SComponent/c_tag_iter.h"
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#include "f_op/f_op_scene_tag.h"
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/* 8001EC74-8001ECB0 0195B4 003C+00 0/0 1/1 0/0 .text fopScnIt_Judge__FPFPvPv_PvPv */
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void* fopScnIt_Judge(fop_ScnItFunc pFunc1, void* pData) {
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struct {
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fop_ScnItFunc mFunc;
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void* mpData;
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} iterParams;
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iterParams.mFunc = pFunc1;
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iterParams.mpData = pData;
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return cLsIt_Judge(&g_fopScnTg_SceneList, (cNdIt_JudgeFunc)cTgIt_JudgeFilter, &iterParams);
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} |