Files
tp/src/d/d_s_name.cpp
T
LagoLunatic 877889c510 Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
* Remove NDEBUG_DEFINED fakematch, clean up getName temps

* Fix ifdef

* Fix bad JSystem pch ifdef breaking decomp.me

* Remove Acch Chk fakematches

* Private Acch fields

* Fix some clangd errors in headers

* Add UNUSED macro for matching debug parameters

* Enable clangd unused-parameter warning

* Remove extern from initializers

Probably added by dol2asm?

* Fix process profile definitions

* Remove leftover dol2asm address comments

* Remove some unnecessary double casts

* Enable some more clangd warnings

* Fix missing usages of fopAcM_ct

* Fix wrong enum usage

* Fix more fakematches
2025-12-23 15:53:10 -08:00

358 lines
8.9 KiB
C++

/**
* d_s_name.cpp
* File Select Scene
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/d_s_name.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#include "d/d_com_inf_game.h"
#include "d/d_meter2_info.h"
#include "f_op/f_op_scene_mng.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_graphic.h"
#include "m_Do/m_Do_machine.h"
#include "m_Do/m_Do_mtx.h"
#include "f_op/f_op_overlap_mng.h"
static dSn_HIO_c g_snHIO;
#if VERSION == VERSION_GCN_PAL
static int mBmgStatus;
#endif
typedef void (dScnName_c::*mainProcFunc)(void);
static mainProcFunc MainProc[6] = {
&dScnName_c::FileSelectOpen, &dScnName_c::FileSelectMain, &dScnName_c::FileSelectClose,
&dScnName_c::brightCheckOpen, &dScnName_c::brightCheck, &dScnName_c::changeGameScene,
};
dSn_HIO_c::dSn_HIO_c() {
mFileSelWaitTime = 15;
}
static s32 phase_1(char* resName) {
mDoAud_bgmStart(-1);
if (dComIfG_setObjectRes(resName, (u8)0, NULL) == 0) {
return cPhs_ERROR_e;
}
return cPhs_NEXT_e;
}
static s32 phase_2(char* resName) {
int syncStatus = dComIfG_syncObjectRes(resName);
if (syncStatus < 0) {
return cPhs_ERROR_e;
}
if (syncStatus > 0) {
return cPhs_INIT_e;
} else {
return cPhs_COMPLEATE_e;
}
}
static s32 resLoad(request_of_phase_process_class* i_phase, char* i_resName) {
static request_of_phase_process_fn l_method[2] = {
(request_of_phase_process_fn)phase_1,
(request_of_phase_process_fn)phase_2
};
return dComLbG_PhaseHandler(i_phase, l_method, i_resName);
}
s32 dScnName_c::create() {
int phase_state = resLoad(&field_0x1c4, "fileSel");
if (phase_state == cPhs_COMPLEATE_e) {
mHeap = JKRExpHeap::create(0x180000, mDoExt_getGameHeap(), false);
field_0x1d0 = (JKRExpHeap*)mDoExt_setCurrentHeap(mHeap);
dRes_info_c* res = dComIfG_getObjectResInfo("fileSel");
dFs_c = new dFile_select_c(res->getArchive());
#if VERSION == VERSION_GCN_PAL
for (int i = 0; i < 5; i++);
#endif
dFs_c->_create();
if (fpcM_GetName(this) == PROC_NAME_SCENE) {
dFs_c->setUseType(0);
dComIfGs_setNoFile(0);
}
mBrightCheck = new dBrightCheck_c(res->getArchive());
field_0x420 = 0;
g_snHIO.field_0x4 = -1;
field_0x1d0->becomeCurrentHeap();
dComIfGp_setWindowNum(1);
dComIfGp_setWindow(0, 0.0f, 0.0f, mDoMch_render_c::getFbWidth(),
mDoMch_render_c::getEfbHeight(), 0.0f, 1.0f, 0, 2);
dDlst_window_c* window = dComIfGp_getWindow(0);
dComIfGp_setCamera(0, (camera_class*)&mCamera);
mCamera.near = 1.0f;
mCamera.far = 100000.0f;
mCamera.fovy = 45.0f;
mCamera.aspect = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getHeightF();
mCamera.lookat.eye.set(0.0f, 0.0f, -1000.0f);
mCamera.lookat.center.set(0.0f, 0.0f, 0.0f);
mCamera.bank = 0;
dComIfGp_setPlayer(0, NULL);
dComIfGd_setWindow(window);
dComIfGd_setViewport(window->getViewPort());
dComIfGd_setView(&mCamera);
mDoGph_gInf_c::offAutoForcus();
setView();
dKy_setLight_init();
field_0x41e = g_snHIO.mFileSelWaitTime;
field_0x41c = 0;
field_0x41d = 0;
mDoGph_gInf_c::setTickRate((OS_BUS_CLOCK / 4) / 30);
#if VERSION == VERSION_GCN_PAL
mBmgStatus = 0;
#endif
dComIfGp_getVibration().Init();
}
return phase_state;
}
#if VERSION == VERSION_GCN_PAL
static const char* dummyString(int i) {
switch (i) {
case 0: return "/res/Msguk/bmgres.arc";
case 1: return "/res/Msgde/bmgres.arc";
case 2: return "/res/Msgfr/bmgres.arc";
case 3: return "/res/Msgsp/bmgres.arc";
case 4: return "/res/Msgit/bmgres.arc";
}
}
#endif
void dScnName_c::setView() {
C_MTXPerspective(mCamera.projMtx, mCamera.fovy, mCamera.aspect, mCamera.near,
mCamera.far);
mDoMtx_lookAt(mCamera.viewMtx, &mCamera.lookat.eye, &mCamera.lookat.center,
mCamera.bank);
MTXInverse(mCamera.viewMtx, mCamera.invViewMtx);
MTXCopy(mCamera.viewMtx, mCamera.viewMtxNoTrans);
mCamera.viewMtxNoTrans[0][3] = 0.0f;
mCamera.viewMtxNoTrans[1][3] = 0.0f;
mCamera.viewMtxNoTrans[2][3] = 0.0f;
MTXCopy(mCamera.viewMtx, j3dSys.mViewMtx);
mDoMtx_concatProjView(mCamera.projMtx, mCamera.viewMtx, mCamera.projViewMtx);
}
#if VERSION == VERSION_GCN_PAL
void dScnName_c::bmg_data_set(){
if (fopAcM_GetName(this) == PROC_NAMEEX_SCENE) {
mBmgStatus = 10;
}
}
void dScnName_c::tex_data_set() {}
#endif
s32 dScnName_c::execute() {
if (fopOvlpM_IsPeek() == 0) {
dComIfG_resetToOpening(this);
}
if (mDoRst::isReset() && field_0x420 == 0 && !dFs_c->getFadeFlag()) {
return 1;
}
(this->*MainProc[field_0x41d])();
return 1;
}
s32 dScnName_c::draw() {
dComIfGp_getVibration().Run();
switch (field_0x41c) {
case 0:
dFs_c->_draw();
break;
case 1:
mBrightCheck->_draw();
break;
}
return 1;
}
dScnName_c::~dScnName_c() {
delete dFs_c;
delete mBrightCheck;
dComIfG_deleteObjectResMain("fileSel");
mHeap->destroy();
for (int i = 0; i < 4; i++) {
dMeter2Info_changeWater(i + SLOT_11);
}
dComIfGp_setWindowNum(0);
dComIfGd_setView(NULL);
}
void dScnName_c::FileSelectOpen() {
if (field_0x41e != 0) {
field_0x41e--;
} else {
mDoAud_bgmStreamPrepare(0x2000000);
mDoAud_bgmStreamPlay();
field_0x41d = 1;
}
}
void dScnName_c::FileSelectMain() {
dFs_c->_move();
if (fpcM_GetName(this) == PROC_NAME_SCENE) {
FileSelectMainNormal();
}
}
void dScnName_c::FileSelectMainNormal() {
switch(dFs_c->isSelectEnd()) {
case 1:
field_0x41e = 15;
mDoGph_gInf_c::setFadeColor(*(JUtility::TColor*)&g_blackColor);
mDoGph_gInf_c::startFadeOut(15);
field_0x41d = 2;
field_0x420 = 1;
break;
}
}
void dScnName_c::FileSelectClose() {
field_0x41e--;
if (field_0x41e == 0) {
field_0x41d = 3;
field_0x41e = 15;
field_0x41c = 1;
mDoGph_gInf_c::setFadeColor(*(JUtility::TColor*)&g_blackColor);
mDoGph_gInf_c::startFadeIn(15);
field_0x420 = 0;
}
}
void dScnName_c::brightCheckOpen() {
if (!mDoRst::isReset()) {
field_0x41e--;
if (field_0x41e == 0) {
field_0x41d = 4;
}
}
}
void dScnName_c::brightCheck() {
mBrightCheck->_move();
if (mBrightCheck->isEnd()) {
dComIfGs_setSaveTotalTime(dComIfGs_getTotalTime());
dComIfGs_setSaveStartTime(OSGetTime());
mDoAud_bgmStop(0x2D);
field_0x41f = 0;
field_0x41d = 5;
dComIfGs_offItemFirstBit(fpcNm_ITEM_GREEN_RUPEE);
dComIfGs_offItemFirstBit(fpcNm_ITEM_BLUE_RUPEE);
dComIfGs_offItemFirstBit(fpcNm_ITEM_YELLOW_RUPEE);
dComIfGs_offItemFirstBit(fpcNm_ITEM_RED_RUPEE);
dComIfGs_offItemFirstBit(fpcNm_ITEM_PURPLE_RUPEE);
dComIfGs_offItemFirstBit(fpcNm_ITEM_ORANGE_RUPEE);
dComIfGs_offItemFirstBit(fpcNm_ITEM_SILVER_RUPEE);
}
}
void dScnName_c::changeGameScene() {
if (!mDoRst::isReset() && !fopOvlpM_IsPeek()) {
dComIfGs_gameStart();
fopScnM_ChangeReq(this, field_0x41f == 0 ? PROC_PLAY_SCENE : PROC_PLAY_SCENE, 0, 5);
dComIfGp_offEnableNextStage();
if (dFs_c->isDataNew(dFs_c->getSelectNum())) {
dComIfGp_setNextStage("F_SP108", 21, 1, 13);
}
dKy_clear_game_init();
dComIfGs_resetDan();
dComIfGs_setRestartRoomParam(0);
}
}
static int dScnName_Draw(dScnName_c* i_this) {
return i_this->draw();
}
static int dScnName_Execute(dScnName_c* i_this) {
return i_this->execute();
}
static int dScnName_IsDelete(dScnName_c*) {
dComIfGp_particle_cleanup();
return 1;
}
static int dScnName_Delete(dScnName_c* i_this) {
#if VERSION == VERSION_GCN_PAL
i_this->bmg_data_set();
i_this->tex_data_set();
mBmgStatus = 0;
#endif
i_this->~dScnName_c();
return 1;
}
static int dScnName_Create(scene_class* i_this) {
new (i_this) dScnName_c();
return static_cast<dScnName_c*>(i_this)->create();
}
static scene_method_class l_dScnName_Method = {
(process_method_func)dScnName_Create, (process_method_func)dScnName_Delete,
(process_method_func)dScnName_Execute, (process_method_func)dScnName_IsDelete,
(process_method_func)dScnName_Draw,
};
scene_process_profile_definition g_profile_NAME_SCENE = {
fpcLy_ROOT_e,
1,
fpcPi_CURRENT_e,
PROC_NAME_SCENE,
&g_fpcNd_Method.base,
sizeof(dScnName_c),
0,
0,
&g_fopScn_Method.base,
&l_dScnName_Method,
NULL,
};
scene_process_profile_definition g_profile_NAMEEX_SCENE = {
fpcLy_ROOT_e,
1,
fpcPi_CURRENT_e,
PROC_NAMEEX_SCENE,
&g_fpcNd_Method.base,
sizeof(dScnName_c),
0,
0,
&g_fopScn_Method.base,
&l_dScnName_Method,
NULL,
};