mirror of
https://github.com/zeldaret/tp
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a6e76c0841
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
#ifndef D_A_OBJ_WEB0_H
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#define D_A_OBJ_WEB0_H
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#include "d/d_com_inf_game.h"
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/**
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* @ingroup actors-objects
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* @class obj_web0_class
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* @brief Wall Web
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*
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* @details
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*
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*/
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class obj_web0_class : public fopAc_ac_c {
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public:
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/* 0x568 */ request_of_phase_process_class mPhase;
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/* 0x570 */ u8 mPrm0;
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/* 0x571 */ u8 mScaleXY;
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/* 0x574 */ J3DModel* mpModel;
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/* 0x578 */ mDoExt_brkAnm* mpBrk;
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/* 0x57C */ s16 field_0x57c;
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/* 0x57E */ u8 field_0x57e[0x582 - 0x57e];
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/* 0x582 */ s16 mReboundTimer;
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/* 0x584 */ s16 field_0x584[2];
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/* 0x588 */ s16 mHitTimer;
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/* 0x58A */ u8 field_0x58a[0x590 - 0x58a];
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/* 0x590 */ Mtx mMtx;
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/* 0x5C0 */ dBgW* mpBgW;
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/* 0x5C4 */ dCcD_Stts mStts;
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/* 0x600 */ dCcD_Sph mSphCc;
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/* 0x738 */ u8 mDeleteTimer;
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/* 0x739 */ u8 field_0x739;
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};
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STATIC_ASSERT(sizeof(obj_web0_class) == 0x73C);
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class daObj_Web0_HIO_c {
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public:
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daObj_Web0_HIO_c();
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virtual ~daObj_Web0_HIO_c() {}
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/* 0x4 */ s8 field_0x4;
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};
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#endif /* D_A_OBJ_WEB0_H */
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