Files
tp/include/m_Do/m_Do_machine.h
T
LagoLunatic ba7cdd4fe9 Debug work + some retail regalloc fixes (#2787)
* Debug work + some retail regalloc fixes

* Use AUDIO_INSTANCES in places it's missing, link d_a_e_bee

* Link m_Do_machine

* Fix clang putting other includes before the pchs

* Link some more debug TUs that already match
2025-11-09 11:43:14 -08:00

47 lines
1.2 KiB
C++

#ifndef M_DO_M_DO_MACHINE_H
#define M_DO_M_DO_MACHINE_H
#include <dolphin/gx.h>
typedef struct OSContext OSContext;
class JKRHeap;
void myHeapCheckRecursive(JKRHeap*);
BOOL mDoMch_IsProgressiveMode();
bool exceptionReadPad(u32*, u32*);
void exceptionRestart();
void myExceptionCallback(u16, OSContext*, u32, u32);
void my_SysPrintHeap(char const*, void*, u32);
void mDoMch_HeapCheckAll();
void mDoMch_HeapFreeFillAll();
int mDoMch_Create();
extern GXRenderModeObj g_ntscZeldaProg;
class mDoMch_render_c {
public:
static void setRenderModeObj(GXRenderModeObj* obj) { mRenderModeObj = obj; }
static void setProgressiveMode() { setRenderModeObj(&g_ntscZeldaProg); }
static u16 getEfbHeight() { return mRenderModeObj->efbHeight; }
static u16 getFbWidth() { return mRenderModeObj->fbWidth; }
static GXRenderModeObj* getRenderModeObj() { return mRenderModeObj; }
static GXRenderModeObj* mRenderModeObj;
};
namespace mDoMch {
extern u8 mDebugFill;
extern u8 mDebugFillNotUse;
extern u8 mDebugFillNew;
extern u8 mDebugFillDelete;
extern u8 myHeapVerbose;
extern u8 myHeapCallbackCheck;
extern u8 FpscrEnableBits;
extern u8 GXWarningLevel;
extern u8 GXWarningExecuteFrame;
};
#endif /* M_DO_M_DO_MACHINE_H */